assemblyscript/tests/compiler/std/map.untouched.wat
2019-02-06 23:42:43 +01:00

9112 lines
166 KiB
Plaintext

(module
(type $v (func))
(type $ii (func (param i32) (result i32)))
(type $iv (func (param i32)))
(type $iiii (func (param i32 i32 i32) (result i32)))
(type $iiiiv (func (param i32 i32 i32 i32)))
(type $iiiv (func (param i32 i32 i32)))
(type $iii (func (param i32 i32) (result i32)))
(type $iiv (func (param i32 i32)))
(type $iIi (func (param i32 i64) (result i32)))
(type $Ii (func (param i64) (result i32)))
(type $iIii (func (param i32 i64 i32) (result i32)))
(type $iIiv (func (param i32 i64 i32)))
(type $ifi (func (param i32 f32) (result i32)))
(type $ifii (func (param i32 f32 i32) (result i32)))
(type $ifiv (func (param i32 f32 i32)))
(type $iFi (func (param i32 f64) (result i32)))
(type $iFii (func (param i32 f64 i32) (result i32)))
(type $iFiv (func (param i32 f64 i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\13\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
(data (i32.const 56) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
(data (i32.const 120) "\n\00\00\00s\00t\00d\00/\00m\00a\00p\00.\00t\00s\00")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/internal/allocator/AL_BITS i32 (i32.const 3))
(global $~lib/internal/allocator/AL_SIZE i32 (i32.const 8))
(global $~lib/internal/allocator/AL_MASK i32 (i32.const 7))
(global $~lib/internal/allocator/MAX_SIZE_32 i32 (i32.const 1073741824))
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/map/INITIAL_CAPACITY i32 (i32.const 4))
(global $~lib/map/BUCKET_SIZE i32 (i32.const 4))
(global $~lib/internal/arraybuffer/HEADER_SIZE i32 (i32.const 8))
(global $~lib/internal/arraybuffer/MAX_BLENGTH i32 (i32.const 1073741816))
(global $~lib/internal/hash/FNV_OFFSET i32 (i32.const -2128831035))
(global $~lib/internal/hash/FNV_PRIME i32 (i32.const 16777619))
(global $~lib/map/EMPTY i32 (i32.const 1))
(global $~lib/map/FREE_FACTOR f64 (f64.const 0.75))
(global $~lib/map/FILL_FACTOR f64 (f64.const 2.6666666666666665))
(global $HEAP_BASE i32 (i32.const 144))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
global.get $~lib/internal/allocator/MAX_SIZE_32
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.set $1
local.get $1
local.get $0
local.tee $2
i32.const 1
local.tee $3
local.get $2
local.get $3
i32.gt_u
select
i32.add
global.get $~lib/internal/allocator/AL_MASK
i32.add
global.get $~lib/internal/allocator/AL_MASK
i32.const -1
i32.xor
i32.and
local.set $4
current_memory
local.set $5
local.get $4
local.get $5
i32.const 16
i32.shl
i32.gt_u
if
local.get $4
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $2
local.get $5
local.tee $3
local.get $2
local.tee $6
local.get $3
local.get $6
i32.gt_s
select
local.set $3
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
local.get $2
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $4
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/memory/memory.allocate (; 2 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
call $~lib/allocator/arena/__memory_allocate
return
)
(func $~lib/internal/arraybuffer/computeSize (; 3 ;) (type $ii) (param $0 i32) (result i32)
i32.const 1
i32.const 32
local.get $0
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
i32.const 1
i32.sub
i32.clz
i32.sub
i32.shl
)
(func $~lib/internal/arraybuffer/allocateUnsafe (; 4 ;) (type $ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
local.get $0
global.get $~lib/internal/arraybuffer/MAX_BLENGTH
i32.le_u
i32.eqz
if
i32.const 0
i32.const 56
i32.const 26
i32.const 2
call $~lib/env/abort
unreachable
end
block $~lib/memory/memory.allocate|inlined.0 (result i32)
local.get $0
call $~lib/internal/arraybuffer/computeSize
local.set $2
local.get $2
call $~lib/allocator/arena/__memory_allocate
br $~lib/memory/memory.allocate|inlined.0
end
local.set $1
local.get $1
local.get $0
i32.store
local.get $1
)
(func $~lib/internal/memory/memset (; 5 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i64)
local.get $2
i32.eqz
if
return
end
local.get $0
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 1
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 2
i32.le_u
if
return
end
local.get $0
i32.const 1
i32.add
local.get $1
i32.store8
local.get $0
i32.const 2
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 2
i32.sub
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 3
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 6
i32.le_u
if
return
end
local.get $0
i32.const 3
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 8
i32.le_u
if
return
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $2
i32.const -4
i32.and
local.set $2
i32.const -1
i32.const 255
i32.div_u
local.get $1
i32.const 255
i32.and
i32.mul
local.set $4
local.get $0
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $4
i32.store
local.get $2
i32.const 8
i32.le_u
if
return
end
local.get $0
i32.const 4
i32.add
local.get $4
i32.store
local.get $0
i32.const 8
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 12
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 8
i32.sub
local.get $4
i32.store
local.get $2
i32.const 24
i32.le_u
if
return
end
local.get $0
i32.const 12
i32.add
local.get $4
i32.store
local.get $0
i32.const 16
i32.add
local.get $4
i32.store
local.get $0
i32.const 20
i32.add
local.get $4
i32.store
local.get $0
i32.const 24
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 28
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 24
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 20
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 16
i32.sub
local.get $4
i32.store
i32.const 24
local.get $0
i32.const 4
i32.and
i32.add
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $4
i64.extend_i32_u
local.get $4
i64.extend_i32_u
i64.const 32
i64.shl
i64.or
local.set $5
block $break|0
loop $continue|0
local.get $2
i32.const 32
i32.ge_u
if
block
local.get $0
local.get $5
i64.store
local.get $0
i32.const 8
i32.add
local.get $5
i64.store
local.get $0
i32.const 16
i32.add
local.get $5
i64.store
local.get $0
i32.const 24
i32.add
local.get $5
i64.store
local.get $2
i32.const 32
i32.sub
local.set $2
local.get $0
i32.const 32
i32.add
local.set $0
end
br $continue|0
end
end
end
)
(func $~lib/arraybuffer/ArrayBuffer#constructor (; 6 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $1
global.get $~lib/internal/arraybuffer/MAX_BLENGTH
i32.gt_u
if
i32.const 0
i32.const 8
i32.const 47
i32.const 40
call $~lib/env/abort
unreachable
end
local.get $1
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $3
local.get $2
i32.const 0
i32.ne
i32.eqz
if
local.get $3
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $4
i32.const 0
local.set $5
local.get $1
local.set $6
local.get $4
local.get $5
local.get $6
call $~lib/internal/memory/memset
end
local.get $3
)
(func $~lib/map/Map<i8,i32>#clear (; 7 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<i8,i32>#constructor (; 8 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $~lib/internal/hash/hash8 (; 9 ;) (type $ii) (param $0 i32) (result i32)
global.get $~lib/internal/hash/FNV_OFFSET
local.get $0
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
)
(func $~lib/map/Map<i8,i32>#find (; 10 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i32.load8_s
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<i8,i32>#has (; 11 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i8>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 24
i32.shl
i32.const 24
i32.shr_s
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<i8>|inlined.0
end
call $~lib/map/Map<i8,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<i8,i32>#rehash (; 12 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<i8,i32>|inlined.1 (result i32)
i32.const 12
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<i8,i32>|inlined.2 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i32.load8_s
i32.store8
local.get $10
local.get $9
i32.load offset=4
i32.store offset=4
block $~lib/internal/hash/HASH<i8>|inlined.2 (result i32)
local.get $9
i32.load8_s
local.set $11
local.get $11
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<i8>|inlined.2
end
local.get $1
i32.and
local.set $11
local.get $3
local.get $11
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $12
local.get $10
local.get $12
i32.load offset=8
i32.store offset=8
local.get $12
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<i8,i32>|inlined.3 (result i32)
i32.const 12
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<i8,i32>|inlined.4 (result i32)
i32.const 12
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<i8,i32>#set (; 13 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
block $~lib/internal/hash/HASH<i8>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
i32.const 24
i32.shl
i32.const 24
i32.shr_s
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<i8>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<i8,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i8,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $3
local.get $3
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $6
i32.const 1
i32.add
i32.store offset=16
local.get $6
end
block $~lib/map/ENTRY_SIZE<i8,i32>|inlined.5 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i32.store8
local.get $5
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $6
local.get $5
local.get $6
i32.load offset=8
i32.store offset=8
local.get $6
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<i8,i32>#get (; 14 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i8>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 24
i32.shl
i32.const 24
i32.shr_s
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<i8>|inlined.3
end
call $~lib/map/Map<i8,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<i8,i32>#get:size (; 15 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<i8,i32>#delete (; 16 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i8>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 24
i32.shl
i32.const 24
i32.shr_s
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<i8>|inlined.4
end
call $~lib/map/Map<i8,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $2
local.get $0
i32.load offset=20
local.tee $5
local.get $2
local.get $5
i32.gt_u
select
i32.ge_u
local.tee $2
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $2
end
if
local.get $0
local.get $4
call $~lib/map/Map<i8,i32>#rehash
end
i32.const 1
)
(func $std/map/test<i8,i32> (; 17 ;) (type $v)
(local $0 i32)
(local $1 i32)
i32.const 0
call $~lib/map/Map<i8,i32>#constructor
local.set $0
block $break|0
i32.const 0
local.set $1
loop $repeat|0
local.get $1
i32.const 100
i32.lt_s
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.add
call $~lib/map/Map<i8,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#get
i32.const 10
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i8,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 100
i32.lt_s
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#get
i32.const 10
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.add
call $~lib/map/Map<i8,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#get
i32.const 20
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i8,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i32.const 0
local.set $1
loop $repeat|2
local.get $1
i32.const 50
i32.lt_s
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#get
i32.const 20
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i8,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i32.const 0
local.set $1
loop $repeat|3
local.get $1
i32.const 50
i32.lt_s
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.add
call $~lib/map/Map<i8,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i8,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
call $~lib/map/Map<i8,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<u8,i32>#clear (; 18 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<u8,i32>#constructor (; 19 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<u8,i32>#clear
local.get $0
)
(func $~lib/map/Map<u8,i32>#find (; 20 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i32.load8_u
local.get $1
i32.const 255
i32.and
i32.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<u8,i32>#has (; 21 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u8>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 255
i32.and
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<u8>|inlined.0
end
call $~lib/map/Map<u8,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<u8,i32>#rehash (; 22 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<u8,i32>|inlined.1 (result i32)
i32.const 12
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<u8,i32>|inlined.2 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i32.load8_u
i32.store8
local.get $10
local.get $9
i32.load offset=4
i32.store offset=4
block $~lib/internal/hash/HASH<u8>|inlined.2 (result i32)
local.get $9
i32.load8_u
local.set $11
local.get $11
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<u8>|inlined.2
end
local.get $1
i32.and
local.set $11
local.get $3
local.get $11
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $12
local.get $10
local.get $12
i32.load offset=8
i32.store offset=8
local.get $12
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<u8,i32>|inlined.3 (result i32)
i32.const 12
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<u8,i32>|inlined.4 (result i32)
i32.const 12
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<u8,i32>#set (; 23 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
block $~lib/internal/hash/HASH<u8>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
i32.const 255
i32.and
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<u8>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<u8,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<u8,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $3
local.get $3
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $6
i32.const 1
i32.add
i32.store offset=16
local.get $6
end
block $~lib/map/ENTRY_SIZE<u8,i32>|inlined.5 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i32.store8
local.get $5
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $6
local.get $5
local.get $6
i32.load offset=8
i32.store offset=8
local.get $6
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<u8,i32>#get (; 24 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u8>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 255
i32.and
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<u8>|inlined.3
end
call $~lib/map/Map<u8,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<u8,i32>#get:size (; 25 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<u8,i32>#delete (; 26 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u8>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 255
i32.and
call $~lib/internal/hash/hash8
br $~lib/internal/hash/HASH<u8>|inlined.4
end
call $~lib/map/Map<u8,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $2
local.get $0
i32.load offset=20
local.tee $5
local.get $2
local.get $5
i32.gt_u
select
i32.ge_u
local.tee $2
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $2
end
if
local.get $0
local.get $4
call $~lib/map/Map<u8,i32>#rehash
end
i32.const 1
)
(func $std/map/test<u8,i32> (; 27 ;) (type $v)
(local $0 i32)
(local $1 i32)
i32.const 0
call $~lib/map/Map<u8,i32>#constructor
local.set $0
block $break|0
i32.const 0
local.set $1
loop $repeat|0
local.get $1
i32.const 100
i32.lt_u
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 255
i32.and
i32.add
call $~lib/map/Map<u8,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#get
i32.const 10
local.get $1
i32.const 255
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u8,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 100
i32.lt_u
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#get
i32.const 10
local.get $1
i32.const 255
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.const 255
i32.and
i32.add
call $~lib/map/Map<u8,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#get
i32.const 20
local.get $1
i32.const 255
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u8,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i32.const 0
local.set $1
loop $repeat|2
local.get $1
i32.const 50
i32.lt_u
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#get
i32.const 20
local.get $1
i32.const 255
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u8,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i32.const 0
local.set $1
loop $repeat|3
local.get $1
i32.const 50
i32.lt_u
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 255
i32.and
i32.add
call $~lib/map/Map<u8,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u8,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u8,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<u8,i32>#clear
local.get $0
call $~lib/map/Map<u8,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<i16,i32>#clear (; 28 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<i16,i32>#constructor (; 29 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<i16,i32>#clear
local.get $0
)
(func $~lib/internal/hash/hash16 (; 30 ;) (type $ii) (param $0 i32) (result i32)
(local $1 i32)
global.get $~lib/internal/hash/FNV_OFFSET
local.set $1
local.get $1
local.get $0
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $1
local.get $1
local.get $0
i32.const 8
i32.shr_u
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $1
local.get $1
)
(func $~lib/map/Map<i16,i32>#find (; 31 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i32.load16_s
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<i16,i32>#has (; 32 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i16>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 16
i32.shl
i32.const 16
i32.shr_s
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<i16>|inlined.0
end
call $~lib/map/Map<i16,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<i16,i32>#rehash (; 33 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<i16,i32>|inlined.1 (result i32)
i32.const 12
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<i16,i32>|inlined.2 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i32.load16_s
i32.store16
local.get $10
local.get $9
i32.load offset=4
i32.store offset=4
block $~lib/internal/hash/HASH<i16>|inlined.2 (result i32)
local.get $9
i32.load16_s
local.set $11
local.get $11
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<i16>|inlined.2
end
local.get $1
i32.and
local.set $11
local.get $3
local.get $11
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $12
local.get $10
local.get $12
i32.load offset=8
i32.store offset=8
local.get $12
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<i16,i32>|inlined.3 (result i32)
i32.const 12
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<i16,i32>|inlined.4 (result i32)
i32.const 12
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<i16,i32>#set (; 34 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
block $~lib/internal/hash/HASH<i16>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
i32.const 16
i32.shl
i32.const 16
i32.shr_s
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<i16>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<i16,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i16,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $3
local.get $3
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $6
i32.const 1
i32.add
i32.store offset=16
local.get $6
end
block $~lib/map/ENTRY_SIZE<i16,i32>|inlined.5 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i32.store16
local.get $5
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $6
local.get $5
local.get $6
i32.load offset=8
i32.store offset=8
local.get $6
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<i16,i32>#get (; 35 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i16>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 16
i32.shl
i32.const 16
i32.shr_s
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<i16>|inlined.3
end
call $~lib/map/Map<i16,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<i16,i32>#get:size (; 36 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<i16,i32>#delete (; 37 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i16>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 16
i32.shl
i32.const 16
i32.shr_s
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<i16>|inlined.4
end
call $~lib/map/Map<i16,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $2
local.get $0
i32.load offset=20
local.tee $5
local.get $2
local.get $5
i32.gt_u
select
i32.ge_u
local.tee $2
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $2
end
if
local.get $0
local.get $4
call $~lib/map/Map<i16,i32>#rehash
end
i32.const 1
)
(func $std/map/test<i16,i32> (; 38 ;) (type $v)
(local $0 i32)
(local $1 i32)
i32.const 0
call $~lib/map/Map<i16,i32>#constructor
local.set $0
block $break|0
i32.const 0
local.set $1
loop $repeat|0
local.get $1
i32.const 100
i32.lt_s
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.add
call $~lib/map/Map<i16,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#get
i32.const 10
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i16,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 100
i32.lt_s
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#get
i32.const 10
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.add
call $~lib/map/Map<i16,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#get
i32.const 20
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i16,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i32.const 0
local.set $1
loop $repeat|2
local.get $1
i32.const 50
i32.lt_s
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#get
i32.const 20
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i16,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i32.const 0
local.set $1
loop $repeat|3
local.get $1
i32.const 50
i32.lt_s
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.add
call $~lib/map/Map<i16,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i16,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<i16,i32>#clear
local.get $0
call $~lib/map/Map<i16,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<u16,i32>#clear (; 39 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<u16,i32>#constructor (; 40 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<u16,i32>#clear
local.get $0
)
(func $~lib/map/Map<u16,i32>#find (; 41 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i32.load16_u
local.get $1
i32.const 65535
i32.and
i32.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<u16,i32>#has (; 42 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u16>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 65535
i32.and
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<u16>|inlined.0
end
call $~lib/map/Map<u16,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<u16,i32>#rehash (; 43 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<u16,i32>|inlined.1 (result i32)
i32.const 12
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<u16,i32>|inlined.2 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i32.load16_u
i32.store16
local.get $10
local.get $9
i32.load offset=4
i32.store offset=4
block $~lib/internal/hash/HASH<u16>|inlined.2 (result i32)
local.get $9
i32.load16_u
local.set $11
local.get $11
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<u16>|inlined.2
end
local.get $1
i32.and
local.set $11
local.get $3
local.get $11
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $12
local.get $10
local.get $12
i32.load offset=8
i32.store offset=8
local.get $12
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<u16,i32>|inlined.3 (result i32)
i32.const 12
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<u16,i32>|inlined.4 (result i32)
i32.const 12
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<u16,i32>#set (; 44 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
block $~lib/internal/hash/HASH<u16>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
i32.const 65535
i32.and
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<u16>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<u16,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<u16,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $3
local.get $3
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $6
i32.const 1
i32.add
i32.store offset=16
local.get $6
end
block $~lib/map/ENTRY_SIZE<u16,i32>|inlined.5 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i32.store16
local.get $5
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $6
local.get $5
local.get $6
i32.load offset=8
i32.store offset=8
local.get $6
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<u16,i32>#get (; 45 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u16>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 65535
i32.and
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<u16>|inlined.3
end
call $~lib/map/Map<u16,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<u16,i32>#get:size (; 46 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<u16,i32>#delete (; 47 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u16>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
i32.const 65535
i32.and
call $~lib/internal/hash/hash16
br $~lib/internal/hash/HASH<u16>|inlined.4
end
call $~lib/map/Map<u16,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $2
local.get $0
i32.load offset=20
local.tee $5
local.get $2
local.get $5
i32.gt_u
select
i32.ge_u
local.tee $2
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $2
end
if
local.get $0
local.get $4
call $~lib/map/Map<u16,i32>#rehash
end
i32.const 1
)
(func $std/map/test<u16,i32> (; 48 ;) (type $v)
(local $0 i32)
(local $1 i32)
i32.const 0
call $~lib/map/Map<u16,i32>#constructor
local.set $0
block $break|0
i32.const 0
local.set $1
loop $repeat|0
local.get $1
i32.const 100
i32.lt_u
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 65535
i32.and
i32.add
call $~lib/map/Map<u16,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#get
i32.const 10
local.get $1
i32.const 65535
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u16,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 100
i32.lt_u
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#get
i32.const 10
local.get $1
i32.const 65535
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.const 65535
i32.and
i32.add
call $~lib/map/Map<u16,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#get
i32.const 20
local.get $1
i32.const 65535
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u16,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i32.const 0
local.set $1
loop $repeat|2
local.get $1
i32.const 50
i32.lt_u
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#get
i32.const 20
local.get $1
i32.const 65535
i32.and
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u16,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i32.const 0
local.set $1
loop $repeat|3
local.get $1
i32.const 50
i32.lt_u
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.const 65535
i32.and
i32.add
call $~lib/map/Map<u16,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u16,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u16,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<u16,i32>#clear
local.get $0
call $~lib/map/Map<u16,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<i32,i32>#clear (; 49 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<i32,i32>#constructor (; 50 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<i32,i32>#clear
local.get $0
)
(func $~lib/internal/hash/hash32 (; 51 ;) (type $ii) (param $0 i32) (result i32)
(local $1 i32)
global.get $~lib/internal/hash/FNV_OFFSET
local.set $1
local.get $1
local.get $0
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $1
local.get $1
local.get $0
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $1
local.get $1
local.get $0
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $1
local.get $1
local.get $0
i32.const 24
i32.shr_u
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $1
local.get $1
)
(func $~lib/map/Map<i32,i32>#find (; 52 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i32.load
local.get $1
i32.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<i32,i32>#has (; 53 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i32>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<i32>|inlined.0
end
call $~lib/map/Map<i32,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<i32,i32>#rehash (; 54 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<i32,i32>|inlined.1 (result i32)
i32.const 12
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<i32,i32>|inlined.2 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i32.load
i32.store
local.get $10
local.get $9
i32.load offset=4
i32.store offset=4
block $~lib/internal/hash/HASH<i32>|inlined.2 (result i32)
local.get $9
i32.load
local.set $11
local.get $11
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<i32>|inlined.2
end
local.get $1
i32.and
local.set $11
local.get $3
local.get $11
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $12
local.get $10
local.get $12
i32.load offset=8
i32.store offset=8
local.get $12
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<i32,i32>|inlined.3 (result i32)
i32.const 12
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<i32,i32>|inlined.4 (result i32)
i32.const 12
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<i32,i32>#set (; 55 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
block $~lib/internal/hash/HASH<i32>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<i32>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<i32,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i32,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $3
local.get $3
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $6
i32.const 1
i32.add
i32.store offset=16
local.get $6
end
block $~lib/map/ENTRY_SIZE<i32,i32>|inlined.5 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i32.store
local.get $5
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $6
local.get $5
local.get $6
i32.load offset=8
i32.store offset=8
local.get $6
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<i32,i32>#get (; 56 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i32>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<i32>|inlined.3
end
call $~lib/map/Map<i32,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<i32,i32>#get:size (; 57 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<i32,i32>#delete (; 58 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i32>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<i32>|inlined.4
end
call $~lib/map/Map<i32,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $2
local.get $0
i32.load offset=20
local.tee $5
local.get $2
local.get $5
i32.gt_u
select
i32.ge_u
local.tee $2
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $2
end
if
local.get $0
local.get $4
call $~lib/map/Map<i32,i32>#rehash
end
i32.const 1
)
(func $std/map/test<i32,i32> (; 59 ;) (type $v)
(local $0 i32)
(local $1 i32)
i32.const 0
call $~lib/map/Map<i32,i32>#constructor
local.set $0
block $break|0
i32.const 0
local.set $1
loop $repeat|0
local.get $1
i32.const 100
i32.lt_s
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#get
i32.const 10
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i32,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 100
i32.lt_s
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#get
i32.const 10
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#get
i32.const 20
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i32,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i32.const 0
local.set $1
loop $repeat|2
local.get $1
i32.const 50
i32.lt_s
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#get
i32.const 20
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i32,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i32.const 0
local.set $1
loop $repeat|3
local.get $1
i32.const 50
i32.lt_s
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i32,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<i32,i32>#clear
local.get $0
call $~lib/map/Map<i32,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<u32,i32>#clear (; 60 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<u32,i32>#constructor (; 61 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<u32,i32>#clear
local.get $0
)
(func $~lib/map/Map<u32,i32>#find (; 62 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i32.load
local.get $1
i32.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<u32,i32>#has (; 63 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u32>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<u32>|inlined.0
end
call $~lib/map/Map<u32,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<u32,i32>#rehash (; 64 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<u32,i32>|inlined.1 (result i32)
i32.const 12
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<u32,i32>|inlined.2 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i32.load
i32.store
local.get $10
local.get $9
i32.load offset=4
i32.store offset=4
block $~lib/internal/hash/HASH<u32>|inlined.2 (result i32)
local.get $9
i32.load
local.set $11
local.get $11
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<u32>|inlined.2
end
local.get $1
i32.and
local.set $11
local.get $3
local.get $11
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $12
local.get $10
local.get $12
i32.load offset=8
i32.store offset=8
local.get $12
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<u32,i32>|inlined.3 (result i32)
i32.const 12
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<u32,i32>|inlined.4 (result i32)
i32.const 12
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<u32,i32>#set (; 65 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
block $~lib/internal/hash/HASH<u32>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<u32>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<u32,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<u32,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $3
local.get $3
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $6
i32.const 1
i32.add
i32.store offset=16
local.get $6
end
block $~lib/map/ENTRY_SIZE<u32,i32>|inlined.5 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i32.store
local.get $5
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $6
local.get $5
local.get $6
i32.load offset=8
i32.store offset=8
local.get $6
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<u32,i32>#get (; 66 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u32>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<u32>|inlined.3
end
call $~lib/map/Map<u32,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<u32,i32>#get:size (; 67 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<u32,i32>#delete (; 68 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u32>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<u32>|inlined.4
end
call $~lib/map/Map<u32,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $2
local.get $0
i32.load offset=20
local.tee $5
local.get $2
local.get $5
i32.gt_u
select
i32.ge_u
local.tee $2
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $2
end
if
local.get $0
local.get $4
call $~lib/map/Map<u32,i32>#rehash
end
i32.const 1
)
(func $std/map/test<u32,i32> (; 69 ;) (type $v)
(local $0 i32)
(local $1 i32)
i32.const 0
call $~lib/map/Map<u32,i32>#constructor
local.set $0
block $break|0
i32.const 0
local.set $1
loop $repeat|0
local.get $1
i32.const 100
i32.lt_u
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.add
call $~lib/map/Map<u32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#get
i32.const 10
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u32,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 100
i32.lt_u
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#get
i32.const 10
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.add
call $~lib/map/Map<u32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#get
i32.const 20
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u32,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i32.const 0
local.set $1
loop $repeat|2
local.get $1
i32.const 50
i32.lt_u
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#get
i32.const 20
local.get $1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u32,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i32.const 0
local.set $1
loop $repeat|3
local.get $1
i32.const 50
i32.lt_u
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.add
call $~lib/map/Map<u32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u32,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<u32,i32>#clear
local.get $0
call $~lib/map/Map<u32,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<i64,i32>#clear (; 70 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 64
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<i64,i32>#constructor (; 71 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<i64,i32>#clear
local.get $0
)
(func $~lib/internal/hash/hash64 (; 72 ;) (type $Ii) (param $0 i64) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.wrap_i64
local.set $1
local.get $0
i64.const 32
i64.shr_u
i32.wrap_i64
local.set $2
global.get $~lib/internal/hash/FNV_OFFSET
local.set $3
local.get $3
local.get $1
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
local.get $1
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
local.get $1
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
local.get $1
i32.const 24
i32.shr_u
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
local.get $2
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
local.get $2
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
local.get $2
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
local.get $2
i32.const 24
i32.shr_u
i32.xor
global.get $~lib/internal/hash/FNV_PRIME
i32.mul
local.set $3
local.get $3
)
(func $~lib/map/Map<i64,i32>#find (; 73 ;) (type $iIii) (param $0 i32) (param $1 i64) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i64.load
local.get $1
i64.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<i64,i32>#has (; 74 ;) (type $iIi) (param $0 i32) (param $1 i64) (result i32)
(local $2 i64)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i64>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<i64>|inlined.0
end
call $~lib/map/Map<i64,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<i64,i32>#rehash (; 75 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i64)
(local $12 i32)
(local $13 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<i64,i32>|inlined.1 (result i32)
i32.const 16
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<i64,i32>|inlined.2 (result i32)
i32.const 16
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=12
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i64.load
i64.store
local.get $10
local.get $9
i32.load offset=8
i32.store offset=8
block $~lib/internal/hash/HASH<i64>|inlined.2 (result i32)
local.get $9
i64.load
local.set $11
local.get $11
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<i64>|inlined.2
end
local.get $1
i32.and
local.set $12
local.get $3
local.get $12
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $13
local.get $10
local.get $13
i32.load offset=8
i32.store offset=12
local.get $13
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<i64,i32>|inlined.3 (result i32)
i32.const 16
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<i64,i32>|inlined.4 (result i32)
i32.const 16
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<i64,i32>#set (; 76 ;) (type $iIiv) (param $0 i32) (param $1 i64) (param $2 i32)
(local $3 i64)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
block $~lib/internal/hash/HASH<i64>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<i64>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<i64,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=8
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i64,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $6
local.get $6
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $7
i32.const 1
i32.add
i32.store offset=16
local.get $7
end
block $~lib/map/ENTRY_SIZE<i64,i32>|inlined.5 (result i32)
i32.const 16
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i64.store
local.get $5
local.get $2
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $7
local.get $5
local.get $7
i32.load offset=8
i32.store offset=12
local.get $7
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<i64,i32>#get (; 77 ;) (type $iIi) (param $0 i32) (param $1 i64) (result i32)
(local $2 i64)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i64>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<i64>|inlined.3
end
call $~lib/map/Map<i64,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=8
else
unreachable
end
)
(func $~lib/map/Map<i64,i32>#get:size (; 78 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<i64,i32>#delete (; 79 ;) (type $iIi) (param $0 i32) (param $1 i64) (result i32)
(local $2 i64)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<i64>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<i64>|inlined.4
end
call $~lib/map/Map<i64,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.or
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $5
local.get $0
i32.load offset=20
local.tee $6
local.get $5
local.get $6
i32.gt_u
select
i32.ge_u
local.tee $5
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $5
end
if
local.get $0
local.get $4
call $~lib/map/Map<i64,i32>#rehash
end
i32.const 1
)
(func $std/map/test<i64,i32> (; 80 ;) (type $v)
(local $0 i32)
(local $1 i64)
i32.const 0
call $~lib/map/Map<i64,i32>#constructor
local.set $0
block $break|0
i64.const 0
local.set $1
loop $repeat|0
local.get $1
i64.const 100
i64.lt_s
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.wrap_i64
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#get
i32.const 10
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i64,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i64.const 0
local.set $1
loop $repeat|1
local.get $1
i64.const 100
i64.lt_s
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#get
i32.const 10
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.wrap_i64
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#get
i32.const 20
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i64,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i64.const 0
local.set $1
loop $repeat|2
local.get $1
i64.const 50
i64.lt_s
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#get
i32.const 20
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i64,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i64.const 0
local.set $1
loop $repeat|3
local.get $1
i64.const 50
i64.lt_s
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.wrap_i64
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<i64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<i64,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<i64,i32>#clear
local.get $0
call $~lib/map/Map<i64,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<u64,i32>#clear (; 81 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 64
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<u64,i32>#constructor (; 82 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<u64,i32>#clear
local.get $0
)
(func $~lib/map/Map<u64,i32>#find (; 83 ;) (type $iIii) (param $0 i32) (param $1 i64) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
i64.load
local.get $1
i64.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<u64,i32>#has (; 84 ;) (type $iIi) (param $0 i32) (param $1 i64) (result i32)
(local $2 i64)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u64>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<u64>|inlined.0
end
call $~lib/map/Map<u64,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<u64,i32>#rehash (; 85 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i64)
(local $12 i32)
(local $13 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<u64,i32>|inlined.1 (result i32)
i32.const 16
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<u64,i32>|inlined.2 (result i32)
i32.const 16
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=12
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
i64.load
i64.store
local.get $10
local.get $9
i32.load offset=8
i32.store offset=8
block $~lib/internal/hash/HASH<u64>|inlined.2 (result i32)
local.get $9
i64.load
local.set $11
local.get $11
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<u64>|inlined.2
end
local.get $1
i32.and
local.set $12
local.get $3
local.get $12
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $13
local.get $10
local.get $13
i32.load offset=8
i32.store offset=12
local.get $13
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<u64,i32>|inlined.3 (result i32)
i32.const 16
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<u64,i32>|inlined.4 (result i32)
i32.const 16
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<u64,i32>#set (; 86 ;) (type $iIiv) (param $0 i32) (param $1 i64) (param $2 i32)
(local $3 i64)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
block $~lib/internal/hash/HASH<u64>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<u64>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<u64,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=8
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<u64,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $6
local.get $6
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $7
i32.const 1
i32.add
i32.store offset=16
local.get $7
end
block $~lib/map/ENTRY_SIZE<u64,i32>|inlined.5 (result i32)
i32.const 16
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
i64.store
local.get $5
local.get $2
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $7
local.get $5
local.get $7
i32.load offset=8
i32.store offset=12
local.get $7
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<u64,i32>#get (; 87 ;) (type $iIi) (param $0 i32) (param $1 i64) (result i32)
(local $2 i64)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u64>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<u64>|inlined.3
end
call $~lib/map/Map<u64,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=8
else
unreachable
end
)
(func $~lib/map/Map<u64,i32>#get:size (; 88 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<u64,i32>#delete (; 89 ;) (type $iIi) (param $0 i32) (param $1 i64) (result i32)
(local $2 i64)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<u64>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<u64>|inlined.4
end
call $~lib/map/Map<u64,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.or
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $5
local.get $0
i32.load offset=20
local.tee $6
local.get $5
local.get $6
i32.gt_u
select
i32.ge_u
local.tee $5
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $5
end
if
local.get $0
local.get $4
call $~lib/map/Map<u64,i32>#rehash
end
i32.const 1
)
(func $std/map/test<u64,i32> (; 90 ;) (type $v)
(local $0 i32)
(local $1 i64)
i32.const 0
call $~lib/map/Map<u64,i32>#constructor
local.set $0
block $break|0
i64.const 0
local.set $1
loop $repeat|0
local.get $1
i64.const 100
i64.lt_u
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.wrap_i64
i32.add
call $~lib/map/Map<u64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#get
i32.const 10
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u64,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
i64.const 0
local.set $1
loop $repeat|1
local.get $1
i64.const 100
i64.lt_u
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#get
i32.const 10
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.wrap_i64
i32.add
call $~lib/map/Map<u64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#get
i32.const 20
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u64,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
i64.const 0
local.set $1
loop $repeat|2
local.get $1
i64.const 50
i64.lt_u
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#get
i32.const 20
local.get $1
i32.wrap_i64
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u64,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
i64.const 0
local.set $1
loop $repeat|3
local.get $1
i64.const 50
i64.lt_u
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.wrap_i64
i32.add
call $~lib/map/Map<u64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<u64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
i64.const 1
i64.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<u64,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<u64,i32>#clear
local.get $0
call $~lib/map/Map<u64,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<f32,i32>#clear (; 91 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<f32,i32>#constructor (; 92 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<f32,i32>#clear
local.get $0
)
(func $~lib/map/Map<f32,i32>#find (; 93 ;) (type $ifii) (param $0 i32) (param $1 f32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
f32.load
local.get $1
f32.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<f32,i32>#has (; 94 ;) (type $ifi) (param $0 i32) (param $1 f32) (result i32)
(local $2 f32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<f32>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
i32.reinterpret_f32
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<f32>|inlined.0
end
call $~lib/map/Map<f32,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<f32,i32>#rehash (; 95 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 f32)
(local $12 i32)
(local $13 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<f32,i32>|inlined.1 (result i32)
i32.const 12
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<f32,i32>|inlined.2 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=8
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
f32.load
f32.store
local.get $10
local.get $9
i32.load offset=4
i32.store offset=4
block $~lib/internal/hash/HASH<f32>|inlined.2 (result i32)
local.get $9
f32.load
local.set $11
local.get $11
i32.reinterpret_f32
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<f32>|inlined.2
end
local.get $1
i32.and
local.set $12
local.get $3
local.get $12
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $13
local.get $10
local.get $13
i32.load offset=8
i32.store offset=8
local.get $13
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<f32,i32>|inlined.3 (result i32)
i32.const 12
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<f32,i32>|inlined.4 (result i32)
i32.const 12
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<f32,i32>#set (; 96 ;) (type $ifiv) (param $0 i32) (param $1 f32) (param $2 i32)
(local $3 f32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
block $~lib/internal/hash/HASH<f32>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
i32.reinterpret_f32
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<f32>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<f32,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<f32,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $6
local.get $6
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $7
i32.const 1
i32.add
i32.store offset=16
local.get $7
end
block $~lib/map/ENTRY_SIZE<f32,i32>|inlined.5 (result i32)
i32.const 12
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
f32.store
local.get $5
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $7
local.get $5
local.get $7
i32.load offset=8
i32.store offset=8
local.get $7
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<f32,i32>#get (; 97 ;) (type $ifi) (param $0 i32) (param $1 f32) (result i32)
(local $2 f32)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<f32>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
i32.reinterpret_f32
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<f32>|inlined.3
end
call $~lib/map/Map<f32,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<f32,i32>#get:size (; 98 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<f32,i32>#delete (; 99 ;) (type $ifi) (param $0 i32) (param $1 f32) (result i32)
(local $2 f32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<f32>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
i32.reinterpret_f32
call $~lib/internal/hash/hash32
br $~lib/internal/hash/HASH<f32>|inlined.4
end
call $~lib/map/Map<f32,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=8
global.get $~lib/map/EMPTY
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $5
local.get $0
i32.load offset=20
local.tee $6
local.get $5
local.get $6
i32.gt_u
select
i32.ge_u
local.tee $5
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $5
end
if
local.get $0
local.get $4
call $~lib/map/Map<f32,i32>#rehash
end
i32.const 1
)
(func $std/map/test<f32,i32> (; 100 ;) (type $v)
(local $0 i32)
(local $1 f32)
i32.const 0
call $~lib/map/Map<f32,i32>#constructor
local.set $0
block $break|0
f32.const 0
local.set $1
loop $repeat|0
local.get $1
f32.const 100
f32.lt
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.trunc_f32_s
i32.add
call $~lib/map/Map<f32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#get
i32.const 10
local.get $1
i32.trunc_f32_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f32.const 1
f32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f32,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
f32.const 0
local.set $1
loop $repeat|1
local.get $1
f32.const 100
f32.lt
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#get
i32.const 10
local.get $1
i32.trunc_f32_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.trunc_f32_s
i32.add
call $~lib/map/Map<f32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#get
i32.const 20
local.get $1
i32.trunc_f32_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f32.const 1
f32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f32,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
f32.const 0
local.set $1
loop $repeat|2
local.get $1
f32.const 50
f32.lt
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#get
i32.const 20
local.get $1
i32.trunc_f32_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f32.const 1
f32.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f32,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
f32.const 0
local.set $1
loop $repeat|3
local.get $1
f32.const 50
f32.lt
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.trunc_f32_s
i32.add
call $~lib/map/Map<f32,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<f32,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f32.const 1
f32.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f32,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<f32,i32>#clear
local.get $0
call $~lib/map/Map<f32,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/map/Map<f64,i32>#clear (; 101 ;) (type $iv) (param $0 i32)
local.get $0
i32.const 0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.const 1
i32.sub
i32.store offset=4
local.get $0
i32.const 0
i32.const 64
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
global.get $~lib/map/INITIAL_CAPACITY
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<f64,i32>#constructor (; 102 ;) (type $ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 24
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
end
call $~lib/map/Map<f64,i32>#clear
local.get $0
)
(func $~lib/map/Map<f64,i32>#find (; 103 ;) (type $iFii) (param $0 i32) (param $1 f64) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.get $2
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
i32.load offset=8
local.set $3
block $break|0
loop $continue|0
local.get $3
if
block
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.and
i32.eqz
local.tee $4
if (result i32)
local.get $3
f64.load
local.get $1
f64.eq
else
local.get $4
end
if
local.get $3
return
end
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.const -1
i32.xor
i32.and
local.set $3
end
br $continue|0
end
end
end
i32.const 0
)
(func $~lib/map/Map<f64,i32>#has (; 104 ;) (type $iFi) (param $0 i32) (param $1 f64) (result i32)
(local $2 f64)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<f64>|inlined.0 (result i32)
local.get $1
local.set $2
local.get $2
i64.reinterpret_f64
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<f64>|inlined.0
end
call $~lib/map/Map<f64,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<f64,i32>#rehash (; 105 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 f64)
(local $12 i32)
(local $13 i32)
local.get $1
i32.const 1
i32.add
local.set $2
i32.const 0
local.get $2
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $3
local.get $2
f64.convert_i32_s
global.get $~lib/map/FILL_FACTOR
f64.mul
i32.trunc_f64_s
local.set $4
i32.const 0
local.get $4
block $~lib/map/ENTRY_SIZE<f64,i32>|inlined.1 (result i32)
i32.const 16
end
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
i32.load offset=16
block $~lib/map/ENTRY_SIZE<f64,i32>|inlined.2 (result i32)
i32.const 16
end
i32.mul
i32.add
local.set $7
local.get $5
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
local.set $8
block $break|0
loop $continue|0
local.get $6
local.get $7
i32.ne
if
block
local.get $6
local.set $9
local.get $9
i32.load offset=12
global.get $~lib/map/EMPTY
i32.and
i32.eqz
if
local.get $8
local.set $10
local.get $10
local.get $9
f64.load
f64.store
local.get $10
local.get $9
i32.load offset=8
i32.store offset=8
block $~lib/internal/hash/HASH<f64>|inlined.2 (result i32)
local.get $9
f64.load
local.set $11
local.get $11
i64.reinterpret_f64
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<f64>|inlined.2
end
local.get $1
i32.and
local.set $12
local.get $3
local.get $12
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $13
local.get $10
local.get $13
i32.load offset=8
i32.store offset=12
local.get $13
local.get $8
i32.store offset=8
local.get $8
block $~lib/map/ENTRY_SIZE<f64,i32>|inlined.3 (result i32)
i32.const 16
end
i32.add
local.set $8
end
local.get $6
block $~lib/map/ENTRY_SIZE<f64,i32>|inlined.4 (result i32)
i32.const 16
end
i32.add
local.set $6
end
br $continue|0
end
end
end
local.get $0
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $4
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<f64,i32>#set (; 106 ;) (type $iFiv) (param $0 i32) (param $1 f64) (param $2 i32)
(local $3 f64)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
block $~lib/internal/hash/HASH<f64>|inlined.1 (result i32)
local.get $1
local.set $3
local.get $3
i64.reinterpret_f64
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<f64>|inlined.1
end
local.set $4
local.get $0
local.get $1
local.get $4
call $~lib/map/Map<f64,i32>#find
local.set $5
local.get $5
if
local.get $5
local.get $2
i32.store offset=8
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<f64,i32>#rehash
end
local.get $0
i32.load offset=8
local.set $6
local.get $6
global.get $~lib/internal/arraybuffer/HEADER_SIZE
i32.add
block (result i32)
local.get $0
local.get $0
i32.load offset=16
local.tee $7
i32.const 1
i32.add
i32.store offset=16
local.get $7
end
block $~lib/map/ENTRY_SIZE<f64,i32>|inlined.5 (result i32)
i32.const 16
end
i32.mul
i32.add
local.set $5
local.get $5
local.get $1
f64.store
local.get $5
local.get $2
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $0
i32.load
local.get $4
local.get $0
i32.load offset=4
i32.and
global.get $~lib/map/BUCKET_SIZE
i32.mul
i32.add
local.set $7
local.get $5
local.get $7
i32.load offset=8
i32.store offset=12
local.get $7
local.get $5
i32.store offset=8
end
)
(func $~lib/map/Map<f64,i32>#get (; 107 ;) (type $iFi) (param $0 i32) (param $1 f64) (result i32)
(local $2 f64)
(local $3 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<f64>|inlined.3 (result i32)
local.get $1
local.set $2
local.get $2
i64.reinterpret_f64
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<f64>|inlined.3
end
call $~lib/map/Map<f64,i32>#find
local.set $3
local.get $3
if (result i32)
local.get $3
i32.load offset=8
else
unreachable
end
)
(func $~lib/map/Map<f64,i32>#get:size (; 108 ;) (type $ii) (param $0 i32) (result i32)
local.get $0
i32.load offset=20
)
(func $~lib/map/Map<f64,i32>#delete (; 109 ;) (type $iFi) (param $0 i32) (param $1 f64) (result i32)
(local $2 f64)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
local.get $1
block $~lib/internal/hash/HASH<f64>|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
i64.reinterpret_f64
call $~lib/internal/hash/hash64
br $~lib/internal/hash/HASH<f64>|inlined.4
end
call $~lib/map/Map<f64,i32>#find
local.set $3
local.get $3
i32.eqz
if
i32.const 0
return
end
local.get $3
local.get $3
i32.load offset=12
global.get $~lib/map/EMPTY
i32.or
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.set $4
local.get $4
i32.const 1
i32.add
global.get $~lib/map/INITIAL_CAPACITY
local.tee $5
local.get $0
i32.load offset=20
local.tee $6
local.get $5
local.get $6
i32.gt_u
select
i32.ge_u
local.tee $5
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
global.get $~lib/map/FREE_FACTOR
f64.mul
i32.trunc_f64_s
i32.lt_s
else
local.get $5
end
if
local.get $0
local.get $4
call $~lib/map/Map<f64,i32>#rehash
end
i32.const 1
)
(func $std/map/test<f64,i32> (; 110 ;) (type $v)
(local $0 i32)
(local $1 f64)
i32.const 0
call $~lib/map/Map<f64,i32>#constructor
local.set $0
block $break|0
f64.const 0
local.set $1
loop $repeat|0
local.get $1
f64.const 100
f64.lt
i32.eqz
br_if $break|0
block
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.trunc_f64_s
i32.add
call $~lib/map/Map<f64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 10
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#get
i32.const 10
local.get $1
i32.trunc_f64_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 11
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f64.const 1
f64.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f64,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 13
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|1
f64.const 0
local.set $1
loop $repeat|1
local.get $1
f64.const 100
f64.lt
i32.eqz
br_if $break|1
block
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#get
i32.const 10
local.get $1
i32.trunc_f64_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 20
local.get $1
i32.trunc_f64_s
i32.add
call $~lib/map/Map<f64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 20
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#get
i32.const 20
local.get $1
i32.trunc_f64_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f64.const 1
f64.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f64,i32>#get:size
i32.const 100
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 23
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|2
f64.const 0
local.set $1
loop $repeat|2
local.get $1
f64.const 50
f64.lt
i32.eqz
br_if $break|2
block
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 27
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#get
i32.const 20
local.get $1
i32.trunc_f64_s
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 28
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 30
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f64.const 1
f64.add
local.set $1
br $repeat|2
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f64,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 32
i32.const 2
call $~lib/env/abort
unreachable
end
block $break|3
f64.const 0
local.set $1
loop $repeat|3
local.get $1
f64.const 50
f64.lt
i32.eqz
br_if $break|3
block
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 36
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 10
local.get $1
i32.trunc_f64_s
i32.add
call $~lib/map/Map<f64,i32>#set
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 120
i32.const 38
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#delete
drop
local.get $0
local.get $1
call $~lib/map/Map<f64,i32>#has
i32.eqz
i32.eqz
if
i32.const 0
i32.const 120
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
end
local.get $1
f64.const 1
f64.add
local.set $1
br $repeat|3
unreachable
end
unreachable
end
local.get $0
call $~lib/map/Map<f64,i32>#get:size
i32.const 50
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 42
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/map/Map<f64,i32>#clear
local.get $0
call $~lib/map/Map<f64,i32>#get:size
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 120
i32.const 46
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $start (; 111 ;) (type $v)
global.get $HEAP_BASE
global.get $~lib/internal/allocator/AL_MASK
i32.add
global.get $~lib/internal/allocator/AL_MASK
i32.const -1
i32.xor
i32.and
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
call $std/map/test<i8,i32>
call $std/map/test<u8,i32>
call $std/map/test<i16,i32>
call $std/map/test<u16,i32>
call $std/map/test<i32,i32>
call $std/map/test<u32,i32>
call $std/map/test<i64,i32>
call $std/map/test<u64,i32>
call $std/map/test<f32,i32>
call $std/map/test<f64,i32>
)
(func $null (; 112 ;) (type $v)
)
)