mirror of
https://github.com/fluencelabs/assemblyscript
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148 lines
3.1 KiB
Plaintext
148 lines
3.1 KiB
Plaintext
(module
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(type $FUNCSIG$v (func))
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(type $FUNCSIG$i (func (result i32)))
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(type $FUNCSIG$ii (func (param i32) (result i32)))
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(memory $0 0)
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(table $0 2 funcref)
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(elem (i32.const 0) $null $getter-call/C#get:x~anonymous|0)
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(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
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(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(global $~lib/argc (mut i32) (i32.const 0))
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(global $~lib/memory/HEAP_BASE i32 (i32.const 8))
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(export "memory" (memory $0))
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(export "table" (table $0))
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(export "test" (func $getter-call/test))
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(start $start)
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(func $start:~lib/allocator/arena (; 0 ;) (type $FUNCSIG$v)
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global.get $~lib/memory/HEAP_BASE
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i32.const 7
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i32.add
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i32.const 7
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i32.const -1
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i32.xor
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i32.and
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global.set $~lib/allocator/arena/startOffset
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global.get $~lib/allocator/arena/startOffset
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global.set $~lib/allocator/arena/offset
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)
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(func $start:getter-call (; 1 ;) (type $FUNCSIG$v)
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call $start:~lib/allocator/arena
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)
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(func $~lib/allocator/arena/__memory_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
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(local $2 i32)
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(local $3 i32)
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(local $4 i32)
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(local $5 i32)
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(local $6 i32)
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local.get $0
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i32.const 1073741824
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i32.gt_u
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if
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unreachable
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end
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global.get $~lib/allocator/arena/offset
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local.set $1
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local.get $1
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local.get $0
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local.tee $2
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i32.const 1
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local.tee $3
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local.get $2
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local.get $3
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i32.gt_u
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select
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i32.add
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i32.const 7
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i32.add
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i32.const 7
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i32.const -1
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i32.xor
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i32.and
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local.set $4
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current_memory
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local.set $5
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local.get $4
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local.get $5
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i32.const 16
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i32.shl
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i32.gt_u
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if
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local.get $4
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local.get $1
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i32.sub
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i32.const 65535
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i32.add
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i32.const 65535
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i32.const -1
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i32.xor
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i32.and
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i32.const 16
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i32.shr_u
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local.set $2
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local.get $5
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local.tee $3
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local.get $2
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local.tee $6
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local.get $3
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local.get $6
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i32.gt_s
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select
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local.set $3
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local.get $3
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grow_memory
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i32.const 0
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i32.lt_s
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if
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local.get $2
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grow_memory
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i32.const 0
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i32.lt_s
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if
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unreachable
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end
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end
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end
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local.get $4
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global.set $~lib/allocator/arena/offset
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local.get $1
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)
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(func $~lib/memory/memory.allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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local.get $0
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call $~lib/allocator/arena/__memory_allocate
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return
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)
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(func $getter-call/C#constructor (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 0
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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)
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(func $getter-call/C#get:x~anonymous|0 (; 5 ;) (type $FUNCSIG$i) (result i32)
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i32.const 42
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)
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(func $getter-call/C#get:x (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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i32.const 1
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)
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(func $getter-call/test (; 7 ;) (type $FUNCSIG$i) (result i32)
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(local $0 i32)
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i32.const 0
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call $getter-call/C#constructor
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local.set $0
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i32.const 0
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global.set $~lib/argc
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local.get $0
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call $getter-call/C#get:x
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call_indirect (type $FUNCSIG$i)
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)
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(func $start (; 8 ;) (type $FUNCSIG$v)
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call $start:getter-call
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)
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(func $null (; 9 ;) (type $FUNCSIG$v)
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)
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)
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