mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-04-27 07:52:14 +00:00
159 lines
5.8 KiB
TypeScript
159 lines
5.8 KiB
TypeScript
// The runtime provides common functionality that links runtime interfaces for memory management
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// and garbage collection to the standard library, making sure it all plays well together.
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import { HEADER, HEADER_SIZE, HEADER_MAGIC, adjust } from "./util/runtime";
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import { HEAP_BASE, memory } from "./memory";
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import { ArrayBufferView } from "./arraybuffer";
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import { E_NOTIMPLEMENTED } from "./util/error";
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/** Gets the computed unique id of a class type. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function __runtime_id<T>(): u32;
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/** Tests if a managed class is the same as or a superclass of another. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function __runtime_instanceof(id: u32, superId: u32): bool;
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/** Marks root objects when a tracing GC is present. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function __gc_mark_roots(): void;
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/** Marks class members when a tracing GC is present. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function __gc_mark_members(classId: u32, ref: usize): void;
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/** Runtime implementation. */
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@unmanaged
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export class runtime {
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private constructor() { return unreachable(); }
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/** Determines whether a managed object is considered to be an instance of the class represented by the specified runtime id. */
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@unsafe
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static instanceof(ref: usize, id: u32): bool { // keyword
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return ref
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? __runtime_instanceof(
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changetype<HEADER>(ref - HEADER_SIZE).classId,
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id
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)
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: false;
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}
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}
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/** Runtime implementation. */
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export namespace runtime {
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/** Allocates the memory necessary to represent a managed object of the specified size. */
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// @ts-ignore: decorator
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@unsafe
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export function allocate(payloadSize: usize): usize {
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var header = changetype<HEADER>(memory.allocate(adjust(payloadSize)));
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header.classId = HEADER_MAGIC;
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header.payloadSize = payloadSize;
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if (isDefined(__ref_collect)) {
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header.reserved1 = 0;
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header.reserved2 = 0;
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}
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return changetype<usize>(header) + HEADER_SIZE;
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}
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/** Discards the memory of a managed object that hasn't been registered yet. */
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// @ts-ignore: decorator
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@unsafe
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export function discard(ref: usize): void {
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if (!ASC_NO_ASSERT) {
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assert(ref > HEAP_BASE); // must be a heap object
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let header = changetype<HEADER>(ref - HEADER_SIZE);
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assert(header.classId == HEADER_MAGIC);
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memory.free(changetype<usize>(header));
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} else {
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memory.free(changetype<usize>(ref - HEADER_SIZE));
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}
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}
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/** Registers a managed object of the kind represented by the specified runtime id. */
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// @ts-ignore: decorator
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@unsafe
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export function register(ref: usize, id: u32): usize {
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if (!ASC_NO_ASSERT) {
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assert(ref > HEAP_BASE); // must be a heap object
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let header = changetype<HEADER>(ref - HEADER_SIZE);
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assert(header.classId == HEADER_MAGIC);
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header.classId = id;
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} else {
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changetype<HEADER>(ref - HEADER_SIZE).classId = id;
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}
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if (isDefined(__ref_register)) __ref_register(ref);
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return ref;
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}
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/** Allocates and registers, but doesn't initialize the data of, a new `String` of the specified length. */
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// @ts-ignore: decorator
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@unsafe
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export function newString(length: i32): usize {
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return register(allocate(<usize>length << 1), __runtime_id<String>());
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}
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/** Allocates and registers, but doesn't initialize the data of, a new `ArrayBuffer` of the specified byteLength. */
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// @ts-ignore: decorator
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@unsafe
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export function newArrayBuffer(byteLength: i32): usize {
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return register(allocate(<usize>byteLength), __runtime_id<ArrayBuffer>());
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}
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/** Allocates and registers, but doesn't initialize the data of, a new `Array` of the specified length and element alignment.*/
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// @ts-ignore: decorator
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@unsafe
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export function newArray(length: i32, alignLog2: usize, id: u32, data: usize = 0): usize {
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// TODO: This API isn't great, but the compiler requires it for array literals anyway,
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// that is when an array literal is encountered and its data is static, this function is
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// called and the static buffer provided as `data`. This function can also be used to
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// create typed arrays in that `Array` also implements `ArrayBufferView` but has an
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// additional `.length_` property that remains unused overhead for typed arrays.
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var array = register(allocate(offsetof<i32[]>()), id);
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var bufferSize = <usize>length << alignLog2;
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var buffer = register(allocate(bufferSize), __runtime_id<ArrayBuffer>());
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changetype<ArrayBufferView>(array).data = changetype<ArrayBuffer>(buffer); // links
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changetype<ArrayBufferView>(array).dataStart = buffer;
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changetype<ArrayBufferView>(array).dataLength = bufferSize;
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store<i32>(changetype<usize>(array), length, offsetof<i32[]>("length_"));
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if (data) memory.copy(buffer, data, bufferSize);
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return array;
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}
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/** Retains a managed object externally, making sure that it doesn't become collected. */
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// @ts-ignore: decorator
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@unsafe
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export function retain(ref: usize): void {
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if (isDefined(__ref_collect)) {
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if (isDefined(__ref_link)) __ref_link(ref, changetype<usize>(ROOT));
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else if (isDefined(__ref_retain)) __ref_retain(ref);
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}
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}
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/** Releases a managed object externally, allowing it to become collected. */
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// @ts-ignore: decorator
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@unsafe
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export function release(ref: usize): void {
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if (isDefined(__ref_collect)) {
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if (isDefined(__ref_unlink)) __ref_unlink(ref, changetype<usize>(ROOT));
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else if (isDefined(__ref_release)) __ref_release(ref);
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}
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}
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/** Performs a full garbage collection cycle. */
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export function collect(): void {
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if (isDefined(__ref_collect)) __ref_collect();
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else throw new Error(E_NOTIMPLEMENTED);
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}
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}
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class Root {}
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// @ts-ignore
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@lazy
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var ROOT = new Root();
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