assemblyscript/tests/compiler/call-super.optimized.wat

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(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$i (func (result i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\0d\00\00\00c\00a\00l\00l\00-\00s\00u\00p\00e\00r\00.\00t\00s")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $2
current_memory
local.tee $3
i32.const 16
i32.shl
i32.gt_u
if
local.get $3
local.get $2
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $0
local.get $3
local.get $0
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $0
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $2
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $call-super/A#constructor (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/allocator/arena/__memory_allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 8
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/B#constructor (; 3 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 8
call $~lib/allocator/arena/__memory_allocate
call $call-super/A#constructor
local.tee $0
i32.const 2
i32.store offset=4
local.get $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 17
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.ne
if
i32.const 0
i32.const 8
i32.const 18
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/test1 (; 4 ;) (type $FUNCSIG$v)
(local $0 i32)
call $call-super/B#constructor
local.tee $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 24
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.ne
if
i32.const 0
i32.const 8
i32.const 25
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/C#constructor (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/allocator/arena/__memory_allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
)
(func $call-super/D#constructor (; 6 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 8
call $~lib/allocator/arena/__memory_allocate
call $call-super/C#constructor
local.tee $0
i32.const 2
i32.store offset=4
local.get $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 40
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.ne
if
i32.const 0
i32.const 8
i32.const 41
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/test2 (; 7 ;) (type $FUNCSIG$v)
(local $0 i32)
call $call-super/D#constructor
local.tee $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 47
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.ne
if
i32.const 0
i32.const 8
i32.const 48
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/E#constructor (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 4
call $~lib/allocator/arena/__memory_allocate
local.set $0
end
local.get $0
i32.const 1
i32.store
local.get $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 58
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
)
(func $call-super/test3 (; 9 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 8
call $~lib/allocator/arena/__memory_allocate
call $call-super/E#constructor
local.tee $0
i32.const 2
i32.store offset=4
local.get $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 68
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.ne
if
i32.const 0
i32.const 8
i32.const 69
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/H#constructor (; 10 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 8
call $~lib/allocator/arena/__memory_allocate
call $call-super/C#constructor
local.tee $0
i32.const 2
i32.store offset=4
local.get $0
)
(func $call-super/test4 (; 11 ;) (type $FUNCSIG$v)
(local $0 i32)
call $call-super/H#constructor
local.tee $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 86
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.ne
if
i32.const 0
i32.const 8
i32.const 87
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $call-super/test5 (; 12 ;) (type $FUNCSIG$v)
(local $0 i32)
call $call-super/H#constructor
local.tee $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
i32.const 8
i32.const 106
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
i32.const 2
i32.ne
if
i32.const 0
i32.const 8
i32.const 107
i32.const 2
call $~lib/env/abort
unreachable
end
)
(func $start (; 13 ;) (type $FUNCSIG$v)
i32.const 40
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
call $call-super/test1
call $call-super/test2
call $call-super/test3
call $call-super/test4
call $call-super/test5
)
(func $null (; 14 ;) (type $FUNCSIG$v)
nop
)
)