81 lines
3.2 KiB
TypeScript

import { AL_MASK, MAX_SIZE_32 } from "./allocator";
/** Size of an ArrayBuffer header. */
export const HEADER_SIZE: usize = (offsetof<ArrayBuffer>() + AL_MASK) & ~AL_MASK;
/** Maximum byte length of an ArrayBuffer. */
export const MAX_BLENGTH: i32 = <i32>MAX_SIZE_32 - HEADER_SIZE;
/** Computes an ArrayBuffer's size in memory. */
export function computeSize(byteLength: i32): usize {
// round up to power of 2, with HEADER_SIZE=8:
// 0 -> 2^3 = 8
// 1..8 -> 2^4 = 16
// 9..24 -> 2^5 = 32
// ...
// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
return <usize>1 << <usize>(<u32>32 - clz<u32>(byteLength + HEADER_SIZE - 1));
}
/** Allocates a raw ArrayBuffer. Contents remain uninitialized. */
export function allocUnsafe(byteLength: i32): ArrayBuffer {
assert(<u32>byteLength <= <u32>MAX_BLENGTH);
var buffer = memory.allocate(computeSize(byteLength));
store<i32>(buffer, byteLength, offsetof<ArrayBuffer>("byteLength"));
return changetype<ArrayBuffer>(buffer);
}
/** Reallocates an ArrayBuffer, resizing it as requested. Tries to modify the buffer in place. */
export function reallocUnsafe(buffer: ArrayBuffer, newByteLength: i32): ArrayBuffer {
var oldByteLength = buffer.byteLength;
if (newByteLength > oldByteLength) {
assert(newByteLength <= MAX_BLENGTH);
if (newByteLength <= <i32>(computeSize(oldByteLength) - HEADER_SIZE)) { // fast path: zero out additional space
store<i32>(changetype<usize>(buffer), newByteLength, offsetof<ArrayBuffer>("byteLength"));
memory.fill(
changetype<usize>(buffer) + HEADER_SIZE + <usize>oldByteLength,
0,
<usize>(newByteLength - oldByteLength)
);
} else { // slow path: copy to new buffer
let newBuffer = allocUnsafe(newByteLength);
memory.copy(
changetype<usize>(newBuffer) + HEADER_SIZE,
changetype<usize>(buffer) + HEADER_SIZE,
<usize>oldByteLength
);
memory.fill(
changetype<usize>(newBuffer) + HEADER_SIZE + <usize>oldByteLength,
0,
<usize>(newByteLength - oldByteLength)
);
return newBuffer;
}
} else if (newByteLength < oldByteLength) { // fast path: override size
// TBD: worth to copy and release if size is significantly less than before?
assert(newByteLength >= 0);
store<i32>(changetype<usize>(buffer), newByteLength, offsetof<ArrayBuffer>("byteLength"));
}
return buffer;
}
@inline
export function loadUnsafe<T,V>(buffer: ArrayBuffer, index: i32): V {
return <V>load<T>(changetype<usize>(buffer) + (<usize>index << alignof<T>()), HEADER_SIZE);
}
@inline
export function storeUnsafe<T,V>(buffer: ArrayBuffer, index: i32, value: V): void {
store<T>(changetype<usize>(buffer) + (<usize>index << alignof<T>()), value, HEADER_SIZE);
}
@inline
export function loadUnsafeWithOffset<T,V>(buffer: ArrayBuffer, index: i32, byteOffset: i32): V {
return <V>load<T>(changetype<usize>(buffer) + <usize>byteOffset + (<usize>index << alignof<T>()), HEADER_SIZE);
}
@inline
export function storeUnsafeWithOffset<T,V>(buffer: ArrayBuffer, index: i32, value: V, byteOffset: i32): void {
store<T>(changetype<usize>(buffer) + <usize>byteOffset + (<usize>index << alignof<T>()), value, HEADER_SIZE);
}