mirror of
https://github.com/fluencelabs/assemblyscript
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246 lines
7.7 KiB
TypeScript
246 lines
7.7 KiB
TypeScript
/**
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* Incremental Tri-Color-Marking Garbage Collector.
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*
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* @module std/assembly/collector/itcm
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*//***/
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// Largely based on the Bach Le's μgc, see: https://github.com/bullno1/ugc
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const TRACE = false;
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import {
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AL_MASK,
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MAX_SIZE_32
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} from "../internal/allocator";
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import {
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iterateRoots
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} from "../gc";
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/** Collector states. */
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const enum State {
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/** Not yet initialized. */
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INIT = 0,
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/** Currently transitioning from SWEEP to MARK state. */
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IDLE = 1,
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/** Currently marking reachable objects. */
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MARK = 2,
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/** Currently sweeping unreachable objects. */
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SWEEP = 3
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}
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/** Current collector state. */
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var state = State.INIT;
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/** Current white color value. */
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var white = 0;
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// From and to spaces
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var from: ManagedObjectList;
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var to: ManagedObjectList;
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var iter: ManagedObject;
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// ╒═══════════════ Managed object layout (32-bit) ════════════════╕
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// 3 2 1
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// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 bits
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// ├─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┴─┼─┼─┴─┤ ┐
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// │ next │0│ C │ ◄─┐ = nextWithColor
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// ├─────────────────────────────────────────────────────────┴─┴───┤ │ usize
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// │ prev │ ◄─┘
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// ├───────────────────────────────────────────────────────────────┤
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// │ visitFn │
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// ╞═══════════════════════════════════════════════════════════════╡ SIZE ┘ ◄─ user-space reference
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// │ ... data ... │
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// └───────────────────────────────────────────────────────────────┘
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// C: color
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/** Represents a managed object in memory, consisting of a header followed by the object's data. */
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@unmanaged
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class ManagedObject {
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/** Pointer to the next object with color flags stored in the alignment bits. */
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nextWithColor: usize;
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/** Pointer to the previous object. */
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prev: ManagedObject;
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/** Visitor function called with the user-space reference. */
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visitFn: (ref: usize) => void;
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/** Size of a managed object after alignment. */
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static readonly SIZE: usize = (offsetof<ManagedObject>() + AL_MASK) & ~AL_MASK;
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/** Gets the pointer to the next object. */
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get next(): ManagedObject {
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return changetype<ManagedObject>(this.nextWithColor & ~3);
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}
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/** Sets the pointer to the next object. */
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set next(obj: ManagedObject) {
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this.nextWithColor = changetype<usize>(obj) | (this.nextWithColor & 3);
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}
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/** Gets this object's color. */
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get color(): i32 {
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return this.nextWithColor & 3;
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}
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/** Sets this object's color. */
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set color(color: i32) {
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this.nextWithColor = (this.nextWithColor & ~3) | color;
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}
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/** Unlinks this object from its list. */
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unlink(): void {
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var next = this.next;
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var prev = this.prev;
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if (TRACE) trace(" unlink", 3, objToRef(prev), objToRef(this), objToRef(next));
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next.prev = prev;
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prev.next = next;
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}
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/** Marks this object as gray, that is reachable with unscanned children. */
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makeGray(): void {
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if (TRACE) trace(" makeGray", 1, objToRef(this));
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const gray = 2;
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if (this == iter) iter = this.prev;
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this.unlink();
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to.push(this);
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this.nextWithColor = (this.nextWithColor & ~3) | gray;
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}
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}
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/** A list of managed objects. Used for the from and to spaces. */
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@unmanaged
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class ManagedObjectList extends ManagedObject {
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/** Inserts an object. */
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push(obj: ManagedObject): void {
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var prev = this.prev;
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if (TRACE) trace(" push", 3, objToRef(prev), objToRef(obj), objToRef(this));
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obj.next = this;
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obj.prev = prev;
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prev.next = obj;
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this.prev = obj;
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}
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/** Clears this list. */
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clear(): void {
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if (TRACE) trace(" clear", 1, objToRef(this));
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this.nextWithColor = changetype<usize>(this);
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this.prev = this;
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}
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}
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/** Performs a single step according to the current state. */
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function step(): void {
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var obj: ManagedObject;
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switch (state) {
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case State.INIT: {
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if (TRACE) trace("gc~step/INIT");
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from = changetype<ManagedObjectList>(memory.allocate(ManagedObject.SIZE));
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from.visitFn = changetype<(ref: usize) => void>(<u32>-1); // would error
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from.clear();
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to = changetype<ManagedObjectList>(memory.allocate(ManagedObject.SIZE));
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to.visitFn = changetype<(ref: usize) => void>(<u32>-1); // would error
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to.clear();
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iter = to;
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state = State.IDLE;
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if (TRACE) trace("gc~state = IDLE");
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// fall-through
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}
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case State.IDLE: {
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if (TRACE) trace("gc~step/IDLE");
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iterateRoots(__gc_mark);
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state = State.MARK;
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if (TRACE) trace("gc~state = MARK");
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break;
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}
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case State.MARK: {
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obj = iter.next;
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if (obj !== to) {
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if (TRACE) trace("gc~step/MARK iterate", 1, objToRef(obj));
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iter = obj;
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obj.color = <i32>!white;
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obj.visitFn(objToRef(obj));
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} else {
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if (TRACE) trace("gc~step/MARK finish");
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iterateRoots(__gc_mark);
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obj = iter.next;
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if (obj === to) {
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let prevFrom = from;
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from = to;
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to = prevFrom;
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white = <i32>!white;
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iter = prevFrom.next;
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state = State.SWEEP;
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if (TRACE) trace("gc~state = SWEEP");
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}
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}
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break;
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}
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case State.SWEEP: {
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obj = iter;
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if (obj !== to) {
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if (TRACE) trace("gc~step/SWEEP free", 1, objToRef(obj));
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iter = obj.next;
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memory.free(changetype<usize>(obj));
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} else {
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if (TRACE) trace("gc~step/SWEEP finish");
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to.clear();
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state = State.IDLE;
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if (TRACE) trace("gc~state = IDLE");
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}
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break;
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}
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}
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}
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@inline function refToObj(ref: usize): ManagedObject {
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return changetype<ManagedObject>(ref - ManagedObject.SIZE);
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}
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@inline function objToRef(obj: ManagedObject): usize {
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return changetype<usize>(obj) + ManagedObject.SIZE;
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}
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// Garbage collector interface
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@global export function __gc_allocate(
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size: usize,
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visitFn: (ref: usize) => void
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): usize {
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if (TRACE) trace("gc.allocate", 1, size);
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if (size > MAX_SIZE_32 - ManagedObject.SIZE) unreachable();
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step(); // also makes sure it's initialized
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var obj = changetype<ManagedObject>(memory.allocate(ManagedObject.SIZE + size));
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obj.visitFn = visitFn;
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obj.color = white;
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from.push(obj);
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return objToRef(obj);
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}
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@global export function __gc_link(parentRef: usize, childRef: usize): void {
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if (TRACE) trace("gc.link", 2, parentRef, childRef);
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var parent = refToObj(parentRef);
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if (parent.color == <i32>!white && refToObj(childRef).color == white) parent.makeGray();
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}
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@global export function __gc_mark(ref: usize): void {
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if (TRACE) trace("gc.mark", 1, ref);
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if (ref) {
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let obj = refToObj(ref);
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if (obj.color == white) obj.makeGray();
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}
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}
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@global export function __gc_collect(): void {
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if (TRACE) trace("gc.collect");
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// begin collecting if not yet collecting
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switch (state) {
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case State.INIT:
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case State.IDLE: step();
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}
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// finish the cycle
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while (state != State.IDLE) step();
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}
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