43 lines
1.2 KiB
TypeScript

/**
* Arena Memory Allocator
*
* Provides a `memory.reset` function to reset the heap to its initial state. A user has to make
* sure that there are no more references to cleared memory afterwards. Always aligns to 8 bytes.
*
* @module std/assembly/allocator/arena
*//***/
import { AL_MASK, MAX_SIZE_32 } from "../internal/allocator";
var startOffset: usize = (HEAP_BASE + AL_MASK) & ~AL_MASK;
var offset: usize = startOffset;
// Memory allocator interface
@global export function __memory_allocate(size: usize): usize {
if (size) {
if (size > MAX_SIZE_32) unreachable();
let ptr = offset;
let newPtr = (ptr + size + AL_MASK) & ~AL_MASK;
let pagesBefore = memory.size();
if (newPtr > <usize>pagesBefore << 16) {
let pagesNeeded = ((newPtr - ptr + 0xffff) & ~0xffff) >>> 16;
let pagesWanted = max(pagesBefore, pagesNeeded); // double memory
if (memory.grow(pagesWanted) < 0) {
if (memory.grow(pagesNeeded) < 0) {
unreachable(); // out of memory
}
}
}
offset = newPtr;
return ptr;
}
return 0;
}
@global export function __memory_free(ptr: usize): void { /* nop */ }
@global export function __memory_reset(): void {
offset = startOffset;
}