Daniel Wirtz 0c64f21250
Rework resolver (#489)
* Rework IR and resolver to use nested lookup tables
* Integrate types into IR
* Make components prefer IR, slimmed down AST
* Implement `export *`
* Add `@lazy` annotation and remove `--noTreeShaking`
* Add `@start` annotation and remove magic `main`
* Related refactoring, cleanup and docs
2019-02-21 00:11:22 +01:00

192 lines
6.5 KiB
TypeScript

import {
HEADER_SIZE as HEADER_SIZE_AB
} from "./internal/arraybuffer";
import {
HASH
} from "./internal/hash";
// A deterministic hash map based on CloseTable from https://github.com/jorendorff/dht
@inline const INITIAL_CAPACITY = 4;
@inline const FILL_FACTOR: f64 = 8 / 3;
@inline const FREE_FACTOR: f64 = 3 / 4;
/** Structure of a map entry. */
@unmanaged class MapEntry<K,V> {
key: K;
value: V;
taggedNext: usize; // LSB=1 indicates EMPTY
}
/** Empty bit. */
@inline const EMPTY: usize = 1 << 0;
/** Size of a bucket. */
@inline const BUCKET_SIZE = sizeof<usize>();
/** Computes the alignment of an entry. */
@inline function ENTRY_ALIGN<K,V>(): usize {
// can align to 4 instead of 8 if 32-bit and K/V is <= 32-bits
const maxkv = sizeof<K>() > sizeof<V>() ? sizeof<K>() : sizeof<V>();
const align = (maxkv > sizeof<usize>() ? maxkv : sizeof<usize>()) - 1;
return align;
}
/** Computes the aligned size of an entry. */
@inline function ENTRY_SIZE<K,V>(): usize {
const align = ENTRY_ALIGN<K,V>();
const size = (offsetof<MapEntry<K,V>>() + align) & ~align;
return size;
}
export class Map<K,V> {
// buckets holding references to the respective first entry within
private buckets: ArrayBuffer; // usize[bucketsMask + 1]
private bucketsMask: u32;
// entries in insertion order
private entries: ArrayBuffer; // MapEntry<K,V>[entriesCapacity]
private entriesCapacity: i32;
private entriesOffset: i32;
private entriesCount: i32;
get size(): i32 { return this.entriesCount; }
constructor() { this.clear(); }
clear(): void {
const bucketsSize = INITIAL_CAPACITY * <i32>BUCKET_SIZE;
this.buckets = new ArrayBuffer(bucketsSize);
this.bucketsMask = INITIAL_CAPACITY - 1;
const entriesSize = INITIAL_CAPACITY * <i32>ENTRY_SIZE<K,V>();
this.entries = new ArrayBuffer(entriesSize, true);
this.entriesCapacity = INITIAL_CAPACITY;
this.entriesOffset = 0;
this.entriesCount = 0;
}
private find(key: K, hashCode: u32): MapEntry<K,V> | null {
var entry = load<MapEntry<K,V>>(
changetype<usize>(this.buckets) + <usize>(hashCode & this.bucketsMask) * BUCKET_SIZE,
HEADER_SIZE_AB
);
while (entry) {
if (!(entry.taggedNext & EMPTY) && entry.key == key) return entry;
entry = changetype<MapEntry<K,V>>(entry.taggedNext & ~EMPTY);
}
return null;
}
has(key: K): bool {
return this.find(key, HASH<K>(key)) !== null;
}
get(key: K): V {
var entry = this.find(key, HASH<K>(key));
return entry ? entry.value : <V>unreachable();
}
set(key: K, value: V): void {
var hashCode = HASH<K>(key);
var entry = this.find(key, hashCode);
if (entry) {
entry.value = value;
} else {
// check if rehashing is necessary
if (this.entriesOffset == this.entriesCapacity) {
this.rehash(
this.entriesCount < <i32>(this.entriesCapacity * FREE_FACTOR)
? this.bucketsMask // just rehash if 1/4+ entries are empty
: (this.bucketsMask << 1) | 1 // grow capacity to next 2^N
);
}
// append new entry
let entries = this.entries;
entry = changetype<MapEntry<K,V>>(
changetype<usize>(entries) + HEADER_SIZE_AB + this.entriesOffset++ * ENTRY_SIZE<K,V>()
);
entry.key = key;
entry.value = value;
++this.entriesCount;
// link with previous entry in bucket
let bucketPtrBase = changetype<usize>(this.buckets) + <usize>(hashCode & this.bucketsMask) * BUCKET_SIZE;
entry.taggedNext = load<usize>(bucketPtrBase, HEADER_SIZE_AB);
store<usize>(bucketPtrBase, changetype<usize>(entry), HEADER_SIZE_AB);
if (isManaged<K>()) __gc_link(changetype<usize>(this), changetype<usize>(key)); // tslint:disable-line
if (isManaged<V>()) __gc_link(changetype<usize>(this), changetype<usize>(value)); // tslint:disable-line
}
}
delete(key: K): bool {
var entry = this.find(key, HASH<K>(key));
if (!entry) return false;
entry.taggedNext |= EMPTY;
--this.entriesCount;
// check if rehashing is appropriate
var halfBucketsMask = this.bucketsMask >> 1;
if (
halfBucketsMask + 1 >= max<u32>(INITIAL_CAPACITY, this.entriesCount) &&
this.entriesCount < <i32>(this.entriesCapacity * FREE_FACTOR)
) this.rehash(halfBucketsMask);
return true;
}
private rehash(newBucketsMask: u32): void {
var newBucketsCapacity = <i32>(newBucketsMask + 1);
var newBuckets = new ArrayBuffer(newBucketsCapacity * <i32>BUCKET_SIZE);
var newEntriesCapacity = <i32>(newBucketsCapacity * FILL_FACTOR);
var newEntries = new ArrayBuffer(newEntriesCapacity * <i32>ENTRY_SIZE<K,V>(), true);
// copy old entries to new entries
var oldPtr = changetype<usize>(this.entries) + HEADER_SIZE_AB;
var oldEnd = oldPtr + <usize>this.entriesOffset * ENTRY_SIZE<K,V>();
var newPtr = changetype<usize>(newEntries) + HEADER_SIZE_AB;
while (oldPtr != oldEnd) {
let oldEntry = changetype<MapEntry<K,V>>(oldPtr);
if (!(oldEntry.taggedNext & EMPTY)) {
let newEntry = changetype<MapEntry<K,V>>(newPtr);
newEntry.key = oldEntry.key;
newEntry.value = oldEntry.value;
let newBucketIndex = HASH<K>(oldEntry.key) & newBucketsMask;
let newBucketPtrBase = changetype<usize>(newBuckets) + <usize>newBucketIndex * BUCKET_SIZE;
newEntry.taggedNext = load<usize>(newBucketPtrBase, HEADER_SIZE_AB);
store<usize>(newBucketPtrBase, newPtr, HEADER_SIZE_AB);
newPtr += ENTRY_SIZE<K,V>();
}
oldPtr += ENTRY_SIZE<K,V>();
}
this.buckets = newBuckets;
this.bucketsMask = newBucketsMask;
this.entries = newEntries;
this.entriesCapacity = newEntriesCapacity;
this.entriesOffset = this.entriesCount;
}
toString(): string {
return "[object Map]";
}
private __gc(): void {
__gc_mark(changetype<usize>(this.buckets)); // tslint:disable-line
var entries = this.entries;
__gc_mark(changetype<usize>(entries)); // tslint:disable-line
if (isManaged<K>() || isManaged<V>()) {
let offset: usize = 0;
let end: usize = this.entriesOffset * ENTRY_SIZE<K,V>();
while (offset < end) {
let entry = changetype<MapEntry<K,V>>(
changetype<usize>(entries) + HEADER_SIZE_AB + offset * ENTRY_SIZE<K,V>()
);
if (!(entry.taggedNext & EMPTY)) {
if (isManaged<K>()) __gc_mark(changetype<usize>(entry.key)); // tslint:disable-line
if (isManaged<V>()) __gc_mark(changetype<usize>(entry.value)); // tslint:disable-line
}
offset += ENTRY_SIZE<K,V>();
}
}
}
}