assemblyscript/tests/compiler/std/string-utf8.untouched.wat

2647 lines
47 KiB
Plaintext

(module
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$iiiiii (func (param i32 i32 i32 i32 i32) (result i32)))
(type $FUNCSIG$v (func))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\01\00\00\00\0c\00\00\00\01\d87\dch\00i\00R\d8b\df")
(data (i32.const 32) "\01\00\00\00$\00\00\00s\00t\00d\00/\00s\00t\00r\00i\00n\00g\00-\00u\00t\00f\008\00.\00t\00s\00")
(data (i32.const 80) "\01\00\00\00\00\00\00\00")
(data (i32.const 88) "\01\00\00\00\1c\00\00\00~\00l\00i\00b\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s\00")
(data (i32.const 128) "\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00")
(data (i32.const 168) "\01\00\00\00\04\00\00\00\01\d87\dc")
(data (i32.const 184) "\01\00\00\00\04\00\00\00h\00i\00")
(data (i32.const 200) "\01\00\00\00\04\00\00\00R\d8b\df")
(data (i32.const 216) "\01\00\00\00\02\00\00\00\00\00")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $std/string-utf8/str (mut i32) (i32.const 16))
(global $~lib/runtime/GC_IMPLEMENTED i32 (i32.const 0))
(global $~lib/runtime/HEADER_SIZE i32 (i32.const 8))
(global $~lib/runtime/HEADER_MAGIC i32 (i32.const -1520547049))
(global $std/string-utf8/len (mut i32) (i32.const 0))
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $std/string-utf8/ptr (mut i32) (i32.const 0))
(global $~lib/ASC_NO_ASSERT i32 (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 228))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $~lib/string/String#get:length (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
)
(func $~lib/string/String#get:lengthUTF8 (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
i32.const 1
local.set $1
i32.const 0
local.set $2
local.get $0
call $~lib/string/String#get:length
local.set $3
block $break|0
loop $continue|0
local.get $2
local.get $3
i32.lt_u
if
block
local.get $0
local.get $2
i32.const 1
i32.shl
i32.add
i32.load16_u
local.set $4
local.get $4
i32.const 128
i32.lt_u
if
local.get $1
i32.const 1
i32.add
local.set $1
local.get $2
i32.const 1
i32.add
local.set $2
else
local.get $4
i32.const 2048
i32.lt_u
if
local.get $1
i32.const 2
i32.add
local.set $1
local.get $2
i32.const 1
i32.add
local.set $2
else
local.get $4
i32.const 64512
i32.and
i32.const 55296
i32.eq
local.tee $5
if (result i32)
local.get $2
i32.const 1
i32.add
local.get $3
i32.lt_u
else
local.get $5
end
local.tee $5
if (result i32)
local.get $0
local.get $2
i32.const 1
i32.add
i32.const 1
i32.shl
i32.add
i32.load16_u
i32.const 64512
i32.and
i32.const 56320
i32.eq
else
local.get $5
end
if
local.get $1
i32.const 4
i32.add
local.set $1
local.get $2
i32.const 2
i32.add
local.set $2
else
local.get $1
i32.const 3
i32.add
local.set $1
local.get $2
i32.const 1
i32.add
local.set $2
end
end
end
end
br $continue|0
end
end
end
local.get $1
)
(func $~lib/memory/memory.allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
block $~lib/allocator/arena/__memory_allocate|inlined.0 (result i32)
local.get $0
local.set $1
local.get $1
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.set $2
local.get $2
local.get $1
local.tee $3
i32.const 1
local.tee $4
local.get $3
local.get $4
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.set $3
current_memory
local.set $4
local.get $3
local.get $4
i32.const 16
i32.shl
i32.gt_u
if
local.get $3
local.get $2
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $5
local.get $4
local.tee $6
local.get $5
local.tee $7
local.get $6
local.get $7
i32.gt_s
select
local.set $6
local.get $6
grow_memory
i32.const 0
i32.lt_s
if
local.get $5
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $3
global.set $~lib/allocator/arena/offset
local.get $2
end
return
)
(func $~lib/string/String#toUTF8 (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
local.get $0
call $~lib/string/String#get:lengthUTF8
call $~lib/memory/memory.allocate
local.set $1
i32.const 0
local.set $2
local.get $0
call $~lib/string/String#get:length
local.set $3
i32.const 0
local.set $4
block $break|0
loop $continue|0
local.get $2
local.get $3
i32.lt_u
if
block
local.get $0
local.get $2
i32.const 1
i32.shl
i32.add
i32.load16_u
local.set $5
local.get $5
i32.const 128
i32.lt_u
if
local.get $1
local.get $4
i32.add
local.get $5
i32.store8
local.get $4
i32.const 1
i32.add
local.set $4
local.get $2
i32.const 1
i32.add
local.set $2
else
local.get $5
i32.const 2048
i32.lt_u
if
local.get $1
local.get $4
i32.add
local.set $6
local.get $6
local.get $5
i32.const 6
i32.shr_u
i32.const 192
i32.or
i32.store8
local.get $6
local.get $5
i32.const 63
i32.and
i32.const 128
i32.or
i32.store8 offset=1
local.get $4
i32.const 2
i32.add
local.set $4
local.get $2
i32.const 1
i32.add
local.set $2
else
local.get $1
local.get $4
i32.add
local.set $6
local.get $5
i32.const 64512
i32.and
i32.const 55296
i32.eq
local.tee $7
if (result i32)
local.get $2
i32.const 1
i32.add
local.get $3
i32.lt_u
else
local.get $7
end
if
local.get $0
local.get $2
i32.const 1
i32.add
i32.const 1
i32.shl
i32.add
i32.load16_u
local.set $7
local.get $7
i32.const 64512
i32.and
i32.const 56320
i32.eq
if
i32.const 65536
local.get $5
i32.const 1023
i32.and
i32.const 10
i32.shl
i32.add
local.get $7
i32.const 1023
i32.and
i32.add
local.set $5
local.get $6
local.get $5
i32.const 18
i32.shr_u
i32.const 240
i32.or
i32.store8
local.get $6
local.get $5
i32.const 12
i32.shr_u
i32.const 63
i32.and
i32.const 128
i32.or
i32.store8 offset=1
local.get $6
local.get $5
i32.const 6
i32.shr_u
i32.const 63
i32.and
i32.const 128
i32.or
i32.store8 offset=2
local.get $6
local.get $5
i32.const 63
i32.and
i32.const 128
i32.or
i32.store8 offset=3
local.get $4
i32.const 4
i32.add
local.set $4
local.get $2
i32.const 2
i32.add
local.set $2
br $continue|0
end
end
local.get $6
local.get $5
i32.const 12
i32.shr_u
i32.const 224
i32.or
i32.store8
local.get $6
local.get $5
i32.const 6
i32.shr_u
i32.const 63
i32.and
i32.const 128
i32.or
i32.store8 offset=1
local.get $6
local.get $5
i32.const 63
i32.and
i32.const 128
i32.or
i32.store8 offset=2
local.get $4
i32.const 3
i32.add
local.set $4
local.get $2
i32.const 1
i32.add
local.set $2
end
end
end
br $continue|0
end
end
end
local.get $1
local.get $4
i32.add
i32.const 0
i32.store8
local.get $1
)
(func $~lib/runtime/ADJUSTOBLOCK (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 1
i32.const 32
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.add
i32.const 1
i32.sub
i32.clz
i32.sub
i32.shl
)
(func $~lib/runtime/doAllocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
call $~lib/runtime/ADJUSTOBLOCK
call $~lib/memory/memory.allocate
local.set $1
local.get $1
global.get $~lib/runtime/HEADER_MAGIC
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
global.get $~lib/runtime/HEADER_SIZE
i32.add
)
(func $~lib/util/memory/memcpy (; 7 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
block $break|0
loop $continue|0
local.get $2
if (result i32)
local.get $1
i32.const 3
i32.and
else
local.get $2
end
if
block
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|0
end
end
end
local.get $0
i32.const 3
i32.and
i32.const 0
i32.eq
if
block $break|1
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
block
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|1
end
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.set $0
local.get $1
i32.const 4
i32.add
local.set $1
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $0
i32.const 2
i32.add
local.set $0
local.get $1
i32.const 2
i32.add
local.set $1
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
block $case0|2
local.get $0
i32.const 3
i32.and
local.set $5
local.get $5
i32.const 1
i32.eq
br_if $case0|2
local.get $5
i32.const 2
i32.eq
br_if $case1|2
local.get $5
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
block $break|3
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
block
local.get $1
i32.const 1
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 5
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 9
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 13
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|3
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
block $break|4
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
block
local.get $1
i32.const 2
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 6
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 10
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 14
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|4
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
block $break|5
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
block
local.get $1
i32.const 3
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 7
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 11
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 15
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|5
end
end
end
br $break|2
unreachable
end
unreachable
end
end
local.get $2
i32.const 16
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
)
(func $~lib/memory/memory.copy (; 8 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.eq
if
br $~lib/util/memory/memmove|inlined.0
end
local.get $1
local.get $2
i32.add
local.get $0
i32.le_u
local.tee $5
if (result i32)
local.get $5
else
local.get $0
local.get $2
i32.add
local.get $1
i32.le_u
end
if
local.get $0
local.get $1
local.get $2
call $~lib/util/memory/memcpy
br $~lib/util/memory/memmove|inlined.0
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|0
loop $continue|0
local.get $0
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
br $~lib/util/memory/memmove|inlined.0
end
local.get $2
i32.const 1
i32.sub
local.set $2
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
br $continue|0
end
end
end
block $break|1
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
br $continue|1
end
end
end
end
block $break|2
loop $continue|2
local.get $2
if
block
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|2
end
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|3
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
br $~lib/util/memory/memmove|inlined.0
end
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
end
br $continue|3
end
end
end
block $break|4
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
local.get $2
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
end
br $continue|4
end
end
end
end
block $break|5
loop $continue|5
local.get $2
if
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
end
)
(func $~lib/memory/memory.free (; 9 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
local.set $1
)
(func $~lib/runtime/assertUnregistered (; 10 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
global.get $~lib/memory/HEAP_BASE
i32.gt_u
i32.eqz
if
i32.const 0
i32.const 136
i32.const 313
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
i32.load
global.get $~lib/runtime/HEADER_MAGIC
i32.eq
i32.eqz
if
i32.const 0
i32.const 136
i32.const 314
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/runtime/doRegister (; 11 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
call $~lib/runtime/assertUnregistered
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
local.get $1
i32.store
local.get $0
)
(func $~lib/string/String.fromUTF8 (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
local.get $1
i32.const 1
i32.lt_u
if
i32.const 88
return
end
i32.const 0
local.set $2
local.get $1
i32.const 1
i32.shl
call $~lib/memory/memory.allocate
local.set $3
i32.const 0
local.set $4
block $break|0
loop $continue|0
local.get $2
local.get $1
i32.lt_u
if
block
local.get $0
block (result i32)
local.get $2
local.tee $5
i32.const 1
i32.add
local.set $2
local.get $5
end
i32.add
i32.load8_u
local.set $5
local.get $5
i32.const 128
i32.lt_u
if
local.get $3
local.get $4
i32.add
local.get $5
i32.store16
local.get $4
i32.const 2
i32.add
local.set $4
else
local.get $5
i32.const 191
i32.gt_u
local.tee $6
if (result i32)
local.get $5
i32.const 224
i32.lt_u
else
local.get $6
end
if
local.get $2
i32.const 1
i32.add
local.get $1
i32.le_u
i32.eqz
if
i32.const 0
i32.const 96
i32.const 448
i32.const 8
call $~lib/env/abort
unreachable
end
local.get $3
local.get $4
i32.add
local.get $5
i32.const 31
i32.and
i32.const 6
i32.shl
local.get $0
block (result i32)
local.get $2
local.tee $6
i32.const 1
i32.add
local.set $2
local.get $6
end
i32.add
i32.load8_u
i32.const 63
i32.and
i32.or
i32.store16
local.get $4
i32.const 2
i32.add
local.set $4
else
local.get $5
i32.const 239
i32.gt_u
local.tee $6
if (result i32)
local.get $5
i32.const 365
i32.lt_u
else
local.get $6
end
if
local.get $2
i32.const 3
i32.add
local.get $1
i32.le_u
i32.eqz
if
i32.const 0
i32.const 96
i32.const 452
i32.const 8
call $~lib/env/abort
unreachable
end
local.get $5
i32.const 7
i32.and
i32.const 18
i32.shl
local.get $0
block (result i32)
local.get $2
local.tee $6
i32.const 1
i32.add
local.set $2
local.get $6
end
i32.add
i32.load8_u
i32.const 63
i32.and
i32.const 12
i32.shl
i32.or
local.get $0
block (result i32)
local.get $2
local.tee $6
i32.const 1
i32.add
local.set $2
local.get $6
end
i32.add
i32.load8_u
i32.const 63
i32.and
i32.const 6
i32.shl
i32.or
local.get $0
block (result i32)
local.get $2
local.tee $6
i32.const 1
i32.add
local.set $2
local.get $6
end
i32.add
i32.load8_u
i32.const 63
i32.and
i32.or
i32.const 65536
i32.sub
local.set $5
local.get $3
local.get $4
i32.add
i32.const 55296
local.get $5
i32.const 10
i32.shr_u
i32.add
i32.store16
local.get $4
i32.const 2
i32.add
local.set $4
local.get $3
local.get $4
i32.add
i32.const 56320
local.get $5
i32.const 1023
i32.and
i32.add
i32.store16
local.get $4
i32.const 2
i32.add
local.set $4
else
local.get $2
i32.const 2
i32.add
local.get $1
i32.le_u
i32.eqz
if
i32.const 0
i32.const 96
i32.const 464
i32.const 8
call $~lib/env/abort
unreachable
end
local.get $3
local.get $4
i32.add
local.get $5
i32.const 15
i32.and
i32.const 12
i32.shl
local.get $0
block (result i32)
local.get $2
local.tee $6
i32.const 1
i32.add
local.set $2
local.get $6
end
i32.add
i32.load8_u
i32.const 63
i32.and
i32.const 6
i32.shl
i32.or
local.get $0
block (result i32)
local.get $2
local.tee $6
i32.const 1
i32.add
local.set $2
local.get $6
end
i32.add
i32.load8_u
i32.const 63
i32.and
i32.or
i32.store16
local.get $4
i32.const 2
i32.add
local.set $4
end
end
end
end
br $continue|0
end
end
end
local.get $2
local.get $1
i32.eq
i32.eqz
if
i32.const 0
i32.const 96
i32.const 473
i32.const 4
call $~lib/env/abort
unreachable
end
block $~lib/runtime/ALLOCATE|inlined.0 (result i32)
local.get $4
local.set $5
local.get $5
call $~lib/runtime/doAllocate
end
local.set $7
local.get $7
local.get $3
local.get $4
call $~lib/memory/memory.copy
local.get $3
call $~lib/memory/memory.free
block $~lib/runtime/REGISTER<String>|inlined.0 (result i32)
local.get $7
local.set $5
local.get $5
i32.const 1
call $~lib/runtime/doRegister
end
)
(func $~lib/util/string/compareImpl (; 13 ;) (type $FUNCSIG$iiiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (result i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
i32.const 0
local.set $5
local.get $0
local.get $1
i32.const 1
i32.shl
i32.add
local.set $6
local.get $2
local.get $3
i32.const 1
i32.shl
i32.add
local.set $7
block $break|0
loop $continue|0
local.get $4
if (result i32)
local.get $6
i32.load16_u
local.get $7
i32.load16_u
i32.sub
local.tee $5
i32.eqz
else
local.get $4
end
if
block
local.get $4
i32.const 1
i32.sub
local.set $4
local.get $6
i32.const 2
i32.add
local.set $6
local.get $7
i32.const 2
i32.add
local.set $7
end
br $continue|0
end
end
end
local.get $5
)
(func $~lib/string/String.__eq (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.const 0
i32.eq
local.tee $2
if (result i32)
local.get $2
else
local.get $1
i32.const 0
i32.eq
end
if
i32.const 0
return
end
local.get $0
call $~lib/string/String#get:length
local.set $3
local.get $3
local.get $1
call $~lib/string/String#get:length
i32.ne
if
i32.const 0
return
end
local.get $0
i32.const 0
local.get $1
i32.const 0
local.get $3
call $~lib/util/string/compareImpl
i32.eqz
)
(func $start:std/string-utf8 (; 15 ;) (type $FUNCSIG$v)
global.get $std/string-utf8/str
call $~lib/string/String#get:lengthUTF8
global.set $std/string-utf8/len
global.get $std/string-utf8/len
i32.const 11
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 7
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $~lib/memory/HEAP_BASE
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
global.get $std/string-utf8/str
call $~lib/string/String#toUTF8
global.set $std/string-utf8/ptr
global.get $std/string-utf8/ptr
i32.load8_u
i32.const 240
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 11
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=1
i32.const 144
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 12
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=2
i32.const 144
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 13
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=3
i32.const 183
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 14
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=4
i32.const 104
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 15
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=5
i32.const 105
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 16
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=6
i32.const 240
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 17
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=7
i32.const 164
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 18
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=8
i32.const 173
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 19
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=9
i32.const 162
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 20
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.load8_u offset=10
i32.const 0
i32.eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 21
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.const 0
call $~lib/string/String.fromUTF8
i32.const 88
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 23
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
global.get $std/string-utf8/len
i32.const 1
i32.sub
call $~lib/string/String.fromUTF8
global.get $std/string-utf8/str
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 24
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.const 4
call $~lib/string/String.fromUTF8
i32.const 176
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 25
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.const 4
i32.add
i32.const 2
call $~lib/string/String.fromUTF8
i32.const 192
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 26
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.const 6
i32.add
i32.const 4
call $~lib/string/String.fromUTF8
i32.const 208
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 27
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
i32.const 10
i32.add
i32.const 1
call $~lib/string/String.fromUTF8
i32.const 224
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 40
i32.const 28
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/string-utf8/ptr
call $~lib/memory/memory.free
)
(func $start (; 16 ;) (type $FUNCSIG$v)
call $start:std/string-utf8
)
(func $null (; 17 ;) (type $FUNCSIG$v)
)
)