Essentially creates an unmanaged typed array in memory that one can work with and free again respectively obtain from the AS side. No support for GC or generic arrays yet, and is likely to change substentially once WASM GC becomes a thing.
loader
A convenient loader for AssemblyScript modules. Demangles module exports to a friendly object structure compatible with WebIDL and TypeScript definitions and provides some useful utility to read/write data from/to memory.
Usage
const loader = require("@assemblyscript/loader");
...
API
-
instantiate<
T
>(module:WebAssembly.Module
, imports?:WasmImports
):ASUtil & T
Instantiates an AssemblyScript module using the specified imports. -
instantiateBuffer<
T
>(buffer:Uint8Array
, imports?:WasmImports
):ASUtil & T
Instantiates an AssemblyScript module from a buffer using the specified imports. -
instantiateStreaming<
T
>(response:Response
, imports?:WasmImports
):Promise<ASUtil & T>
Instantiates an AssemblyScript module from a response using the specified imports. -
demangle<
T
>(exports:WasmExports
):T
Demangles an AssemblyScript module's exports to a friendly object structure. You usually don't have to call this manually as instantiation does this implicitly.
Note: T
above can either be omitted if the structure of the module is unknown, or can reference a .d.ts
(i.e. typeof MyModule
) as produced by the compiler with the -d
option.
Instances are automatically populated with useful utility:
-
I8:
Int8Array
An 8-bit signed integer view on the memory. -
U8:
Uint8Array
An 8-bit unsigned integer view on the memory. -
I16:
Int16Array
A 16-bit signed integer view on the memory. -
U16:
Uint16Array
A 16-bit unsigned integer view on the memory. -
I32:
Int32Array
A 32-bit signed integer view on the memory. -
U32:
Uint32Array
A 32-bit unsigned integer view on the memory. -
I64:
BigInt64Array
A 64-bit signed integer view on the memory1. -
U64:
BigUint64Array
A 64-bit unsigned integer view on the memory1. -
F32:
Float32Array
A 32-bit float view on the memory. -
F64:
Float64Array
A 64-bit float view on the memory. -
newString(str:
string
):number
Allocates a new string in the module's memory and returns its pointer. Requiresmemory.allocate
to be exported from your module's entry file, i.e.:import "allocator/tlsf"; export { memory };
-
getString(ptr:
number
):string
Gets a string from the module's memory by its pointer. -
newArray(view:
TypedArray
, length?:number
, unsafe?:boolean
):number
Copies a typed array into the module's memory and returns its pointer. -
newArray(ctor:
TypedArrayConstructor
, length:number
):number
Creates a typed array in the module's memory and returns its pointer. -
getArray(ctor:
TypedArrayConstructor
, ptr:number
):TypedArray
Gets a view on a typed array in the module's memory by its pointer. -
freeArray(ptr:
number
):void
Frees a typed array in the module's memory. Must not be accessed anymore afterwards.
1 This feature has not yet landed in any VM as of this writing.
Examples
Instantiating a module
// From a module provided as a buffer, i.e. as returned by fs.readFileSync
const myModule = loader.instatiateBuffer(fs.readFileSync("myModule.wasm"), myImports);
// From a response object, i.e. as returned by window.fetch
const myModule = await loader.instantiateStreaming(fetch("myModule.wasm"), myImports);
Reading/writing basic values to/from memory
var ptrToInt8 = ...;
var value = myModule.I8[ptrToInt8]; // alignment of log2(1)=0
var ptrToInt16 = ...;
var value = myModule.I16[ptrToInt16 >>> 1]; // alignment of log2(2)=1
var ptrToInt32 = ...;
var value = myModule.I32[ptrToInt32 >>> 2]; // alignment of log2(4)=2
var ptrToInt64 = ...;
var value = myModule.I64[ptrToInt64 >>> 3]; // alignment of log2(8)=3
var ptrToFloat32 = ...;
var value = myModule.F32[ptrToFloat32 >>> 2]; // alignment of log2(4)=2
var ptrToFloat64 = ...;
var value = myModule.F64[ptrToFloat64 >>> 3]; // alignment of log2(8)=3
// Likewise, for writing
myModule.I8[ptrToInt8] = newValue;
myModule.I16[ptrToInt16 >>> 1] = newValue;
myModule.I32[ptrToInt32 >>> 2] = newValue;
myModule.I64[ptrToInt64 >>> 3] = newValue;
myModule.F32[ptrToFloat32 >>> 2] = newValue;
myModule.F64[ptrToFloat64 >>> 3] = newValue;
Note: Make sure to reference the views as shown above as these will automatically be updated when the module's memory grows.
Allocating/obtaining strings to/from memory
// Allocating a string, i.e. to be passed to an export expecting one
var str = "Hello world!";
var ptr = module.newString(str);
// Disposing a string that is no longer needed (requires memory.free to be exported)
module.memory.free(ptr);
// Obtaining a string, i.e. as returned by an export
var ptrToString = ...;
var str = module.getString(ptrToString);
Usage with TypeScript definitions produced by the compiler
import MyModule from "myModule"; // pointing at the d.ts
const myModule = loader.instatiateBuffer<typeof MyModule>(fs.readFileSync("myModule.wasm"), myImports);