assemblyscript/tests/compiler/std/symbol.optimized.wat
2019-04-08 23:22:13 +02:00

1923 lines
38 KiB
Plaintext

(module
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$v (func))
(type $FUNCSIG$i (func (result i32)))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\10\00\00\00\06")
(data (i32.const 24) "1\002\003")
(data (i32.const 32) "\10\00\00\00\1a")
(data (i32.const 48) "s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s")
(data (i32.const 80) "\10\00\00\00(")
(data (i32.const 96) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 136) "\10\00\00\00&")
(data (i32.const 152) "~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
(data (i32.const 192) "\10")
(data (i32.const 208) "\10\00\00\00\16")
(data (i32.const 224) "h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e")
(data (i32.const 248) "\10\00\00\00$")
(data (i32.const 264) "i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e")
(data (i32.const 304) "\10\00\00\00\10")
(data (i32.const 320) "i\00s\00R\00e\00g\00E\00x\00p")
(data (i32.const 336) "\10\00\00\00\n")
(data (i32.const 352) "m\00a\00t\00c\00h")
(data (i32.const 368) "\10\00\00\00\0e")
(data (i32.const 384) "r\00e\00p\00l\00a\00c\00e")
(data (i32.const 400) "\10\00\00\00\0c")
(data (i32.const 416) "s\00e\00a\00r\00c\00h")
(data (i32.const 432) "\10\00\00\00\0e")
(data (i32.const 448) "s\00p\00e\00c\00i\00e\00s")
(data (i32.const 464) "\10\00\00\00\n")
(data (i32.const 480) "s\00p\00l\00i\00t")
(data (i32.const 496) "\10\00\00\00\16")
(data (i32.const 512) "t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e")
(data (i32.const 536) "\10\00\00\00\16")
(data (i32.const 552) "t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g")
(data (i32.const 576) "\10\00\00\00\16")
(data (i32.const 592) "u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s")
(data (i32.const 616) "\10\00\00\00\0e")
(data (i32.const 632) "S\00y\00m\00b\00o\00l\00(")
(data (i32.const 648) "\10\00\00\00\08")
(data (i32.const 664) "n\00u\00l\00l")
(data (i32.const 672) "\10\00\00\00\02")
(data (i32.const 688) ")")
(data (i32.const 696) "\10\00\00\00\10")
(data (i32.const 712) "S\00y\00m\00b\00o\00l\00(\00)")
(data (i32.const 728) "\10\00\00\00\16")
(data (i32.const 744) "S\00y\00m\00b\00o\00l\00(\001\002\003\00)")
(data (i32.const 768) "\10\00\00\00&")
(data (i32.const 784) "S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)")
(data (i32.const 824) "\10\00\00\004")
(data (i32.const 840) "S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)")
(data (i32.const 896) "\10\00\00\00\1e")
(data (i32.const 912) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 944) "\13\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00L \00\00\00\00\00\00L \00\00\00\00\00\00I\00\00\00\0e")
(global $~lib/symbol/nextId (mut i32) (i32.const 12))
(global $std/symbol/sym1 (mut i32) (i32.const 0))
(global $std/symbol/sym2 (mut i32) (i32.const 0))
(global $~lib/symbol/stringToId (mut i32) (i32.const 0))
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/symbol/idToString (mut i32) (i32.const 0))
(global $std/symbol/sym3 (mut i32) (i32.const 0))
(global $std/symbol/sym4 (mut i32) (i32.const 0))
(global $std/symbol/key1 (mut i32) (i32.const 0))
(global $std/symbol/key2 (mut i32) (i32.const 0))
(global $std/symbol/key3 (mut i32) (i32.const 0))
(global $std/symbol/key4 (mut i32) (i32.const 0))
(global $std/symbol/hasInstance (mut i32) (i32.const 0))
(global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "$.instanceof" (func $~lib/runtime/runtime.instanceof))
(export "$.flags" (func $~lib/runtime/runtime.flags))
(export "$.newObject" (func $~lib/runtime/runtime.newObject))
(export "$.newString" (func $~lib/runtime/runtime.newString))
(export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer))
(export "$.newArray" (func $~lib/runtime/runtime.newArray))
(export "$.retain" (func $~lib/runtime/runtime.retain))
(export "$.release" (func $~lib/runtime/runtime.retain))
(export "$.collect" (func $~lib/runtime/runtime.collect))
(start $start)
(func $~lib/allocator/arena/__mem_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $0
current_memory
local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/util/runtime/allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
i32.const 1
i32.const 32
local.get $0
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
call $~lib/allocator/arena/__mem_allocate
local.tee $1
i32.const -1520547049
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
i32.const 16
i32.add
)
(func $~lib/util/runtime/register (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
i32.const 1104
i32.le_u
if
i32.const 0
i32.const 96
i32.const 129
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 16
i32.sub
local.tee $2
i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
i32.const 96
i32.const 131
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $2
local.get $1
i32.store
local.get $0
)
(func $~lib/memory/memory.fill (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
block $~lib/util/memory/memset|inlined.0
local.get $1
i32.eqz
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 2
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 1
i32.add
i32.const 0
i32.store8
local.get $0
i32.const 2
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 2
i32.sub
i32.const 0
i32.store8
local.get $2
i32.const 3
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 6
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 3
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $1
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.tee $1
i32.sub
local.set $2
local.get $0
local.get $1
i32.add
local.tee $0
i32.const 0
i32.store
local.get $2
i32.const -4
i32.and
local.tee $1
local.get $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 4
i32.add
i32.const 0
i32.store
local.get $0
i32.const 8
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 12
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 8
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 24
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 12
i32.add
i32.const 0
i32.store
local.get $0
i32.const 16
i32.add
i32.const 0
i32.store
local.get $0
i32.const 20
i32.add
i32.const 0
i32.store
local.get $0
i32.const 24
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 28
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 24
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 20
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 16
i32.sub
i32.const 0
i32.store
local.get $0
i32.const 4
i32.and
i32.const 24
i32.add
local.tee $2
local.get $0
i32.add
local.set $0
local.get $1
local.get $2
i32.sub
local.set $1
loop $continue|0
local.get $1
i32.const 32
i32.ge_u
if
local.get $0
i64.const 0
i64.store
local.get $0
i32.const 8
i32.add
i64.const 0
i64.store
local.get $0
i32.const 16
i32.add
i64.const 0
i64.store
local.get $0
i32.const 24
i32.add
i64.const 0
i64.store
local.get $1
i32.const 32
i32.sub
local.set $1
local.get $0
i32.const 32
i32.add
local.set $0
br $continue|0
end
end
end
)
(func $~lib/arraybuffer/ArrayBuffer#constructor (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 1073741808
i32.gt_u
if
i32.const 0
i32.const 152
i32.const 54
i32.const 43
call $~lib/builtins/abort
unreachable
end
local.get $0
call $~lib/util/runtime/allocate
local.tee $1
local.get $0
call $~lib/memory/memory.fill
local.get $1
i32.const 15
call $~lib/util/runtime/register
)
(func $~lib/map/Map<~lib/string/String,usize>#clear (; 6 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.const 16
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
i32.const 3
i32.store offset=4
local.get $0
i32.const 48
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
i32.const 4
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<~lib/string/String,usize>#constructor (; 7 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
call $~lib/util/runtime/allocate
i32.const 17
call $~lib/util/runtime/register
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<~lib/string/String,usize>#clear
local.get $0
)
(func $~lib/map/Map<usize,~lib/string/String>#constructor (; 8 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
call $~lib/util/runtime/allocate
i32.const 18
call $~lib/util/runtime/register
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<~lib/string/String,usize>#clear
local.get $0
)
(func $~lib/util/hash/hashStr (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
i32.const -2128831035
local.set $1
local.get $0
if
block $break|0
local.get $0
i32.const 16
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
i32.const 1
i32.shl
local.set $3
loop $repeat|0
local.get $2
local.get $3
i32.ge_u
br_if $break|0
local.get $0
local.get $2
i32.add
i32.load8_u
local.get $1
i32.xor
i32.const 16777619
i32.mul
local.set $1
local.get $2
i32.const 1
i32.add
local.set $2
br $repeat|0
unreachable
end
unreachable
end
end
local.get $1
)
(func $~lib/util/string/compareImpl (; 10 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
loop $continue|0
local.get $2
if (result i32)
local.get $0
i32.load16_u
local.get $1
i32.load16_u
i32.sub
local.tee $3
i32.eqz
else
local.get $2
end
if
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
i32.const 2
i32.add
local.set $0
local.get $1
i32.const 2
i32.add
local.set $1
br $continue|0
end
end
local.get $3
)
(func $~lib/string/String.__eq (; 11 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.eqz
local.tee $2
if (result i32)
local.get $2
else
local.get $1
i32.eqz
end
if
i32.const 0
return
end
local.get $0
i32.const 16
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $2
local.get $1
i32.const 16
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
i32.ne
if
i32.const 0
return
end
local.get $0
local.get $1
local.get $2
call $~lib/util/string/compareImpl
i32.eqz
)
(func $~lib/map/Map<~lib/string/String,usize>#find (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $1
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $1
loop $continue|0
local.get $1
if
local.get $1
i32.load offset=8
i32.const 1
i32.and
i32.eqz
local.tee $0
if (result i32)
local.get $1
i32.load
i32.const 24
call $~lib/string/String.__eq
else
local.get $0
end
if
local.get $1
return
end
local.get $1
i32.load offset=8
i32.const -2
i32.and
local.set $1
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<~lib/string/String,usize>#rehash (; 13 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $4
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $0
i32.load offset=8
local.tee $2
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $4
local.set $3
loop $continue|0
local.get $2
local.get $7
i32.ne
if
local.get $2
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $3
local.get $2
i32.load
i32.store
local.get $3
local.get $2
i32.load offset=4
i32.store offset=4
local.get $3
local.get $2
i32.load
call $~lib/util/hash/hashStr
local.get $1
i32.and
i32.const 2
i32.shl
local.get $5
i32.add
local.tee $8
i32.load
i32.store offset=8
local.get $8
local.get $3
i32.store
local.get $3
i32.const 12
i32.add
local.set $3
end
local.get $2
i32.const 12
i32.add
local.set $2
br $continue|0
end
end
local.get $0
local.get $5
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $4
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<~lib/string/String,usize>#set (; 14 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.const 24
call $~lib/util/hash/hashStr
local.tee $3
call $~lib/map/Map<~lib/string/String,usize>#find
local.tee $2
if
local.get $2
local.get $1
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<~lib/string/String,usize>#rehash
end
local.get $0
i32.load offset=8
local.set $2
local.get $0
local.get $0
i32.load offset=16
local.tee $4
i32.const 1
i32.add
i32.store offset=16
local.get $4
i32.const 12
i32.mul
local.get $2
i32.add
local.tee $2
i32.const 24
i32.store
local.get $2
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $2
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $3
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $2
i32.store
end
)
(func $~lib/util/hash/hash32 (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 24
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
)
(func $~lib/map/Map<usize,~lib/string/String>#find (; 16 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $2
loop $continue|0
local.get $2
if
local.get $2
i32.load offset=8
i32.const 1
i32.and
i32.eqz
local.tee $0
if
local.get $2
i32.load
local.get $1
i32.eq
local.set $0
end
local.get $0
if
local.get $2
return
end
local.get $2
i32.load offset=8
i32.const -2
i32.and
local.set $2
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<usize,~lib/string/String>#rehash (; 17 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $4
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $0
i32.load offset=8
local.tee $2
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $4
local.set $3
loop $continue|0
local.get $2
local.get $7
i32.ne
if
local.get $2
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $3
local.get $2
i32.load
i32.store
local.get $3
local.get $2
i32.load offset=4
i32.store offset=4
local.get $3
local.get $2
i32.load
call $~lib/util/hash/hash32
local.get $1
i32.and
i32.const 2
i32.shl
local.get $5
i32.add
local.tee $8
i32.load
i32.store offset=8
local.get $8
local.get $3
i32.store
local.get $3
i32.const 12
i32.add
local.set $3
end
local.get $2
i32.const 12
i32.add
local.set $2
br $continue|0
end
end
local.get $0
local.get $5
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $4
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<usize,~lib/string/String>#set (; 18 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash32
local.tee $3
call $~lib/map/Map<usize,~lib/string/String>#find
local.tee $2
if
local.get $2
i32.const 24
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<usize,~lib/string/String>#rehash
end
local.get $0
i32.load offset=8
local.set $2
local.get $0
local.get $0
i32.load offset=16
local.tee $4
i32.const 1
i32.add
i32.store offset=16
local.get $4
i32.const 12
i32.mul
local.get $2
i32.add
local.tee $2
local.get $1
i32.store
local.get $2
i32.const 24
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $2
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $3
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $2
i32.store
end
)
(func $~lib/symbol/_Symbol.for (; 19 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
global.get $~lib/symbol/stringToId
if
global.get $~lib/symbol/stringToId
i32.const 24
call $~lib/util/hash/hashStr
call $~lib/map/Map<~lib/string/String,usize>#find
if
global.get $~lib/symbol/stringToId
i32.const 24
call $~lib/util/hash/hashStr
call $~lib/map/Map<~lib/string/String,usize>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
return
end
else
call $~lib/map/Map<~lib/string/String,usize>#constructor
global.set $~lib/symbol/stringToId
call $~lib/map/Map<usize,~lib/string/String>#constructor
global.set $~lib/symbol/idToString
end
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
global.get $~lib/symbol/stringToId
local.get $0
call $~lib/map/Map<~lib/string/String,usize>#set
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,~lib/string/String>#set
local.get $0
)
(func $~lib/map/Map<usize,~lib/string/String>#has (; 20 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash32
call $~lib/map/Map<usize,~lib/string/String>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<usize,~lib/string/String>#get (; 21 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash32
call $~lib/map/Map<usize,~lib/string/String>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/symbol/_Symbol.keyFor (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
global.get $~lib/symbol/idToString
i32.const 0
i32.ne
local.tee $1
if
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,~lib/string/String>#has
local.set $1
end
local.get $1
if (result i32)
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,~lib/string/String>#get
else
i32.const 0
end
)
(func $~lib/memory/memory.copy (; 23 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.eq
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $2
if
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
local.get $2
i32.const 8
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $2
if
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $~lib/string/String#concat (; 24 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $1
i32.const 664
local.get $1
select
local.tee $3
i32.const 16
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
i32.const 1
i32.shl
local.tee $4
local.get $0
i32.const 16
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
i32.const 1
i32.shl
local.tee $1
i32.add
local.tee $2
i32.eqz
if
i32.const 208
return
end
local.get $2
call $~lib/util/runtime/allocate
local.tee $2
local.get $0
local.get $1
call $~lib/memory/memory.copy
local.get $1
local.get $2
i32.add
local.get $3
local.get $4
call $~lib/memory/memory.copy
local.get $2
i32.const 16
call $~lib/util/runtime/register
)
(func $~lib/string/String.__concat (; 25 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 664
local.get $0
select
local.get $1
call $~lib/string/String#concat
)
(func $~lib/symbol/_Symbol#toString (; 26 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
i32.const 208
local.set $2
i32.const 632
block $break|0 (result i32)
block $case11|0
block $case10|0
block $case9|0
block $case8|0
block $case7|0
block $case6|0
block $case5|0
block $case4|0
block $case3|0
block $case2|0
block $case1|0
local.get $0
i32.const 1
i32.ne
if
local.get $0
local.tee $1
i32.const 2
i32.eq
br_if $case1|0
block $tablify|0
local.get $1
i32.const 3
i32.sub
br_table $case2|0 $case3|0 $case4|0 $case5|0 $case6|0 $case7|0 $case8|0 $case9|0 $case10|0 $tablify|0
end
br $case11|0
end
i32.const 224
br $break|0
end
i32.const 264
br $break|0
end
i32.const 320
br $break|0
end
i32.const 352
br $break|0
end
i32.const 384
br $break|0
end
i32.const 416
br $break|0
end
i32.const 448
br $break|0
end
i32.const 480
br $break|0
end
i32.const 512
br $break|0
end
i32.const 552
br $break|0
end
i32.const 592
br $break|0
end
global.get $~lib/symbol/idToString
i32.const 0
i32.ne
local.tee $1
if
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,~lib/string/String>#has
local.set $1
end
local.get $1
if (result i32)
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,~lib/string/String>#get
else
i32.const 208
end
end
call $~lib/string/String.__concat
i32.const 688
call $~lib/string/String.__concat
)
(func $start:std/symbol (; 27 ;) (type $FUNCSIG$v)
(local $0 i32)
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
local.get $0
global.set $std/symbol/sym1
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
local.get $0
global.set $std/symbol/sym2
global.get $std/symbol/sym1
global.get $std/symbol/sym2
i32.eq
if
i32.const 0
i32.const 48
i32.const 4
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1104
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
call $~lib/symbol/_Symbol.for
global.set $std/symbol/sym3
call $~lib/symbol/_Symbol.for
global.set $std/symbol/sym4
global.get $std/symbol/sym3
global.get $std/symbol/sym4
i32.ne
if
i32.const 0
i32.const 48
i32.const 9
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/symbol/sym1
call $~lib/symbol/_Symbol.keyFor
global.set $std/symbol/key1
global.get $std/symbol/sym2
call $~lib/symbol/_Symbol.keyFor
global.set $std/symbol/key2
global.get $std/symbol/key1
if
i32.const 0
i32.const 48
i32.const 14
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/symbol/key2
if
i32.const 0
i32.const 48
i32.const 15
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/symbol/sym3
call $~lib/symbol/_Symbol.keyFor
local.tee $0
i32.eqz
if
unreachable
end
local.get $0
global.set $std/symbol/key3
global.get $std/symbol/sym4
call $~lib/symbol/_Symbol.keyFor
local.tee $0
i32.eqz
if
unreachable
end
local.get $0
global.set $std/symbol/key4
global.get $std/symbol/key3
i32.const 24
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 48
i32.const 20
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/symbol/key3
global.get $std/symbol/key4
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 48
i32.const 21
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
local.get $0
call $~lib/symbol/_Symbol#toString
i32.const 712
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 48
i32.const 23
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/symbol/sym3
call $~lib/symbol/_Symbol#toString
i32.const 744
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 48
i32.const 24
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
global.set $std/symbol/hasInstance
i32.const 2
global.set $std/symbol/isConcatSpreadable
global.get $std/symbol/hasInstance
call $~lib/symbol/_Symbol#toString
i32.const 784
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 48
i32.const 28
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/symbol/isConcatSpreadable
call $~lib/symbol/_Symbol#toString
i32.const 840
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 48
i32.const 29
i32.const 0
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/runtime/runtime.instanceof (; 28 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 16
i32.sub
i32.load
local.tee $0
if (result i32)
local.get $0
i32.const 944
i32.load
i32.le_u
else
local.get $0
end
if
loop $continue|0
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.const 3
i32.shl
i32.const 944
i32.add
i32.load offset=4
local.tee $0
br_if $continue|0
end
end
i32.const 0
)
(func $~lib/runtime/runtime.flags (; 29 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.eqz
local.tee $1
i32.eqz
if
local.get $0
i32.const 944
i32.load
i32.gt_u
local.set $1
end
local.get $1
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 944
i32.add
i32.load
end
)
(func $~lib/runtime/runtime.newObject (; 30 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
call $~lib/util/runtime/allocate
local.get $1
call $~lib/util/runtime/register
)
(func $~lib/runtime/runtime.newString (; 31 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 1
i32.shl
i32.const 16
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArrayBuffer (; 32 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 15
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArray (; 33 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.eqz
local.tee $2
if (result i32)
local.get $2
else
local.get $0
i32.const 944
i32.load
i32.gt_u
end
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 944
i32.add
i32.load
end
local.tee $3
i32.const 16
i32.div_u
i32.const 31
i32.and
local.set $4
local.get $1
if (result i32)
local.get $1
i32.const 16
i32.sub
i32.load offset=4
else
i32.const 0
call $~lib/runtime/runtime.newArrayBuffer
local.set $1
i32.const 0
end
local.set $2
local.get $0
i32.const 16
call $~lib/runtime/runtime.newObject
local.tee $0
local.get $1
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $2
i32.store offset=8
local.get $0
local.get $2
local.get $4
i32.shr_u
i32.store offset=12
local.get $3
i32.const 1024
i32.and
if
local.get $1
local.get $2
i32.add
local.set $2
loop $continue|0
local.get $1
local.get $2
i32.lt_u
if
local.get $1
i32.load
if
i32.const 0
i32.const 912
i32.const 97
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 4
i32.add
local.set $1
br $continue|0
end
end
end
local.get $0
)
(func $~lib/runtime/runtime.retain (; 34 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/runtime/runtime.collect (; 35 ;) (type $FUNCSIG$v)
i32.const 0
i32.const 912
i32.const 139
i32.const 9
call $~lib/builtins/abort
unreachable
)
(func $start (; 36 ;) (type $FUNCSIG$v)
call $start:std/symbol
)
(func $null (; 37 ;) (type $FUNCSIG$v)
nop
)
)