import "allocator/arena"; // note that this doesn't test a real set implementation yet, see std/assembly/set.ts var set = changetype<Set<i32>>(allocate_memory(sizeof<usize>() + 2 * sizeof<i32>())); assert(set.size == 0); set.add(1); set.add(0); set.add(2); assert(set.size == 3); assert(set.has(1)); assert(set.has(0)); assert(set.has(2)); assert(!set.has(3)); set.delete(0); assert(set.size == 2); assert(set.has(1)); assert(!set.has(0)); assert(set.has(2)); set.clear(); assert(set.size == 0); assert(!set.has(1));