assemblyscript/tests/compiler/call-super.untouched.wat

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(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\0d\00\00\00c\00a\00l\00l\00-\00s\00u\00p\00e\00r\00.\00t\00s\00")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 40))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $start:~lib/allocator/arena (; 1 ;) (type $FUNCSIG$v)
global.get $~lib/memory/HEAP_BASE
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
)
(func $~lib/allocator/arena/__memory_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.set $1
local.get $1
local.get $0
local.tee $2
i32.const 1
local.tee $3
local.get $2
local.get $3
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.set $4
current_memory
local.set $5
local.get $4
local.get $5
i32.const 16
i32.shl
i32.gt_u
if
local.get $4
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $2
local.get $5
local.tee $3
local.get $2
local.tee $6
local.get $3
local.get $6
i32.gt_s
select
local.set $3
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
local.get $2
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $4
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/memory/memory.allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
call $~lib/allocator/arena/__memory_allocate
return
)
(func $call-super/A#constructor (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
end
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/B#constructor (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
if (result i32)
local.get $0
else
i32.const 8
call $~lib/memory/memory.allocate
end
call $call-super/A#constructor
local.set $0
local.get $0
i32.const 2
i32.store offset=4
local.get $0
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/test1 (; 6 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 0
call $call-super/B#constructor
local.set $0
local.get $0
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 24
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 25
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/C#constructor (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
)
(func $call-super/D#constructor (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
if (result i32)
local.get $0
else
i32.const 8
call $~lib/memory/memory.allocate
end
call $call-super/C#constructor
local.set $0
local.get $0
i32.const 2
i32.store offset=4
local.get $0
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 41
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/test2 (; 9 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 0
call $call-super/D#constructor
local.set $0
local.get $0
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 47
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 48
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/E#constructor (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
block (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
end
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 58
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/F#constructor (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
call $call-super/E#constructor
local.set $0
local.get $0
i32.const 2
i32.store offset=4
local.get $0
)
(func $call-super/test3 (; 12 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 0
call $call-super/F#constructor
local.set $0
local.get $0
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 68
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 69
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/G#constructor (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
)
(func $call-super/H#constructor (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
call $call-super/G#constructor
local.set $0
local.get $0
i32.const 2
i32.store offset=4
local.get $0
)
(func $call-super/test4 (; 15 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 0
call $call-super/H#constructor
local.set $0
local.get $0
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 86
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 87
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/I#constructor (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
)
(func $call-super/J#constructor (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
call $call-super/I#constructor
local.set $0
local.get $0
i32.const 2
i32.store offset=4
local.get $0
)
(func $call-super/test5 (; 18 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 0
call $call-super/J#constructor
local.set $0
local.get $0
i32.load
i32.const 1
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 106
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.eq
i32.eqz
if
i32.const 0
i32.const 8
i32.const 107
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $start:call-super (; 19 ;) (type $FUNCSIG$v)
call $start:~lib/allocator/arena
call $call-super/test1
call $call-super/test2
call $call-super/test3
call $call-super/test4
call $call-super/test5
)
(func $start (; 20 ;) (type $FUNCSIG$v)
call $start:call-super
)
(func $null (; 21 ;) (type $FUNCSIG$v)
)
)