assemblyscript/tests/compiler/std/static-array.optimized.wat
2019-04-08 23:22:13 +02:00

1264 lines
23 KiB
Plaintext

(module
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$v (func))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$ji (func (param i32) (result i64)))
(type $FUNCSIG$fi (func (param i32) (result f32)))
(type $FUNCSIG$di (func (param i32) (result f64)))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\0f\00\00\00\08")
(data (i32.const 24) "\01\00\00\00\02")
(data (i32.const 32) "\11\00\00\00\10")
(data (i32.const 48) "\18\00\00\00\18\00\00\00\08\00\00\00\02")
(data (i32.const 64) "\0f\00\00\00\10")
(data (i32.const 80) "\03\00\00\00\00\00\00\00\04")
(data (i32.const 96) "\12\00\00\00\10")
(data (i32.const 112) "P\00\00\00P\00\00\00\10\00\00\00\02")
(data (i32.const 128) "\0f\00\00\00\08")
(data (i32.const 146) "\c0?\00\00 @")
(data (i32.const 152) "\13\00\00\00\10")
(data (i32.const 168) "\90\00\00\00\90\00\00\00\08\00\00\00\02")
(data (i32.const 184) "\0f\00\00\00\10")
(data (i32.const 206) "\f4?\00\00\00\00\00\00\02@")
(data (i32.const 216) "\14\00\00\00\10")
(data (i32.const 232) "\c8\00\00\00\c8\00\00\00\10\00\00\00\02")
(data (i32.const 248) "\10\00\00\00&")
(data (i32.const 264) "s\00t\00d\00/\00s\00t\00a\00t\00i\00c\00-\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 304) "\10\00\00\00\1a")
(data (i32.const 320) "~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 352) "\10\00\00\00(")
(data (i32.const 368) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 408) "\10\00\00\00\1e")
(data (i32.const 424) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 456) "\14\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00I\00\00\00\0e\00\00\00\89\00\00\00\0e\00\00\00I\00\00\00\0e\00\00\00\89\00\00\00\0e")
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "$.instanceof" (func $~lib/runtime/runtime.instanceof))
(export "$.flags" (func $~lib/runtime/runtime.flags))
(export "$.newObject" (func $~lib/runtime/runtime.newObject))
(export "$.newString" (func $~lib/runtime/runtime.newString))
(export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer))
(export "$.newArray" (func $~lib/runtime/runtime.newArray))
(export "$.retain" (func $~lib/allocator/arena/__mem_free))
(export "$.release" (func $~lib/allocator/arena/__mem_free))
(export "$.collect" (func $~lib/runtime/runtime.collect))
(start $start)
(func $~lib/array/Array<i32>#__get (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 56
i32.load
i32.const 2
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 320
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 52
i32.load
local.get $0
i32.const 2
i32.shl
i32.add
i32.load
)
(func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $0
current_memory
local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/memory/memory.copy (; 3 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.eq
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $2
if
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
local.get $2
i32.const 8
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $2
if
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $~lib/memory/memory.fill (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
block $~lib/util/memory/memset|inlined.0
local.get $1
i32.eqz
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 2
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 1
i32.add
i32.const 0
i32.store8
local.get $0
i32.const 2
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 2
i32.sub
i32.const 0
i32.store8
local.get $2
i32.const 3
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 6
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 3
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $1
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.tee $1
i32.sub
local.set $2
local.get $0
local.get $1
i32.add
local.tee $0
i32.const 0
i32.store
local.get $2
i32.const -4
i32.and
local.tee $1
local.get $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 4
i32.add
i32.const 0
i32.store
local.get $0
i32.const 8
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 12
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 8
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 24
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 12
i32.add
i32.const 0
i32.store
local.get $0
i32.const 16
i32.add
i32.const 0
i32.store
local.get $0
i32.const 20
i32.add
i32.const 0
i32.store
local.get $0
i32.const 24
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 28
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 24
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 20
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 16
i32.sub
i32.const 0
i32.store
local.get $0
i32.const 4
i32.and
i32.const 24
i32.add
local.tee $2
local.get $0
i32.add
local.set $0
local.get $1
local.get $2
i32.sub
local.set $1
loop $continue|0
local.get $1
i32.const 32
i32.ge_u
if
local.get $0
i64.const 0
i64.store
local.get $0
i32.const 8
i32.add
i64.const 0
i64.store
local.get $0
i32.const 16
i32.add
i64.const 0
i64.store
local.get $0
i32.const 24
i32.add
i64.const 0
i64.store
local.get $1
i32.const 32
i32.sub
local.set $1
local.get $0
i32.const 32
i32.add
local.set $0
br $continue|0
end
end
end
)
(func $~lib/allocator/arena/__mem_free (; 5 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/util/runtime/reallocate (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
i32.const 16
i32.sub
local.tee $3
i32.load offset=4
local.tee $2
local.get $1
i32.lt_u
if
i32.const 1
i32.const 32
local.get $1
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
local.tee $4
local.set $5
i32.const 1
i32.const 32
local.get $2
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
i32.const 0
local.get $0
i32.const 624
i32.gt_u
select
local.get $4
i32.lt_u
if
local.get $5
call $~lib/allocator/arena/__mem_allocate
local.tee $4
local.get $3
i32.load
i32.store
local.get $4
i32.const 16
i32.add
local.tee $5
local.get $0
local.get $2
call $~lib/memory/memory.copy
local.get $2
local.get $5
i32.add
local.get $1
local.get $2
i32.sub
call $~lib/memory/memory.fill
local.get $3
i32.load
i32.const -1520547049
i32.eq
if
local.get $0
i32.const 624
i32.le_u
if
i32.const 0
i32.const 368
i32.const 89
i32.const 8
call $~lib/builtins/abort
unreachable
end
end
local.get $4
local.set $3
local.get $5
local.set $0
else
local.get $0
local.get $2
i32.add
local.get $1
local.get $2
i32.sub
call $~lib/memory/memory.fill
end
end
local.get $3
local.get $1
i32.store offset=4
local.get $0
)
(func $~lib/array/ensureCapacity (; 7 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
i32.const 1
local.get $0
i32.load offset=8
local.get $1
i32.shr_u
i32.gt_u
if
i32.const 1
i32.const 1073741808
local.get $1
i32.shr_u
i32.gt_u
if
i32.const 0
i32.const 320
i32.const 14
i32.const 64
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load
local.tee $2
i32.const 1
local.get $1
i32.shl
local.tee $3
call $~lib/util/runtime/reallocate
local.set $1
local.get $1
local.get $2
i32.ne
if
local.get $0
local.get $1
i32.store
local.get $0
local.get $1
i32.store offset=4
end
local.get $0
local.get $3
i32.store offset=8
end
)
(func $~lib/array/Array<i32>#__set (; 8 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 60
i32.load
local.set $0
i32.const 48
i32.const 2
call $~lib/array/ensureCapacity
i32.const 52
i32.load
i32.const 2
i32.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 60
i32.const 1
i32.store
end
)
(func $~lib/array/Array<i64>#__get (; 9 ;) (type $FUNCSIG$ji) (param $0 i32) (result i64)
local.get $0
i32.const 120
i32.load
i32.const 3
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 320
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 116
i32.load
local.get $0
i32.const 3
i32.shl
i32.add
i64.load
)
(func $~lib/array/Array<i64>#__set (; 10 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 124
i32.load
local.set $0
i32.const 112
i32.const 3
call $~lib/array/ensureCapacity
i32.const 116
i32.load
i64.const 4
i64.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 124
i32.const 1
i32.store
end
)
(func $~lib/array/Array<f32>#__get (; 11 ;) (type $FUNCSIG$fi) (param $0 i32) (result f32)
local.get $0
i32.const 176
i32.load
i32.const 2
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 320
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 172
i32.load
local.get $0
i32.const 2
i32.shl
i32.add
f32.load
)
(func $~lib/array/Array<f32>#__set (; 12 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 180
i32.load
local.set $0
i32.const 168
i32.const 2
call $~lib/array/ensureCapacity
i32.const 172
i32.load
f32.const 2.5
f32.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 180
i32.const 1
i32.store
end
)
(func $~lib/array/Array<f64>#__get (; 13 ;) (type $FUNCSIG$di) (param $0 i32) (result f64)
local.get $0
i32.const 240
i32.load
i32.const 3
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 320
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 236
i32.load
local.get $0
i32.const 3
i32.shl
i32.add
f64.load
)
(func $~lib/array/Array<f64>#__set (; 14 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 244
i32.load
local.set $0
i32.const 232
i32.const 3
call $~lib/array/ensureCapacity
i32.const 236
i32.load
f64.const 2.25
f64.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 244
i32.const 1
i32.store
end
)
(func $start:std/static-array (; 15 ;) (type $FUNCSIG$v)
i32.const 60
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 264
i32.const 6
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<i32>#__get
i32.const 1
i32.ne
if
i32.const 0
i32.const 264
i32.const 7
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<i32>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 264
i32.const 8
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 624
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
call $~lib/array/Array<i32>#__set
i32.const 0
call $~lib/array/Array<i32>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 264
i32.const 10
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 124
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 264
i32.const 12
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<i64>#__get
i64.const 3
i64.ne
if
i32.const 0
i32.const 264
i32.const 13
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<i64>#__get
i64.const 4
i64.ne
if
i32.const 0
i32.const 264
i32.const 14
i32.const 0
call $~lib/builtins/abort
unreachable
end
call $~lib/array/Array<i64>#__set
i32.const 0
call $~lib/array/Array<i64>#__get
i64.const 4
i64.ne
if
i32.const 0
i32.const 264
i32.const 16
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 180
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 264
i32.const 18
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<f32>#__get
f32.const 1.5
f32.ne
if
i32.const 0
i32.const 264
i32.const 19
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<f32>#__get
f32.const 2.5
f32.ne
if
i32.const 0
i32.const 264
i32.const 20
i32.const 0
call $~lib/builtins/abort
unreachable
end
call $~lib/array/Array<f32>#__set
i32.const 0
call $~lib/array/Array<f32>#__get
f32.const 2.5
f32.ne
if
i32.const 0
i32.const 264
i32.const 22
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 244
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 264
i32.const 24
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<f64>#__get
f64.const 1.25
f64.ne
if
i32.const 0
i32.const 264
i32.const 25
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<f64>#__get
f64.const 2.25
f64.ne
if
i32.const 0
i32.const 264
i32.const 26
i32.const 0
call $~lib/builtins/abort
unreachable
end
call $~lib/array/Array<f64>#__set
i32.const 0
call $~lib/array/Array<f64>#__get
f64.const 2.25
f64.ne
if
i32.const 0
i32.const 264
i32.const 28
i32.const 0
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/runtime/runtime.instanceof (; 16 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 16
i32.sub
i32.load
local.tee $0
if (result i32)
local.get $0
i32.const 456
i32.load
i32.le_u
else
local.get $0
end
if
loop $continue|0
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.const 3
i32.shl
i32.const 456
i32.add
i32.load offset=4
local.tee $0
br_if $continue|0
end
end
i32.const 0
)
(func $~lib/runtime/runtime.flags (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.eqz
local.tee $1
i32.eqz
if
local.get $0
i32.const 456
i32.load
i32.gt_u
local.set $1
end
local.get $1
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 456
i32.add
i32.load
end
)
(func $~lib/util/runtime/allocate (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
i32.const 1
i32.const 32
local.get $0
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
call $~lib/allocator/arena/__mem_allocate
local.tee $1
i32.const -1520547049
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
i32.const 16
i32.add
)
(func $~lib/util/runtime/register (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
i32.const 624
i32.le_u
if
i32.const 0
i32.const 368
i32.const 129
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 16
i32.sub
local.tee $2
i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
i32.const 368
i32.const 131
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $2
local.get $1
i32.store
local.get $0
)
(func $~lib/runtime/runtime.newObject (; 20 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
block (result i32)
local.get $0
call $~lib/util/runtime/allocate
end
local.get $1
call $~lib/util/runtime/register
)
(func $~lib/runtime/runtime.newString (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 1
i32.shl
i32.const 16
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArrayBuffer (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 15
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArray (; 23 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.eqz
local.tee $2
if (result i32)
local.get $2
else
local.get $0
i32.const 456
i32.load
i32.gt_u
end
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 456
i32.add
i32.load
end
local.tee $3
i32.const 16
i32.div_u
i32.const 31
i32.and
local.set $4
local.get $1
if (result i32)
local.get $1
i32.const 16
i32.sub
i32.load offset=4
else
i32.const 0
call $~lib/runtime/runtime.newArrayBuffer
local.set $1
i32.const 0
end
local.set $2
local.get $0
i32.const 16
call $~lib/runtime/runtime.newObject
local.tee $0
local.get $1
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $2
i32.store offset=8
local.get $0
local.get $2
local.get $4
i32.shr_u
i32.store offset=12
local.get $3
i32.const 1024
i32.and
if
local.get $1
local.get $2
i32.add
local.set $2
loop $continue|0
local.get $1
local.get $2
i32.lt_u
if
local.get $1
i32.load
if
i32.const 0
i32.const 424
i32.const 97
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 4
i32.add
local.set $1
br $continue|0
end
end
end
local.get $0
)
(func $~lib/runtime/runtime.collect (; 24 ;) (type $FUNCSIG$v)
i32.const 0
i32.const 424
i32.const 139
i32.const 9
call $~lib/builtins/abort
unreachable
)
(func $start (; 25 ;) (type $FUNCSIG$v)
call $start:std/static-array
)
(func $null (; 26 ;) (type $FUNCSIG$v)
nop
)
)