assemblyscript/tests/compiler/std/gc-array.optimized.wat

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32 KiB
Plaintext

(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$i (func (result i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 16) "\01")
(data (i32.const 40) "\02\00\00\00\00\00\00\00\18")
(data (i32.const 64) "\05\00\00\00\00\00\00\00\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 112) "\05\00\00\00\00\00\00\00\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
(table $0 7 funcref)
(elem (i32.const 0) $null $~lib/arraybuffer/ArrayBuffer~gc $~lib/array/Array<std/gc-array/Foo>~gc $~lib/collector/itcm/__gc_mark $~lib/arraybuffer/ArrayBuffer~gc $~lib/arraybuffer/ArrayBuffer~gc $~lib/allocator/arena/__memory_free)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/collector/itcm/state (mut i32) (i32.const 0))
(global $~lib/collector/itcm/white (mut i32) (i32.const 0))
(global $~lib/collector/itcm/fromSpace (mut i32) (i32.const 0))
(global $~lib/collector/itcm/toSpace (mut i32) (i32.const 0))
(global $~lib/collector/itcm/iter (mut i32) (i32.const 0))
(global $std/gc-array/arr (mut i32) (i32.const 48))
(global $~lib/argc (mut i32) (i32.const 0))
(global $~lib/started (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
(export "main" (func $std/gc-array/main))
(func $~lib/arraybuffer/ArrayBuffer~gc (; 1 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.eqz
if
return
end
local.get $0
call $~lib/collector/itcm/__gc_mark
)
(func $~lib/collector/itcm/ManagedObjectList#push (; 2 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $0
i32.load offset=4
local.set $2
local.get $1
local.get $1
i32.load
i32.const 3
i32.and
local.get $0
i32.or
i32.store
local.get $1
local.get $2
i32.store offset=4
local.get $2
local.get $2
i32.load
i32.const 3
i32.and
local.get $1
i32.or
i32.store
local.get $0
local.get $1
i32.store offset=4
)
(func $~lib/collector/itcm/ManagedObject#makeGray (; 3 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
global.get $~lib/collector/itcm/iter
local.get $0
i32.eq
if
local.get $0
i32.load offset=4
global.set $~lib/collector/itcm/iter
end
local.get $0
i32.load
i32.const -4
i32.and
local.tee $2
local.get $0
i32.load offset=4
local.tee $1
i32.store offset=4
local.get $1
local.get $1
i32.load
i32.const 3
i32.and
local.get $2
i32.or
i32.store
global.get $~lib/collector/itcm/toSpace
local.get $0
call $~lib/collector/itcm/ManagedObjectList#push
local.get $0
local.get $0
i32.load
i32.const -4
i32.and
i32.const 2
i32.or
i32.store
)
(func $~lib/collector/itcm/__gc_mark (; 4 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
if
global.get $~lib/collector/itcm/white
local.get $0
i32.const 16
i32.sub
local.tee $0
i32.load
i32.const 3
i32.and
i32.eq
if
local.get $0
call $~lib/collector/itcm/ManagedObject#makeGray
end
end
)
(func $~lib/array/Array<std/gc-array/Foo>~gc (; 5 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
local.get $0
i32.load
local.tee $2
call $~lib/collector/itcm/__gc_mark
local.get $0
i32.load offset=4
i32.const 2
i32.shl
local.set $0
loop $continue|0
local.get $1
local.get $0
i32.lt_u
if
local.get $1
local.get $2
i32.add
i32.load offset=8
call $~lib/collector/itcm/__gc_mark
local.get $1
i32.const 4
i32.add
local.set $1
br $continue|0
end
end
)
(func $~lib/allocator/arena/__memory_allocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $0
current_memory
local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/allocator/arena/__memory_free (; 7 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/collector/itcm/step (; 8 ;) (type $FUNCSIG$v)
(local $0 i32)
block $break|0
block $case3|0
block $case2|0
block $case1|0
global.get $~lib/collector/itcm/state
local.tee $0
if
local.get $0
i32.const 1
i32.sub
br_table $case1|0 $case2|0 $case3|0 $break|0
end
i32.const 16
call $~lib/allocator/arena/__memory_allocate
global.set $~lib/collector/itcm/fromSpace
global.get $~lib/collector/itcm/fromSpace
local.tee $0
i32.const -1
i32.store offset=8
local.get $0
local.get $0
i32.store
local.get $0
local.get $0
i32.store offset=4
i32.const 16
call $~lib/allocator/arena/__memory_allocate
global.set $~lib/collector/itcm/toSpace
global.get $~lib/collector/itcm/toSpace
local.tee $0
i32.const -1
i32.store offset=8
local.get $0
local.get $0
i32.store
local.get $0
local.get $0
i32.store offset=4
global.get $~lib/collector/itcm/toSpace
global.set $~lib/collector/itcm/iter
i32.const 1
global.set $~lib/collector/itcm/state
end
global.get $std/gc-array/arr
i32.const 3
call_indirect (type $FUNCSIG$vi)
i32.const 2
global.set $~lib/collector/itcm/state
br $break|0
end
global.get $~lib/collector/itcm/iter
i32.load
i32.const -4
i32.and
local.tee $0
global.get $~lib/collector/itcm/toSpace
i32.ne
if
local.get $0
global.set $~lib/collector/itcm/iter
local.get $0
global.get $~lib/collector/itcm/white
i32.eqz
local.get $0
i32.load
i32.const -4
i32.and
i32.or
i32.store
i32.const 1
global.set $~lib/argc
local.get $0
i32.const 16
i32.add
local.get $0
i32.load offset=8
call_indirect (type $FUNCSIG$vi)
else
global.get $std/gc-array/arr
i32.const 3
call_indirect (type $FUNCSIG$vi)
global.get $~lib/collector/itcm/toSpace
global.get $~lib/collector/itcm/iter
i32.load
i32.const -4
i32.and
i32.eq
if
global.get $~lib/collector/itcm/fromSpace
local.set $0
global.get $~lib/collector/itcm/toSpace
global.set $~lib/collector/itcm/fromSpace
local.get $0
global.set $~lib/collector/itcm/toSpace
global.get $~lib/collector/itcm/white
i32.eqz
global.set $~lib/collector/itcm/white
local.get $0
i32.load
i32.const -4
i32.and
global.set $~lib/collector/itcm/iter
i32.const 3
global.set $~lib/collector/itcm/state
end
end
br $break|0
end
global.get $~lib/collector/itcm/iter
local.tee $0
global.get $~lib/collector/itcm/toSpace
i32.ne
if
local.get $0
i32.load
i32.const -4
i32.and
global.set $~lib/collector/itcm/iter
else
global.get $~lib/collector/itcm/toSpace
local.tee $0
local.get $0
i32.store
local.get $0
local.get $0
i32.store offset=4
i32.const 1
global.set $~lib/collector/itcm/state
end
end
)
(func $~lib/collector/itcm/__gc_collect (; 9 ;) (type $FUNCSIG$v)
(local $0 i32)
block $break|0
block $case1|0
global.get $~lib/collector/itcm/state
local.tee $0
i32.eqz
br_if $case1|0
local.get $0
i32.const 1
i32.eq
br_if $case1|0
br $break|0
end
call $~lib/collector/itcm/step
end
loop $continue|1
global.get $~lib/collector/itcm/state
i32.const 1
i32.ne
if
call $~lib/collector/itcm/step
br $continue|1
end
end
)
(func $~lib/collector/itcm/__gc_allocate (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 1073741808
i32.gt_u
if
unreachable
end
call $~lib/collector/itcm/step
local.get $0
i32.const 16
i32.add
call $~lib/allocator/arena/__memory_allocate
local.tee $0
local.get $1
i32.store offset=8
local.get $0
global.get $~lib/collector/itcm/white
local.get $0
i32.load
i32.const -4
i32.and
i32.or
i32.store
global.get $~lib/collector/itcm/fromSpace
local.get $0
call $~lib/collector/itcm/ManagedObjectList#push
local.get $0
i32.const 16
i32.add
)
(func $~lib/internal/arraybuffer/allocateUnsafe (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 1073741816
i32.gt_u
if
i32.const 0
i32.const 120
i32.const 26
i32.const 2
call $~lib/env/abort
unreachable
end
i32.const 1
i32.const 32
local.get $0
i32.const 7
i32.add
i32.clz
i32.sub
i32.shl
i32.const 6
call $~lib/collector/itcm/__gc_allocate
local.tee $1
local.get $0
i32.store
local.get $1
)
(func $~lib/internal/memory/memcpy (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
loop $continue|0
local.get $1
i32.const 3
i32.and
local.get $2
local.get $2
select
if
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|0
end
end
local.get $0
i32.const 3
i32.and
i32.eqz
if
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|1
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $1
i32.const 8
i32.add
local.set $1
local.get $0
i32.const 8
i32.add
local.set $0
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $1
i32.const 4
i32.add
local.set $1
local.get $0
i32.const 4
i32.add
local.set $0
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $1
i32.const 2
i32.add
local.set $1
local.get $0
i32.const 2
i32.add
local.set $0
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
local.get $0
i32.const 3
i32.and
local.tee $3
i32.const 1
i32.ne
if
local.get $3
i32.const 2
i32.eq
br_if $case1|2
local.get $3
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
local.get $0
local.get $1
i32.const 1
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
local.get $5
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $1
i32.const 5
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $1
i32.const 9
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 13
i32.add
i32.load
local.tee $5
i32.const 8
i32.shl
local.get $3
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|3
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
local.get $0
local.get $1
i32.const 2
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
local.get $5
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $1
i32.const 6
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $1
i32.const 10
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 14
i32.add
i32.load
local.tee $5
i32.const 16
i32.shl
local.get $3
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|4
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
local.get $0
local.get $1
i32.const 3
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
local.get $5
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $1
i32.const 7
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $1
i32.const 11
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 15
i32.add
i32.load
local.tee $5
i32.const 24
i32.shl
local.get $3
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|5
end
end
end
end
local.get $2
i32.const 16
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
)
(func $~lib/internal/memory/memmove (; 13 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
local.get $1
i32.eq
if
return
end
local.get $1
local.get $2
i32.add
local.get $0
i32.le_u
local.tee $3
i32.eqz
if
local.get $0
local.get $2
i32.add
local.get $1
i32.le_u
local.set $3
end
local.get $3
if
local.get $0
local.get $1
local.get $2
call $~lib/internal/memory/memcpy
return
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $2
i32.eqz
if
return
end
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $2
if
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
local.get $2
i32.eqz
if
return
end
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
local.get $2
i32.const 8
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $2
if
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
)
(func $~lib/internal/memory/memset (; 14 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $1
i32.eqz
if
return
end
local.get $0
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 2
i32.le_u
if
return
end
local.get $0
i32.const 1
i32.add
i32.const 0
i32.store8
local.get $0
i32.const 2
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 2
i32.sub
i32.const 0
i32.store8
local.get $2
i32.const 3
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 6
i32.le_u
if
return
end
local.get $0
i32.const 3
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 8
i32.le_u
if
return
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.tee $2
local.get $0
i32.add
local.tee $0
i32.const 0
i32.store
local.get $1
local.get $2
i32.sub
i32.const -4
i32.and
local.tee $1
local.get $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 8
i32.le_u
if
return
end
local.get $0
i32.const 4
i32.add
i32.const 0
i32.store
local.get $0
i32.const 8
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 12
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 8
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 24
i32.le_u
if
return
end
local.get $0
i32.const 12
i32.add
i32.const 0
i32.store
local.get $0
i32.const 16
i32.add
i32.const 0
i32.store
local.get $0
i32.const 20
i32.add
i32.const 0
i32.store
local.get $0
i32.const 24
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 28
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 24
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 20
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 16
i32.sub
i32.const 0
i32.store
local.get $0
i32.const 4
i32.and
i32.const 24
i32.add
local.tee $2
local.get $0
i32.add
local.set $0
local.get $1
local.get $2
i32.sub
local.set $1
loop $continue|0
local.get $1
i32.const 32
i32.ge_u
if
local.get $0
i64.const 0
i64.store
local.get $0
i32.const 8
i32.add
i64.const 0
i64.store
local.get $0
i32.const 16
i32.add
i64.const 0
i64.store
local.get $0
i32.const 24
i32.add
i64.const 0
i64.store
local.get $1
i32.const 32
i32.sub
local.set $1
local.get $0
i32.const 32
i32.add
local.set $0
br $continue|0
end
end
)
(func $~lib/internal/arraybuffer/reallocateUnsafe (; 15 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $1
local.get $0
i32.load
local.tee $2
i32.gt_s
if
local.get $1
i32.const 1073741816
i32.gt_s
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 1
i32.const 32
local.get $2
i32.const 7
i32.add
i32.clz
i32.sub
i32.shl
i32.const 8
i32.sub
i32.le_s
if
local.get $0
local.get $1
i32.store
else
local.get $1
call $~lib/internal/arraybuffer/allocateUnsafe
local.tee $3
i32.const 8
i32.add
local.get $0
i32.const 8
i32.add
local.get $2
call $~lib/internal/memory/memmove
local.get $3
local.set $0
end
local.get $0
i32.const 8
i32.add
local.get $2
i32.add
local.get $1
local.get $2
i32.sub
call $~lib/internal/memory/memset
else
local.get $1
local.get $2
i32.lt_s
if
local.get $1
i32.const 0
i32.lt_s
if
i32.const 0
i32.const 120
i32.const 62
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.store
end
end
local.get $0
)
(func $~lib/collector/itcm/__gc_link (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
global.get $~lib/collector/itcm/white
i32.eqz
local.get $0
i32.const 16
i32.sub
local.tee $2
i32.load
i32.const 3
i32.and
i32.eq
local.tee $0
if (result i32)
global.get $~lib/collector/itcm/white
local.get $1
i32.const 16
i32.sub
i32.load
i32.const 3
i32.and
i32.eq
else
local.get $0
end
if
local.get $2
call $~lib/collector/itcm/ManagedObject#makeGray
end
)
(func $~lib/array/Array<std/gc-array/Foo>#__set (; 17 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $1
local.get $0
i32.load
local.tee $3
i32.load
i32.const 2
i32.shr_u
i32.ge_u
if
local.get $1
i32.const 268435454
i32.ge_u
if
i32.const 0
i32.const 72
i32.const 107
i32.const 41
call $~lib/env/abort
unreachable
end
local.get $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 2
i32.shl
call $~lib/internal/arraybuffer/reallocateUnsafe
local.tee $3
i32.store
local.get $0
local.get $4
i32.store offset=4
end
local.get $3
local.get $1
i32.const 2
i32.shl
i32.add
local.get $2
i32.store offset=8
local.get $0
local.get $2
call $~lib/collector/itcm/__gc_link
)
(func $start:std/gc-array (; 18 ;) (type $FUNCSIG$v)
i32.const 184
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
call $~lib/collector/itcm/__gc_collect
global.get $std/gc-array/arr
i32.const 0
i32.const 0
i32.const 4
call $~lib/collector/itcm/__gc_allocate
call $~lib/array/Array<std/gc-array/Foo>#__set
call $~lib/collector/itcm/__gc_collect
global.get $std/gc-array/arr
i32.const 1
i32.const 0
i32.const 4
call $~lib/collector/itcm/__gc_allocate
call $~lib/array/Array<std/gc-array/Foo>#__set
call $~lib/collector/itcm/__gc_collect
global.get $std/gc-array/arr
i32.const 0
i32.const 0
i32.const 4
call $~lib/collector/itcm/__gc_allocate
call $~lib/array/Array<std/gc-array/Foo>#__set
call $~lib/collector/itcm/__gc_collect
)
(func $std/gc-array/main (; 19 ;) (type $FUNCSIG$i) (result i32)
global.get $~lib/started
i32.eqz
if
call $start:std/gc-array
i32.const 1
global.set $~lib/started
end
i32.const 0
)
(func $null (; 20 ;) (type $FUNCSIG$v)
nop
)
)