assemblyscript/tests/compiler/std/array-literal.untouched.wat
Daniel Wirtz 527d73ece8
Use fully qualified names in generic types (#544)
* Also fixes infinite parser loops
* Also implements command line option forwarding to node.js
2019-03-25 21:58:19 +01:00

1288 lines
24 KiB
Plaintext

(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\03\00\00\00\00\00\00\00\00\01\02\00\00\00\00\00")
(data (i32.const 24) "\08\00\00\00\03\00\00\00")
(data (i32.const 32) "\14\00\00\00s\00t\00d\00/\00a\00r\00r\00a\00y\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s\00")
(data (i32.const 80) "\0c\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
(data (i32.const 112) "P\00\00\00\03\00\00\00")
(data (i32.const 120) "\00\00\00\00\00\00\00\00")
(data (i32.const 128) "x\00\00\00\00\00\00\00")
(data (i32.const 136) "\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
(data (i32.const 168) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $std/array-literal/staticArrayI8 i32 (i32.const 24))
(global $std/array-literal/staticArrayI32 i32 (i32.const 112))
(global $std/array-literal/emptyArrayI32 (mut i32) (i32.const 128))
(global $std/array-literal/i (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayI8 (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayI32 (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayRef (mut i32) (i32.const 0))
(global $std/array-literal/dynamicArrayRefWithCtor (mut i32) (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 228))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $start:~lib/allocator/arena (; 1 ;) (type $FUNCSIG$v)
global.get $~lib/memory/HEAP_BASE
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
)
(func $~lib/array/Array<i8>#__get (; 2 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
i32.load
local.set $2
local.get $1
local.get $2
i32.load
i32.const 0
i32.shr_u
i32.lt_u
if (result i32)
local.get $2
local.set $3
local.get $1
local.set $4
i32.const 0
local.set $5
local.get $3
local.get $4
i32.const 0
i32.shl
i32.add
local.get $5
i32.add
i32.load8_s offset=8
else
unreachable
end
)
(func $~lib/array/Array<i32>#__get (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
i32.load
local.set $2
local.get $1
local.get $2
i32.load
i32.const 2
i32.shr_u
i32.lt_u
if (result i32)
local.get $2
local.set $3
local.get $1
local.set $4
i32.const 0
local.set $5
local.get $3
local.get $4
i32.const 2
i32.shl
i32.add
local.get $5
i32.add
i32.load offset=8
else
unreachable
end
)
(func $~lib/internal/arraybuffer/computeSize (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 1
i32.const 32
local.get $0
i32.const 8
i32.add
i32.const 1
i32.sub
i32.clz
i32.sub
i32.shl
)
(func $~lib/allocator/arena/__memory_allocate (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.set $1
local.get $1
local.get $0
local.tee $2
i32.const 1
local.tee $3
local.get $2
local.get $3
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.set $4
current_memory
local.set $5
local.get $4
local.get $5
i32.const 16
i32.shl
i32.gt_u
if
local.get $4
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $2
local.get $5
local.tee $3
local.get $2
local.tee $6
local.get $3
local.get $6
i32.gt_s
select
local.set $3
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
local.get $2
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $4
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/internal/arraybuffer/allocateUnsafe (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
local.get $0
i32.const 1073741816
i32.le_u
i32.eqz
if
i32.const 0
i32.const 168
i32.const 26
i32.const 2
call $~lib/env/abort
unreachable
end
block $~lib/memory/memory.allocate|inlined.0 (result i32)
local.get $0
call $~lib/internal/arraybuffer/computeSize
local.set $2
local.get $2
call $~lib/allocator/arena/__memory_allocate
br $~lib/memory/memory.allocate|inlined.0
end
local.set $1
local.get $1
local.get $0
i32.store
local.get $1
)
(func $~lib/memory/memory.allocate (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
call $~lib/allocator/arena/__memory_allocate
return
)
(func $~lib/internal/memory/memset (; 8 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i64)
local.get $2
i32.eqz
if
return
end
local.get $0
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 1
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 2
i32.le_u
if
return
end
local.get $0
i32.const 1
i32.add
local.get $1
i32.store8
local.get $0
i32.const 2
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 2
i32.sub
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 3
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 6
i32.le_u
if
return
end
local.get $0
i32.const 3
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 8
i32.le_u
if
return
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $2
i32.const -4
i32.and
local.set $2
i32.const -1
i32.const 255
i32.div_u
local.get $1
i32.const 255
i32.and
i32.mul
local.set $4
local.get $0
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $4
i32.store
local.get $2
i32.const 8
i32.le_u
if
return
end
local.get $0
i32.const 4
i32.add
local.get $4
i32.store
local.get $0
i32.const 8
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 12
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 8
i32.sub
local.get $4
i32.store
local.get $2
i32.const 24
i32.le_u
if
return
end
local.get $0
i32.const 12
i32.add
local.get $4
i32.store
local.get $0
i32.const 16
i32.add
local.get $4
i32.store
local.get $0
i32.const 20
i32.add
local.get $4
i32.store
local.get $0
i32.const 24
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 28
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 24
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 20
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 16
i32.sub
local.get $4
i32.store
i32.const 24
local.get $0
i32.const 4
i32.and
i32.add
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $4
i64.extend_i32_u
local.get $4
i64.extend_i32_u
i64.const 32
i64.shl
i64.or
local.set $5
block $break|0
loop $continue|0
local.get $2
i32.const 32
i32.ge_u
if
block
local.get $0
local.get $5
i64.store
local.get $0
i32.const 8
i32.add
local.get $5
i64.store
local.get $0
i32.const 16
i32.add
local.get $5
i64.store
local.get $0
i32.const 24
i32.add
local.get $5
i64.store
local.get $2
i32.const 32
i32.sub
local.set $2
local.get $0
i32.const 32
i32.add
local.set $0
end
br $continue|0
end
end
end
)
(func $~lib/array/Array<i8>#constructor (; 9 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $1
i32.const 1073741816
i32.gt_u
if
i32.const 0
i32.const 136
i32.const 45
i32.const 39
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 0
i32.shl
local.set $2
local.get $2
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $3
block (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
end
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
block $~lib/memory/memory.fill|inlined.0
local.get $3
i32.const 8
i32.add
local.set $4
i32.const 0
local.set $5
local.get $2
local.set $6
local.get $4
local.get $5
local.get $6
call $~lib/internal/memory/memset
end
local.get $0
)
(func $~lib/array/Array<i8>#__unchecked_set (; 10 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.load
local.set $3
local.get $1
local.set $4
local.get $2
local.set $5
i32.const 0
local.set $6
local.get $3
local.get $4
i32.const 0
i32.shl
i32.add
local.get $6
i32.add
local.get $5
i32.store8 offset=8
)
(func $~lib/array/Array<i32>#constructor (; 11 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $1
i32.const 268435454
i32.gt_u
if
i32.const 0
i32.const 136
i32.const 45
i32.const 39
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.set $2
local.get $2
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $3
block (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
end
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
block $~lib/memory/memory.fill|inlined.1
local.get $3
i32.const 8
i32.add
local.set $4
i32.const 0
local.set $5
local.get $2
local.set $6
local.get $4
local.get $5
local.get $6
call $~lib/internal/memory/memset
end
local.get $0
)
(func $~lib/array/Array<i32>#__unchecked_set (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.load
local.set $3
local.get $1
local.set $4
local.get $2
local.set $5
i32.const 0
local.set $6
local.get $3
local.get $4
i32.const 2
i32.shl
i32.add
local.get $6
i32.add
local.get $5
i32.store offset=8
)
(func $std/array-literal/Ref#constructor (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 0
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
)
(func $~lib/array/Array<std/array-literal/Ref>#constructor (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $1
i32.const 268435454
i32.gt_u
if
i32.const 0
i32.const 136
i32.const 45
i32.const 39
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.set $2
local.get $2
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $3
block (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
end
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
block $~lib/memory/memory.fill|inlined.2
local.get $3
i32.const 8
i32.add
local.set $4
i32.const 0
local.set $5
local.get $2
local.set $6
local.get $4
local.get $5
local.get $6
call $~lib/internal/memory/memset
end
local.get $0
)
(func $~lib/array/Array<std/array-literal/Ref>#__unchecked_set (; 15 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.load
local.set $3
local.get $1
local.set $4
local.get $2
local.set $5
i32.const 0
local.set $6
local.get $3
local.get $4
i32.const 2
i32.shl
i32.add
local.get $6
i32.add
local.get $5
i32.store offset=8
)
(func $std/array-literal/RefWithCtor#constructor (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 0
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
)
(func $~lib/array/Array<std/array-literal/RefWithCtor>#constructor (; 17 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $1
i32.const 268435454
i32.gt_u
if
i32.const 0
i32.const 136
i32.const 45
i32.const 39
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.set $2
local.get $2
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $3
block (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
end
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
block $~lib/memory/memory.fill|inlined.3
local.get $3
i32.const 8
i32.add
local.set $4
i32.const 0
local.set $5
local.get $2
local.set $6
local.get $4
local.get $5
local.get $6
call $~lib/internal/memory/memset
end
local.get $0
)
(func $~lib/array/Array<std/array-literal/RefWithCtor>#__unchecked_set (; 18 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.load
local.set $3
local.get $1
local.set $4
local.get $2
local.set $5
i32.const 0
local.set $6
local.get $3
local.get $4
i32.const 2
i32.shl
i32.add
local.get $6
i32.add
local.get $5
i32.store offset=8
)
(func $start:std/array-literal (; 19 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
call $start:~lib/allocator/arena
block $~lib/array/Array<i8>#get:length|inlined.0 (result i32)
global.get $std/array-literal/staticArrayI8
local.set $0
local.get $0
i32.load offset=4
end
i32.const 3
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 4
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/staticArrayI8
i32.const 0
call $~lib/array/Array<i8>#__get
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 5
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/staticArrayI8
i32.const 1
call $~lib/array/Array<i8>#__get
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 6
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/staticArrayI8
i32.const 2
call $~lib/array/Array<i8>#__get
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 7
i32.const 0
call $~lib/env/abort
unreachable
end
block $~lib/array/Array<i32>#get:length|inlined.0 (result i32)
global.get $std/array-literal/staticArrayI32
local.set $0
local.get $0
i32.load offset=4
end
i32.const 3
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 10
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/staticArrayI32
i32.const 0
call $~lib/array/Array<i32>#__get
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 11
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/staticArrayI32
i32.const 1
call $~lib/array/Array<i32>#__get
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 12
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/staticArrayI32
i32.const 2
call $~lib/array/Array<i32>#__get
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 13
i32.const 0
call $~lib/env/abort
unreachable
end
block $~lib/array/Array<i32>#get:length|inlined.1 (result i32)
global.get $std/array-literal/emptyArrayI32
local.set $0
local.get $0
i32.load offset=4
end
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 16
i32.const 0
call $~lib/env/abort
unreachable
end
block (result i32)
i32.const 0
i32.const 3
call $~lib/array/Array<i8>#constructor
local.set $1
local.get $1
i32.const 0
global.get $std/array-literal/i
call $~lib/array/Array<i8>#__unchecked_set
local.get $1
i32.const 1
block (result i32)
global.get $std/array-literal/i
i32.const 1
i32.add
global.set $std/array-literal/i
global.get $std/array-literal/i
end
call $~lib/array/Array<i8>#__unchecked_set
local.get $1
i32.const 2
block (result i32)
global.get $std/array-literal/i
i32.const 1
i32.add
global.set $std/array-literal/i
global.get $std/array-literal/i
end
call $~lib/array/Array<i8>#__unchecked_set
local.get $1
end
global.set $std/array-literal/dynamicArrayI8
block $~lib/array/Array<i8>#get:length|inlined.1 (result i32)
global.get $std/array-literal/dynamicArrayI8
local.set $1
local.get $1
i32.load offset=4
end
i32.const 3
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 21
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI8
i32.const 0
call $~lib/array/Array<i8>#__get
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 22
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI8
i32.const 1
call $~lib/array/Array<i8>#__get
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 23
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI8
i32.const 2
call $~lib/array/Array<i8>#__get
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 24
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 0
global.set $std/array-literal/i
block (result i32)
i32.const 0
i32.const 3
call $~lib/array/Array<i32>#constructor
local.set $2
local.get $2
i32.const 0
global.get $std/array-literal/i
call $~lib/array/Array<i32>#__unchecked_set
local.get $2
i32.const 1
block (result i32)
global.get $std/array-literal/i
i32.const 1
i32.add
global.set $std/array-literal/i
global.get $std/array-literal/i
end
call $~lib/array/Array<i32>#__unchecked_set
local.get $2
i32.const 2
block (result i32)
global.get $std/array-literal/i
i32.const 1
i32.add
global.set $std/array-literal/i
global.get $std/array-literal/i
end
call $~lib/array/Array<i32>#__unchecked_set
local.get $2
end
global.set $std/array-literal/dynamicArrayI32
block $~lib/array/Array<i32>#get:length|inlined.2 (result i32)
global.get $std/array-literal/dynamicArrayI32
local.set $2
local.get $2
i32.load offset=4
end
i32.const 3
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 29
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI32
i32.const 0
call $~lib/array/Array<i32>#__get
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 30
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI32
i32.const 1
call $~lib/array/Array<i32>#__get
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 31
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/array-literal/dynamicArrayI32
i32.const 2
call $~lib/array/Array<i32>#__get
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 32
i32.const 0
call $~lib/env/abort
unreachable
end
block (result i32)
i32.const 0
i32.const 3
call $~lib/array/Array<std/array-literal/Ref>#constructor
local.set $3
local.get $3
i32.const 0
i32.const 0
call $std/array-literal/Ref#constructor
call $~lib/array/Array<std/array-literal/Ref>#__unchecked_set
local.get $3
i32.const 1
i32.const 0
call $std/array-literal/Ref#constructor
call $~lib/array/Array<std/array-literal/Ref>#__unchecked_set
local.get $3
i32.const 2
i32.const 0
call $std/array-literal/Ref#constructor
call $~lib/array/Array<std/array-literal/Ref>#__unchecked_set
local.get $3
end
global.set $std/array-literal/dynamicArrayRef
block $~lib/array/Array<std/array-literal/Ref>#get:length|inlined.0 (result i32)
global.get $std/array-literal/dynamicArrayRef
local.set $3
local.get $3
i32.load offset=4
end
i32.const 3
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 36
i32.const 0
call $~lib/env/abort
unreachable
end
block (result i32)
i32.const 0
i32.const 3
call $~lib/array/Array<std/array-literal/RefWithCtor>#constructor
local.set $4
local.get $4
i32.const 0
i32.const 0
call $std/array-literal/RefWithCtor#constructor
call $~lib/array/Array<std/array-literal/RefWithCtor>#__unchecked_set
local.get $4
i32.const 1
i32.const 0
call $std/array-literal/RefWithCtor#constructor
call $~lib/array/Array<std/array-literal/RefWithCtor>#__unchecked_set
local.get $4
i32.const 2
i32.const 0
call $std/array-literal/RefWithCtor#constructor
call $~lib/array/Array<std/array-literal/RefWithCtor>#__unchecked_set
local.get $4
end
global.set $std/array-literal/dynamicArrayRefWithCtor
block $~lib/array/Array<std/array-literal/RefWithCtor>#get:length|inlined.0 (result i32)
global.get $std/array-literal/dynamicArrayRefWithCtor
local.set $4
local.get $4
i32.load offset=4
end
i32.const 3
i32.eq
i32.eqz
if
i32.const 0
i32.const 32
i32.const 40
i32.const 0
call $~lib/env/abort
unreachable
end
)
(func $start (; 20 ;) (type $FUNCSIG$v)
call $start:std/array-literal
)
(func $null (; 21 ;) (type $FUNCSIG$v)
)
)