mirror of
https://github.com/fluencelabs/assemblyscript
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42 lines
1.1 KiB
TypeScript
42 lines
1.1 KiB
TypeScript
/**
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* Arena Memory Allocator
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*
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* Provides a `reset_memory` function to reset the heap to its initial state. A user has to make
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* sure that there are no more references to cleared memory afterwards. Always aligns to 8 bytes.
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*
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* @module std/assembly/allocator/arena
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*//***/
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import { MASK as AL_MASK } from "./common/alignment";
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var offset: usize = (HEAP_BASE + AL_MASK) & ~AL_MASK;
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@global
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export function allocate_memory(size: usize): usize {
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if (!size) return 0;
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var ptr = offset;
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var newPtr = (ptr + size + AL_MASK) & ~AL_MASK;
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var pagesBefore = current_memory();
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if (newPtr > <usize>pagesBefore << 16) {
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let pagesNeeded = ((newPtr - ptr + 0xffff) & ~0xffff) >>> 16;
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let pagesWanted = max(pagesBefore, pagesNeeded); // double memory
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if (grow_memory(pagesWanted) < 0) {
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if (grow_memory(pagesNeeded) < 0) {
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unreachable(); // out of memory
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}
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}
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}
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offset = newPtr;
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return ptr;
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}
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@global
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export function free_memory(ptr: usize): void {
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// nop
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}
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@global
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export function reset_memory(): void {
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offset = (HEAP_BASE + AL_MASK) & ~AL_MASK;
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}
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