assemblyscript/tests/compiler/std/array-literal.optimized.wat
2019-04-08 23:22:13 +02:00

770 lines
16 KiB
Plaintext

(module
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$v (func))
(type $FUNCSIG$i (func (result i32)))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\0f\00\00\00\03")
(data (i32.const 25) "\01\02")
(data (i32.const 32) "\11\00\00\00\10")
(data (i32.const 48) "\18\00\00\00\18\00\00\00\03\00\00\00\03")
(data (i32.const 64) "\10\00\00\00(")
(data (i32.const 80) "s\00t\00d\00/\00a\00r\00r\00a\00y\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s")
(data (i32.const 120) "\10\00\00\00\1a")
(data (i32.const 136) "~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 168) "\0f\00\00\00\0c")
(data (i32.const 188) "\01\00\00\00\02")
(data (i32.const 200) "\12\00\00\00\10")
(data (i32.const 216) "\b8\00\00\00\b8\00\00\00\0c\00\00\00\03")
(data (i32.const 232) "\0f")
(data (i32.const 248) "\12\00\00\00\10")
(data (i32.const 264) "\f8\00\00\00\f8")
(data (i32.const 280) "\10\00\00\00(")
(data (i32.const 296) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 336) "\17\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\19\00\00\00\0e\00\00\00I\00\00\00\0e\00\00\00\08\00\00\00\00\00\00\00I\04\00\00\0e\00\00\00\08\00\00\00\00\00\00\00I\04\00\00\0e\00\00\00\08")
(global $std/array-literal/emptyArrayI32 (mut i32) (i32.const 264))
(global $std/array-literal/i (mut i32) (i32.const 0))
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayI8 (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayI32 (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayRef (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayRefWithCtor (mut i32) (i32.const 0))
(global $~lib/runtime/ROOT (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "$.instanceof" (func $~lib/runtime/runtime.instanceof))
(export "$.flags" (func $~lib/runtime/runtime.flags))
(export "$.newObject" (func $~lib/runtime/runtime.newObject))
(export "$.newString" (func $~lib/runtime/runtime.newString))
(export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer))
(export "$.newArray" (func $~lib/runtime/runtime.newArray))
(export "$.retain" (func $~lib/runtime/runtime.retain))
(export "$.release" (func $~lib/runtime/runtime.retain))
(export "$.collect" (func $~lib/runtime/runtime.collect))
(start $start)
(func $~lib/array/Array<i8>#__get (; 1 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $1
local.get $0
i32.load offset=8
i32.ge_u
if
i32.const 0
i32.const 136
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=4
local.get $1
i32.add
i32.load8_s
)
(func $~lib/array/Array<i32>#__get (; 2 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $1
local.get $0
i32.load offset=8
i32.const 2
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 136
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=4
local.get $1
i32.const 2
i32.shl
i32.add
i32.load
)
(func $~lib/allocator/arena/__mem_allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $0
current_memory
local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/util/runtime/allocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
i32.const 1
i32.const 32
local.get $0
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
call $~lib/allocator/arena/__mem_allocate
local.tee $1
i32.const -1520547049
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
i32.const 0
i32.store offset=8
local.get $1
i32.const 0
i32.store offset=12
local.get $1
i32.const 16
i32.add
)
(func $~lib/util/runtime/register (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
i32.const 528
i32.le_u
if
i32.const 0
i32.const 296
i32.const 129
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 16
i32.sub
local.tee $2
i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
i32.const 296
i32.const 131
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $2
local.get $1
i32.store
local.get $0
)
(func $~lib/util/runtime/makeArray (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
i32.const 16
call $~lib/util/runtime/allocate
local.get $1
call $~lib/util/runtime/register
local.set $1
i32.const 3
local.get $0
i32.shl
local.tee $0
call $~lib/util/runtime/allocate
i32.const 15
call $~lib/util/runtime/register
local.tee $2
local.tee $3
local.get $1
i32.load
i32.ne
drop
local.get $1
local.get $3
i32.store
local.get $1
local.get $2
i32.store offset=4
local.get $1
local.get $0
i32.store offset=8
local.get $1
i32.const 3
i32.store offset=12
local.get $1
)
(func $std/array-literal/Ref#constructor (; 7 ;) (type $FUNCSIG$i) (result i32)
i32.const 0
call $~lib/util/runtime/allocate
i32.const 19
call $~lib/util/runtime/register
)
(func $std/array-literal/RefWithCtor#constructor (; 8 ;) (type $FUNCSIG$i) (result i32)
i32.const 0
call $~lib/util/runtime/allocate
i32.const 21
call $~lib/util/runtime/register
)
(func $start:std/array-literal (; 9 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
i32.const 60
i32.load
i32.const 3
i32.ne
if
i32.const 0
i32.const 80
i32.const 4
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 48
i32.const 0
call $~lib/array/Array<i8>#__get
if
i32.const 0
i32.const 80
i32.const 5
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 48
i32.const 1
call $~lib/array/Array<i8>#__get
i32.const 1
i32.ne
if
i32.const 0
i32.const 80
i32.const 6
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 48
i32.const 2
call $~lib/array/Array<i8>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 80
i32.const 7
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 228
i32.load
i32.const 3
i32.ne
if
i32.const 0
i32.const 80
i32.const 10
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 216
i32.const 0
call $~lib/array/Array<i32>#__get
if
i32.const 0
i32.const 80
i32.const 11
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 216
i32.const 1
call $~lib/array/Array<i32>#__get
i32.const 1
i32.ne
if
i32.const 0
i32.const 80
i32.const 12
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 216
i32.const 2
call $~lib/array/Array<i32>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 80
i32.const 13
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/array-literal/emptyArrayI32
i32.load offset=12
if
i32.const 0
i32.const 80
i32.const 16
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 528
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
i32.const 0
i32.const 17
call $~lib/util/runtime/makeArray
local.tee $2
i32.load offset=4
local.tee $0
global.get $std/array-literal/i
local.tee $1
i32.store8
local.get $1
i32.const 1
i32.add
local.tee $1
global.set $std/array-literal/i
local.get $0
local.get $1
i32.store8 offset=1
global.get $std/array-literal/i
i32.const 1
i32.add
local.tee $1
global.set $std/array-literal/i
local.get $0
local.get $1
i32.store8 offset=2
local.get $2
global.set $std/array-literal/dynamicArrayI8
global.get $std/array-literal/dynamicArrayI8
i32.load offset=12
i32.const 3
i32.ne
if
i32.const 0
i32.const 80
i32.const 21
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI8
i32.const 0
call $~lib/array/Array<i8>#__get
if
i32.const 0
i32.const 80
i32.const 22
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI8
i32.const 1
call $~lib/array/Array<i8>#__get
i32.const 1
i32.ne
if
i32.const 0
i32.const 80
i32.const 23
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI8
i32.const 2
call $~lib/array/Array<i8>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 80
i32.const 24
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
global.set $std/array-literal/i
i32.const 2
i32.const 18
call $~lib/util/runtime/makeArray
local.tee $2
i32.load offset=4
local.tee $0
global.get $std/array-literal/i
local.tee $1
i32.store
local.get $1
i32.const 1
i32.add
local.tee $1
global.set $std/array-literal/i
local.get $0
local.get $1
i32.store offset=4
global.get $std/array-literal/i
i32.const 1
i32.add
local.tee $1
global.set $std/array-literal/i
local.get $0
local.get $1
i32.store offset=8
local.get $2
global.set $std/array-literal/dynamicArrayI32
global.get $std/array-literal/dynamicArrayI32
i32.load offset=12
i32.const 3
i32.ne
if
i32.const 0
i32.const 80
i32.const 29
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI32
i32.const 0
call $~lib/array/Array<i32>#__get
if
i32.const 0
i32.const 80
i32.const 30
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI32
i32.const 1
call $~lib/array/Array<i32>#__get
i32.const 1
i32.ne
if
i32.const 0
i32.const 80
i32.const 31
i32.const 0
call $~lib/builtins/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI32
i32.const 2
call $~lib/array/Array<i32>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 80
i32.const 32
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 2
i32.const 20
call $~lib/util/runtime/makeArray
local.tee $2
i32.load offset=4
local.tee $0
call $std/array-literal/Ref#constructor
i32.store
local.get $0
call $std/array-literal/Ref#constructor
i32.store offset=4
local.get $0
call $std/array-literal/Ref#constructor
i32.store offset=8
local.get $2
global.set $std/array-literal/dynamicArrayRef
global.get $std/array-literal/dynamicArrayRef
i32.load offset=12
i32.const 3
i32.ne
if
i32.const 0
i32.const 80
i32.const 36
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 2
i32.const 22
call $~lib/util/runtime/makeArray
local.tee $2
i32.load offset=4
local.tee $0
call $std/array-literal/RefWithCtor#constructor
i32.store
local.get $0
call $std/array-literal/RefWithCtor#constructor
i32.store offset=4
local.get $0
call $std/array-literal/RefWithCtor#constructor
i32.store offset=8
local.get $2
global.set $std/array-literal/dynamicArrayRefWithCtor
global.get $std/array-literal/dynamicArrayRefWithCtor
i32.load offset=12
i32.const 3
i32.ne
if
i32.const 0
i32.const 80
i32.const 40
i32.const 0
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/runtime/runtime.instanceof (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 16
i32.sub
i32.load
local.tee $0
if (result i32)
local.get $0
i32.const 336
i32.load
i32.le_u
else
local.get $0
end
if
loop $continue|0
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.const 3
i32.shl
i32.const 336
i32.add
i32.load offset=4
local.tee $0
br_if $continue|0
end
end
i32.const 0
)
(func $~lib/runtime/runtime.flags (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.eqz
local.tee $1
i32.eqz
if
local.get $0
i32.const 336
i32.load
i32.gt_u
local.set $1
end
local.get $1
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 336
i32.add
i32.load
end
)
(func $~lib/runtime/runtime.newObject (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
call $~lib/util/runtime/allocate
local.get $1
call $~lib/util/runtime/register
)
(func $~lib/runtime/runtime.newString (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 1
i32.shl
i32.const 16
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArrayBuffer (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 15
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArray (; 15 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
local.tee $2
i32.eqz
local.tee $0
if (result i32)
local.get $0
else
local.get $2
i32.const 336
i32.load
i32.gt_u
end
if (result i32)
unreachable
else
local.get $2
i32.const 3
i32.shl
i32.const 336
i32.add
i32.load
end
local.tee $0
i32.const 16
i32.div_u
i32.const 31
i32.and
local.set $4
local.get $1
if (result i32)
local.get $1
i32.const 16
i32.sub
i32.load offset=4
else
i32.const 0
call $~lib/runtime/runtime.newArrayBuffer
local.set $1
i32.const 0
end
local.set $3
local.get $2
i32.const 16
call $~lib/runtime/runtime.newObject
local.tee $2
i32.load
drop
local.get $2
local.get $1
i32.store
local.get $2
local.get $1
i32.store offset=4
local.get $2
local.get $3
i32.store offset=8
local.get $2
local.get $3
local.get $4
i32.shr_u
i32.store offset=12
local.get $0
i32.const 1024
i32.and
if
local.get $1
local.get $3
i32.add
local.set $0
loop $continue|0
local.get $1
local.get $0
i32.lt_u
if
local.get $1
i32.load
drop
local.get $1
i32.const 4
i32.add
local.set $1
br $continue|0
end
end
end
local.get $2
)
(func $~lib/runtime/runtime.retain (; 16 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/runtime/runtime.collect (; 17 ;) (type $FUNCSIG$v)
nop
)
(func $start (; 18 ;) (type $FUNCSIG$v)
call $start:std/array-literal
i32.const 0
call $~lib/util/runtime/allocate
i32.const 23
call $~lib/util/runtime/register
global.set $~lib/runtime/ROOT
)
)