mirror of
https://github.com/fluencelabs/assemblyscript
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167 lines
6.5 KiB
TypeScript
167 lines
6.5 KiB
TypeScript
// The runtime provides common functionality that links runtime interfaces for memory management
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// and garbage collection to the standard library, making sure it all plays well together.
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import { AL_MASK, MAX_SIZE_32 } from "./util/allocator";
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import { HEAP_BASE, memory } from "./memory";
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import { ArrayBufferView } from "./arraybuffer";
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/**
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* The common runtime object header prepended to all managed objects. Has a size of 16 bytes in
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* WASM32 and contains a classId (e.g. for instanceof checks), the allocation size (e.g. for
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* .byteLength and .length computation) and additional reserved fields to be used by GC. If no
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* GC is present, the HEADER is cut into half excluding the reserved fields, as indicated by
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* HEADER_SIZE.
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*/
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@unmanaged export class HEADER {
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/** Unique id of the respective class or a magic value if not yet registered.*/
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classId: u32;
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/** Size of the allocated payload. */
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payloadSize: u32;
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/** Reserved field for use by GC. Only present if GC is. */
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reserved1: usize; // itcm: tagged next
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/** Reserved field for use by GC. Only present if GC is. */
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reserved2: usize; // itcm: prev
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}
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/** Common runtime header size. */
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// @ts-ignore: decorator
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@lazy
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export const HEADER_SIZE: usize = isDefined(__ref_collect)
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? (offsetof<HEADER>( ) + AL_MASK) & ~AL_MASK // full header if GC is present
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: (offsetof<HEADER>("reserved1") + AL_MASK) & ~AL_MASK; // half header if GC is absent
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/** Common runtime header magic. Used to assert registered/unregistered status. */
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// @ts-ignore: decorator
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@lazy
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export const HEADER_MAGIC: u32 = 0xA55E4B17;
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/** Gets the computed unique class id of a class type. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function classId<T>(): u32;
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/** Iterates over all root objects of a reference type. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function iterateRoots(fn: (ref: usize) => void): void;
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/** Runtime implementation. */
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export namespace runtime {
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/** Maximum byte length of any buffer-like object. */
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// @ts-ignore
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@lazy
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export const MAX_BYTELENGTH: i32 = MAX_SIZE_32 - HEADER_SIZE;
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/** Adjusts an allocation to actual block size. Primarily targets TLSF. */
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export function adjust(payloadSize: usize): usize {
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// round up to power of 2, e.g. with HEADER_SIZE=8:
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// 0 -> 2^3 = 8
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// 1..8 -> 2^4 = 16
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// 9..24 -> 2^5 = 32
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// ...
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// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
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return <usize>1 << <usize>(<u32>32 - clz<u32>(payloadSize + HEADER_SIZE - 1));
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}
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// @ts-ignore: decorator
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@unsafe
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export function allocate(payloadSize: usize): usize {
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var header = changetype<HEADER>(memory.allocate(adjust(payloadSize)));
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header.classId = HEADER_MAGIC;
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header.payloadSize = payloadSize;
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if (isDefined(__ref_collect)) {
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header.reserved1 = 0;
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header.reserved2 = 0;
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}
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return changetype<usize>(header) + HEADER_SIZE;
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}
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// @ts-ignore: decorator
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@unsafe
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export function reallocate(ref: usize, newPayloadSize: usize): usize {
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// Background: When managed objects are allocated these aren't immediately registered with GC
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// but can be used as scratch objects while unregistered. This is useful in situations where
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// the object must be reallocated multiple times because its final size isn't known beforehand,
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// e.g. in Array#filter, with only the final object making it into GC'ed userland.
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var header = changetype<HEADER>(ref - HEADER_SIZE);
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var payloadSize = header.payloadSize;
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if (payloadSize < newPayloadSize) {
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let newAdjustedSize = adjust(newPayloadSize);
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if (select(adjust(payloadSize), 0, ref > HEAP_BASE) < newAdjustedSize) {
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// move if the allocation isn't large enough or not a heap object
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let newHeader = changetype<HEADER>(memory.allocate(newAdjustedSize));
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newHeader.classId = header.classId;
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if (isDefined(__ref_collect)) {
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newHeader.reserved1 = 0;
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newHeader.reserved2 = 0;
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}
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let newRef = changetype<usize>(newHeader) + HEADER_SIZE;
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memory.copy(newRef, ref, payloadSize);
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memory.fill(newRef + payloadSize, 0, newPayloadSize - payloadSize);
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if (header.classId == HEADER_MAGIC) {
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// free right away if not registered yet
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assert(ref > HEAP_BASE); // static objects aren't scratch objects
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memory.free(changetype<usize>(header));
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} else if (isDefined(__ref_collect)) {
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// if previously registered, register again
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// @ts-ignore: stub
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__ref_register(ref);
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}
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header = newHeader;
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ref = newRef;
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} else {
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// otherwise just clear additional memory within this block
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memory.fill(ref + payloadSize, 0, newPayloadSize - payloadSize);
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}
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} else {
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// if the size is the same or less, just update the header accordingly.
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// unused space is cleared when grown, so no need to do this here.
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}
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header.payloadSize = newPayloadSize;
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return ref;
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}
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// @ts-ignore: decorator
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@unsafe
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export function discard(ref: usize): void {
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if (!ASC_NO_ASSERT) {
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assert(ref > HEAP_BASE); // must be a heap object
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let header = changetype<HEADER>(ref - HEADER_SIZE);
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assert(header.classId == HEADER_MAGIC);
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memory.free(changetype<usize>(header));
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} else {
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memory.free(changetype<usize>(ref - HEADER_SIZE));
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}
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}
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// @ts-ignore: decorator
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@unsafe
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export function register(ref: usize, classId: u32): usize {
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if (!ASC_NO_ASSERT) {
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assert(ref > HEAP_BASE); // must be a heap object
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let header = changetype<HEADER>(ref - HEADER_SIZE);
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assert(header.classId == HEADER_MAGIC);
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header.classId = classId;
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} else {
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changetype<HEADER>(ref - HEADER_SIZE).classId = classId;
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}
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if (isDefined(__ref_register)) __ref_register(ref);
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return ref;
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}
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// @ts-ignore: decorator
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@unsafe
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export function makeArray(capacity: i32, cid: u32, alignLog2: usize, source: usize = 0): usize {
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var array = runtime.register(runtime.allocate(offsetof<i32[]>()), cid);
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var bufferSize = <usize>capacity << alignLog2;
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var buffer = runtime.register(runtime.allocate(<usize>capacity << alignLog2), classId<ArrayBuffer>());
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changetype<ArrayBufferView>(array).data = changetype<ArrayBuffer>(buffer); // links
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changetype<ArrayBufferView>(array).dataStart = buffer;
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changetype<ArrayBufferView>(array).dataLength = bufferSize;
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store<i32>(changetype<usize>(array), capacity, offsetof<i32[]>("length_"));
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if (source) memory.copy(buffer, source, bufferSize);
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return array;
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}
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}
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