2019-03-01 00:09:06 +01:00

1279 lines
25 KiB
Plaintext

(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$iiddd (func (param i32 f64 f64 f64) (result i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$i (func (result i32)))
(type $FUNCSIG$iiddddddd (func (param i32 f64 f64 f64 f64 f64 f64 f64) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$d (func (result f64)))
(type $FUNCSIG$vid (func (param i32 f64)))
(type $FUNCSIG$di (func (param i32) (result f64)))
(type $FUNCSIG$vi (func (param i32)))
(import "env" "memory" (memory $0 1))
(data (i32.const 8) "\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
(data (i32.const 40) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/math/NativeMath.PI f64 (f64.const 3.141592653589793))
(global $assembly/index/SOLAR_MASS f64 (f64.const 39.47841760435743))
(global $assembly/index/DAYS_PER_YEAR f64 (f64.const 365.24))
(global $assembly/index/system (mut i32) (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 100))
(export "memory" (memory $0))
(export "table" (table $0))
(export "init" (func $assembly/index/init))
(export "step" (func $assembly/index/step))
(export "bench" (func $assembly/index/bench))
(export "getBody" (func $assembly/index/getBody))
(start $start)
(func $start:~lib/allocator/arena (; 1 ;) (type $FUNCSIG$v)
global.get $~lib/memory/HEAP_BASE
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
)
(func $start:assembly/index (; 2 ;) (type $FUNCSIG$v)
call $start:~lib/allocator/arena
)
(func $~lib/array/Array<Body>#__unchecked_get (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.load
local.set $2
local.get $1
local.set $3
i32.const 0
local.set $4
local.get $2
local.get $3
i32.const 2
i32.shl
i32.add
local.get $4
i32.add
i32.load offset=8
)
(func $~lib/array/Array<Body>#__get (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
i32.load
local.set $2
local.get $1
local.get $2
i32.load
i32.const 2
i32.shr_u
i32.lt_u
if (result i32)
local.get $2
local.set $3
local.get $1
local.set $4
i32.const 0
local.set $5
local.get $3
local.get $4
i32.const 2
i32.shl
i32.add
local.get $5
i32.add
i32.load offset=8
else
unreachable
end
)
(func $assembly/index/Body#offsetMomentum (; 5 ;) (type $FUNCSIG$iiddd) (param $0 i32) (param $1 f64) (param $2 f64) (param $3 f64) (result i32)
local.get $0
local.get $1
f64.neg
global.get $assembly/index/SOLAR_MASS
f64.div
f64.store offset=24
local.get $0
local.get $2
f64.neg
global.get $assembly/index/SOLAR_MASS
f64.div
f64.store offset=32
local.get $0
local.get $3
f64.neg
global.get $assembly/index/SOLAR_MASS
f64.div
f64.store offset=40
local.get $0
)
(func $~lib/allocator/arena/__memory_allocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.set $1
local.get $1
local.get $0
local.tee $2
i32.const 1
local.tee $3
local.get $2
local.get $3
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.set $4
current_memory
local.set $5
local.get $4
local.get $5
i32.const 16
i32.shl
i32.gt_u
if
local.get $4
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $2
local.get $5
local.tee $3
local.get $2
local.tee $6
local.get $3
local.get $6
i32.gt_s
select
local.set $3
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
local.get $2
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $4
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/memory/memory.allocate (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
call $~lib/allocator/arena/__memory_allocate
return
)
(func $assembly/index/NBodySystem#constructor (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 f64)
(local $3 f64)
(local $4 f64)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 f64)
f64.const 0
local.set $2
f64.const 0
local.set $3
f64.const 0
local.set $4
block $~lib/array/Array<Body>#get:length|inlined.0 (result i32)
local.get $1
local.set $5
local.get $5
i32.load offset=4
end
local.set $6
block $break|0
i32.const 0
local.set $5
loop $repeat|0
local.get $5
local.get $6
i32.lt_s
i32.eqz
br_if $break|0
block
local.get $1
local.get $5
call $~lib/array/Array<Body>#__unchecked_get
local.set $7
local.get $7
f64.load offset=48
local.set $8
local.get $2
local.get $7
f64.load offset=24
local.get $8
f64.mul
f64.add
local.set $2
local.get $3
local.get $7
f64.load offset=32
local.get $8
f64.mul
f64.add
local.set $3
local.get $4
local.get $7
f64.load offset=40
local.get $8
f64.mul
f64.add
local.set $4
end
local.get $5
i32.const 1
i32.add
local.set $5
br $repeat|0
unreachable
end
unreachable
end
local.get $1
i32.const 0
call $~lib/array/Array<Body>#__get
local.get $2
local.get $3
local.get $4
call $assembly/index/Body#offsetMomentum
drop
local.get $0
i32.eqz
if
i32.const 4
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
local.get $1
i32.store
local.get $0
)
(func $assembly/index/Body#constructor (; 9 ;) (type $FUNCSIG$iiddddddd) (param $0 i32) (param $1 f64) (param $2 f64) (param $3 f64) (param $4 f64) (param $5 f64) (param $6 f64) (param $7 f64) (result i32)
local.get $0
i32.eqz
if
i32.const 56
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
local.get $1
f64.store
local.get $0
local.get $2
f64.store offset=8
local.get $0
local.get $3
f64.store offset=16
local.get $0
local.get $4
f64.store offset=24
local.get $0
local.get $5
f64.store offset=32
local.get $0
local.get $6
f64.store offset=40
local.get $0
local.get $7
f64.store offset=48
local.get $0
)
(func $assembly/index/Sun (; 10 ;) (type $FUNCSIG$i) (result i32)
i32.const 0
f64.const 0
f64.const 0
f64.const 0
f64.const 0
f64.const 0
f64.const 0
global.get $assembly/index/SOLAR_MASS
call $assembly/index/Body#constructor
)
(func $assembly/index/Jupiter (; 11 ;) (type $FUNCSIG$i) (result i32)
i32.const 0
f64.const 4.841431442464721
f64.const -1.1603200440274284
f64.const -0.10362204447112311
f64.const 0.001660076642744037
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 0.007699011184197404
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const -6.90460016972063e-05
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 9.547919384243266e-04
global.get $assembly/index/SOLAR_MASS
f64.mul
call $assembly/index/Body#constructor
)
(func $assembly/index/Saturn (; 12 ;) (type $FUNCSIG$i) (result i32)
i32.const 0
f64.const 8.34336671824458
f64.const 4.124798564124305
f64.const -0.4035234171143214
f64.const -0.002767425107268624
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 0.004998528012349172
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 2.3041729757376393e-05
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 2.858859806661308e-04
global.get $assembly/index/SOLAR_MASS
f64.mul
call $assembly/index/Body#constructor
)
(func $assembly/index/Uranus (; 13 ;) (type $FUNCSIG$i) (result i32)
i32.const 0
f64.const 12.894369562139131
f64.const -15.111151401698631
f64.const -0.22330757889265573
f64.const 0.002964601375647616
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 2.3784717395948095e-03
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const -2.9658956854023756e-05
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 4.366244043351563e-05
global.get $assembly/index/SOLAR_MASS
f64.mul
call $assembly/index/Body#constructor
)
(func $assembly/index/Neptune (; 14 ;) (type $FUNCSIG$i) (result i32)
i32.const 0
f64.const 15.379697114850917
f64.const -25.919314609987964
f64.const 0.17925877295037118
f64.const 2.6806777249038932e-03
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 0.001628241700382423
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const -9.515922545197159e-05
global.get $assembly/index/DAYS_PER_YEAR
f64.mul
f64.const 5.1513890204661145e-05
global.get $assembly/index/SOLAR_MASS
f64.mul
call $assembly/index/Body#constructor
)
(func $~lib/internal/arraybuffer/computeSize (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 1
i32.const 32
local.get $0
i32.const 8
i32.add
i32.const 1
i32.sub
i32.clz
i32.sub
i32.shl
)
(func $~lib/internal/arraybuffer/allocateUnsafe (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
local.get $0
i32.const 1073741816
i32.le_u
i32.eqz
if
i32.const 0
i32.const 40
i32.const 26
i32.const 2
call $~lib/env/abort
unreachable
end
block $~lib/memory/memory.allocate|inlined.0 (result i32)
local.get $0
call $~lib/internal/arraybuffer/computeSize
local.set $2
local.get $2
call $~lib/allocator/arena/__memory_allocate
br $~lib/memory/memory.allocate|inlined.0
end
local.set $1
local.get $1
local.get $0
i32.store
local.get $1
)
(func $~lib/internal/memory/memset (; 17 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i64)
local.get $2
i32.eqz
if
return
end
local.get $0
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 1
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 2
i32.le_u
if
return
end
local.get $0
i32.const 1
i32.add
local.get $1
i32.store8
local.get $0
i32.const 2
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 2
i32.sub
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 3
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 6
i32.le_u
if
return
end
local.get $0
i32.const 3
i32.add
local.get $1
i32.store8
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $1
i32.store8
local.get $2
i32.const 8
i32.le_u
if
return
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $2
i32.const -4
i32.and
local.set $2
i32.const -1
i32.const 255
i32.div_u
local.get $1
i32.const 255
i32.and
i32.mul
local.set $4
local.get $0
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 4
i32.sub
local.get $4
i32.store
local.get $2
i32.const 8
i32.le_u
if
return
end
local.get $0
i32.const 4
i32.add
local.get $4
i32.store
local.get $0
i32.const 8
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 12
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 8
i32.sub
local.get $4
i32.store
local.get $2
i32.const 24
i32.le_u
if
return
end
local.get $0
i32.const 12
i32.add
local.get $4
i32.store
local.get $0
i32.const 16
i32.add
local.get $4
i32.store
local.get $0
i32.const 20
i32.add
local.get $4
i32.store
local.get $0
i32.const 24
i32.add
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 28
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 24
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 20
i32.sub
local.get $4
i32.store
local.get $0
local.get $2
i32.add
i32.const 16
i32.sub
local.get $4
i32.store
i32.const 24
local.get $0
i32.const 4
i32.and
i32.add
local.set $3
local.get $0
local.get $3
i32.add
local.set $0
local.get $2
local.get $3
i32.sub
local.set $2
local.get $4
i64.extend_i32_u
local.get $4
i64.extend_i32_u
i64.const 32
i64.shl
i64.or
local.set $5
block $break|0
loop $continue|0
local.get $2
i32.const 32
i32.ge_u
if
block
local.get $0
local.get $5
i64.store
local.get $0
i32.const 8
i32.add
local.get $5
i64.store
local.get $0
i32.const 16
i32.add
local.get $5
i64.store
local.get $0
i32.const 24
i32.add
local.get $5
i64.store
local.get $2
i32.const 32
i32.sub
local.set $2
local.get $0
i32.const 32
i32.add
local.set $0
end
br $continue|0
end
end
end
)
(func $~lib/array/Array<Body>#constructor (; 18 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $1
i32.const 268435454
i32.gt_u
if
i32.const 0
i32.const 8
i32.const 45
i32.const 39
call $~lib/env/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.set $2
local.get $2
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $3
block (result i32)
local.get $0
i32.eqz
if
i32.const 8
call $~lib/memory/memory.allocate
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
end
local.get $3
i32.store
local.get $0
local.get $1
i32.store offset=4
block $~lib/memory/memory.fill|inlined.0
local.get $3
i32.const 8
i32.add
local.set $4
i32.const 0
local.set $5
local.get $2
local.set $6
local.get $4
local.get $5
local.get $6
call $~lib/internal/memory/memset
end
local.get $0
)
(func $~lib/array/Array<Body>#__unchecked_set (; 19 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.load
local.set $3
local.get $1
local.set $4
local.get $2
local.set $5
i32.const 0
local.set $6
local.get $3
local.get $4
i32.const 2
i32.shl
i32.add
local.get $6
i32.add
local.get $5
i32.store offset=8
)
(func $assembly/index/init (; 20 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 0
block (result i32)
i32.const 0
i32.const 5
call $~lib/array/Array<Body>#constructor
local.set $0
local.get $0
i32.const 0
call $assembly/index/Sun
call $~lib/array/Array<Body>#__unchecked_set
local.get $0
i32.const 1
call $assembly/index/Jupiter
call $~lib/array/Array<Body>#__unchecked_set
local.get $0
i32.const 2
call $assembly/index/Saturn
call $~lib/array/Array<Body>#__unchecked_set
local.get $0
i32.const 3
call $assembly/index/Uranus
call $~lib/array/Array<Body>#__unchecked_set
local.get $0
i32.const 4
call $assembly/index/Neptune
call $~lib/array/Array<Body>#__unchecked_set
local.get $0
end
call $assembly/index/NBodySystem#constructor
global.set $assembly/index/system
)
(func $assembly/index/NBodySystem#advance (; 21 ;) (type $FUNCSIG$vid) (param $0 i32) (param $1 f64)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 f64)
(local $7 f64)
(local $8 f64)
(local $9 f64)
(local $10 f64)
(local $11 f64)
(local $12 f64)
(local $13 i32)
(local $14 i32)
(local $15 f64)
(local $16 f64)
(local $17 f64)
(local $18 f64)
(local $19 f64)
(local $20 f64)
(local $21 f64)
(local $22 f64)
local.get $0
i32.load
local.set $2
block $~lib/array/Array<Body>#get:length|inlined.1 (result i32)
local.get $2
local.set $3
local.get $3
i32.load offset=4
end
local.set $4
block $break|0
i32.const 0
local.set $3
loop $repeat|0
local.get $3
local.get $4
i32.lt_u
i32.eqz
br_if $break|0
block
local.get $2
local.get $3
call $~lib/array/Array<Body>#__unchecked_get
local.set $5
local.get $5
f64.load
local.set $6
local.get $5
f64.load offset=8
local.set $7
local.get $5
f64.load offset=16
local.set $8
local.get $5
f64.load offset=24
local.set $9
local.get $5
f64.load offset=32
local.set $10
local.get $5
f64.load offset=40
local.set $11
local.get $5
f64.load offset=48
local.set $12
block $break|1
local.get $3
i32.const 1
i32.add
local.set $13
loop $repeat|1
local.get $13
local.get $4
i32.lt_u
i32.eqz
br_if $break|1
block
local.get $2
local.get $13
call $~lib/array/Array<Body>#__unchecked_get
local.set $14
local.get $6
local.get $14
f64.load
f64.sub
local.set $15
local.get $7
local.get $14
f64.load offset=8
f64.sub
local.set $16
local.get $8
local.get $14
f64.load offset=16
f64.sub
local.set $17
local.get $15
local.get $15
f64.mul
local.get $16
local.get $16
f64.mul
f64.add
local.get $17
local.get $17
f64.mul
f64.add
local.set $18
block $~lib/math/NativeMath.sqrt|inlined.0 (result f64)
local.get $18
local.set $19
local.get $19
f64.sqrt
end
local.set $19
local.get $1
local.get $18
local.get $19
f64.mul
f64.div
local.set $20
local.get $12
local.get $20
f64.mul
local.set $21
local.get $14
f64.load offset=48
local.get $20
f64.mul
local.set $22
local.get $9
local.get $15
local.get $22
f64.mul
f64.sub
local.set $9
local.get $10
local.get $16
local.get $22
f64.mul
f64.sub
local.set $10
local.get $11
local.get $17
local.get $22
f64.mul
f64.sub
local.set $11
local.get $14
local.get $14
f64.load offset=24
local.get $15
local.get $21
f64.mul
f64.add
f64.store offset=24
local.get $14
local.get $14
f64.load offset=32
local.get $16
local.get $21
f64.mul
f64.add
f64.store offset=32
local.get $14
local.get $14
f64.load offset=40
local.get $17
local.get $21
f64.mul
f64.add
f64.store offset=40
end
local.get $13
i32.const 1
i32.add
local.set $13
br $repeat|1
unreachable
end
unreachable
end
local.get $5
local.get $9
f64.store offset=24
local.get $5
local.get $10
f64.store offset=32
local.get $5
local.get $11
f64.store offset=40
local.get $5
local.get $5
f64.load
local.get $1
local.get $9
f64.mul
f64.add
f64.store
local.get $5
local.get $5
f64.load offset=8
local.get $1
local.get $10
f64.mul
f64.add
f64.store offset=8
local.get $5
local.get $5
f64.load offset=16
local.get $1
local.get $11
f64.mul
f64.add
f64.store offset=16
end
local.get $3
i32.const 1
i32.add
local.set $3
br $repeat|0
unreachable
end
unreachable
end
)
(func $assembly/index/NBodySystem#energy (; 22 ;) (type $FUNCSIG$di) (param $0 i32) (result f64)
(local $1 f64)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 f64)
(local $7 f64)
(local $8 f64)
(local $9 f64)
(local $10 f64)
(local $11 f64)
(local $12 f64)
(local $13 i32)
(local $14 i32)
(local $15 f64)
(local $16 f64)
(local $17 f64)
(local $18 f64)
f64.const 0
local.set $1
local.get $0
i32.load
local.set $2
block $break|0
block
i32.const 0
local.set $3
block $~lib/array/Array<Body>#get:length|inlined.2 (result i32)
local.get $2
local.set $4
local.get $4
i32.load offset=4
end
local.set $4
end
loop $repeat|0
local.get $3
local.get $4
i32.lt_u
i32.eqz
br_if $break|0
block
local.get $2
local.get $3
call $~lib/array/Array<Body>#__unchecked_get
local.set $5
local.get $5
f64.load
local.set $6
local.get $5
f64.load offset=8
local.set $7
local.get $5
f64.load offset=16
local.set $8
local.get $5
f64.load offset=24
local.set $9
local.get $5
f64.load offset=32
local.set $10
local.get $5
f64.load offset=40
local.set $11
local.get $5
f64.load offset=48
local.set $12
local.get $1
f64.const 0.5
local.get $12
f64.mul
local.get $9
local.get $9
f64.mul
local.get $10
local.get $10
f64.mul
f64.add
local.get $11
local.get $11
f64.mul
f64.add
f64.mul
f64.add
local.set $1
block $break|1
local.get $3
i32.const 1
i32.add
local.set $13
loop $repeat|1
local.get $13
local.get $4
i32.lt_u
i32.eqz
br_if $break|1
block
local.get $2
local.get $13
call $~lib/array/Array<Body>#__unchecked_get
local.set $14
local.get $6
local.get $14
f64.load
f64.sub
local.set $15
local.get $7
local.get $14
f64.load offset=8
f64.sub
local.set $16
local.get $8
local.get $14
f64.load offset=16
f64.sub
local.set $17
block $~lib/math/NativeMath.sqrt|inlined.1 (result f64)
local.get $15
local.get $15
f64.mul
local.get $16
local.get $16
f64.mul
f64.add
local.get $17
local.get $17
f64.mul
f64.add
local.set $18
local.get $18
f64.sqrt
end
local.set $18
local.get $1
local.get $12
local.get $14
f64.load offset=48
f64.mul
local.get $18
f64.div
f64.sub
local.set $1
end
local.get $13
i32.const 1
i32.add
local.set $13
br $repeat|1
unreachable
end
unreachable
end
end
local.get $3
i32.const 1
i32.add
local.set $3
br $repeat|0
unreachable
end
unreachable
end
local.get $1
)
(func $assembly/index/step (; 23 ;) (type $FUNCSIG$d) (result f64)
global.get $assembly/index/system
f64.const 0.01
call $assembly/index/NBodySystem#advance
global.get $assembly/index/system
call $assembly/index/NBodySystem#energy
)
(func $assembly/index/bench (; 24 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
block $break|0
i32.const 0
local.set $1
loop $repeat|0
local.get $1
local.get $0
i32.lt_u
i32.eqz
br_if $break|0
global.get $assembly/index/system
f64.const 0.01
call $assembly/index/NBodySystem#advance
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
unreachable
end
unreachable
end
)
(func $assembly/index/getBody (; 25 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
global.get $assembly/index/system
i32.load
local.set $1
local.get $0
block $~lib/array/Array<Body>#get:length|inlined.4 (result i32)
local.get $1
local.set $2
local.get $2
i32.load offset=4
end
i32.lt_u
if (result i32)
local.get $1
local.get $0
call $~lib/array/Array<Body>#__get
else
i32.const 0
end
)
(func $start (; 26 ;) (type $FUNCSIG$v)
call $start:assembly/index
)
(func $null (; 27 ;) (type $FUNCSIG$v)
)
)