mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-04-25 23:12:19 +00:00
This basically flips the --noDebug flag to become a --debug flag, so some optimizations, like inlining, aren't skipped by default, which might be unexpected.
237 lines
4.2 KiB
Plaintext
237 lines
4.2 KiB
Plaintext
(module
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(type $ii (func (param i32) (result i32)))
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(type $iv (func (param i32)))
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(type $iiiiv (func (param i32 i32 i32 i32)))
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(type $v (func))
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(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
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(type $FUNCSIG$ii (func (param i32) (result i32)))
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(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
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(memory $0 1)
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(data (i32.const 8) "\0b\00\00\00h\00e\00l\00l\00o\00 \00w\00o\00r\00l\00d")
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(data (i32.const 40) "\11\00\00\00o\00b\00j\00e\00c\00t\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s")
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(table $0 1 anyfunc)
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(elem (i32.const 0) $null)
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(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
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(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(export "memory" (memory $0))
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(export "table" (table $0))
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(start $start)
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(func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $ii) (param $0 i32) (result i32)
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(local $1 i32)
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(local $2 i32)
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(local $3 i32)
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get_local $0
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i32.const 1073741824
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i32.gt_u
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if
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unreachable
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end
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get_global $~lib/allocator/arena/offset
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tee_local $1
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get_local $0
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i32.const 1
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get_local $0
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i32.const 1
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i32.gt_u
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select
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i32.add
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i32.const 7
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i32.add
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i32.const -8
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i32.and
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tee_local $2
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current_memory
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tee_local $3
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i32.const 16
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i32.shl
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i32.gt_u
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if
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get_local $3
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get_local $2
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get_local $1
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i32.sub
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i32.const 65535
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i32.add
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i32.const -65536
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i32.and
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i32.const 16
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i32.shr_u
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tee_local $0
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get_local $3
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get_local $0
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i32.gt_s
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select
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grow_memory
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i32.const 0
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i32.lt_s
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if
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get_local $0
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grow_memory
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i32.const 0
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i32.lt_s
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if
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unreachable
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end
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end
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end
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get_local $2
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set_global $~lib/allocator/arena/offset
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get_local $1
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)
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(func $~lib/internal/string/compareUnsafe (; 2 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
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(local $3 i32)
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(local $4 i32)
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get_local $0
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set_local $3
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loop $continue|0
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get_local $2
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if (result i32)
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get_local $3
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i32.load16_u offset=4
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get_local $1
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i32.load16_u offset=4
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i32.sub
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tee_local $4
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i32.eqz
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else
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get_local $2
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end
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tee_local $0
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if
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get_local $2
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i32.const 1
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i32.sub
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set_local $2
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get_local $3
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i32.const 1
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i32.add
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set_local $3
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get_local $1
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i32.const 1
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i32.add
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set_local $1
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br $continue|0
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end
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end
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get_local $4
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)
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(func $~lib/string/String.__eq (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
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get_local $0
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i32.const 8
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i32.eq
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if
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i32.const 1
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return
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end
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get_local $0
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i32.eqz
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tee_local $1
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i32.eqz
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if
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i32.const 0
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set_local $1
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end
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get_local $1
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if
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i32.const 0
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return
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end
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get_local $0
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i32.load
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tee_local $1
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i32.const 8
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i32.load
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i32.ne
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if
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i32.const 0
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return
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end
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get_local $0
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i32.const 8
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get_local $1
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call $~lib/internal/string/compareUnsafe
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i32.eqz
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)
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(func $object-literal/bar (; 4 ;) (type $iv) (param $0 i32)
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get_local $0
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i32.load
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i32.const 1
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i32.ne
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if
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i32.const 0
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i32.const 40
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i32.const 9
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i32.const 2
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call $~lib/env/abort
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unreachable
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end
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get_local $0
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i32.load offset=4
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call $~lib/string/String.__eq
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i32.eqz
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if
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i32.const 0
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i32.const 40
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i32.const 10
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i32.const 2
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call $~lib/env/abort
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unreachable
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end
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)
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(func $start (; 5 ;) (type $v)
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(local $0 i32)
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i32.const 80
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set_global $~lib/allocator/arena/startOffset
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get_global $~lib/allocator/arena/startOffset
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set_global $~lib/allocator/arena/offset
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i32.const 8
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call $~lib/allocator/arena/__memory_allocate
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tee_local $0
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i32.const 1
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i32.store
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get_local $0
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i32.const 8
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i32.store offset=4
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get_local $0
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call $object-literal/bar
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i32.const 4
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call $~lib/allocator/arena/__memory_allocate
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tee_local $0
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i32.const 2
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i32.store
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get_local $0
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i32.load
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i32.const 2
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i32.ne
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if
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i32.const 0
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i32.const 40
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i32.const 26
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i32.const 2
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call $~lib/env/abort
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unreachable
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end
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i32.const 4
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call $~lib/allocator/arena/__memory_allocate
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tee_local $0
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i32.const 3
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i32.store
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get_local $0
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i32.load
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i32.const 3
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i32.ne
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if
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i32.const 0
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i32.const 40
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i32.const 21
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i32.const 4
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call $~lib/env/abort
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unreachable
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end
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)
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(func $null (; 6 ;) (type $v)
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nop
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)
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)
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