assemblyscript/tests/compiler/memcpy.untouched.wat

1437 lines
24 KiB
Plaintext

(module
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$v (func))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\t\00\00\00m\00e\00m\00c\00p\00y\00.\00t\00s\00")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $memcpy/base i32 (i32.const 8))
(global $memcpy/dest (mut i32) (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 32))
(export "memory" (memory $0))
(export "table" (table $0))
(export "memcpy" (func $memcpy/memcpy))
(start $start)
(func $memcpy/memcpy (; 1 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
local.set $3
block $break|0
loop $continue|0
local.get $2
if (result i32)
local.get $1
i32.const 4
i32.rem_u
else
local.get $2
end
if
block
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
end
br $continue|0
end
end
end
local.get $0
i32.const 4
i32.rem_u
i32.const 0
i32.eq
if
block $break|1
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
block
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|1
end
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.set $0
local.get $1
i32.const 4
i32.add
local.set $1
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $0
i32.const 2
i32.add
local.set $0
local.get $1
i32.const 2
i32.add
local.set $1
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
end
local.get $3
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
block $case0|2
local.get $0
i32.const 4
i32.rem_u
local.set $6
local.get $6
i32.const 1
i32.eq
br_if $case0|2
local.get $6
i32.const 2
i32.eq
br_if $case1|2
local.get $6
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
local.get $1
i32.load
local.set $4
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
block $break|3
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
block
local.get $1
i32.const 1
i32.add
i32.load
local.set $5
local.get $0
local.get $4
i32.const 24
i32.shr_u
local.get $5
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 5
i32.add
i32.load
local.set $4
local.get $0
i32.const 4
i32.add
local.get $5
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 9
i32.add
i32.load
local.set $5
local.get $0
i32.const 8
i32.add
local.get $4
i32.const 24
i32.shr_u
local.get $5
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 13
i32.add
i32.load
local.set $4
local.get $0
i32.const 12
i32.add
local.get $5
i32.const 24
i32.shr_u
local.get $4
i32.const 8
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|3
end
end
end
br $break|2
end
local.get $1
i32.load
local.set $4
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
block $break|4
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
block
local.get $1
i32.const 2
i32.add
i32.load
local.set $5
local.get $0
local.get $4
i32.const 16
i32.shr_u
local.get $5
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 6
i32.add
i32.load
local.set $4
local.get $0
i32.const 4
i32.add
local.get $5
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 10
i32.add
i32.load
local.set $5
local.get $0
i32.const 8
i32.add
local.get $4
i32.const 16
i32.shr_u
local.get $5
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 14
i32.add
i32.load
local.set $4
local.get $0
i32.const 12
i32.add
local.get $5
i32.const 16
i32.shr_u
local.get $4
i32.const 16
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|4
end
end
end
br $break|2
end
local.get $1
i32.load
local.set $4
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
block $break|5
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
block
local.get $1
i32.const 3
i32.add
i32.load
local.set $5
local.get $0
local.get $4
i32.const 8
i32.shr_u
local.get $5
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 7
i32.add
i32.load
local.set $4
local.get $0
i32.const 4
i32.add
local.get $5
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 11
i32.add
i32.load
local.set $5
local.get $0
i32.const 8
i32.add
local.get $4
i32.const 8
i32.shr_u
local.get $5
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 15
i32.add
i32.load
local.set $4
local.get $0
i32.const 12
i32.add
local.get $5
i32.const 8
i32.shr_u
local.get $4
i32.const 24
i32.shl
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
end
br $continue|5
end
end
end
br $break|2
end
end
local.get $2
i32.const 16
i32.and
if
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
block (result i32)
local.get $0
local.tee $6
i32.const 1
i32.add
local.set $0
local.get $6
end
block (result i32)
local.get $1
local.tee $6
i32.const 1
i32.add
local.set $1
local.get $6
end
i32.load8_u
i32.store8
end
local.get $3
)
(func $start:memcpy (; 2 ;) (type $FUNCSIG$v)
global.get $memcpy/base
i64.const 1229782938247303441
i64.store
global.get $memcpy/base
i32.const 8
i32.add
i64.const 2459565876494606882
i64.store
global.get $memcpy/base
i32.const 16
i32.add
i64.const 3689348814741910323
i64.store
global.get $memcpy/base
i32.const 24
i32.add
i64.const 4919131752989213764
i64.store
global.get $memcpy/base
i32.const 1
i32.add
global.get $memcpy/base
i32.const 16
i32.add
i32.const 4
call $memcpy/memcpy
global.set $memcpy/dest
global.get $memcpy/dest
global.get $memcpy/base
i32.const 1
i32.add
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 151
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i64.load
i64.const 1229783084848853777
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 152
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
global.get $memcpy/base
i32.const 32
call $memcpy/memcpy
global.set $memcpy/dest
global.get $memcpy/dest
global.get $memcpy/base
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 155
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i64.load
i64.const 1229783084848853777
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 156
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 8
i32.add
i64.load
i64.const 2459565876494606882
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 157
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 16
i32.add
i64.load
i64.const 3689348814741910323
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 158
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 24
i32.add
i64.load
i64.const 4919131752989213764
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 159
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 5
i32.add
global.get $memcpy/base
i32.const 28
i32.add
i32.const 3
call $memcpy/memcpy
global.set $memcpy/dest
global.get $memcpy/base
i64.load
i64.const 4919131679688438545
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 162
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 8
i32.add
global.get $memcpy/base
i32.const 16
i32.add
i32.const 15
call $memcpy/memcpy
global.set $memcpy/dest
global.get $memcpy/base
i64.load
i64.const 4919131679688438545
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 165
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 8
i32.add
i64.load
i64.const 3689348814741910323
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 166
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 16
i32.add
i64.load
i64.const 3694152654344438852
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 167
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $memcpy/base
i32.const 24
i32.add
i64.load
i64.const 4919131752989213764
i64.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 168
i32.const 0
call $~lib/env/abort
unreachable
end
)
(func $start (; 3 ;) (type $FUNCSIG$v)
call $start:memcpy
)
(func $null (; 4 ;) (type $FUNCSIG$v)
)
)