assemblyscript/tests/compiler/std/gc-array.untouched.wat
Daniel Wirtz 527d73ece8
Use fully qualified names in generic types (#544)
* Also fixes infinite parser loops
* Also implements command line option forwarding to node.js
2019-03-25 21:58:19 +01:00

2541 lines
46 KiB
Plaintext

(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$i (func (result i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\00\00\00\00\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
(data (i32.const 32) "\00\00\00\00\00\00\00\00\02\00\00\00\00\00\00\00\18\00\00\00\00\00\00\00")
(data (i32.const 56) "\00\00\00\00\00\00\00\00\05\00\00\00\00\00\00\00\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
(data (i32.const 104) "\00\00\00\00\00\00\00\00\05\00\00\00\00\00\00\00\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
(table $0 7 funcref)
(elem (i32.const 0) $null $~lib/arraybuffer/ArrayBuffer~gc $~lib/array/Array<std/gc-array/Foo>~gc $~lib/collector/itcm/__gc_mark $std/gc-array/Foo~gc $~lib/string/String~gc $~lib/internal/arraybuffer/__gc)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/collector/itcm/state (mut i32) (i32.const 0))
(global $~lib/collector/itcm/white (mut i32) (i32.const 0))
(global $~lib/collector/itcm/fromSpace (mut i32) (i32.const 0))
(global $~lib/collector/itcm/toSpace (mut i32) (i32.const 0))
(global $~lib/collector/itcm/iter (mut i32) (i32.const 0))
(global $std/gc-array/arr (mut i32) (i32.const 48))
(global $~lib/argc (mut i32) (i32.const 0))
(global $~lib/started (mut i32) (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 180))
(export "memory" (memory $0))
(export "table" (table $0))
(export "main" (func $std/gc-array/main))
(func $start:~lib/allocator/arena (; 1 ;) (type $FUNCSIG$v)
global.get $~lib/memory/HEAP_BASE
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
)
(func $~lib/arraybuffer/ArrayBuffer~gc (; 2 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.eqz
if
return
end
local.get $0
call $~lib/collector/itcm/__gc_mark
)
(func $~lib/collector/itcm/ManagedObject#get:color (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.load
i32.const 3
i32.and
)
(func $~lib/collector/itcm/ManagedObject#get:next (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.load
i32.const 3
i32.const -1
i32.xor
i32.and
)
(func $~lib/collector/itcm/ManagedObject#set:next (; 5 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
local.get $0
local.get $1
local.get $0
i32.load
i32.const 3
i32.and
i32.or
i32.store
)
(func $~lib/collector/itcm/ManagedObject#unlink (; 6 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
local.get $0
call $~lib/collector/itcm/ManagedObject#get:next
local.set $1
local.get $0
i32.load offset=4
local.set $2
local.get $1
local.get $2
i32.store offset=4
local.get $2
local.get $1
call $~lib/collector/itcm/ManagedObject#set:next
)
(func $~lib/collector/itcm/ManagedObjectList#push (; 7 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $0
i32.load offset=4
local.set $2
local.get $1
local.get $0
call $~lib/collector/itcm/ManagedObject#set:next
local.get $1
local.get $2
i32.store offset=4
local.get $2
local.get $1
call $~lib/collector/itcm/ManagedObject#set:next
local.get $0
local.get $1
i32.store offset=4
)
(func $~lib/collector/itcm/ManagedObject#makeGray (; 8 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
global.get $~lib/collector/itcm/iter
i32.eq
if
local.get $0
i32.load offset=4
global.set $~lib/collector/itcm/iter
end
local.get $0
call $~lib/collector/itcm/ManagedObject#unlink
global.get $~lib/collector/itcm/toSpace
local.get $0
call $~lib/collector/itcm/ManagedObjectList#push
local.get $0
local.get $0
i32.load
i32.const 3
i32.const -1
i32.xor
i32.and
i32.const 2
i32.or
i32.store
)
(func $~lib/collector/itcm/__gc_mark (; 9 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
if
block $~lib/collector/itcm/refToObj|inlined.0 (result i32)
local.get $0
local.set $1
local.get $1
i32.const 16
i32.sub
end
local.set $1
local.get $1
call $~lib/collector/itcm/ManagedObject#get:color
global.get $~lib/collector/itcm/white
i32.eq
if
local.get $1
call $~lib/collector/itcm/ManagedObject#makeGray
end
end
)
(func $~lib/array/Array<std/gc-array/Foo>~gc (; 10 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.load
local.set $1
local.get $1
call $~lib/collector/itcm/__gc_mark
i32.const 0
local.set $2
local.get $0
i32.load offset=4
i32.const 2
i32.shl
local.set $3
block $break|0
loop $continue|0
local.get $2
local.get $3
i32.lt_u
if
block
local.get $1
local.get $2
i32.add
i32.load offset=8
call $~lib/collector/itcm/__gc_mark
local.get $2
i32.const 4
i32.add
local.set $2
end
br $continue|0
end
end
end
)
(func $~lib/allocator/arena/__memory_allocate (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.set $1
local.get $1
local.get $0
local.tee $2
i32.const 1
local.tee $3
local.get $2
local.get $3
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.set $4
current_memory
local.set $5
local.get $4
local.get $5
i32.const 16
i32.shl
i32.gt_u
if
local.get $4
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $2
local.get $5
local.tee $3
local.get $2
local.tee $6
local.get $3
local.get $6
i32.gt_s
select
local.set $3
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
local.get $2
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $4
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/collector/itcm/ManagedObjectList#clear (; 12 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
local.get $0
i32.store
local.get $0
local.get $0
i32.store offset=4
)
(func $~lib/collector/itcm/ManagedObject#set:color (; 13 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
local.get $0
local.get $0
i32.load
i32.const 3
i32.const -1
i32.xor
i32.and
local.get $1
i32.or
i32.store
)
(func $~lib/allocator/arena/__memory_free (; 14 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/collector/itcm/step (; 15 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
block $break|0
block $case3|0
block $case2|0
block $case1|0
block $case0|0
global.get $~lib/collector/itcm/state
local.set $1
local.get $1
i32.const 0
i32.eq
br_if $case0|0
local.get $1
i32.const 1
i32.eq
br_if $case1|0
local.get $1
i32.const 2
i32.eq
br_if $case2|0
local.get $1
i32.const 3
i32.eq
br_if $case3|0
br $break|0
end
block
block $~lib/memory/memory.allocate|inlined.0 (result i32)
i32.const 16
local.set $1
local.get $1
call $~lib/allocator/arena/__memory_allocate
br $~lib/memory/memory.allocate|inlined.0
end
global.set $~lib/collector/itcm/fromSpace
global.get $~lib/collector/itcm/fromSpace
i32.const -1
i32.store offset=8
global.get $~lib/collector/itcm/fromSpace
call $~lib/collector/itcm/ManagedObjectList#clear
block $~lib/memory/memory.allocate|inlined.1 (result i32)
i32.const 16
local.set $1
local.get $1
call $~lib/allocator/arena/__memory_allocate
br $~lib/memory/memory.allocate|inlined.1
end
global.set $~lib/collector/itcm/toSpace
global.get $~lib/collector/itcm/toSpace
i32.const -1
i32.store offset=8
global.get $~lib/collector/itcm/toSpace
call $~lib/collector/itcm/ManagedObjectList#clear
global.get $~lib/collector/itcm/toSpace
global.set $~lib/collector/itcm/iter
i32.const 1
global.set $~lib/collector/itcm/state
end
end
block
i32.const 3
call $~iterateRoots
i32.const 2
global.set $~lib/collector/itcm/state
br $break|0
unreachable
end
unreachable
end
block
global.get $~lib/collector/itcm/iter
call $~lib/collector/itcm/ManagedObject#get:next
local.set $0
local.get $0
global.get $~lib/collector/itcm/toSpace
i32.ne
if
local.get $0
global.set $~lib/collector/itcm/iter
local.get $0
global.get $~lib/collector/itcm/white
i32.eqz
call $~lib/collector/itcm/ManagedObject#set:color
i32.const 1
global.set $~lib/argc
block $~lib/collector/itcm/objToRef|inlined.0 (result i32)
local.get $0
local.set $1
local.get $1
i32.const 16
i32.add
end
local.get $0
i32.load offset=8
call_indirect (type $FUNCSIG$vi)
else
i32.const 3
call $~iterateRoots
global.get $~lib/collector/itcm/iter
call $~lib/collector/itcm/ManagedObject#get:next
local.set $0
local.get $0
global.get $~lib/collector/itcm/toSpace
i32.eq
if
global.get $~lib/collector/itcm/fromSpace
local.set $1
global.get $~lib/collector/itcm/toSpace
global.set $~lib/collector/itcm/fromSpace
local.get $1
global.set $~lib/collector/itcm/toSpace
global.get $~lib/collector/itcm/white
i32.eqz
global.set $~lib/collector/itcm/white
local.get $1
call $~lib/collector/itcm/ManagedObject#get:next
global.set $~lib/collector/itcm/iter
i32.const 3
global.set $~lib/collector/itcm/state
end
end
br $break|0
unreachable
end
unreachable
end
block
global.get $~lib/collector/itcm/iter
local.set $0
local.get $0
global.get $~lib/collector/itcm/toSpace
i32.ne
if
local.get $0
call $~lib/collector/itcm/ManagedObject#get:next
global.set $~lib/collector/itcm/iter
local.get $0
global.get $~lib/memory/HEAP_BASE
i32.ge_u
if
block $~lib/memory/memory.free|inlined.0
local.get $0
local.set $1
local.get $1
call $~lib/allocator/arena/__memory_free
br $~lib/memory/memory.free|inlined.0
end
end
else
global.get $~lib/collector/itcm/toSpace
call $~lib/collector/itcm/ManagedObjectList#clear
i32.const 1
global.set $~lib/collector/itcm/state
end
br $break|0
unreachable
end
unreachable
end
)
(func $~lib/collector/itcm/__gc_collect (; 16 ;) (type $FUNCSIG$v)
(local $0 i32)
block $break|0
block $case1|0
block $case0|0
global.get $~lib/collector/itcm/state
local.set $0
local.get $0
i32.const 0
i32.eq
br_if $case0|0
local.get $0
i32.const 1
i32.eq
br_if $case1|0
br $break|0
end
end
call $~lib/collector/itcm/step
end
block $break|1
loop $continue|1
global.get $~lib/collector/itcm/state
i32.const 1
i32.ne
if
call $~lib/collector/itcm/step
br $continue|1
end
end
end
)
(func $~lib/gc/gc.collect (; 17 ;) (type $FUNCSIG$v)
call $~lib/collector/itcm/__gc_collect
return
)
(func $~lib/collector/itcm/__gc_allocate (; 18 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.const 16
i32.sub
i32.gt_u
if
unreachable
end
call $~lib/collector/itcm/step
block $~lib/memory/memory.allocate|inlined.2 (result i32)
i32.const 16
local.get $0
i32.add
local.set $2
local.get $2
call $~lib/allocator/arena/__memory_allocate
br $~lib/memory/memory.allocate|inlined.2
end
local.set $3
local.get $3
local.get $1
i32.store offset=8
local.get $3
global.get $~lib/collector/itcm/white
call $~lib/collector/itcm/ManagedObject#set:color
global.get $~lib/collector/itcm/fromSpace
local.get $3
call $~lib/collector/itcm/ManagedObjectList#push
block $~lib/collector/itcm/objToRef|inlined.1 (result i32)
local.get $3
local.set $2
local.get $2
i32.const 16
i32.add
end
)
(func $std/gc-array/Foo~gc (; 19 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.eqz
if
return
end
local.get $0
call $~lib/collector/itcm/__gc_mark
)
(func $~lib/string/String~gc (; 20 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.eqz
if
return
end
local.get $0
call $~lib/collector/itcm/__gc_mark
)
(func $~lib/internal/arraybuffer/computeSize (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 1
i32.const 32
local.get $0
i32.const 8
i32.add
i32.const 1
i32.sub
i32.clz
i32.sub
i32.shl
)
(func $~lib/internal/arraybuffer/__gc (; 22 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/internal/arraybuffer/allocateUnsafe (; 23 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 1073741816
i32.le_u
i32.eqz
if
i32.const 0
i32.const 120
i32.const 26
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/internal/arraybuffer/computeSize
i32.const 6
call $~lib/collector/itcm/__gc_allocate
local.set $1
local.get $1
local.get $0
i32.store
local.get $1
)
(func $~lib/internal/memory/memcpy (; 24 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
block $break|0
loop $continue|0
local.get $2
if (result i32)
local.get $1
i32.const 3
i32.and
else
local.get $2
end
if
block
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|0
end
end
end
local.get $0
i32.const 3
i32.and
i32.const 0
i32.eq
if
block $break|1
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
block
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|1
end
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.set $0
local.get $1
i32.const 4
i32.add
local.set $1
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $0
i32.const 2
i32.add
local.set $0
local.get $1
i32.const 2
i32.add
local.set $1
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
block $case0|2
local.get $0
i32.const 3
i32.and
local.set $5
local.get $5
i32.const 1
i32.eq
br_if $case0|2
local.get $5
i32.const 2
i32.eq
br_if $case1|2
local.get $5
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
block $break|3
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
block
local.get $1
i32.const 1
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 5
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 9
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 13
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|3
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
block $break|4
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
block
local.get $1
i32.const 2
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 6
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 10
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 14
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|4
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
block $break|5
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
block
local.get $1
i32.const 3
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 7
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 11
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 15
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|5
end
end
end
br $break|2
unreachable
end
unreachable
end
end
local.get $2
i32.const 16
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
)
(func $~lib/internal/memory/memmove (; 25 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
local.get $0
local.get $1
i32.eq
if
return
end
local.get $1
local.get $2
i32.add
local.get $0
i32.le_u
local.tee $3
if (result i32)
local.get $3
else
local.get $0
local.get $2
i32.add
local.get $1
i32.le_u
end
if
local.get $0
local.get $1
local.get $2
call $~lib/internal/memory/memcpy
return
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|0
loop $continue|0
local.get $0
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
return
end
local.get $2
i32.const 1
i32.sub
local.set $2
block (result i32)
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $3
end
block (result i32)
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $3
end
i32.load8_u
i32.store8
end
br $continue|0
end
end
end
block $break|1
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
br $continue|1
end
end
end
end
block $break|2
loop $continue|2
local.get $2
if
block
block (result i32)
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $3
end
block (result i32)
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $3
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|2
end
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|3
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
return
end
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
end
br $continue|3
end
end
end
block $break|4
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
local.get $2
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
end
br $continue|4
end
end
end
end
block $break|5
loop $continue|5
local.get $2
if
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $~lib/internal/memory/memset (; 26 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i64)
local.get $2
i32.eqz
if
return
end
local.get $0
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 1
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 2
i32.le_u
if
return
end
local.get $0
i32.const 1
i32.add
local.get $1
i32.store8
local.get $0
i32.const 2
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 2
i32.sub
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 3
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 6
i32.le_u
if
return
end
local.get $0
i32.const 3
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 8
i32.le_u
if
return
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $2
i32.const -4
i32.and
local.set $2
i32.const -1
i32.const 255
i32.div_u
local.get $1
i32.const 255
i32.and
i32.mul
local.set $4
local.get $0
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $4
i32.store
local.get $2
i32.const 8
i32.le_u
if
return
end
local.get $0
i32.const 4
i32.add
local.get $4
i32.store
local.get $0
i32.const 8
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 12
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 8
i32.sub
local.get $4
i32.store
local.get $2
i32.const 24
i32.le_u
if
return
end
local.get $0
i32.const 12
i32.add
local.get $4
i32.store
local.get $0
i32.const 16
i32.add
local.get $4
i32.store
local.get $0
i32.const 20
i32.add
local.get $4
i32.store
local.get $0
i32.const 24
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 28
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 24
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 20
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 16
i32.sub
local.get $4
i32.store
i32.const 24
local.get $0
i32.const 4
i32.and
i32.add
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $4
i64.extend_i32_u
local.get $4
i64.extend_i32_u
i64.const 32
i64.shl
i64.or
local.set $5
block $break|0
loop $continue|0
local.get $2
i32.const 32
i32.ge_u
if
block
local.get $0
local.get $5
i64.store
local.get $0
i32.const 8
i32.add
local.get $5
i64.store
local.get $0
i32.const 16
i32.add
local.get $5
i64.store
local.get $0
i32.const 24
i32.add
local.get $5
i64.store
local.get $2
i32.const 32
i32.sub
local.set $2
local.get $0
i32.const 32
i32.add
local.set $0
end
br $continue|0
end
end
end
)
(func $~lib/internal/arraybuffer/reallocateUnsafe (; 27 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.load
local.set $2
local.get $1
local.get $2
i32.gt_s
if
local.get $1
i32.const 1073741816
i32.le_s
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
local.get $2
call $~lib/internal/arraybuffer/computeSize
i32.const 8
i32.sub
i32.le_s
if
local.get $0
local.get $1
i32.store
else
local.get $1
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $3
block $~lib/memory/memory.copy|inlined.0
local.get $3
i32.const 8
i32.add
local.set $4
local.get $0
i32.const 8
i32.add
local.set $5
local.get $2
local.set $6
local.get $4
local.get $5
local.get $6
call $~lib/internal/memory/memmove
end
local.get $3
local.set $0
end
block $~lib/memory/memory.fill|inlined.0
local.get $0
i32.const 8
i32.add
local.get $2
i32.add
local.set $3
i32.const 0
local.set $6
local.get $1
local.get $2
i32.sub
local.set $5
local.get $3
local.get $6
local.get $5
call $~lib/internal/memory/memset
end
else
local.get $1
local.get $2
i32.lt_s
if
local.get $1
i32.const 0
i32.ge_s
i32.eqz
if
i32.const 0
i32.const 120
i32.const 62
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.store
end
end
local.get $0
)
(func $~lib/collector/itcm/__gc_link (; 28 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
block $~lib/collector/itcm/refToObj|inlined.1 (result i32)
local.get $0
local.set $2
local.get $2
i32.const 16
i32.sub
end
local.set $3
local.get $3
call $~lib/collector/itcm/ManagedObject#get:color
global.get $~lib/collector/itcm/white
i32.eqz
i32.eq
local.tee $2
if (result i32)
block $~lib/collector/itcm/refToObj|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 16
i32.sub
end
call $~lib/collector/itcm/ManagedObject#get:color
global.get $~lib/collector/itcm/white
i32.eq
else
local.get $2
end
if
local.get $3
call $~lib/collector/itcm/ManagedObject#makeGray
end
)
(func $~lib/array/Array<std/gc-array/Foo>#__set (; 29 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $0
i32.load
local.set $3
local.get $3
i32.load
i32.const 2
i32.shr_u
local.set $4
local.get $1
local.get $4
i32.ge_u
if
local.get $1
i32.const 268435454
i32.ge_u
if
i32.const 0
i32.const 72
i32.const 107
i32.const 41
call $~lib/env/abort
unreachable
end
local.get $3
local.get $1
i32.const 1
i32.add
i32.const 2
i32.shl
call $~lib/internal/arraybuffer/reallocateUnsafe
local.set $3
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.const 1
i32.add
i32.store offset=4
end
block $~lib/internal/arraybuffer/STORE<std/gc-array/Foo,std/gc-array/Foo>|inlined.0
local.get $3
local.set $5
local.get $1
local.set $6
local.get $2
local.set $7
i32.const 0
local.set $8
local.get $5
local.get $6
i32.const 2
i32.shl
i32.add
local.get $8
i32.add
local.get $7
i32.store offset=8
end
local.get $0
local.get $2
call $~lib/collector/itcm/__gc_link
)
(func $start:std/gc-array (; 30 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
call $start:~lib/allocator/arena
call $~lib/gc/gc.collect
global.get $std/gc-array/arr
i32.const 0
block (result i32)
i32.const 0
i32.const 4
call $~lib/collector/itcm/__gc_allocate
local.set $0
local.get $0
end
call $~lib/array/Array<std/gc-array/Foo>#__set
call $~lib/gc/gc.collect
global.get $std/gc-array/arr
i32.const 1
block (result i32)
i32.const 0
i32.const 4
call $~lib/collector/itcm/__gc_allocate
local.set $1
local.get $1
end
call $~lib/array/Array<std/gc-array/Foo>#__set
call $~lib/gc/gc.collect
global.get $std/gc-array/arr
i32.const 0
block (result i32)
i32.const 0
i32.const 4
call $~lib/collector/itcm/__gc_allocate
local.set $2
local.get $2
end
call $~lib/array/Array<std/gc-array/Foo>#__set
call $~lib/gc/gc.collect
)
(func $std/gc-array/main (; 31 ;) (type $FUNCSIG$i) (result i32)
global.get $~lib/started
i32.eqz
if
call $start
i32.const 1
global.set $~lib/started
end
i32.const 0
)
(func $start (; 32 ;) (type $FUNCSIG$v)
call $start:std/gc-array
)
(func $null (; 33 ;) (type $FUNCSIG$v)
)
(func $~iterateRoots (; 34 ;) (type $FUNCSIG$vi) (param $0 i32)
global.get $std/gc-array/arr
local.get $0
call_indirect (type $FUNCSIG$vi)
)
)