assemblyscript/tests/compiler/std/pointer.untouched.wat
2019-02-06 23:42:43 +01:00

2356 lines
40 KiB
Plaintext

(module
(type $iiiiv (func (param i32 i32 i32 i32)))
(type $iiv (func (param i32 i32)))
(type $iiiv (func (param i32 i32 i32)))
(type $iifv (func (param i32 i32 f32)))
(type $ifv (func (param i32 f32)))
(type $v (func))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\0e\00\00\00s\00t\00d\00/\00p\00o\00i\00n\00t\00e\00r\00.\00t\00s\00")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $std/pointer/one (mut i32) (i32.const 0))
(global $std/pointer/two (mut i32) (i32.const 0))
(global $std/pointer/add (mut i32) (i32.const 0))
(global $std/pointer/sub (mut i32) (i32.const 0))
(global $std/pointer/nextOne (mut i32) (i32.const 0))
(global $std/pointer/buf (mut i32) (i32.const 0))
(global $HEAP_BASE i32 (i32.const 40))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $~lib/internal/memory/memset (; 1 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i64)
local.get $2
i32.eqz
if
return
end
local.get $0
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 1
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 2
i32.le_u
if
return
end
local.get $0
i32.const 1
i32.add
local.get $1
i32.store8
local.get $0
i32.const 2
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 2
i32.sub
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 3
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 6
i32.le_u
if
return
end
local.get $0
i32.const 3
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 8
i32.le_u
if
return
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $2
i32.const -4
i32.and
local.set $2
i32.const -1
i32.const 255
i32.div_u
local.get $1
i32.const 255
i32.and
i32.mul
local.set $4
local.get $0
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $4
i32.store
local.get $2
i32.const 8
i32.le_u
if
return
end
local.get $0
i32.const 4
i32.add
local.get $4
i32.store
local.get $0
i32.const 8
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 12
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 8
i32.sub
local.get $4
i32.store
local.get $2
i32.const 24
i32.le_u
if
return
end
local.get $0
i32.const 12
i32.add
local.get $4
i32.store
local.get $0
i32.const 16
i32.add
local.get $4
i32.store
local.get $0
i32.const 20
i32.add
local.get $4
i32.store
local.get $0
i32.const 24
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 28
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 24
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 20
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 16
i32.sub
local.get $4
i32.store
i32.const 24
local.get $0
i32.const 4
i32.and
i32.add
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $4
i64.extend_i32_u
local.get $4
i64.extend_i32_u
i64.const 32
i64.shl
i64.or
local.set $5
block $break|0
loop $continue|0
local.get $2
i32.const 32
i32.ge_u
if
block
local.get $0
local.get $5
i64.store
local.get $0
i32.const 8
i32.add
local.get $5
i64.store
local.get $0
i32.const 16
i32.add
local.get $5
i64.store
local.get $0
i32.const 24
i32.add
local.get $5
i64.store
local.get $2
i32.const 32
i32.sub
local.set $2
local.get $0
i32.const 32
i32.add
local.set $0
end
br $continue|0
end
end
end
)
(func $~lib/internal/memory/memcpy (; 2 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
block $break|0
loop $continue|0
local.get $2
if (result i32)
local.get $1
i32.const 3
i32.and
else
local.get $2
end
if
block
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|0
end
end
end
local.get $0
i32.const 3
i32.and
i32.const 0
i32.eq
if
block $break|1
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
block
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|1
end
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.set $0
local.get $1
i32.const 4
i32.add
local.set $1
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $0
i32.const 2
i32.add
local.set $0
local.get $1
i32.const 2
i32.add
local.set $1
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
block $case0|2
local.get $0
i32.const 3
i32.and
local.set $5
local.get $5
i32.const 1
i32.eq
br_if $case0|2
local.get $5
i32.const 2
i32.eq
br_if $case1|2
local.get $5
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
block $break|3
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
block
local.get $1
i32.const 1
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 5
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 9
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 13
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|3
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
block $break|4
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
block
local.get $1
i32.const 2
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 6
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 10
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 14
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|4
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
block $break|5
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
block
local.get $1
i32.const 3
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 7
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 11
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 15
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|5
end
end
end
br $break|2
unreachable
end
unreachable
end
end
local.get $2
i32.const 16
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
)
(func $~lib/internal/memory/memmove (; 3 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
local.get $0
local.get $1
i32.eq
if
return
end
local.get $1
local.get $2
i32.add
local.get $0
i32.le_u
local.tee $3
if (result i32)
local.get $3
else
local.get $0
local.get $2
i32.add
local.get $1
i32.le_u
end
if
local.get $0
local.get $1
local.get $2
call $~lib/internal/memory/memcpy
return
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|0
loop $continue|0
local.get $0
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
return
end
local.get $2
i32.const 1
i32.sub
local.set $2
block (result i32)
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $3
end
block (result i32)
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $3
end
i32.load8_u
i32.store8
end
br $continue|0
end
end
end
block $break|1
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
br $continue|1
end
end
end
end
block $break|2
loop $continue|2
local.get $2
if
block
block (result i32)
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $3
end
block (result i32)
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $3
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|2
end
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|3
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
return
end
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
end
br $continue|3
end
end
end
block $break|4
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
local.get $2
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
end
br $continue|4
end
end
end
end
block $break|5
loop $continue|5
local.get $2
if
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $std/pointer/Pointer<Entry>#set:value (; 4 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $1
i32.const 0
i32.eq
if
local.get $0
local.set $2
i32.const 0
local.set $3
i32.const 8
local.set $4
local.get $2
local.get $3
local.get $4
call $~lib/internal/memory/memset
else
local.get $0
local.set $4
local.get $1
local.set $3
i32.const 8
local.set $2
local.get $4
local.get $3
local.get $2
call $~lib/internal/memory/memmove
end
)
(func $std/pointer/Pointer<f32>#set (; 5 ;) (type $iifv) (param $0 i32) (param $1 i32) (param $2 f32)
local.get $0
local.get $1
i32.const 4
i32.mul
i32.add
local.get $2
f32.store
)
(func $std/pointer/Pointer<f32>#set:value (; 6 ;) (type $ifv) (param $0 i32) (param $1 f32)
local.get $0
local.get $1
f32.store
)
(func $start (; 7 ;) (type $v)
(local $0 i32)
(local $1 i32)
(local $2 f32)
block $std/pointer/Pointer<Entry>#constructor|inlined.0 (result i32)
i32.const 0
local.set $0
i32.const 8
local.set $1
local.get $1
end
global.set $std/pointer/one
block $std/pointer/Pointer<Entry>#constructor|inlined.1 (result i32)
i32.const 0
local.set $1
i32.const 24
local.set $0
local.get $0
end
global.set $std/pointer/two
block $std/pointer/Pointer<Entry>#get:offset|inlined.0 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
end
i32.const 8
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 79
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:offset|inlined.1 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
end
i32.const 24
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 80
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:value|inlined.0 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.0
end
i32.const 1
i32.store
block $std/pointer/Pointer<Entry>#get:value|inlined.1 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.1
end
i32.const 2
i32.store offset=4
block $std/pointer/Pointer<Entry>#get:value|inlined.2 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.2
end
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 84
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:value|inlined.3 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.3
end
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 85
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#add|inlined.0 (result i32)
global.get $std/pointer/one
local.set $0
global.get $std/pointer/two
local.set $1
local.get $0
local.get $1
i32.add
end
global.set $std/pointer/add
block $std/pointer/Pointer<Entry>#get:offset|inlined.2 (result i32)
global.get $std/pointer/add
local.set $1
local.get $1
end
i32.const 32
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 88
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#sub|inlined.0 (result i32)
global.get $std/pointer/two
local.set $1
global.get $std/pointer/one
local.set $0
local.get $1
local.get $0
i32.sub
end
global.set $std/pointer/sub
block $std/pointer/Pointer<Entry>#get:offset|inlined.3 (result i32)
global.get $std/pointer/sub
local.set $0
local.get $0
end
i32.const 16
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 91
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:offset|inlined.4 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
end
i32.const 8
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 93
i32.const 0
call $~lib/env/abort
unreachable
end
block (result i32)
block $std/pointer/Pointer<Entry>#inc|inlined.0 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
i32.const 8
i32.add
end
global.set $std/pointer/one
global.get $std/pointer/one
end
global.set $std/pointer/nextOne
global.get $std/pointer/nextOne
global.get $std/pointer/one
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 95
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:offset|inlined.5 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
end
i32.const 16
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 96
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:offset|inlined.6 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
end
i32.const 24
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 98
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#dec|inlined.0 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
i32.const 8
i32.sub
end
global.set $std/pointer/two
block $std/pointer/Pointer<Entry>#dec|inlined.1 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
i32.const 8
i32.sub
end
global.set $std/pointer/two
block $std/pointer/Pointer<Entry>#get:offset|inlined.7 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
end
i32.const 8
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 101
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:value|inlined.4 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.4
end
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 102
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:value|inlined.5 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.5
end
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 103
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/pointer/one
block $std/pointer/Pointer<Entry>#get:value|inlined.6 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.6
end
call $std/pointer/Pointer<Entry>#set:value
block $std/pointer/Pointer<Entry>#get:offset|inlined.8 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
end
block $std/pointer/Pointer<Entry>#get:offset|inlined.9 (result i32)
global.get $std/pointer/two
local.set $0
local.get $0
end
i32.ne
i32.eqz
if
i32.const 0
i32.const 8
i32.const 106
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:value|inlined.7 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.7
end
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 107
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<Entry>#get:value|inlined.8 (result i32)
global.get $std/pointer/one
local.set $0
local.get $0
br $std/pointer/Pointer<Entry>#get:value|inlined.8
end
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 108
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<f32>#constructor|inlined.0 (result i32)
i32.const 0
local.set $0
i32.const 0
local.set $1
local.get $1
end
global.set $std/pointer/buf
global.get $std/pointer/buf
i32.const 0
f32.const 1.100000023841858
call $std/pointer/Pointer<f32>#set
global.get $std/pointer/buf
i32.const 1
f32.const 1.2000000476837158
call $std/pointer/Pointer<f32>#set
block $std/pointer/Pointer<f32>#get|inlined.0 (result f32)
global.get $std/pointer/buf
local.set $1
i32.const 0
local.set $0
local.get $1
local.get $0
i32.const 4
i32.mul
i32.add
f32.load
end
f32.const 1.100000023841858
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 114
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<f32>#get|inlined.1 (result f32)
global.get $std/pointer/buf
local.set $0
i32.const 1
local.set $1
local.get $0
local.get $1
i32.const 4
i32.mul
i32.add
f32.load
end
f32.const 1.2000000476837158
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 115
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<f32>#get|inlined.2 (result f32)
global.get $std/pointer/buf
local.set $1
i32.const 0
local.set $0
local.get $1
local.get $0
i32.const 4
i32.mul
i32.add
f32.load
end
f32.const 1.100000023841858
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 117
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<f32>#get|inlined.3 (result f32)
global.get $std/pointer/buf
local.set $0
i32.const 1
local.set $1
local.get $0
local.get $1
i32.const 4
i32.mul
i32.add
f32.load
end
f32.const 1.2000000476837158
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 118
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 0
f32.load
f32.const 1.100000023841858
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 120
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 4
f32.load
f32.const 1.2000000476837158
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 121
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<f32>#set|inlined.0
global.get $std/pointer/buf
local.set $1
i32.const 2
local.set $0
f32.const 1.2999999523162842
local.set $2
local.get $1
local.get $0
i32.const 4
i32.mul
i32.add
local.get $2
f32.store
end
block $std/pointer/Pointer<f32>#get|inlined.4 (result f32)
global.get $std/pointer/buf
local.set $0
i32.const 2
local.set $1
local.get $0
local.get $1
i32.const 4
i32.mul
i32.add
f32.load
end
f32.const 1.2999999523162842
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 124
i32.const 0
call $~lib/env/abort
unreachable
end
block $std/pointer/Pointer<f32>#get|inlined.5 (result f32)
global.get $std/pointer/buf
local.set $1
i32.const 2
local.set $0
local.get $1
local.get $0
i32.const 4
i32.mul
i32.add
f32.load
end
f32.const 1.2999999523162842
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 125
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 8
f32.load
f32.const 1.2999999523162842
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 126
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/pointer/buf
f32.const 1.399999976158142
call $std/pointer/Pointer<f32>#set:value
block $std/pointer/Pointer<f32>#get:value|inlined.0 (result f32)
global.get $std/pointer/buf
local.set $0
local.get $0
f32.load
br $std/pointer/Pointer<f32>#get:value|inlined.0
end
f32.const 1.399999976158142
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 129
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 0
f32.load
f32.const 1.399999976158142
f32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 130
i32.const 0
call $~lib/env/abort
unreachable
end
)
(func $null (; 8 ;) (type $v)
)
)