assemblyscript/tests/compiler/std/runtime.untouched.wat

3767 lines
68 KiB
Plaintext

(module
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$v (func))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiddddd (func (param i32 i32 f64 f64 f64 f64 f64)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$vi (func (param i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(import "env" "trace" (func $~lib/env/trace (param i32 i32 f64 f64 f64 f64 f64)))
(memory $0 1)
(data (i32.const 8) "\01\00\00\00,\00\00\00\00\00\00\00\00\00\00\00~\00l\00i\00b\00/\00a\00l\00l\00o\00c\00a\00t\00o\00r\00/\00t\00l\00s\00f\00.\00t\00s\00")
(data (i32.const 72) "\01\00\00\00\1c\00\00\00\00\00\00\00\00\00\00\00s\00t\00d\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00")
(data (i32.const 120) "\01\00\00\00\10\00\00\00\00\00\00\00\00\00\00\00b\00a\00r\00r\00i\00e\00r\001\00")
(data (i32.const 152) "\01\00\00\00\10\00\00\00\00\00\00\00\00\00\00\00b\00a\00r\00r\00i\00e\00r\002\00")
(data (i32.const 184) "\01\00\00\00\10\00\00\00\00\00\00\00\00\00\00\00b\00a\00r\00r\00i\00e\00r\003\00")
(data (i32.const 216) "\01\00\00\00\1e\00\00\00\00\00\00\00\00\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/tlsf/SL_BITS i32 (i32.const 5))
(global $~lib/allocator/tlsf/SL_SIZE i32 (i32.const 32))
(global $~lib/allocator/tlsf/SB_BITS i32 (i32.const 8))
(global $~lib/allocator/tlsf/SB_SIZE i32 (i32.const 256))
(global $~lib/allocator/tlsf/FL_BITS i32 (i32.const 22))
(global $~lib/allocator/tlsf/FREE i32 (i32.const 1))
(global $~lib/allocator/tlsf/LEFT_FREE i32 (i32.const 2))
(global $~lib/allocator/tlsf/TAGS i32 (i32.const 3))
(global $~lib/allocator/tlsf/Block.INFO i32 (i32.const 8))
(global $~lib/allocator/tlsf/Block.MIN_SIZE i32 (i32.const 16))
(global $~lib/allocator/tlsf/Block.MAX_SIZE i32 (i32.const 1073741824))
(global $~lib/allocator/tlsf/Root.SL_START i32 (i32.const 4))
(global $~lib/allocator/tlsf/Root.SL_END i32 (i32.const 92))
(global $~lib/allocator/tlsf/Root.HL_START i32 (i32.const 96))
(global $~lib/allocator/tlsf/Root.HL_END i32 (i32.const 2912))
(global $~lib/allocator/tlsf/Root.SIZE i32 (i32.const 2916))
(global $~lib/allocator/tlsf/ROOT (mut i32) (i32.const 0))
(global $~lib/runtime/GC_IMPLEMENTED i32 (i32.const 1))
(global $~lib/runtime/HEADER_SIZE i32 (i32.const 16))
(global $~lib/runtime/HEADER_MAGIC i32 (i32.const -1520547049))
(global $std/runtime/register_ref (mut i32) (i32.const 0))
(global $std/runtime/link_ref (mut i32) (i32.const 0))
(global $std/runtime/link_parentRef (mut i32) (i32.const 0))
(global $std/runtime/barrier1 (mut i32) (i32.const 0))
(global $std/runtime/barrier2 (mut i32) (i32.const 0))
(global $std/runtime/barrier3 (mut i32) (i32.const 0))
(global $std/runtime/ref1 (mut i32) (i32.const 0))
(global $std/runtime/header1 (mut i32) (i32.const 0))
(global $std/runtime/ref2 (mut i32) (i32.const 0))
(global $std/runtime/header2 (mut i32) (i32.const 0))
(global $~lib/ASC_NO_ASSERT i32 (i32.const 0))
(global $std/runtime/ref3 (mut i32) (i32.const 0))
(global $std/runtime/ref4 (mut i32) (i32.const 0))
(global $std/runtime/header4 (mut i32) (i32.const 0))
(global $std/runtime/ref5 (mut i32) (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 264))
(global $~lib/capabilities i32 (i32.const 2))
(export "memory" (memory $0))
(export "table" (table $0))
(export ".capabilities" (global $~lib/capabilities))
(start $start)
(func $start:~lib/allocator/tlsf (; 2 ;) (type $FUNCSIG$v)
i32.const 1
global.get $~lib/allocator/tlsf/SL_BITS
i32.shl
i32.const 32
i32.le_s
i32.eqz
if
i32.const 0
i32.const 24
i32.const 114
i32.const 0
call $~lib/env/abort
unreachable
end
)
(func $~lib/runtime/ADJUSTOBLOCK (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 1
i32.const 32
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.add
i32.const 1
i32.sub
i32.clz
i32.sub
i32.shl
)
(func $std/runtime/isPowerOf2 (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 0
i32.ne
local.tee $1
if (result i32)
local.get $0
local.get $0
i32.const 1
i32.sub
i32.and
i32.const 0
i32.eq
else
local.get $1
end
)
(func $~lib/allocator/tlsf/Root#set:tailRef (; 5 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
i32.const 0
local.get $1
i32.store offset=2912
)
(func $~lib/allocator/tlsf/Root#setSLMap (; 6 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
local.get $1
global.get $~lib/allocator/tlsf/FL_BITS
i32.lt_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 135
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 4
i32.mul
i32.add
local.get $2
i32.store offset=4
)
(func $~lib/allocator/tlsf/Root#setHead (; 7 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
local.get $1
global.get $~lib/allocator/tlsf/FL_BITS
i32.lt_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 158
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
global.get $~lib/allocator/tlsf/SL_SIZE
i32.lt_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 159
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
global.get $~lib/allocator/tlsf/SL_SIZE
i32.mul
local.get $2
i32.add
i32.const 4
i32.mul
i32.add
local.get $3
i32.store offset=96
)
(func $~lib/allocator/tlsf/Root#get:tailRef (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 0
i32.load offset=2912
)
(func $~lib/allocator/tlsf/Block#get:right (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.load
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 81
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
global.get $~lib/allocator/tlsf/Block.INFO
i32.add
local.get $0
i32.load
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
i32.add
local.tee $1
i32.eqz
if (result i32)
i32.const 0
i32.const 24
i32.const 82
i32.const 11
call $~lib/env/abort
unreachable
else
local.get $1
end
)
(func $~lib/allocator/tlsf/fls<usize> (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 0
i32.ne
i32.eqz
if
i32.const 0
i32.const 24
i32.const 419
i32.const 2
call $~lib/env/abort
unreachable
end
i32.const 31
local.get $0
i32.clz
i32.sub
)
(func $~lib/allocator/tlsf/Root#getHead (; 11 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $1
global.get $~lib/allocator/tlsf/FL_BITS
i32.lt_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 149
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
global.get $~lib/allocator/tlsf/SL_SIZE
i32.lt_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 150
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
global.get $~lib/allocator/tlsf/SL_SIZE
i32.mul
local.get $2
i32.add
i32.const 4
i32.mul
i32.add
i32.load offset=96
)
(func $~lib/allocator/tlsf/Root#getSLMap (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $1
global.get $~lib/allocator/tlsf/FL_BITS
i32.lt_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 129
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
i32.const 4
i32.mul
i32.add
i32.load offset=4
)
(func $~lib/allocator/tlsf/Root#remove (; 13 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.load
local.set $2
local.get $2
global.get $~lib/allocator/tlsf/FREE
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 249
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
local.set $3
local.get $3
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
i32.ge_u
local.tee $4
if (result i32)
local.get $3
global.get $~lib/allocator/tlsf/Block.MAX_SIZE
i32.lt_u
else
local.get $4
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 251
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $3
global.get $~lib/allocator/tlsf/SB_SIZE
i32.lt_u
if
i32.const 0
local.set $5
local.get $3
i32.const 8
i32.div_u
local.set $6
else
local.get $3
call $~lib/allocator/tlsf/fls<usize>
local.set $5
local.get $3
local.get $5
global.get $~lib/allocator/tlsf/SL_BITS
i32.sub
i32.shr_u
i32.const 1
global.get $~lib/allocator/tlsf/SL_BITS
i32.shl
i32.xor
local.set $6
local.get $5
global.get $~lib/allocator/tlsf/SB_BITS
i32.const 1
i32.sub
i32.sub
local.set $5
end
local.get $1
i32.load offset=4
local.set $7
local.get $1
i32.load offset=8
local.set $8
local.get $7
if
local.get $7
local.get $8
i32.store offset=8
end
local.get $8
if
local.get $8
local.get $7
i32.store offset=4
end
local.get $1
local.get $0
local.get $5
local.get $6
call $~lib/allocator/tlsf/Root#getHead
i32.eq
if
local.get $0
local.get $5
local.get $6
local.get $8
call $~lib/allocator/tlsf/Root#setHead
local.get $8
i32.eqz
if
local.get $0
local.get $5
call $~lib/allocator/tlsf/Root#getSLMap
local.set $4
local.get $0
local.get $5
local.get $4
i32.const 1
local.get $6
i32.shl
i32.const -1
i32.xor
i32.and
local.tee $4
call $~lib/allocator/tlsf/Root#setSLMap
local.get $4
i32.eqz
if
local.get $0
local.get $0
i32.load
i32.const 1
local.get $5
i32.shl
i32.const -1
i32.xor
i32.and
i32.store
end
end
end
)
(func $~lib/allocator/tlsf/Block#get:left (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.load
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 73
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.const 4
i32.sub
i32.load
local.tee $1
i32.eqz
if (result i32)
i32.const 0
i32.const 24
i32.const 74
i32.const 11
call $~lib/env/abort
unreachable
else
local.get $1
end
)
(func $~lib/allocator/tlsf/Root#setJump (; 15 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
local.get $1
i32.load
global.get $~lib/allocator/tlsf/FREE
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 325
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
call $~lib/allocator/tlsf/Block#get:right
local.get $2
i32.eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 326
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.load
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 327
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 4
i32.sub
local.get $1
i32.store
)
(func $~lib/allocator/tlsf/Root#insert (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
local.get $1
i32.eqz
if
i32.const 0
i32.const 24
i32.const 180
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.load
local.set $2
local.get $2
global.get $~lib/allocator/tlsf/FREE
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 182
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.load
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
local.tee $3
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
i32.ge_u
local.tee $4
if (result i32)
local.get $3
global.get $~lib/allocator/tlsf/Block.MAX_SIZE
i32.lt_u
else
local.get $4
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 184
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
call $~lib/allocator/tlsf/Block#get:right
local.tee $4
i32.eqz
if (result i32)
i32.const 0
i32.const 24
i32.const 188
i32.const 23
call $~lib/env/abort
unreachable
else
local.get $4
end
local.set $5
local.get $5
i32.load
local.set $6
local.get $6
global.get $~lib/allocator/tlsf/FREE
i32.and
if
local.get $0
local.get $5
call $~lib/allocator/tlsf/Root#remove
local.get $1
local.get $2
global.get $~lib/allocator/tlsf/Block.INFO
local.get $6
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
i32.add
i32.add
local.tee $2
i32.store
local.get $1
call $~lib/allocator/tlsf/Block#get:right
local.set $5
local.get $5
i32.load
local.set $6
end
local.get $2
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.and
if
local.get $1
call $~lib/allocator/tlsf/Block#get:left
local.tee $4
i32.eqz
if (result i32)
i32.const 0
i32.const 24
i32.const 202
i32.const 24
call $~lib/env/abort
unreachable
else
local.get $4
end
local.set $4
local.get $4
i32.load
local.set $7
local.get $7
global.get $~lib/allocator/tlsf/FREE
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 204
i32.const 6
call $~lib/env/abort
unreachable
end
local.get $0
local.get $4
call $~lib/allocator/tlsf/Root#remove
local.get $4
local.get $7
global.get $~lib/allocator/tlsf/Block.INFO
local.get $2
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
i32.add
i32.add
local.tee $7
i32.store
local.get $4
local.set $1
local.get $7
local.set $2
end
local.get $5
local.get $6
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.or
i32.store
local.get $0
local.get $1
local.get $5
call $~lib/allocator/tlsf/Root#setJump
local.get $2
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
local.set $3
local.get $3
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
i32.ge_u
local.tee $7
if (result i32)
local.get $3
global.get $~lib/allocator/tlsf/Block.MAX_SIZE
i32.lt_u
else
local.get $7
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 217
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $3
global.get $~lib/allocator/tlsf/SB_SIZE
i32.lt_u
if
i32.const 0
local.set $8
local.get $3
i32.const 8
i32.div_u
local.set $9
else
local.get $3
call $~lib/allocator/tlsf/fls<usize>
local.set $8
local.get $3
local.get $8
global.get $~lib/allocator/tlsf/SL_BITS
i32.sub
i32.shr_u
i32.const 1
global.get $~lib/allocator/tlsf/SL_BITS
i32.shl
i32.xor
local.set $9
local.get $8
global.get $~lib/allocator/tlsf/SB_BITS
i32.const 1
i32.sub
i32.sub
local.set $8
end
local.get $0
local.get $8
local.get $9
call $~lib/allocator/tlsf/Root#getHead
local.set $10
local.get $1
i32.const 0
i32.store offset=4
local.get $1
local.get $10
i32.store offset=8
local.get $10
if
local.get $10
local.get $1
i32.store offset=4
end
local.get $0
local.get $8
local.get $9
local.get $1
call $~lib/allocator/tlsf/Root#setHead
local.get $0
local.get $0
i32.load
i32.const 1
local.get $8
i32.shl
i32.or
i32.store
local.get $0
local.get $8
local.get $0
local.get $8
call $~lib/allocator/tlsf/Root#getSLMap
i32.const 1
local.get $9
i32.shl
i32.or
call $~lib/allocator/tlsf/Root#setSLMap
)
(func $~lib/allocator/tlsf/Root#addMemory (; 17 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
local.get $2
i32.le_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 368
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 7
i32.and
i32.eqz
i32.eqz
if
i32.const 0
i32.const 24
i32.const 369
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 7
i32.and
i32.eqz
i32.eqz
if
i32.const 0
i32.const 24
i32.const 370
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/allocator/tlsf/Root#get:tailRef
local.set $3
i32.const 0
local.set $4
local.get $3
if
local.get $1
local.get $3
i32.const 4
i32.add
i32.ge_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 375
i32.const 6
call $~lib/env/abort
unreachable
end
local.get $1
global.get $~lib/allocator/tlsf/Block.INFO
i32.sub
local.get $3
i32.eq
if
local.get $1
global.get $~lib/allocator/tlsf/Block.INFO
i32.sub
local.set $1
local.get $3
i32.load
local.set $4
end
else
local.get $1
local.get $0
global.get $~lib/allocator/tlsf/Root.SIZE
i32.add
i32.ge_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 384
i32.const 6
call $~lib/env/abort
unreachable
end
end
local.get $2
local.get $1
i32.sub
local.set $5
local.get $5
global.get $~lib/allocator/tlsf/Block.INFO
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
i32.add
global.get $~lib/allocator/tlsf/Block.INFO
i32.add
i32.lt_u
if
i32.const 0
return
end
local.get $5
i32.const 2
global.get $~lib/allocator/tlsf/Block.INFO
i32.mul
i32.sub
local.set $6
local.get $1
local.set $7
local.get $7
local.get $6
global.get $~lib/allocator/tlsf/FREE
i32.or
local.get $4
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.and
i32.or
i32.store
local.get $7
i32.const 0
i32.store offset=4
local.get $7
i32.const 0
i32.store offset=8
local.get $1
local.get $5
i32.add
global.get $~lib/allocator/tlsf/Block.INFO
i32.sub
local.set $8
local.get $8
i32.const 0
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.or
i32.store
local.get $0
local.get $8
call $~lib/allocator/tlsf/Root#set:tailRef
local.get $0
local.get $7
call $~lib/allocator/tlsf/Root#insert
i32.const 1
)
(func $~lib/allocator/tlsf/ffs<usize> (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 0
i32.ne
i32.eqz
if
i32.const 0
i32.const 24
i32.const 413
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.ctz
)
(func $~lib/allocator/tlsf/ffs<u32> (; 19 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 0
i32.ne
i32.eqz
if
i32.const 0
i32.const 24
i32.const 413
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.ctz
)
(func $~lib/allocator/tlsf/Root#search (; 20 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
local.get $1
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
i32.ge_u
local.tee $2
if (result i32)
local.get $1
global.get $~lib/allocator/tlsf/Block.MAX_SIZE
i32.lt_u
else
local.get $2
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 287
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
global.get $~lib/allocator/tlsf/SB_SIZE
i32.lt_u
if
i32.const 0
local.set $3
local.get $1
i32.const 8
i32.div_u
local.set $4
else
local.get $1
call $~lib/allocator/tlsf/fls<usize>
local.set $3
local.get $1
local.get $3
global.get $~lib/allocator/tlsf/SL_BITS
i32.sub
i32.shr_u
i32.const 1
global.get $~lib/allocator/tlsf/SL_BITS
i32.shl
i32.xor
local.set $4
local.get $3
global.get $~lib/allocator/tlsf/SB_BITS
i32.const 1
i32.sub
i32.sub
local.set $3
local.get $4
global.get $~lib/allocator/tlsf/SL_SIZE
i32.const 1
i32.sub
i32.lt_u
if
local.get $4
i32.const 1
i32.add
local.set $4
else
local.get $3
i32.const 1
i32.add
local.set $3
i32.const 0
local.set $4
end
end
local.get $0
local.get $3
call $~lib/allocator/tlsf/Root#getSLMap
i32.const 0
i32.const -1
i32.xor
local.get $4
i32.shl
i32.and
local.set $5
local.get $5
i32.eqz
if
local.get $0
i32.load
i32.const 0
i32.const -1
i32.xor
local.get $3
i32.const 1
i32.add
i32.shl
i32.and
local.set $2
local.get $2
i32.eqz
if
i32.const 0
local.set $6
else
local.get $2
call $~lib/allocator/tlsf/ffs<usize>
local.set $3
local.get $0
local.get $3
call $~lib/allocator/tlsf/Root#getSLMap
local.tee $7
if (result i32)
local.get $7
else
i32.const 0
i32.const 24
i32.const 314
i32.const 16
call $~lib/env/abort
unreachable
end
local.set $5
local.get $0
local.get $3
local.get $5
call $~lib/allocator/tlsf/ffs<u32>
call $~lib/allocator/tlsf/Root#getHead
local.set $6
end
else
local.get $0
local.get $3
local.get $5
call $~lib/allocator/tlsf/ffs<u32>
call $~lib/allocator/tlsf/Root#getHead
local.set $6
end
local.get $6
)
(func $~lib/allocator/tlsf/Root#use (; 21 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.load
local.set $3
local.get $3
global.get $~lib/allocator/tlsf/FREE
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 339
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
i32.ge_u
local.tee $4
if (result i32)
local.get $2
global.get $~lib/allocator/tlsf/Block.MAX_SIZE
i32.lt_u
else
local.get $4
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 340
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 7
i32.and
i32.eqz
i32.eqz
if
i32.const 0
i32.const 24
i32.const 341
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/allocator/tlsf/Root#remove
local.get $3
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
local.get $2
i32.sub
local.set $5
local.get $5
global.get $~lib/allocator/tlsf/Block.INFO
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
i32.add
i32.ge_u
if
local.get $1
local.get $2
local.get $3
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.and
i32.or
i32.store
local.get $1
global.get $~lib/allocator/tlsf/Block.INFO
i32.add
local.get $2
i32.add
local.set $4
local.get $4
local.get $5
global.get $~lib/allocator/tlsf/Block.INFO
i32.sub
global.get $~lib/allocator/tlsf/FREE
i32.or
i32.store
local.get $0
local.get $4
call $~lib/allocator/tlsf/Root#insert
else
local.get $1
local.get $3
global.get $~lib/allocator/tlsf/FREE
i32.const -1
i32.xor
i32.and
i32.store
local.get $1
call $~lib/allocator/tlsf/Block#get:right
local.tee $4
i32.eqz
if (result i32)
i32.const 0
i32.const 24
i32.const 359
i32.const 25
call $~lib/env/abort
unreachable
else
local.get $4
end
local.set $4
local.get $4
local.get $4
i32.load
global.get $~lib/allocator/tlsf/LEFT_FREE
i32.const -1
i32.xor
i32.and
i32.store
end
local.get $1
global.get $~lib/allocator/tlsf/Block.INFO
i32.add
)
(func $~lib/memory/memory.allocate (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
block $~lib/allocator/tlsf/__memory_allocate|inlined.0 (result i32)
local.get $0
local.set $1
global.get $~lib/allocator/tlsf/ROOT
local.set $2
local.get $2
i32.eqz
if
global.get $~lib/memory/HEAP_BASE
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.set $3
current_memory
local.set $4
local.get $3
global.get $~lib/allocator/tlsf/Root.SIZE
i32.add
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $5
local.get $5
local.get $4
i32.gt_s
local.tee $6
if (result i32)
local.get $5
local.get $4
i32.sub
grow_memory
i32.const 0
i32.lt_s
else
local.get $6
end
if
unreachable
end
local.get $3
local.tee $2
global.set $~lib/allocator/tlsf/ROOT
local.get $2
i32.const 0
call $~lib/allocator/tlsf/Root#set:tailRef
local.get $2
i32.const 0
i32.store
block $break|0
i32.const 0
local.set $6
loop $repeat|0
local.get $6
global.get $~lib/allocator/tlsf/FL_BITS
i32.lt_u
i32.eqz
br_if $break|0
block
local.get $2
local.get $6
i32.const 0
call $~lib/allocator/tlsf/Root#setSLMap
block $break|1
i32.const 0
local.set $7
loop $repeat|1
local.get $7
global.get $~lib/allocator/tlsf/SL_SIZE
i32.lt_u
i32.eqz
br_if $break|1
local.get $2
local.get $6
local.get $7
i32.const 0
call $~lib/allocator/tlsf/Root#setHead
local.get $7
i32.const 1
i32.add
local.set $7
br $repeat|1
unreachable
end
unreachable
end
end
local.get $6
i32.const 1
i32.add
local.set $6
br $repeat|0
unreachable
end
unreachable
end
local.get $2
local.get $3
global.get $~lib/allocator/tlsf/Root.SIZE
i32.add
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
current_memory
i32.const 16
i32.shl
call $~lib/allocator/tlsf/Root#addMemory
drop
end
local.get $1
global.get $~lib/allocator/tlsf/Block.MAX_SIZE
i32.gt_u
if
unreachable
end
local.get $1
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.tee $5
global.get $~lib/allocator/tlsf/Block.MIN_SIZE
local.tee $4
local.get $5
local.get $4
i32.gt_u
select
local.set $1
local.get $2
local.get $1
call $~lib/allocator/tlsf/Root#search
local.set $5
local.get $5
i32.eqz
if
current_memory
local.set $4
local.get $1
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $3
local.get $4
local.tee $6
local.get $3
local.tee $7
local.get $6
local.get $7
i32.gt_s
select
local.set $6
local.get $6
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
current_memory
local.set $7
local.get $2
local.get $4
i32.const 16
i32.shl
local.get $7
i32.const 16
i32.shl
call $~lib/allocator/tlsf/Root#addMemory
drop
local.get $2
local.get $1
call $~lib/allocator/tlsf/Root#search
local.tee $8
i32.eqz
if (result i32)
i32.const 0
i32.const 24
i32.const 472
i32.const 12
call $~lib/env/abort
unreachable
else
local.get $8
end
local.set $5
end
local.get $5
i32.load
global.get $~lib/allocator/tlsf/TAGS
i32.const -1
i32.xor
i32.and
local.get $1
i32.ge_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 475
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $2
local.get $5
local.get $1
call $~lib/allocator/tlsf/Root#use
end
return
)
(func $~lib/runtime/doAllocate (; 23 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
call $~lib/runtime/ADJUSTOBLOCK
call $~lib/memory/memory.allocate
local.set $1
local.get $1
global.get $~lib/runtime/HEADER_MAGIC
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
i32.const 0
i32.store offset=8
local.get $1
i32.const 0
i32.store offset=12
local.get $1
global.get $~lib/runtime/HEADER_SIZE
i32.add
)
(func $~lib/util/memory/memcpy (; 24 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
block $break|0
loop $continue|0
local.get $2
if (result i32)
local.get $1
i32.const 3
i32.and
else
local.get $2
end
if
block
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|0
end
end
end
local.get $0
i32.const 3
i32.and
i32.const 0
i32.eq
if
block $break|1
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
block
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|1
end
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.set $0
local.get $1
i32.const 4
i32.add
local.set $1
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $0
i32.const 2
i32.add
local.set $0
local.get $1
i32.const 2
i32.add
local.set $1
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
block $case0|2
local.get $0
i32.const 3
i32.and
local.set $5
local.get $5
i32.const 1
i32.eq
br_if $case0|2
local.get $5
i32.const 2
i32.eq
br_if $case1|2
local.get $5
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
block $break|3
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
block
local.get $1
i32.const 1
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 5
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 9
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 13
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|3
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
block $break|4
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
block
local.get $1
i32.const 2
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 6
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 10
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 14
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|4
end
end
end
br $break|2
unreachable
end
unreachable
end
block
local.get $1
i32.load
local.set $3
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
block $break|5
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
block
local.get $1
i32.const 3
i32.add
i32.load
local.set $4
local.get $0
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 7
i32.add
i32.load
local.set $3
local.get $0
i32.const 4
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 11
i32.add
i32.load
local.set $4
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 15
i32.add
i32.load
local.set $3
local.get $0
i32.const 12
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|5
end
end
end
br $break|2
unreachable
end
unreachable
end
end
local.get $2
i32.const 16
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
)
(func $~lib/memory/memory.copy (; 25 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.eq
if
br $~lib/util/memory/memmove|inlined.0
end
local.get $1
local.get $2
i32.add
local.get $0
i32.le_u
local.tee $5
if (result i32)
local.get $5
else
local.get $0
local.get $2
i32.add
local.get $1
i32.le_u
end
if
local.get $0
local.get $1
local.get $2
call $~lib/util/memory/memcpy
br $~lib/util/memory/memmove|inlined.0
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|0
loop $continue|0
local.get $0
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
br $~lib/util/memory/memmove|inlined.0
end
local.get $2
i32.const 1
i32.sub
local.set $2
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
end
br $continue|0
end
end
end
block $break|1
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
br $continue|1
end
end
end
end
block $break|2
loop $continue|2
local.get $2
if
block
block (result i32)
local.get $0
local.tee $5
i32.const 1
i32.add
local.set $0
local.get $5
end
block (result i32)
local.get $1
local.tee $5
i32.const 1
i32.add
local.set $1
local.get $5
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|2
end
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
block $break|3
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
block
local.get $2
i32.eqz
if
br $~lib/util/memory/memmove|inlined.0
end
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
end
br $continue|3
end
end
end
block $break|4
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
block
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
local.get $2
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
end
br $continue|4
end
end
end
end
block $break|5
loop $continue|5
local.get $2
if
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
end
)
(func $~lib/memory/memory.fill (; 26 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i64)
block $~lib/util/memory/memset|inlined.0
local.get $2
i32.eqz
if
br $~lib/util/memory/memset|inlined.0
end
local.get $0
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 1
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 2
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $0
i32.const 1
i32.add
local.get $1
i32.store8
local.get $0
i32.const 2
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 2
i32.sub
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 3
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 6
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $0
i32.const 3
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 8
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.set $5
local.get $0
local.get $5
i32.add
local.set $0
local.get $2
local.get $5
i32.sub
local.set $2
local.get $2
i32.const -4
i32.and
local.set $2
i32.const -1
i32.const 255
i32.div_u
local.get $1
i32.const 255
i32.and
i32.mul
local.set $4
local.get $0
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $4
i32.store
local.get $2
i32.const 8
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $0
i32.const 4
i32.add
local.get $4
i32.store
local.get $0
i32.const 8
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 12
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 8
i32.sub
local.get $4
i32.store
local.get $2
i32.const 24
i32.le_u
if
br $~lib/util/memory/memset|inlined.0
end
local.get $0
i32.const 12
i32.add
local.get $4
i32.store
local.get $0
i32.const 16
i32.add
local.get $4
i32.store
local.get $0
i32.const 20
i32.add
local.get $4
i32.store
local.get $0
i32.const 24
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 28
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 24
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 20
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 16
i32.sub
local.get $4
i32.store
i32.const 24
local.get $0
i32.const 4
i32.and
i32.add
local.set $5
local.get $0
local.get $5
i32.add
local.set $0
local.get $2
local.get $5
i32.sub
local.set $2
local.get $4
i64.extend_i32_u
local.get $4
i64.extend_i32_u
i64.const 32
i64.shl
i64.or
local.set $6
block $break|0
loop $continue|0
local.get $2
i32.const 32
i32.ge_u
if
block
local.get $0
local.get $6
i64.store
local.get $0
i32.const 8
i32.add
local.get $6
i64.store
local.get $0
i32.const 16
i32.add
local.get $6
i64.store
local.get $0
i32.const 24
i32.add
local.get $6
i64.store
local.get $2
i32.const 32
i32.sub
local.set $2
local.get $0
i32.const 32
i32.add
local.set $0
end
br $continue|0
end
end
end
end
)
(func $~lib/memory/memory.free (; 27 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
local.set $1
local.get $1
if
global.get $~lib/allocator/tlsf/ROOT
local.set $2
local.get $2
if
local.get $1
global.get $~lib/allocator/tlsf/Block.INFO
i32.sub
local.set $3
local.get $3
i32.load
local.set $4
local.get $4
global.get $~lib/allocator/tlsf/FREE
i32.and
i32.eqz
i32.eqz
if
i32.const 0
i32.const 24
i32.const 488
i32.const 6
call $~lib/env/abort
unreachable
end
local.get $3
local.get $4
global.get $~lib/allocator/tlsf/FREE
i32.or
i32.store
local.get $2
local.get $1
global.get $~lib/allocator/tlsf/Block.INFO
i32.sub
call $~lib/allocator/tlsf/Root#insert
end
end
)
(func $std/runtime/__gc_register (; 28 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
global.set $std/runtime/register_ref
)
(func $~lib/runtime/doReallocate (; 29 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
local.set $2
local.get $2
i32.load offset=4
local.set $3
local.get $3
local.get $1
i32.lt_u
if
local.get $1
call $~lib/runtime/ADJUSTOBLOCK
local.set $4
local.get $3
call $~lib/runtime/ADJUSTOBLOCK
i32.const 0
local.get $0
global.get $~lib/memory/HEAP_BASE
i32.gt_u
select
local.get $4
i32.lt_u
if
local.get $4
call $~lib/memory/memory.allocate
local.set $5
local.get $5
local.get $2
i32.load
i32.store
local.get $5
i32.const 0
i32.store offset=8
local.get $5
i32.const 0
i32.store offset=12
local.get $5
global.get $~lib/runtime/HEADER_SIZE
i32.add
local.set $6
local.get $6
local.get $0
local.get $3
call $~lib/memory/memory.copy
local.get $6
local.get $3
i32.add
i32.const 0
local.get $1
local.get $3
i32.sub
call $~lib/memory/memory.fill
local.get $2
i32.load
global.get $~lib/runtime/HEADER_MAGIC
i32.eq
if
local.get $0
global.get $~lib/memory/HEAP_BASE
i32.gt_u
i32.eqz
if
i32.const 0
i32.const 232
i32.const 133
i32.const 8
call $~lib/env/abort
unreachable
end
local.get $2
call $~lib/memory/memory.free
else
local.get $0
call $std/runtime/__gc_register
end
local.get $5
local.set $2
local.get $6
local.set $0
else
local.get $0
local.get $3
i32.add
i32.const 0
local.get $1
local.get $3
i32.sub
call $~lib/memory/memory.fill
end
else
nop
end
local.get $2
local.get $1
i32.store offset=4
local.get $0
)
(func $~lib/runtime/assertUnregistered (; 30 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
global.get $~lib/memory/HEAP_BASE
i32.gt_u
i32.eqz
if
i32.const 0
i32.const 232
i32.const 313
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
i32.load
global.get $~lib/runtime/HEADER_MAGIC
i32.eq
i32.eqz
if
i32.const 0
i32.const 232
i32.const 314
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $~lib/runtime/doDiscard (; 31 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
call $~lib/runtime/assertUnregistered
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
call $~lib/memory/memory.free
)
(func $~lib/runtime/doRegister (; 32 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
call $~lib/runtime/assertUnregistered
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
local.get $1
i32.store
local.get $0
call $std/runtime/__gc_register
local.get $0
)
(func $~lib/arraybuffer/ArrayBuffer#get:byteLength (; 33 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
i32.load offset=4
)
(func $~lib/string/String#get:length (; 34 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
global.get $~lib/runtime/HEADER_SIZE
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
)
(func $start:std/runtime (; 35 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
call $start:~lib/allocator/tlsf
i32.const 2
i32.const 3
i32.ne
i32.eqz
if
i32.const 0
i32.const 88
i32.const 23
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 0
call $~lib/runtime/ADJUSTOBLOCK
i32.const 0
i32.gt_u
i32.eqz
if
i32.const 0
i32.const 88
i32.const 29
i32.const 0
call $~lib/env/abort
unreachable
end
block $break|0
i32.const 0
local.set $0
loop $repeat|0
local.get $0
i32.const 9000
i32.lt_s
i32.eqz
br_if $break|0
local.get $0
call $~lib/runtime/ADJUSTOBLOCK
call $std/runtime/isPowerOf2
i32.eqz
if
i32.const 0
i32.const 88
i32.const 31
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
unreachable
end
unreachable
end
i32.const 0
call $~lib/runtime/ADJUSTOBLOCK
global.set $std/runtime/barrier1
global.get $std/runtime/barrier1
i32.const 1
i32.add
global.set $std/runtime/barrier2
block $break|1
loop $continue|1
global.get $std/runtime/barrier2
i32.const 1
i32.add
call $~lib/runtime/ADJUSTOBLOCK
global.get $std/runtime/barrier2
call $~lib/runtime/ADJUSTOBLOCK
i32.eq
if
global.get $std/runtime/barrier2
i32.const 1
i32.add
global.set $std/runtime/barrier2
br $continue|1
end
end
end
global.get $std/runtime/barrier2
i32.const 1
i32.add
global.set $std/runtime/barrier3
block $break|2
loop $continue|2
global.get $std/runtime/barrier3
i32.const 1
i32.add
call $~lib/runtime/ADJUSTOBLOCK
global.get $std/runtime/barrier3
call $~lib/runtime/ADJUSTOBLOCK
i32.eq
if
global.get $std/runtime/barrier3
i32.const 1
i32.add
global.set $std/runtime/barrier3
br $continue|2
end
end
end
i32.const 136
i32.const 1
global.get $std/runtime/barrier1
f64.convert_i32_u
f64.const 0
f64.const 0
f64.const 0
f64.const 0
call $~lib/env/trace
i32.const 168
i32.const 1
global.get $std/runtime/barrier2
f64.convert_i32_u
f64.const 0
f64.const 0
f64.const 0
f64.const 0
call $~lib/env/trace
i32.const 200
i32.const 1
global.get $std/runtime/barrier3
f64.convert_i32_u
f64.const 0
f64.const 0
f64.const 0
f64.const 0
call $~lib/env/trace
block $~lib/runtime/ALLOCATE|inlined.0 (result i32)
i32.const 1
local.set $0
local.get $0
call $~lib/runtime/doAllocate
end
global.set $std/runtime/ref1
global.get $std/runtime/ref1
global.get $~lib/runtime/HEADER_SIZE
i32.sub
global.set $std/runtime/header1
global.get $std/runtime/header1
i32.load
global.get $~lib/runtime/HEADER_MAGIC
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 46
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/header1
i32.load offset=4
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 47
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref1
block $~lib/runtime/REALLOCATE|inlined.0 (result i32)
global.get $std/runtime/ref1
local.set $1
global.get $std/runtime/barrier1
local.set $0
local.get $1
local.get $0
call $~lib/runtime/doReallocate
end
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 48
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/header1
i32.load offset=4
global.get $std/runtime/barrier1
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 49
i32.const 0
call $~lib/env/abort
unreachable
end
block $~lib/runtime/REALLOCATE|inlined.1 (result i32)
global.get $std/runtime/ref1
local.set $1
global.get $std/runtime/barrier2
local.set $0
local.get $1
local.get $0
call $~lib/runtime/doReallocate
end
global.set $std/runtime/ref2
global.get $std/runtime/ref1
global.get $std/runtime/ref2
i32.ne
i32.eqz
if
i32.const 0
i32.const 88
i32.const 51
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref2
global.get $~lib/runtime/HEADER_SIZE
i32.sub
global.set $std/runtime/header2
global.get $std/runtime/header2
i32.load offset=4
global.get $std/runtime/barrier2
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 53
i32.const 0
call $~lib/env/abort
unreachable
end
block $~lib/runtime/DISCARD|inlined.0
global.get $std/runtime/ref2
local.set $0
local.get $0
call $~lib/runtime/doDiscard
end
block $~lib/runtime/ALLOCATE|inlined.1 (result i32)
global.get $std/runtime/barrier2
local.set $0
local.get $0
call $~lib/runtime/doAllocate
end
global.set $std/runtime/ref3
global.get $std/runtime/ref1
global.get $std/runtime/ref3
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 56
i32.const 0
call $~lib/env/abort
unreachable
end
block $~lib/runtime/ALLOCATE|inlined.2 (result i32)
global.get $std/runtime/barrier1
local.set $0
local.get $0
call $~lib/runtime/doAllocate
end
global.set $std/runtime/ref4
block $~lib/runtime/REGISTER<A>|inlined.0 (result i32)
global.get $std/runtime/ref4
local.set $0
local.get $0
i32.const 2
call $~lib/runtime/doRegister
end
drop
global.get $std/runtime/register_ref
global.get $std/runtime/ref4
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 60
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/register_ref
global.get $~lib/runtime/HEADER_SIZE
i32.sub
global.set $std/runtime/header4
global.get $std/runtime/header4
i32.load
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 62
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/header4
i32.load offset=4
global.get $std/runtime/barrier1
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 63
i32.const 0
call $~lib/env/abort
unreachable
end
block $~lib/runtime/ALLOCATE|inlined.3 (result i32)
i32.const 10
local.set $0
local.get $0
call $~lib/runtime/doAllocate
end
global.set $std/runtime/ref5
global.get $std/runtime/ref5
call $~lib/arraybuffer/ArrayBuffer#get:byteLength
i32.const 10
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 66
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref5
call $~lib/string/String#get:length
i32.const 5
i32.eq
i32.eqz
if
i32.const 0
i32.const 88
i32.const 67
i32.const 0
call $~lib/env/abort
unreachable
end
)
(func $start (; 36 ;) (type $FUNCSIG$v)
call $start:std/runtime
)
(func $null (; 37 ;) (type $FUNCSIG$v)
)
)