(module
 (type $iiii (func (param i32 i32 i32) (result i32)))
 (type $iiiiv (func (param i32 i32 i32 i32)))
 (type $ii (func (param i32) (result i32)))
 (type $iiiv (func (param i32 i32 i32)))
 (type $iii (func (param i32 i32) (result i32)))
 (type $iiiii (func (param i32 i32 i32 i32) (result i32)))
 (type $v (func))
 (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
 (memory $0 1)
 (data (i32.const 8) "\13\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
 (data (i32.const 56) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
 (data (i32.const 120) "\12\00\00\00s\00t\00d\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
 (data (i32.const 160) "\1b\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00t\00y\00p\00e\00d\00a\00r\00r\00a\00y\00.\00t\00s\00")
 (data (i32.const 224) "\08\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 240) "\e0\00\00\00\02\00\00\00")
 (data (i32.const 248) "\10\00\00\00~\00l\00i\00b\00/\00d\00a\00t\00a\00v\00i\00e\00w\00.\00t\00s\00")
 (table $0 1 funcref)
 (elem (i32.const 0) $null)
 (global $~lib/internal/allocator/AL_BITS i32 (i32.const 3))
 (global $~lib/internal/allocator/AL_SIZE i32 (i32.const 8))
 (global $~lib/internal/allocator/AL_MASK i32 (i32.const 7))
 (global $~lib/internal/allocator/MAX_SIZE_32 i32 (i32.const 1073741824))
 (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
 (global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
 (global $~lib/internal/arraybuffer/HEADER_SIZE i32 (i32.const 8))
 (global $~lib/internal/arraybuffer/MAX_BLENGTH i32 (i32.const 1073741816))
 (global $std/arraybuffer/buffer (mut i32) (i32.const 0))
 (global $~argc (mut i32) (i32.const 0))
 (global $std/arraybuffer/sliced (mut i32) (i32.const 0))
 (global $std/arraybuffer/arr8 (mut i32) (i32.const 0))
 (global $~lib/builtins/i32.MIN_VALUE i32 (i32.const -2147483648))
 (global $HEAP_BASE i32 (i32.const 284))
 (export "memory" (memory $0))
 (export "table" (table $0))
 (start $start)
 (func $~lib/internal/arraybuffer/computeSize (; 1 ;) (type $ii) (param $0 i32) (result i32)
  i32.const 1
  i32.const 32
  local.get $0
  global.get $~lib/internal/arraybuffer/HEADER_SIZE
  i32.add
  i32.const 1
  i32.sub
  i32.clz
  i32.sub
  i32.shl
 )
 (func $~lib/allocator/arena/__memory_allocate (; 2 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  global.get $~lib/internal/allocator/MAX_SIZE_32
  i32.gt_u
  if
   unreachable
  end
  global.get $~lib/allocator/arena/offset
  local.set $1
  local.get $1
  local.get $0
  local.tee $2
  i32.const 1
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.add
  global.get $~lib/internal/allocator/AL_MASK
  i32.add
  global.get $~lib/internal/allocator/AL_MASK
  i32.const -1
  i32.xor
  i32.and
  local.set $4
  current_memory
  local.set $5
  local.get $4
  local.get $5
  i32.const 16
  i32.shl
  i32.gt_u
  if
   local.get $4
   local.get $1
   i32.sub
   i32.const 65535
   i32.add
   i32.const 65535
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.shr_u
   local.set $2
   local.get $5
   local.tee $3
   local.get $2
   local.tee $6
   local.get $3
   local.get $6
   i32.gt_s
   select
   local.set $3
   local.get $3
   grow_memory
   i32.const 0
   i32.lt_s
   if
    local.get $2
    grow_memory
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
  end
  local.get $4
  global.set $~lib/allocator/arena/offset
  local.get $1
 )
 (func $~lib/internal/arraybuffer/allocateUnsafe (; 3 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  global.get $~lib/internal/arraybuffer/MAX_BLENGTH
  i32.le_u
  i32.eqz
  if
   i32.const 0
   i32.const 56
   i32.const 26
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
  block $~lib/memory/memory.allocate|inlined.0 (result i32)
   local.get $0
   call $~lib/internal/arraybuffer/computeSize
   local.set $2
   local.get $2
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.0
  end
  local.set $1
  local.get $1
  local.get $0
  i32.store
  local.get $1
 )
 (func $~lib/internal/memory/memset (; 4 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i64)
  local.get $2
  i32.eqz
  if
   return
  end
  local.get $0
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 1
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 2
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 1
  i32.add
  local.get $1
  i32.store8
  local.get $0
  i32.const 2
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 2
  i32.sub
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 3
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 6
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 3
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 4
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 8
  i32.le_u
  if
   return
  end
  i32.const 0
  local.get $0
  i32.sub
  i32.const 3
  i32.and
  local.set $3
  local.get $0
  local.get $3
  i32.add
  local.set $0
  local.get $2
  local.get $3
  i32.sub
  local.set $2
  local.get $2
  i32.const -4
  i32.and
  local.set $2
  i32.const -1
  i32.const 255
  i32.div_u
  local.get $1
  i32.const 255
  i32.and
  i32.mul
  local.set $4
  local.get $0
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 4
  i32.sub
  local.get $4
  i32.store
  local.get $2
  i32.const 8
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 4
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 8
  i32.add
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 12
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 8
  i32.sub
  local.get $4
  i32.store
  local.get $2
  i32.const 24
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 12
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 16
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 20
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 24
  i32.add
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 28
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 24
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 20
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 16
  i32.sub
  local.get $4
  i32.store
  i32.const 24
  local.get $0
  i32.const 4
  i32.and
  i32.add
  local.set $3
  local.get $0
  local.get $3
  i32.add
  local.set $0
  local.get $2
  local.get $3
  i32.sub
  local.set $2
  local.get $4
  i64.extend_i32_u
  local.get $4
  i64.extend_i32_u
  i64.const 32
  i64.shl
  i64.or
  local.set $5
  block $break|0
   loop $continue|0
    local.get $2
    i32.const 32
    i32.ge_u
    if
     block
      local.get $0
      local.get $5
      i64.store
      local.get $0
      i32.const 8
      i32.add
      local.get $5
      i64.store
      local.get $0
      i32.const 16
      i32.add
      local.get $5
      i64.store
      local.get $0
      i32.const 24
      i32.add
      local.get $5
      i64.store
      local.get $2
      i32.const 32
      i32.sub
      local.set $2
      local.get $0
      i32.const 32
      i32.add
      local.set $0
     end
     br $continue|0
    end
   end
  end
 )
 (func $~lib/arraybuffer/ArrayBuffer#constructor (; 5 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  global.get $~lib/internal/arraybuffer/MAX_BLENGTH
  i32.gt_u
  if
   i32.const 0
   i32.const 8
   i32.const 47
   i32.const 40
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  local.get $2
  i32.const 0
  i32.ne
  i32.eqz
  if
   local.get $3
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $1
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  local.get $3
 )
 (func $~lib/internal/memory/memcpy (; 6 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  block $break|0
   loop $continue|0
    local.get $2
    if (result i32)
     local.get $1
     i32.const 3
     i32.and
    else     
     local.get $2
    end
    if
     block
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 1
      i32.sub
      local.set $2
     end
     br $continue|0
    end
   end
  end
  local.get $0
  i32.const 3
  i32.and
  i32.const 0
  i32.eq
  if
   block $break|1
    loop $continue|1
     local.get $2
     i32.const 16
     i32.ge_u
     if
      block
       local.get $0
       local.get $1
       i32.load
       i32.store
       local.get $0
       i32.const 4
       i32.add
       local.get $1
       i32.const 4
       i32.add
       i32.load
       i32.store
       local.get $0
       i32.const 8
       i32.add
       local.get $1
       i32.const 8
       i32.add
       i32.load
       i32.store
       local.get $0
       i32.const 12
       i32.add
       local.get $1
       i32.const 12
       i32.add
       i32.load
       i32.store
       local.get $1
       i32.const 16
       i32.add
       local.set $1
       local.get $0
       i32.const 16
       i32.add
       local.set $0
       local.get $2
       i32.const 16
       i32.sub
       local.set $2
      end
      br $continue|1
     end
    end
   end
   local.get $2
   i32.const 8
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.get $1
    i32.const 4
    i32.add
    i32.load
    i32.store
    local.get $0
    i32.const 8
    i32.add
    local.set $0
    local.get $1
    i32.const 8
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 4
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.set $0
    local.get $1
    i32.const 4
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 2
   i32.and
   if
    local.get $0
    local.get $1
    i32.load16_u
    i32.store16
    local.get $0
    i32.const 2
    i32.add
    local.set $0
    local.get $1
    i32.const 2
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 1
   i32.and
   if
    block (result i32)
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
    end
    block (result i32)
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
    end
    i32.load8_u
    i32.store8
   end
   return
  end
  local.get $2
  i32.const 32
  i32.ge_u
  if
   block $break|2
    block $case2|2
     block $case1|2
      block $case0|2
       local.get $0
       i32.const 3
       i32.and
       local.set $5
       local.get $5
       i32.const 1
       i32.eq
       br_if $case0|2
       local.get $5
       i32.const 2
       i32.eq
       br_if $case1|2
       local.get $5
       i32.const 3
       i32.eq
       br_if $case2|2
       br $break|2
      end
      block
       local.get $1
       i32.load
       local.set $3
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       local.get $2
       i32.const 3
       i32.sub
       local.set $2
       block $break|3
        loop $continue|3
         local.get $2
         i32.const 17
         i32.ge_u
         if
          block
           local.get $1
           i32.const 1
           i32.add
           i32.load
           local.set $4
           local.get $0
           local.get $3
           i32.const 24
           i32.shr_u
           local.get $4
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 5
           i32.add
           i32.load
           local.set $3
           local.get $0
           i32.const 4
           i32.add
           local.get $4
           i32.const 24
           i32.shr_u
           local.get $3
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 9
           i32.add
           i32.load
           local.set $4
           local.get $0
           i32.const 8
           i32.add
           local.get $3
           i32.const 24
           i32.shr_u
           local.get $4
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 13
           i32.add
           i32.load
           local.set $3
           local.get $0
           i32.const 12
           i32.add
           local.get $4
           i32.const 24
           i32.shr_u
           local.get $3
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 16
           i32.add
           local.set $1
           local.get $0
           i32.const 16
           i32.add
           local.set $0
           local.get $2
           i32.const 16
           i32.sub
           local.set $2
          end
          br $continue|3
         end
        end
       end
       br $break|2
       unreachable
      end
      unreachable
     end
     block
      local.get $1
      i32.load
      local.set $3
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 2
      i32.sub
      local.set $2
      block $break|4
       loop $continue|4
        local.get $2
        i32.const 18
        i32.ge_u
        if
         block
          local.get $1
          i32.const 2
          i32.add
          i32.load
          local.set $4
          local.get $0
          local.get $3
          i32.const 16
          i32.shr_u
          local.get $4
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 6
          i32.add
          i32.load
          local.set $3
          local.get $0
          i32.const 4
          i32.add
          local.get $4
          i32.const 16
          i32.shr_u
          local.get $3
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 10
          i32.add
          i32.load
          local.set $4
          local.get $0
          i32.const 8
          i32.add
          local.get $3
          i32.const 16
          i32.shr_u
          local.get $4
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 14
          i32.add
          i32.load
          local.set $3
          local.get $0
          i32.const 12
          i32.add
          local.get $4
          i32.const 16
          i32.shr_u
          local.get $3
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 16
          i32.add
          local.set $1
          local.get $0
          i32.const 16
          i32.add
          local.set $0
          local.get $2
          i32.const 16
          i32.sub
          local.set $2
         end
         br $continue|4
        end
       end
      end
      br $break|2
      unreachable
     end
     unreachable
    end
    block
     local.get $1
     i32.load
     local.set $3
     block (result i32)
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
     end
     block (result i32)
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
     end
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     block $break|5
      loop $continue|5
       local.get $2
       i32.const 19
       i32.ge_u
       if
        block
         local.get $1
         i32.const 3
         i32.add
         i32.load
         local.set $4
         local.get $0
         local.get $3
         i32.const 8
         i32.shr_u
         local.get $4
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 7
         i32.add
         i32.load
         local.set $3
         local.get $0
         i32.const 4
         i32.add
         local.get $4
         i32.const 8
         i32.shr_u
         local.get $3
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 11
         i32.add
         i32.load
         local.set $4
         local.get $0
         i32.const 8
         i32.add
         local.get $3
         i32.const 8
         i32.shr_u
         local.get $4
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 15
         i32.add
         i32.load
         local.set $3
         local.get $0
         i32.const 12
         i32.add
         local.get $4
         i32.const 8
         i32.shr_u
         local.get $3
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 16
         i32.add
         local.set $1
         local.get $0
         i32.const 16
         i32.add
         local.set $0
         local.get $2
         i32.const 16
         i32.sub
         local.set $2
        end
        br $continue|5
       end
      end
     end
     br $break|2
     unreachable
    end
    unreachable
   end
  end
  local.get $2
  i32.const 16
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 8
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 4
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 2
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 1
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
 )
 (func $~lib/internal/memory/memmove (; 7 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  i32.eq
  if
   return
  end
  local.get $1
  local.get $2
  i32.add
  local.get $0
  i32.le_u
  local.tee $3
  if (result i32)
   local.get $3
  else   
   local.get $0
   local.get $2
   i32.add
   local.get $1
   i32.le_u
  end
  if
   local.get $0
   local.get $1
   local.get $2
   call $~lib/internal/memory/memcpy
   return
  end
  local.get $0
  local.get $1
  i32.lt_u
  if
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    block $break|0
     loop $continue|0
      local.get $0
      i32.const 7
      i32.and
      if
       block
        local.get $2
        i32.eqz
        if
         return
        end
        local.get $2
        i32.const 1
        i32.sub
        local.set $2
        block (result i32)
         local.get $0
         local.tee $3
         i32.const 1
         i32.add
         local.set $0
         local.get $3
        end
        block (result i32)
         local.get $1
         local.tee $3
         i32.const 1
         i32.add
         local.set $1
         local.get $3
        end
        i32.load8_u
        i32.store8
       end
       br $continue|0
      end
     end
    end
    block $break|1
     loop $continue|1
      local.get $2
      i32.const 8
      i32.ge_u
      if
       block
        local.get $0
        local.get $1
        i64.load
        i64.store
        local.get $2
        i32.const 8
        i32.sub
        local.set $2
        local.get $0
        i32.const 8
        i32.add
        local.set $0
        local.get $1
        i32.const 8
        i32.add
        local.set $1
       end
       br $continue|1
      end
     end
    end
   end
   block $break|2
    loop $continue|2
     local.get $2
     if
      block
       block (result i32)
        local.get $0
        local.tee $3
        i32.const 1
        i32.add
        local.set $0
        local.get $3
       end
       block (result i32)
        local.get $1
        local.tee $3
        i32.const 1
        i32.add
        local.set $1
        local.get $3
       end
       i32.load8_u
       i32.store8
       local.get $2
       i32.const 1
       i32.sub
       local.set $2
      end
      br $continue|2
     end
    end
   end
  else   
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    block $break|3
     loop $continue|3
      local.get $0
      local.get $2
      i32.add
      i32.const 7
      i32.and
      if
       block
        local.get $2
        i32.eqz
        if
         return
        end
        local.get $0
        local.get $2
        i32.const 1
        i32.sub
        local.tee $2
        i32.add
        local.get $1
        local.get $2
        i32.add
        i32.load8_u
        i32.store8
       end
       br $continue|3
      end
     end
    end
    block $break|4
     loop $continue|4
      local.get $2
      i32.const 8
      i32.ge_u
      if
       block
        local.get $2
        i32.const 8
        i32.sub
        local.set $2
        local.get $0
        local.get $2
        i32.add
        local.get $1
        local.get $2
        i32.add
        i64.load
        i64.store
       end
       br $continue|4
      end
     end
    end
   end
   block $break|5
    loop $continue|5
     local.get $2
     if
      local.get $0
      local.get $2
      i32.const 1
      i32.sub
      local.tee $2
      i32.add
      local.get $1
      local.get $2
      i32.add
      i32.load8_u
      i32.store8
      br $continue|5
     end
    end
   end
  end
 )
 (func $~lib/arraybuffer/ArrayBuffer#slice (; 8 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $1
  else   
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   local.set $1
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  else   
   local.get $2
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   local.set $2
  end
  local.get $2
  local.get $1
  i32.sub
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $6
  local.get $6
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $7
  block $memory.copy|inlined.0
   local.get $7
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
   local.set $4
   local.get $0
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
   local.get $1
   i32.add
   local.set $5
   local.get $6
   local.set $8
   local.get $4
   local.get $5
   local.get $8
   call $~lib/internal/memory/memmove
  end
  local.get $7
 )
 (func $~lib/arraybuffer/ArrayBuffer#slice|trampoline (; 9 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argc
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $1
   end
   global.get $~lib/internal/arraybuffer/MAX_BLENGTH
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/arraybuffer/ArrayBuffer#slice
 )
 (func $~lib/arraybuffer/ArrayBuffer.isView<Array<i32>> (; 10 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 0
  i32.eq
  if
   i32.const 0
   return
  end
  i32.const 0
 )
 (func $~lib/arraybuffer/ArrayBuffer.isView<usize> (; 11 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 0
  i32.eq
  if
   i32.const 0
   return
  end
  i32.const 0
 )
 (func $~lib/arraybuffer/ArrayBuffer.isView<Uint8Array> (; 12 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 0
  i32.eq
  if
   i32.const 0
   return
  end
  i32.const 1
  return
 )
 (func $~lib/arraybuffer/ArrayBuffer.isView<Int32Array> (; 13 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 0
  i32.eq
  if
   i32.const 0
   return
  end
  i32.const 1
  return
 )
 (func $~lib/arraybuffer/ArrayBuffer.isView<DataView> (; 14 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 0
  i32.eq
  if
   i32.const 0
   return
  end
  i32.const 1
  return
 )
 (func $~lib/memory/memory.allocate (; 15 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  call $~lib/allocator/arena/__memory_allocate
  return
 )
 (func $~lib/internal/typedarray/TypedArray<u8>#constructor (; 16 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 1073741816
  i32.gt_u
  if
   i32.const 0
   i32.const 160
   i32.const 23
   i32.const 34
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 0
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block $memory.fill|inlined.1
   local.get $3
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 12
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
   i32.const 0
   i32.store offset=8
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
 )
 (func $~lib/typedarray/Uint8Array#constructor (; 17 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 12
   call $~lib/memory/memory.allocate
   local.set $0
  end
  local.get $0
  local.get $1
  call $~lib/internal/typedarray/TypedArray<u8>#constructor
  local.set $0
  local.get $0
 )
 (func $~lib/internal/typedarray/TypedArray<i32>#constructor (; 18 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 268435454
  i32.gt_u
  if
   i32.const 0
   i32.const 160
   i32.const 23
   i32.const 34
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block $memory.fill|inlined.2
   local.get $3
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 12
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
   i32.const 0
   i32.store offset=8
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
 )
 (func $~lib/typedarray/Int32Array#constructor (; 19 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 12
   call $~lib/memory/memory.allocate
   local.set $0
  end
  local.get $0
  local.get $1
  call $~lib/internal/typedarray/TypedArray<i32>#constructor
  local.set $0
  local.get $0
 )
 (func $~lib/dataview/DataView#constructor (; 20 ;) (type $iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  global.get $~lib/builtins/i32.MIN_VALUE
  i32.eq
  if
   local.get $1
   i32.load
   local.get $2
   i32.sub
   local.set $3
  end
  local.get $2
  global.get $~lib/internal/arraybuffer/MAX_BLENGTH
  i32.gt_u
  if
   i32.const 0
   i32.const 248
   i32.const 14
   i32.const 44
   call $~lib/env/abort
   unreachable
  end
  local.get $3
  global.get $~lib/internal/arraybuffer/MAX_BLENGTH
  i32.gt_u
  if
   i32.const 0
   i32.const 248
   i32.const 15
   i32.const 44
   call $~lib/env/abort
   unreachable
  end
  local.get $2
  local.get $3
  i32.add
  local.get $1
  i32.load
  i32.gt_s
  if
   i32.const 0
   i32.const 248
   i32.const 16
   i32.const 53
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.eqz
  if
   i32.const 12
   call $~lib/memory/memory.allocate
   local.set $0
  end
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $2
  i32.store offset=4
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
 )
 (func $~lib/dataview/DataView#constructor|trampoline (; 21 ;) (type $iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argc
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   global.get $~lib/builtins/i32.MIN_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/dataview/DataView#constructor
 )
 (func $start (; 22 ;) (type $v)
  (local $0 i32)
  global.get $HEAP_BASE
  global.get $~lib/internal/allocator/AL_MASK
  i32.add
  global.get $~lib/internal/allocator/AL_MASK
  i32.const -1
  i32.xor
  i32.and
  global.set $~lib/allocator/arena/startOffset
  global.get $~lib/allocator/arena/startOffset
  global.set $~lib/allocator/arena/offset
  i32.const 0
  i32.const 8
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer#constructor
  global.set $std/arraybuffer/buffer
  global.get $std/arraybuffer/buffer
  i32.load
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 5
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 0
   global.set $~argc
   global.get $std/arraybuffer/buffer
   i32.const 0
   i32.const 0
   call $~lib/arraybuffer/ArrayBuffer#slice|trampoline
  end
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 9
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/arraybuffer/ArrayBuffer#get:data|inlined.0 (result i32)
   global.get $std/arraybuffer/sliced
   local.set $0
   local.get $0
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
  end
  block $~lib/arraybuffer/ArrayBuffer#get:data|inlined.1 (result i32)
   global.get $std/arraybuffer/buffer
   local.set $0
   local.get $0
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
  end
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 10
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/arraybuffer/sliced
  global.get $std/arraybuffer/buffer
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 11
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 1
   global.set $~argc
   global.get $std/arraybuffer/buffer
   i32.const 1
   i32.const 0
   call $~lib/arraybuffer/ArrayBuffer#slice|trampoline
  end
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 7
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 15
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 1
   global.set $~argc
   global.get $std/arraybuffer/buffer
   i32.const -1
   i32.const 0
   call $~lib/arraybuffer/ArrayBuffer#slice|trampoline
  end
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 19
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/arraybuffer/buffer
  i32.const 1
  i32.const 3
  call $~lib/arraybuffer/ArrayBuffer#slice
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 23
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/arraybuffer/buffer
  i32.const 1
  i32.const -1
  call $~lib/arraybuffer/ArrayBuffer#slice
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 27
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/arraybuffer/buffer
  i32.const -3
  i32.const -1
  call $~lib/arraybuffer/ArrayBuffer#slice
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 31
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/arraybuffer/buffer
  i32.const -4
  i32.const 42
  call $~lib/arraybuffer/ArrayBuffer#slice
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 35
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 1
   global.set $~argc
   global.get $std/arraybuffer/buffer
   i32.const 42
   i32.const 0
   call $~lib/arraybuffer/ArrayBuffer#slice|trampoline
  end
  global.set $std/arraybuffer/sliced
  global.get $std/arraybuffer/sliced
  i32.load
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 39
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/arraybuffer/sliced
  i32.const 0
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 40
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer.isView<Array<i32>>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 42
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer.isView<usize>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 43
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer.isView<Uint8Array>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 44
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer.isView<Int32Array>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 45
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer.isView<DataView>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 46
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  i32.const 1
  call $~lib/typedarray/Uint8Array#constructor
  global.set $std/arraybuffer/arr8
  i32.const 240
  call $~lib/arraybuffer/ArrayBuffer.isView<Array<i32>>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 49
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/arraybuffer/arr8
  call $~lib/arraybuffer/ArrayBuffer.isView<Uint8Array>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 50
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  i32.const 1
  call $~lib/typedarray/Int32Array#constructor
  call $~lib/arraybuffer/ArrayBuffer.isView<Int32Array>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 51
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 1
   global.set $~argc
   i32.const 0
   global.get $std/arraybuffer/arr8
   i32.load
   i32.const 0
   i32.const 0
   call $~lib/dataview/DataView#constructor|trampoline
  end
  call $~lib/arraybuffer/ArrayBuffer.isView<DataView>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 52
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
 )
 (func $null (; 23 ;) (type $v)
 )
)