loader
A convenient loader for AssemblyScript modules. Demangles module exports to a friendly object structure compatible with WebIDL and TypeScript definitions and provides some useful utility to read/write data from/to memory.
Usage
const loader = require("@assemblyscript/loader");
...
API
-
instantiate<
T
>(module:WebAssembly.Module
, imports?:WasmImports
):ASUtil & T
Instantiates an AssemblyScript module using the specified imports. -
instantiateBuffer<
T
>(buffer:Uint8Array
, imports?:WasmImports
):ASUtil & T
Instantiates an AssemblyScript module from a buffer using the specified imports. -
instantiateStreaming<
T
>(response:Response
, imports?:WasmImports
):Promise<ASUtil & T>
Instantiates an AssemblyScript module from a response using the specified imports. -
demangle<
T
>(exports:WasmExports
, baseModule?:Object
):T
Demangles an AssemblyScript module's exports to a friendly object structure. You usually don't have to call this manually as instantiation does this implicitly.
Note: T
above can either be omitted if the structure of the module is unknown, or can reference a .d.ts
(i.e. typeof MyModule
) as produced by the compiler with the -d
option.
Instances are automatically populated with useful utility:
-
I8:
Int8Array
An 8-bit signed integer view on the memory. -
U8:
Uint8Array
An 8-bit unsigned integer view on the memory. -
I16:
Int16Array
A 16-bit signed integer view on the memory. -
U16:
Uint16Array
A 16-bit unsigned integer view on the memory. -
I32:
Int32Array
A 32-bit signed integer view on the memory. -
U32:
Uint32Array
A 32-bit unsigned integer view on the memory. -
I64:
BigInt64Array
A 64-bit signed integer view on the memory1. -
U64:
BigUint64Array
A 64-bit unsigned integer view on the memory1. -
F32:
Float32Array
A 32-bit float view on the memory. -
F64:
Float64Array
A 64-bit float view on the memory. -
newString(str:
string
):number
Allocates a new string in the module's memory and returns its retained pointer. When done with the string, make sure toModule#__release
it. -
getString(ptr:
number
):string
Reads a string from the module's memory by its pointer. -
newArray(id:
number
, values:number[]
):number
Allocates a new array in the module's memory and returns its retained pointer. Theid
is the unique runtime id of the respective array class. If you are usingInt32Array
for example, the best way to know the relevant value is anexport const INT32ARRAY_ID = idof<Int32Array>()
. When done with the array, make sure toModule#__release
it. -
getArray(ptr:
number
):number[]
Gets the values of an array in the module's memory by its pointer.
1 This feature has not yet landed in any VM as of this writing.
Examples
Instantiating a module
// From a module provided as a buffer, i.e. as returned by fs.readFileSync
const myModule = loader.instantiateBuffer(fs.readFileSync("myModule.wasm"), myImports);
// From a response object, i.e. as returned by window.fetch
const myModule = await loader.instantiateStreaming(fetch("myModule.wasm"), myImports);
Reading/writing basic values to/from memory
var ptrToInt8 = ...;
var value = myModule.I8[ptrToInt8]; // alignment of log2(1)=0
var ptrToInt16 = ...;
var value = myModule.I16[ptrToInt16 >>> 1]; // alignment of log2(2)=1
var ptrToInt32 = ...;
var value = myModule.I32[ptrToInt32 >>> 2]; // alignment of log2(4)=2
var ptrToInt64 = ...;
var value = myModule.I64[ptrToInt64 >>> 3]; // alignment of log2(8)=3
var ptrToFloat32 = ...;
var value = myModule.F32[ptrToFloat32 >>> 2]; // alignment of log2(4)=2
var ptrToFloat64 = ...;
var value = myModule.F64[ptrToFloat64 >>> 3]; // alignment of log2(8)=3
// Likewise, for writing
myModule.I8[ptrToInt8] = newValue;
myModule.I16[ptrToInt16 >>> 1] = newValue;
myModule.I32[ptrToInt32 >>> 2] = newValue;
myModule.I64[ptrToInt64 >>> 3] = newValue;
myModule.F32[ptrToFloat32 >>> 2] = newValue;
myModule.F64[ptrToFloat64 >>> 3] = newValue;
Note: Make sure to reference the views as shown above as these will automatically be updated when the module's memory grows.
Working with strings and arrays
Strings and arrays cannot yet flow in and out of WebAssembly naturally, hence it is necessary to create them in the module's memory using the newString
and newArray
helpers. Afterwards, instead of passing the string or array directly, the resulting reference (pointer) is provided instead:
var str = "Hello world!";
var ptr = module.newString(str);
// do something with ptr, i.e. call a WebAssembly export
...
// when done, allow the runtime to collect it
module.__release(ptr);
Similarly, when a string or array is returned from a WebAssembly function, a reference (pointer) is received on the JS side and the getString
and getArray
helpers can be used to obtain their values:
var ptrToString = ...;
var str = module.getString(ptrToString);
// ... do something with str ...
Usage with TypeScript definitions produced by the compiler
import MyModule from "myModule"; // pointing at the d.ts
const myModule = loader.instatiateBuffer<typeof MyModule>(fs.readFileSync("myModule.wasm"), myImports);