assemblyscript/tests/compiler/std/runtime.optimized.wat

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(module
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$v (func))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiddddd (func (param i32 i32 f64 f64 f64 f64 f64)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$vi (func (param i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(import "env" "trace" (func $~lib/env/trace (param i32 i32 f64 f64 f64 f64 f64)))
(memory $0 1)
(data (i32.const 8) "\01\00\00\00,")
(data (i32.const 24) "~\00l\00i\00b\00/\00a\00l\00l\00o\00c\00a\00t\00o\00r\00/\00t\00l\00s\00f\00.\00t\00s")
(data (i32.const 72) "\01\00\00\00\1c")
(data (i32.const 88) "s\00t\00d\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 120) "\01\00\00\00\10")
(data (i32.const 136) "b\00a\00r\00r\00i\00e\00r\001")
(data (i32.const 152) "\01\00\00\00\10")
(data (i32.const 168) "b\00a\00r\00r\00i\00e\00r\002")
(data (i32.const 184) "\01\00\00\00\10")
(data (i32.const 200) "b\00a\00r\00r\00i\00e\00r\003")
(data (i32.const 216) "\01\00\00\00\1e")
(data (i32.const 232) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/tlsf/ROOT (mut i32) (i32.const 0))
(global $std/runtime/register_ref (mut i32) (i32.const 0))
(global $std/runtime/barrier1 (mut i32) (i32.const 0))
(global $std/runtime/barrier2 (mut i32) (i32.const 0))
(global $std/runtime/barrier3 (mut i32) (i32.const 0))
(global $std/runtime/ref1 (mut i32) (i32.const 0))
(global $std/runtime/header1 (mut i32) (i32.const 0))
(global $std/runtime/ref2 (mut i32) (i32.const 0))
(global $std/runtime/header2 (mut i32) (i32.const 0))
(global $std/runtime/ref3 (mut i32) (i32.const 0))
(global $std/runtime/ref4 (mut i32) (i32.const 0))
(global $std/runtime/header4 (mut i32) (i32.const 0))
(global $std/runtime/ref5 (mut i32) (i32.const 0))
(global $~lib/capabilities i32 (i32.const 2))
(export "memory" (memory $0))
(export "table" (table $0))
(export ".capabilities" (global $~lib/capabilities))
(start $start)
(func $~lib/allocator/tlsf/Root#setSLMap (; 2 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
local.get $1
i32.const 22
i32.ge_u
if
i32.const 0
i32.const 24
i32.const 135
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.get $0
i32.add
local.get $2
i32.store offset=4
)
(func $~lib/allocator/tlsf/Root#setHead (; 3 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
local.get $1
i32.const 22
i32.ge_u
if
i32.const 0
i32.const 24
i32.const 158
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 32
i32.ge_u
if
i32.const 0
i32.const 24
i32.const 159
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 5
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
local.get $3
i32.store offset=96
)
(func $~lib/allocator/tlsf/Block#get:right (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.load
i32.const -4
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 81
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.const 8
i32.add
local.get $0
i32.load
i32.const -4
i32.and
i32.add
local.tee $0
i32.eqz
if
i32.const 0
i32.const 24
i32.const 82
i32.const 11
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $~lib/allocator/tlsf/fls<usize> (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 0
i32.const 24
i32.const 419
i32.const 2
call $~lib/env/abort
unreachable
end
i32.const 31
local.get $0
i32.clz
i32.sub
)
(func $~lib/allocator/tlsf/Root#getHead (; 6 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $1
i32.const 22
i32.ge_u
if
i32.const 0
i32.const 24
i32.const 149
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 32
i32.ge_u
if
i32.const 0
i32.const 24
i32.const 150
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 5
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
)
(func $~lib/allocator/tlsf/Root#getSLMap (; 7 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $1
i32.const 22
i32.ge_u
if
i32.const 0
i32.const 24
i32.const 129
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
)
(func $~lib/allocator/tlsf/Root#remove (; 8 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.load
local.tee $2
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 249
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const -4
i32.and
local.tee $3
i32.const 16
i32.ge_u
local.tee $2
if
local.get $3
i32.const 1073741824
i32.lt_u
local.set $2
end
local.get $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 251
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $3
i32.const 256
i32.lt_u
if (result i32)
local.get $3
i32.const 8
i32.div_u
local.set $3
i32.const 0
else
local.get $3
local.get $3
call $~lib/allocator/tlsf/fls<usize>
local.tee $4
i32.const 5
i32.sub
i32.shr_u
i32.const 32
i32.xor
local.set $3
local.get $4
i32.const 7
i32.sub
end
local.set $4
local.get $1
i32.load offset=8
local.set $2
local.get $1
i32.load offset=4
local.tee $5
if
local.get $5
local.get $2
i32.store offset=8
end
local.get $2
if
local.get $2
local.get $5
i32.store offset=4
end
local.get $0
local.get $4
local.get $3
call $~lib/allocator/tlsf/Root#getHead
local.get $1
i32.eq
if
local.get $0
local.get $4
local.get $3
local.get $2
call $~lib/allocator/tlsf/Root#setHead
local.get $2
i32.eqz
if
local.get $0
local.get $4
local.get $0
local.get $4
call $~lib/allocator/tlsf/Root#getSLMap
i32.const 1
local.get $3
i32.shl
i32.const -1
i32.xor
i32.and
local.tee $2
call $~lib/allocator/tlsf/Root#setSLMap
local.get $2
i32.eqz
if
local.get $0
local.get $0
i32.load
i32.const 1
local.get $4
i32.shl
i32.const -1
i32.xor
i32.and
i32.store
end
end
end
)
(func $~lib/allocator/tlsf/Block#get:left (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.load
i32.const 2
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 73
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.const 4
i32.sub
i32.load
local.tee $0
i32.eqz
if
i32.const 0
i32.const 24
i32.const 74
i32.const 11
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $~lib/allocator/tlsf/Root#setJump (; 10 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
local.get $0
i32.load
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 325
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/allocator/tlsf/Block#get:right
local.get $1
i32.ne
if
i32.const 0
i32.const 24
i32.const 326
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.load
i32.const 2
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 327
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 4
i32.sub
local.get $0
i32.store
)
(func $~lib/allocator/tlsf/Root#insert (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $1
i32.eqz
if
i32.const 0
i32.const 24
i32.const 180
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.load
local.tee $5
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 182
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.load
i32.const -4
i32.and
local.tee $3
i32.const 16
i32.ge_u
local.tee $2
if
local.get $3
i32.const 1073741824
i32.lt_u
local.set $2
end
local.get $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 184
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
call $~lib/allocator/tlsf/Block#get:right
local.tee $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 188
i32.const 23
call $~lib/env/abort
unreachable
end
local.get $2
local.tee $3
i32.load
local.tee $6
i32.const 1
i32.and
if
local.get $0
local.get $3
call $~lib/allocator/tlsf/Root#remove
local.get $1
local.get $6
i32.const -4
i32.and
i32.const 8
i32.add
local.get $5
i32.add
local.tee $5
i32.store
local.get $1
call $~lib/allocator/tlsf/Block#get:right
local.tee $3
i32.load
local.set $6
end
local.get $5
i32.const 2
i32.and
if
local.get $1
call $~lib/allocator/tlsf/Block#get:left
local.tee $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 202
i32.const 24
call $~lib/env/abort
unreachable
end
local.get $2
i32.load
local.tee $4
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 204
i32.const 6
call $~lib/env/abort
unreachable
end
local.get $0
local.get $2
call $~lib/allocator/tlsf/Root#remove
local.get $2
local.get $5
i32.const -4
i32.and
i32.const 8
i32.add
local.get $4
i32.add
local.tee $4
i32.store
local.get $4
local.set $5
local.get $2
local.set $1
end
local.get $3
local.get $6
i32.const 2
i32.or
i32.store
local.get $1
local.get $3
call $~lib/allocator/tlsf/Root#setJump
local.get $5
i32.const -4
i32.and
local.tee $3
i32.const 16
i32.ge_u
local.tee $4
if
local.get $3
i32.const 1073741824
i32.lt_u
local.set $4
end
local.get $4
i32.eqz
if
i32.const 0
i32.const 24
i32.const 217
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $3
i32.const 256
i32.lt_u
if (result i32)
local.get $3
i32.const 8
i32.div_u
local.set $4
i32.const 0
else
local.get $3
local.get $3
call $~lib/allocator/tlsf/fls<usize>
local.tee $2
i32.const 5
i32.sub
i32.shr_u
i32.const 32
i32.xor
local.set $4
local.get $2
i32.const 7
i32.sub
end
local.tee $2
local.get $4
call $~lib/allocator/tlsf/Root#getHead
local.set $5
local.get $1
i32.const 0
i32.store offset=4
local.get $1
local.get $5
i32.store offset=8
local.get $5
if
local.get $5
local.get $1
i32.store offset=4
end
local.get $0
local.get $2
local.get $4
local.get $1
call $~lib/allocator/tlsf/Root#setHead
local.get $0
local.get $0
i32.load
i32.const 1
local.get $2
i32.shl
i32.or
i32.store
local.get $0
local.get $2
local.get $0
local.get $2
call $~lib/allocator/tlsf/Root#getSLMap
i32.const 1
local.get $4
i32.shl
i32.or
call $~lib/allocator/tlsf/Root#setSLMap
)
(func $~lib/allocator/tlsf/Root#addMemory (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $1
local.get $2
i32.gt_u
if
i32.const 0
i32.const 24
i32.const 368
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 7
i32.and
if
i32.const 0
i32.const 24
i32.const 369
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 7
i32.and
if
i32.const 0
i32.const 24
i32.const 370
i32.const 4
call $~lib/env/abort
unreachable
end
i32.const 2912
i32.load
local.tee $3
if
local.get $1
local.get $3
i32.const 4
i32.add
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 375
i32.const 6
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 8
i32.sub
local.get $3
i32.eq
if
local.get $3
i32.load
local.set $4
local.get $1
i32.const 8
i32.sub
local.set $1
end
else
local.get $1
local.get $0
i32.const 2916
i32.add
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 384
i32.const 6
call $~lib/env/abort
unreachable
end
end
local.get $2
local.get $1
i32.sub
local.tee $2
i32.const 32
i32.lt_u
if
return
end
local.get $1
local.get $4
i32.const 2
i32.and
local.get $2
i32.const 16
i32.sub
i32.const 1
i32.or
i32.or
i32.store
local.get $1
i32.const 0
i32.store offset=4
local.get $1
i32.const 0
i32.store offset=8
local.get $1
local.get $2
i32.add
i32.const 8
i32.sub
local.tee $2
i32.const 2
i32.store
i32.const 2912
local.get $2
i32.store
local.get $0
local.get $1
call $~lib/allocator/tlsf/Root#insert
)
(func $~lib/allocator/tlsf/ffs<usize> (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 0
i32.const 24
i32.const 413
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.ctz
)
(func $~lib/allocator/tlsf/Root#search (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $1
i32.const 16
i32.ge_u
local.tee $2
if
local.get $1
i32.const 1073741824
i32.lt_u
local.set $2
end
local.get $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 287
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 256
i32.lt_u
if (result i32)
i32.const 0
local.set $2
local.get $1
i32.const 8
i32.div_u
else
local.get $1
local.get $1
call $~lib/allocator/tlsf/fls<usize>
local.tee $2
i32.const 5
i32.sub
i32.shr_u
i32.const 32
i32.xor
local.set $1
local.get $2
i32.const 7
i32.sub
local.set $2
local.get $1
i32.const 31
i32.lt_u
if (result i32)
local.get $1
i32.const 1
i32.add
else
local.get $2
i32.const 1
i32.add
local.set $2
i32.const 0
end
end
local.set $1
local.get $0
local.get $2
call $~lib/allocator/tlsf/Root#getSLMap
i32.const -1
local.get $1
i32.shl
i32.and
local.tee $1
if (result i32)
local.get $0
local.get $2
local.get $1
call $~lib/allocator/tlsf/ffs<usize>
call $~lib/allocator/tlsf/Root#getHead
else
local.get $0
i32.load
i32.const -1
local.get $2
i32.const 1
i32.add
i32.shl
i32.and
local.tee $2
if (result i32)
local.get $0
local.get $2
call $~lib/allocator/tlsf/ffs<usize>
local.tee $2
call $~lib/allocator/tlsf/Root#getSLMap
local.tee $1
i32.eqz
if
i32.const 0
i32.const 24
i32.const 314
i32.const 16
call $~lib/env/abort
unreachable
end
local.get $0
local.get $2
local.get $1
call $~lib/allocator/tlsf/ffs<usize>
call $~lib/allocator/tlsf/Root#getHead
else
i32.const 0
end
end
)
(func $~lib/allocator/tlsf/Root#use (; 15 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.load
local.tee $4
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 339
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 16
i32.ge_u
local.tee $3
if
local.get $2
i32.const 1073741824
i32.lt_u
local.set $3
end
local.get $3
i32.eqz
if
i32.const 0
i32.const 24
i32.const 340
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $2
i32.const 7
i32.and
if
i32.const 0
i32.const 24
i32.const 341
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
local.get $1
call $~lib/allocator/tlsf/Root#remove
local.get $4
i32.const -4
i32.and
local.get $2
i32.sub
local.tee $5
i32.const 24
i32.ge_u
if
local.get $1
local.get $4
i32.const 2
i32.and
local.get $2
i32.or
i32.store
local.get $1
i32.const 8
i32.add
local.get $2
i32.add
local.tee $3
local.get $5
i32.const 8
i32.sub
i32.const 1
i32.or
i32.store
local.get $0
local.get $3
call $~lib/allocator/tlsf/Root#insert
else
local.get $1
local.get $4
i32.const -2
i32.and
i32.store
local.get $1
call $~lib/allocator/tlsf/Block#get:right
local.tee $3
i32.eqz
if
i32.const 0
i32.const 24
i32.const 359
i32.const 25
call $~lib/env/abort
unreachable
end
local.get $3
local.get $3
i32.load
i32.const -3
i32.and
i32.store
end
local.get $1
i32.const 8
i32.add
)
(func $~lib/memory/memory.allocate (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.set $2
global.get $~lib/allocator/tlsf/ROOT
local.tee $3
i32.eqz
if
i32.const 1
current_memory
local.tee $1
i32.gt_s
local.tee $0
if (result i32)
i32.const 1
local.get $1
i32.sub
grow_memory
i32.const 0
i32.lt_s
else
local.get $0
end
if
unreachable
end
i32.const 264
local.set $3
i32.const 264
global.set $~lib/allocator/tlsf/ROOT
i32.const 2912
i32.const 0
i32.store
i32.const 264
i32.const 0
i32.store
i32.const 0
local.set $0
loop $repeat|0
local.get $0
i32.const 22
i32.lt_u
if
i32.const 264
local.get $0
i32.const 0
call $~lib/allocator/tlsf/Root#setSLMap
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 32
i32.lt_u
if
i32.const 264
local.get $0
local.get $1
i32.const 0
call $~lib/allocator/tlsf/Root#setHead
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
end
end
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
end
i32.const 264
i32.const 3184
current_memory
i32.const 16
i32.shl
call $~lib/allocator/tlsf/Root#addMemory
end
local.get $2
i32.const 1073741824
i32.gt_u
if
unreachable
end
local.get $3
local.get $2
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $0
i32.const 16
local.get $0
i32.const 16
i32.gt_u
select
local.tee $2
call $~lib/allocator/tlsf/Root#search
local.tee $0
i32.eqz
if
current_memory
local.tee $1
local.get $2
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $0
local.get $1
local.get $0
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $0
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
local.get $3
local.get $1
i32.const 16
i32.shl
current_memory
i32.const 16
i32.shl
call $~lib/allocator/tlsf/Root#addMemory
local.get $3
local.get $2
call $~lib/allocator/tlsf/Root#search
local.tee $0
i32.eqz
if
i32.const 0
i32.const 24
i32.const 472
i32.const 12
call $~lib/env/abort
unreachable
end
end
local.get $0
i32.load
i32.const -4
i32.and
local.get $2
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 475
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $3
local.get $0
local.get $2
call $~lib/allocator/tlsf/Root#use
)
(func $~lib/runtime/doAllocate (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
i32.const 1
i32.const 32
local.get $0
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
call $~lib/memory/memory.allocate
local.tee $1
i32.const -1520547049
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
i32.const 0
i32.store offset=8
local.get $1
i32.const 0
i32.store offset=12
local.get $1
i32.const 16
i32.add
)
(func $~lib/util/memory/memcpy (; 18 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
loop $continue|0
local.get $1
i32.const 3
i32.and
local.get $2
local.get $2
select
if
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|0
end
end
local.get $0
i32.const 3
i32.and
i32.eqz
if
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|1
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $1
i32.const 8
i32.add
local.set $1
local.get $0
i32.const 8
i32.add
local.set $0
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $1
i32.const 4
i32.add
local.set $1
local.get $0
i32.const 4
i32.add
local.set $0
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $1
i32.const 2
i32.add
local.set $1
local.get $0
i32.const 2
i32.add
local.set $0
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
local.get $0
i32.const 3
i32.and
local.tee $3
i32.const 1
i32.ne
if
local.get $3
i32.const 2
i32.eq
br_if $case1|2
local.get $3
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
local.get $0
local.get $1
i32.const 1
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
local.get $5
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 5
i32.add
i32.load
local.tee $5
i32.const 8
i32.shl
local.get $3
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 9
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
local.get $5
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 13
i32.add
i32.load
local.tee $5
i32.const 8
i32.shl
local.get $3
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|3
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
local.get $0
local.get $1
i32.const 2
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
local.get $5
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 6
i32.add
i32.load
local.tee $5
i32.const 16
i32.shl
local.get $3
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 10
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
local.get $5
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 14
i32.add
i32.load
local.tee $5
i32.const 16
i32.shl
local.get $3
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|4
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
local.get $0
local.get $1
i32.const 3
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
local.get $5
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 7
i32.add
i32.load
local.tee $5
i32.const 24
i32.shl
local.get $3
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 11
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
local.get $5
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 15
i32.add
i32.load
local.tee $5
i32.const 24
i32.shl
local.get $3
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|5
end
end
end
end
local.get $2
i32.const 16
i32.and
if
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
)
(func $~lib/memory/memory.copy (; 19 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.eq
br_if $~lib/util/memory/memmove|inlined.0
local.get $1
local.get $2
i32.add
local.get $0
i32.le_u
local.tee $3
i32.eqz
if
local.get $0
local.get $2
i32.add
local.get $1
i32.le_u
local.set $3
end
local.get $3
if
local.get $0
local.get $1
local.get $2
call $~lib/util/memory/memcpy
br $~lib/util/memory/memmove|inlined.0
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $2
if
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
local.get $2
i32.const 8
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $2
if
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $~lib/memory/memory.fill (; 20 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
block $~lib/util/memory/memset|inlined.0
local.get $1
i32.eqz
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 2
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 1
i32.add
i32.const 0
i32.store8
local.get $0
i32.const 2
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 2
i32.sub
i32.const 0
i32.store8
local.get $2
i32.const 3
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 6
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 3
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $1
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.tee $2
i32.sub
local.set $1
local.get $0
local.get $2
i32.add
local.tee $0
i32.const 0
i32.store
local.get $1
i32.const -4
i32.and
local.tee $1
local.get $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 4
i32.add
i32.const 0
i32.store
local.get $0
i32.const 8
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 12
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 8
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 24
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 12
i32.add
i32.const 0
i32.store
local.get $0
i32.const 16
i32.add
i32.const 0
i32.store
local.get $0
i32.const 20
i32.add
i32.const 0
i32.store
local.get $0
i32.const 24
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 28
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 24
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 20
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 16
i32.sub
i32.const 0
i32.store
local.get $0
i32.const 4
i32.and
i32.const 24
i32.add
local.tee $2
local.get $0
i32.add
local.set $0
local.get $1
local.get $2
i32.sub
local.set $1
loop $continue|0
local.get $1
i32.const 32
i32.ge_u
if
local.get $0
i64.const 0
i64.store
local.get $0
i32.const 8
i32.add
i64.const 0
i64.store
local.get $0
i32.const 16
i32.add
i64.const 0
i64.store
local.get $0
i32.const 24
i32.add
i64.const 0
i64.store
local.get $1
i32.const 32
i32.sub
local.set $1
local.get $0
i32.const 32
i32.add
local.set $0
br $continue|0
end
end
end
)
(func $~lib/memory/memory.free (; 21 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
if
global.get $~lib/allocator/tlsf/ROOT
local.tee $1
if
local.get $0
i32.const 8
i32.sub
local.tee $2
i32.load
local.tee $3
i32.const 1
i32.and
if
i32.const 0
i32.const 24
i32.const 488
i32.const 6
call $~lib/env/abort
unreachable
end
local.get $2
local.get $3
i32.const 1
i32.or
i32.store
local.get $1
local.get $0
i32.const 8
i32.sub
call $~lib/allocator/tlsf/Root#insert
end
end
)
(func $~lib/runtime/doReallocate (; 22 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
i32.const 16
i32.sub
local.tee $3
i32.load offset=4
local.tee $2
local.get $1
i32.lt_u
if
i32.const 1
i32.const 32
local.get $2
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
i32.const 0
local.get $0
i32.const 264
i32.gt_u
select
i32.const 1
i32.const 32
local.get $1
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
local.tee $4
i32.lt_u
if
local.get $4
call $~lib/memory/memory.allocate
local.tee $5
local.get $3
i32.load
i32.store
local.get $5
i32.const 0
i32.store offset=8
local.get $5
i32.const 0
i32.store offset=12
local.get $5
i32.const 16
i32.add
local.tee $4
local.get $0
local.get $2
call $~lib/memory/memory.copy
local.get $2
local.get $4
i32.add
local.get $1
local.get $2
i32.sub
call $~lib/memory/memory.fill
local.get $3
i32.load
i32.const -1520547049
i32.eq
if
local.get $0
i32.const 264
i32.le_u
if
i32.const 0
i32.const 232
i32.const 133
i32.const 8
call $~lib/env/abort
unreachable
end
local.get $3
call $~lib/memory/memory.free
else
local.get $0
global.set $std/runtime/register_ref
end
local.get $5
local.set $3
local.get $4
local.set $0
else
local.get $0
local.get $2
i32.add
local.get $1
local.get $2
i32.sub
call $~lib/memory/memory.fill
end
end
local.get $3
local.get $1
i32.store offset=4
local.get $0
)
(func $~lib/runtime/assertUnregistered (; 23 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.const 264
i32.le_u
if
i32.const 0
i32.const 232
i32.const 313
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.const 16
i32.sub
i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
i32.const 232
i32.const 314
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $start:std/runtime (; 24 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
loop $repeat|0
local.get $1
i32.const 9000
i32.lt_s
if
i32.const 1
i32.const 32
local.get $1
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
local.tee $2
i32.const 0
i32.ne
local.tee $0
if
local.get $2
i32.const 1
i32.sub
local.get $2
i32.and
i32.eqz
local.set $0
end
local.get $0
if
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
else
i32.const 0
i32.const 88
i32.const 31
i32.const 2
call $~lib/env/abort
unreachable
end
unreachable
end
end
i32.const 16
global.set $std/runtime/barrier1
global.get $std/runtime/barrier1
i32.const 1
i32.add
global.set $std/runtime/barrier2
loop $continue|1
i32.const 1
i32.const 32
global.get $std/runtime/barrier2
local.tee $0
i32.const 16
i32.add
i32.clz
i32.sub
i32.shl
i32.const 1
i32.const 32
local.get $0
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
i32.eq
if
global.get $std/runtime/barrier2
i32.const 1
i32.add
global.set $std/runtime/barrier2
br $continue|1
end
end
global.get $std/runtime/barrier2
i32.const 1
i32.add
global.set $std/runtime/barrier3
loop $continue|2
i32.const 1
i32.const 32
global.get $std/runtime/barrier3
local.tee $0
i32.const 16
i32.add
i32.clz
i32.sub
i32.shl
i32.const 1
i32.const 32
local.get $0
i32.const 15
i32.add
i32.clz
i32.sub
i32.shl
i32.eq
if
global.get $std/runtime/barrier3
i32.const 1
i32.add
global.set $std/runtime/barrier3
br $continue|2
end
end
i32.const 136
i32.const 1
global.get $std/runtime/barrier1
f64.convert_i32_u
f64.const 0
f64.const 0
f64.const 0
f64.const 0
call $~lib/env/trace
i32.const 168
i32.const 1
global.get $std/runtime/barrier2
f64.convert_i32_u
f64.const 0
f64.const 0
f64.const 0
f64.const 0
call $~lib/env/trace
i32.const 200
i32.const 1
global.get $std/runtime/barrier3
f64.convert_i32_u
f64.const 0
f64.const 0
f64.const 0
f64.const 0
call $~lib/env/trace
i32.const 1
call $~lib/runtime/doAllocate
global.set $std/runtime/ref1
global.get $std/runtime/ref1
i32.const 16
i32.sub
global.set $std/runtime/header1
global.get $std/runtime/header1
i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
i32.const 88
i32.const 46
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/header1
i32.load offset=4
i32.const 1
i32.ne
if
i32.const 0
i32.const 88
i32.const 47
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref1
local.tee $1
local.get $1
global.get $std/runtime/barrier1
call $~lib/runtime/doReallocate
i32.ne
if
i32.const 0
i32.const 88
i32.const 48
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/barrier1
global.get $std/runtime/header1
i32.load offset=4
i32.ne
if
i32.const 0
i32.const 88
i32.const 49
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref1
global.get $std/runtime/barrier2
call $~lib/runtime/doReallocate
global.set $std/runtime/ref2
global.get $std/runtime/ref1
global.get $std/runtime/ref2
i32.eq
if
i32.const 0
i32.const 88
i32.const 51
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref2
i32.const 16
i32.sub
global.set $std/runtime/header2
global.get $std/runtime/barrier2
global.get $std/runtime/header2
i32.load offset=4
i32.ne
if
i32.const 0
i32.const 88
i32.const 53
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref2
local.tee $1
call $~lib/runtime/assertUnregistered
local.get $1
i32.const 16
i32.sub
call $~lib/memory/memory.free
global.get $std/runtime/barrier2
call $~lib/runtime/doAllocate
global.set $std/runtime/ref3
global.get $std/runtime/ref1
global.get $std/runtime/ref3
i32.ne
if
i32.const 0
i32.const 88
i32.const 56
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/barrier1
call $~lib/runtime/doAllocate
global.set $std/runtime/ref4
global.get $std/runtime/ref4
local.tee $0
call $~lib/runtime/assertUnregistered
local.get $0
i32.const 16
i32.sub
i32.const 2
i32.store
local.get $0
global.set $std/runtime/register_ref
global.get $std/runtime/register_ref
global.get $std/runtime/ref4
i32.ne
if
i32.const 0
i32.const 88
i32.const 60
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/register_ref
i32.const 16
i32.sub
global.set $std/runtime/header4
global.get $std/runtime/header4
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 88
i32.const 62
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/barrier1
global.get $std/runtime/header4
i32.load offset=4
i32.ne
if
i32.const 0
i32.const 88
i32.const 63
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 10
call $~lib/runtime/doAllocate
global.set $std/runtime/ref5
global.get $std/runtime/ref5
i32.const 16
i32.sub
i32.load offset=4
i32.const 10
i32.ne
if
i32.const 0
i32.const 88
i32.const 66
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/runtime/ref5
i32.const 16
i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
i32.const 5
i32.ne
if
i32.const 0
i32.const 88
i32.const 67
i32.const 0
call $~lib/env/abort
unreachable
end
)
(func $start (; 25 ;) (type $FUNCSIG$v)
call $start:std/runtime
)
(func $null (; 26 ;) (type $FUNCSIG$v)
nop
)
)