(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iiiiii (func (param i32 i32 i32 i32 i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\01\00\00\00\06\00\00\001\002\003\00") (data (i32.const 24) "\01\00\00\00\1a\00\00\00s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s\00") (data (i32.const 64) "\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00") (data (i32.const 104) "\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00") (data (i32.const 152) "\01\00\00\00\00\00\00\00") (data (i32.const 160) "\01\00\00\00\16\00\00\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00") (data (i32.const 192) "\01\00\00\00$\00\00\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00") (data (i32.const 240) "\01\00\00\00\10\00\00\00i\00s\00R\00e\00g\00E\00x\00p\00") (data (i32.const 264) "\01\00\00\00\n\00\00\00m\00a\00t\00c\00h\00") (data (i32.const 288) "\01\00\00\00\0e\00\00\00r\00e\00p\00l\00a\00c\00e\00") (data (i32.const 312) "\01\00\00\00\0c\00\00\00s\00e\00a\00r\00c\00h\00") (data (i32.const 336) "\01\00\00\00\0e\00\00\00s\00p\00e\00c\00i\00e\00s\00") (data (i32.const 360) "\01\00\00\00\n\00\00\00s\00p\00l\00i\00t\00") (data (i32.const 384) "\01\00\00\00\16\00\00\00t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e\00") (data (i32.const 416) "\01\00\00\00\16\00\00\00t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g\00") (data (i32.const 448) "\01\00\00\00\16\00\00\00u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s\00") (data (i32.const 480) "\01\00\00\00\0e\00\00\00S\00y\00m\00b\00o\00l\00(\00") (data (i32.const 504) "\01\00\00\00\08\00\00\00n\00u\00l\00l\00") (data (i32.const 520) "\01\00\00\00\02\00\00\00)\00") (data (i32.const 536) "\01\00\00\00\10\00\00\00S\00y\00m\00b\00o\00l\00(\00)\00") (data (i32.const 560) "\01\00\00\00\16\00\00\00S\00y\00m\00b\00o\00l\00(\001\002\003\00)\00") (data (i32.const 592) "\01\00\00\00&\00\00\00S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)\00") (data (i32.const 640) "\01\00\00\004\00\00\00S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/runtime/GC_IMPLEMENTED i32 (i32.const 0)) (global $~lib/runtime/HEADER_SIZE i32 (i32.const 8)) (global $~lib/runtime/HEADER_MAGIC i32 (i32.const -1520547049)) (global $~lib/symbol/nextId (mut i32) (i32.const 12)) (global $std/symbol/sym1 (mut i32) (i32.const 0)) (global $std/symbol/sym2 (mut i32) (i32.const 0)) (global $~lib/symbol/stringToId (mut i32) (i32.const 0)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/ASC_NO_ASSERT i32 (i32.const 0)) (global $~lib/runtime/MAX_BYTELENGTH i32 (i32.const 1073741816)) (global $~lib/symbol/idToString (mut i32) (i32.const 0)) (global $std/symbol/sym3 (mut i32) (i32.const 0)) (global $std/symbol/sym4 (mut i32) (i32.const 0)) (global $std/symbol/key1 (mut i32) (i32.const 0)) (global $std/symbol/key2 (mut i32) (i32.const 0)) (global $std/symbol/key3 (mut i32) (i32.const 0)) (global $std/symbol/key4 (mut i32) (i32.const 0)) (global $~lib/symbol/_Symbol.hasInstance i32 (i32.const 1)) (global $std/symbol/hasInstance (mut i32) (i32.const 0)) (global $~lib/symbol/_Symbol.isConcatSpreadable i32 (i32.const 2)) (global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0)) (global $~lib/memory/HEAP_BASE i32 (i32.const 700)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/symbol/Symbol (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) block (result i32) global.get $~lib/symbol/nextId local.tee $1 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $1 end local.set $2 local.get $2 i32.eqz if unreachable end local.get $2 ) (func $~lib/runtime/ADJUSTOBLOCK (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) i32.const 1 i32.const 32 local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.add i32.const 1 i32.sub i32.clz i32.sub i32.shl ) (func $~lib/memory/memory.allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) block $~lib/allocator/arena/__memory_allocate|inlined.0 (result i32) local.get $0 local.set $1 local.get $1 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.set $2 local.get $2 local.get $1 local.tee $3 i32.const 1 local.tee $4 local.get $3 local.get $4 i32.gt_u select i32.add i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and local.set $3 current_memory local.set $4 local.get $3 local.get $4 i32.const 16 i32.shl i32.gt_u if local.get $3 local.get $2 i32.sub i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $5 local.get $4 local.tee $6 local.get $5 local.tee $7 local.get $6 local.get $7 i32.gt_s select local.set $6 local.get $6 grow_memory i32.const 0 i32.lt_s if local.get $5 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $3 global.set $~lib/allocator/arena/offset local.get $2 end return ) (func $~lib/runtime/doAllocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 call $~lib/runtime/ADJUSTOBLOCK call $~lib/memory/memory.allocate local.set $1 local.get $1 global.get $~lib/runtime/HEADER_MAGIC i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 global.get $~lib/runtime/HEADER_SIZE i32.add ) (func $~lib/runtime/assertUnregistered (; 5 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u i32.eqz if i32.const 0 i32.const 72 i32.const 217 i32.const 2 call $~lib/env/abort unreachable end local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.sub i32.load global.get $~lib/runtime/HEADER_MAGIC i32.eq i32.eqz if i32.const 0 i32.const 72 i32.const 218 i32.const 2 call $~lib/env/abort unreachable end ) (func $~lib/runtime/doRegister (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 call $~lib/runtime/assertUnregistered local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.sub local.get $1 i32.store local.get $0 ) (func $~lib/memory/memory.fill (; 7 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i64) block $~lib/util/memory/memset|inlined.0 local.get $2 i32.eqz if br $~lib/util/memory/memset|inlined.0 end local.get $0 local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 1 i32.sub local.get $1 i32.store8 local.get $2 i32.const 2 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 1 i32.add local.get $1 i32.store8 local.get $0 i32.const 2 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 2 i32.sub local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 3 i32.sub local.get $1 i32.store8 local.get $2 i32.const 6 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 3 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $1 i32.store8 local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $2 i32.const -4 i32.and local.set $2 i32.const -1 i32.const 255 i32.div_u local.get $1 i32.const 255 i32.and i32.mul local.set $4 local.get $0 local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $4 i32.store local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 4 i32.add local.get $4 i32.store local.get $0 i32.const 8 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 12 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 8 i32.sub local.get $4 i32.store local.get $2 i32.const 24 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 12 i32.add local.get $4 i32.store local.get $0 i32.const 16 i32.add local.get $4 i32.store local.get $0 i32.const 20 i32.add local.get $4 i32.store local.get $0 i32.const 24 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 28 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 24 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 20 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 16 i32.sub local.get $4 i32.store i32.const 24 local.get $0 i32.const 4 i32.and i32.add local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $4 i64.extend_i32_u local.get $4 i64.extend_i32_u i64.const 32 i64.shl i64.or local.set $6 block $break|0 loop $continue|0 local.get $2 i32.const 32 i32.ge_u if block local.get $0 local.get $6 i64.store local.get $0 i32.const 8 i32.add local.get $6 i64.store local.get $0 i32.const 16 i32.add local.get $6 i64.store local.get $0 i32.const 24 i32.add local.get $6 i64.store local.get $2 i32.const 32 i32.sub local.set $2 local.get $0 i32.const 32 i32.add local.set $0 end br $continue|0 end end end end ) (func $~lib/arraybuffer/ArrayBuffer#constructor (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $1 global.get $~lib/runtime/MAX_BYTELENGTH i32.gt_u if i32.const 0 i32.const 112 i32.const 24 i32.const 43 call $~lib/env/abort unreachable end block $~lib/runtime/ALLOCATE|inlined.1 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/runtime/doAllocate end local.set $3 local.get $3 i32.const 0 local.get $1 call $~lib/memory/memory.fill block $~lib/runtime/REGISTER|inlined.0 (result i32) local.get $3 local.set $2 local.get $2 i32.const 3 call $~lib/runtime/doRegister end ) (func $~lib/map/Map#clear (; 9 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.const 0 i32.const 16 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store local.get $0 i32.const 4 i32.const 1 i32.sub i32.store offset=4 local.get $0 i32.const 0 i32.const 48 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/map/Map#constructor (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) block (result i32) local.get $0 i32.eqz if block $~lib/runtime/REGISTER>|inlined.0 (result i32) block $~lib/runtime/ALLOCATE|inlined.0 (result i32) i32.const 24 local.set $1 local.get $1 call $~lib/runtime/doAllocate end local.set $1 local.get $1 i32.const 2 call $~lib/runtime/doRegister end local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 end call $~lib/map/Map#clear local.get $0 ) (func $~lib/map/Map#clear (; 11 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.const 0 i32.const 16 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store local.get $0 i32.const 4 i32.const 1 i32.sub i32.store offset=4 local.get $0 i32.const 0 i32.const 48 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/map/Map#constructor (; 12 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) block (result i32) local.get $0 i32.eqz if block $~lib/runtime/REGISTER>|inlined.0 (result i32) block $~lib/runtime/ALLOCATE|inlined.2 (result i32) i32.const 24 local.set $1 local.get $1 call $~lib/runtime/doAllocate end local.set $1 local.get $1 i32.const 4 call $~lib/runtime/doRegister end local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 end call $~lib/map/Map#clear local.get $0 ) (func $~lib/string/String#get:length (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.sub i32.load offset=4 i32.const 1 i32.shr_u ) (func $~lib/util/hash/hashStr (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) i32.const -2128831035 local.set $1 local.get $0 i32.const 0 i32.ne if block $break|0 block i32.const 0 local.set $2 local.get $0 call $~lib/string/String#get:length i32.const 1 i32.shl local.set $3 end loop $repeat|0 local.get $2 local.get $3 i32.lt_u i32.eqz br_if $break|0 local.get $1 local.get $0 local.get $2 i32.add i32.load8_u i32.xor i32.const 16777619 i32.mul local.set $1 local.get $2 i32.const 1 i32.add local.set $2 br $repeat|0 unreachable end unreachable end end local.get $1 ) (func $~lib/util/string/compareImpl (; 15 ;) (type $FUNCSIG$iiiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (result i32) (local $5 i32) (local $6 i32) (local $7 i32) i32.const 0 local.set $5 local.get $0 local.get $1 i32.const 1 i32.shl i32.add local.set $6 local.get $2 local.get $3 i32.const 1 i32.shl i32.add local.set $7 block $break|0 loop $continue|0 local.get $4 if (result i32) local.get $6 i32.load16_u local.get $7 i32.load16_u i32.sub local.tee $5 i32.eqz else local.get $4 end if block local.get $4 i32.const 1 i32.sub local.set $4 local.get $6 i32.const 2 i32.add local.set $6 local.get $7 i32.const 2 i32.add local.set $7 end br $continue|0 end end end local.get $5 ) (func $~lib/string/String.__eq (; 16 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.const 0 i32.eq local.tee $2 if (result i32) local.get $2 else local.get $1 i32.const 0 i32.eq end if i32.const 0 return end local.get $0 call $~lib/string/String#get:length local.set $3 local.get $3 local.get $1 call $~lib/string/String#get:length i32.ne if i32.const 0 return end local.get $0 i32.const 0 local.get $1 i32.const 0 local.get $3 call $~lib/util/string/compareImpl i32.eqz ) (func $~lib/map/Map#find (; 17 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) local.get $0 i32.load local.get $2 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add i32.load local.set $3 block $break|0 loop $continue|0 local.get $3 if block local.get $3 i32.load offset=8 i32.const 1 i32.and i32.eqz local.tee $4 if (result i32) local.get $3 i32.load local.get $1 call $~lib/string/String.__eq else local.get $4 end if local.get $3 return end local.get $3 i32.load offset=8 i32.const 1 i32.const -1 i32.xor i32.and local.set $3 end br $continue|0 end end end i32.const 0 ) (func $~lib/map/Map#has (; 18 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 block $~lib/util/hash/HASH|inlined.0 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/util/hash/hashStr br $~lib/util/hash/HASH|inlined.0 end call $~lib/map/Map#find i32.const 0 i32.ne ) (func $~lib/map/Map#get (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $0 local.get $1 block $~lib/util/hash/HASH|inlined.1 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/util/hash/hashStr br $~lib/util/hash/HASH|inlined.1 end call $~lib/map/Map#find local.set $3 local.get $3 if (result i32) local.get $3 i32.load offset=4 else unreachable end ) (func $~lib/map/Map#rehash (; 20 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 i32) (local $11 i32) (local $12 i32) local.get $1 i32.const 1 i32.add local.set $2 i32.const 0 local.get $2 i32.const 4 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $3 local.get $2 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.set $4 i32.const 0 local.get $4 block $~lib/map/ENTRY_SIZE|inlined.1 (result i32) i32.const 12 end i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $0 i32.load offset=8 local.set $6 local.get $6 local.get $0 i32.load offset=16 block $~lib/map/ENTRY_SIZE|inlined.2 (result i32) i32.const 12 end i32.mul i32.add local.set $7 local.get $5 local.set $8 block $break|0 loop $continue|0 local.get $6 local.get $7 i32.ne if block local.get $6 local.set $9 local.get $9 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $8 local.set $10 local.get $10 local.get $9 i32.load i32.store local.get $10 local.get $9 i32.load offset=4 i32.store offset=4 block $~lib/util/hash/HASH|inlined.3 (result i32) local.get $9 i32.load local.set $11 local.get $11 call $~lib/util/hash/hashStr br $~lib/util/hash/HASH|inlined.3 end local.get $1 i32.and local.set $11 local.get $3 local.get $11 i32.const 4 i32.mul i32.add local.set $12 local.get $10 local.get $12 i32.load i32.store offset=8 local.get $12 local.get $8 i32.store local.get $8 block $~lib/map/ENTRY_SIZE|inlined.3 (result i32) i32.const 12 end i32.add local.set $8 end local.get $6 block $~lib/map/ENTRY_SIZE|inlined.4 (result i32) i32.const 12 end i32.add local.set $6 end br $continue|0 end end end local.get $0 local.get $3 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $5 i32.store offset=8 local.get $0 local.get $4 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/map/Map#set (; 21 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) block $~lib/util/hash/HASH|inlined.2 (result i32) local.get $1 local.set $3 local.get $3 call $~lib/util/hash/hashStr br $~lib/util/hash/HASH|inlined.2 end local.set $4 local.get $0 local.get $1 local.get $4 call $~lib/map/Map#find local.set $5 local.get $5 if local.get $5 local.get $2 i32.store offset=4 else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map#rehash end local.get $0 i32.load offset=8 local.set $3 local.get $3 block (result i32) local.get $0 local.get $0 i32.load offset=16 local.tee $6 i32.const 1 i32.add i32.store offset=16 local.get $6 end block $~lib/map/ENTRY_SIZE|inlined.5 (result i32) i32.const 12 end i32.mul i32.add local.set $5 local.get $5 local.get $1 i32.store local.get $5 local.get $2 i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $0 i32.load local.get $4 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add local.set $6 local.get $5 local.get $6 i32.load i32.store offset=8 local.get $6 local.get $5 i32.store end ) (func $~lib/util/hash/hash32 (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const -2128831035 local.set $1 local.get $1 local.get $0 i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 local.get $0 i32.const 8 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 local.get $0 i32.const 16 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 local.get $0 i32.const 24 i32.shr_u i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 ) (func $~lib/map/Map#find (; 23 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) local.get $0 i32.load local.get $2 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add i32.load local.set $3 block $break|0 loop $continue|0 local.get $3 if block local.get $3 i32.load offset=8 i32.const 1 i32.and i32.eqz local.tee $4 if (result i32) local.get $3 i32.load local.get $1 i32.eq else local.get $4 end if local.get $3 return end local.get $3 i32.load offset=8 i32.const 1 i32.const -1 i32.xor i32.and local.set $3 end br $continue|0 end end end i32.const 0 ) (func $~lib/map/Map#rehash (; 24 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 i32) (local $11 i32) (local $12 i32) local.get $1 i32.const 1 i32.add local.set $2 i32.const 0 local.get $2 i32.const 4 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $3 local.get $2 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.set $4 i32.const 0 local.get $4 block $~lib/map/ENTRY_SIZE|inlined.1 (result i32) i32.const 12 end i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $0 i32.load offset=8 local.set $6 local.get $6 local.get $0 i32.load offset=16 block $~lib/map/ENTRY_SIZE|inlined.2 (result i32) i32.const 12 end i32.mul i32.add local.set $7 local.get $5 local.set $8 block $break|0 loop $continue|0 local.get $6 local.get $7 i32.ne if block local.get $6 local.set $9 local.get $9 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $8 local.set $10 local.get $10 local.get $9 i32.load i32.store local.get $10 local.get $9 i32.load offset=4 i32.store offset=4 block $~lib/util/hash/HASH|inlined.1 (result i32) local.get $9 i32.load local.set $11 local.get $11 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.1 end local.get $1 i32.and local.set $11 local.get $3 local.get $11 i32.const 4 i32.mul i32.add local.set $12 local.get $10 local.get $12 i32.load i32.store offset=8 local.get $12 local.get $8 i32.store local.get $8 block $~lib/map/ENTRY_SIZE|inlined.3 (result i32) i32.const 12 end i32.add local.set $8 end local.get $6 block $~lib/map/ENTRY_SIZE|inlined.4 (result i32) i32.const 12 end i32.add local.set $6 end br $continue|0 end end end local.get $0 local.get $3 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $5 i32.store offset=8 local.get $0 local.get $4 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/map/Map#set (; 25 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) block $~lib/util/hash/HASH|inlined.0 (result i32) local.get $1 local.set $3 local.get $3 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.0 end local.set $4 local.get $0 local.get $1 local.get $4 call $~lib/map/Map#find local.set $5 local.get $5 if local.get $5 local.get $2 i32.store offset=4 else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map#rehash end local.get $0 i32.load offset=8 local.set $3 local.get $3 block (result i32) local.get $0 local.get $0 i32.load offset=16 local.tee $6 i32.const 1 i32.add i32.store offset=16 local.get $6 end block $~lib/map/ENTRY_SIZE|inlined.5 (result i32) i32.const 12 end i32.mul i32.add local.set $5 local.get $5 local.get $1 i32.store local.get $5 local.get $2 i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $0 i32.load local.get $4 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add local.set $6 local.get $5 local.get $6 i32.load i32.store offset=8 local.get $6 local.get $5 i32.store end ) (func $~lib/symbol/_Symbol.for (; 26 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) global.get $~lib/symbol/stringToId i32.eqz if i32.const 0 call $~lib/map/Map#constructor global.set $~lib/symbol/stringToId i32.const 0 call $~lib/map/Map#constructor global.set $~lib/symbol/idToString else global.get $~lib/symbol/stringToId local.get $0 call $~lib/map/Map#has if global.get $~lib/symbol/stringToId local.get $0 call $~lib/map/Map#get return end end block (result i32) global.get $~lib/symbol/nextId local.tee $1 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $1 end local.set $2 local.get $2 i32.eqz if unreachable end global.get $~lib/symbol/stringToId local.get $0 local.get $2 call $~lib/map/Map#set global.get $~lib/symbol/idToString local.get $2 local.get $0 call $~lib/map/Map#set local.get $2 ) (func $~lib/map/Map#has (; 27 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 block $~lib/util/hash/HASH|inlined.2 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.2 end call $~lib/map/Map#find i32.const 0 i32.ne ) (func $~lib/map/Map#get (; 28 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $0 local.get $1 block $~lib/util/hash/HASH|inlined.3 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.3 end call $~lib/map/Map#find local.set $3 local.get $3 if (result i32) local.get $3 i32.load offset=4 else unreachable end ) (func $~lib/symbol/_Symbol.keyFor (; 29 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) global.get $~lib/symbol/idToString i32.const 0 i32.ne local.tee $1 if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#has else local.get $1 end if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#get else i32.const 0 end ) (func $~lib/util/memory/memcpy (; 30 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $break|0 loop $continue|0 local.get $2 if (result i32) local.get $1 i32.const 3 i32.and else local.get $2 end if block block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 end br $continue|0 end end end local.get $0 i32.const 3 i32.and i32.const 0 i32.eq if block $break|1 loop $continue|1 local.get $2 i32.const 16 i32.ge_u if block local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|1 end end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.set $0 local.get $1 i32.const 4 i32.add local.set $1 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 block $case0|2 local.get $0 i32.const 3 i32.and local.set $5 local.get $5 i32.const 1 i32.eq br_if $case0|2 local.get $5 i32.const 2 i32.eq br_if $case1|2 local.get $5 i32.const 3 i32.eq br_if $case2|2 br $break|2 end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 block $break|3 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if block local.get $1 i32.const 1 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 5 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 9 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 13 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|3 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 block $break|4 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if block local.get $1 i32.const 2 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 6 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 10 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 14 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|4 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 block $break|5 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if block local.get $1 i32.const 3 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 7 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 11 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 15 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|5 end end end br $break|2 unreachable end unreachable end end local.get $2 i32.const 16 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 31 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq if br $~lib/util/memory/memmove|inlined.0 end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $5 if (result i32) local.get $5 else local.get $0 local.get $2 i32.add local.get $1 i32.le_u end if local.get $0 local.get $1 local.get $2 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|0 loop $continue|0 local.get $0 i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $2 i32.const 1 i32.sub local.set $2 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end br $continue|0 end end end block $break|1 loop $continue|1 local.get $2 i32.const 8 i32.ge_u if block local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end br $continue|1 end end end end block $break|2 loop $continue|2 local.get $2 if block block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 end br $continue|2 end end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|3 loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 end br $continue|3 end end end block $break|4 loop $continue|4 local.get $2 i32.const 8 i32.ge_u if block local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 local.get $2 i32.add local.get $1 local.get $2 i32.add i64.load i64.store end br $continue|4 end end end end block $break|5 loop $continue|5 local.get $2 if local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end end ) (func $~lib/string/String#concat (; 32 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 i32.const 0 i32.eq if i32.const 512 local.set $1 end local.get $0 call $~lib/string/String#get:length i32.const 1 i32.shl local.set $2 local.get $1 call $~lib/string/String#get:length i32.const 1 i32.shl local.set $3 local.get $2 local.get $3 i32.add local.set $4 local.get $4 i32.const 0 i32.eq if i32.const 160 return end block $~lib/runtime/ALLOCATE|inlined.3 (result i32) local.get $4 local.set $5 local.get $5 call $~lib/runtime/doAllocate end local.set $6 local.get $6 local.get $0 local.get $2 call $~lib/memory/memory.copy local.get $6 local.get $2 i32.add local.get $1 local.get $3 call $~lib/memory/memory.copy block $~lib/runtime/REGISTER|inlined.0 (result i32) local.get $6 local.set $5 local.get $5 i32.const 1 call $~lib/runtime/doRegister end ) (func $~lib/string/String.__concat (; 33 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 512 local.get $0 i32.const 0 i32.ne select local.get $1 call $~lib/string/String#concat ) (func $~lib/symbol/_Symbol#toString (; 34 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 local.set $1 i32.const 160 local.set $2 block $break|0 block $case11|0 block $case10|0 block $case9|0 block $case8|0 block $case7|0 block $case6|0 block $case5|0 block $case4|0 block $case3|0 block $case2|0 block $case1|0 block $case0|0 local.get $1 local.set $3 local.get $3 i32.const 1 i32.eq br_if $case0|0 local.get $3 i32.const 2 i32.eq br_if $case1|0 local.get $3 i32.const 3 i32.eq br_if $case2|0 local.get $3 i32.const 4 i32.eq br_if $case3|0 local.get $3 i32.const 5 i32.eq br_if $case4|0 local.get $3 i32.const 6 i32.eq br_if $case5|0 local.get $3 i32.const 7 i32.eq br_if $case6|0 local.get $3 i32.const 8 i32.eq br_if $case7|0 local.get $3 i32.const 9 i32.eq br_if $case8|0 local.get $3 i32.const 10 i32.eq br_if $case9|0 local.get $3 i32.const 11 i32.eq br_if $case10|0 br $case11|0 end block i32.const 168 local.set $2 br $break|0 unreachable end unreachable end block i32.const 200 local.set $2 br $break|0 unreachable end unreachable end block i32.const 248 local.set $2 br $break|0 unreachable end unreachable end block i32.const 272 local.set $2 br $break|0 unreachable end unreachable end block i32.const 296 local.set $2 br $break|0 unreachable end unreachable end block i32.const 320 local.set $2 br $break|0 unreachable end unreachable end block i32.const 344 local.set $2 br $break|0 unreachable end unreachable end block i32.const 368 local.set $2 br $break|0 unreachable end unreachable end block i32.const 392 local.set $2 br $break|0 unreachable end unreachable end block i32.const 424 local.set $2 br $break|0 unreachable end unreachable end block i32.const 456 local.set $2 br $break|0 unreachable end unreachable end block global.get $~lib/symbol/idToString i32.const 0 i32.ne local.tee $3 if (result i32) global.get $~lib/symbol/idToString local.get $1 call $~lib/map/Map#has else local.get $3 end if global.get $~lib/symbol/idToString local.get $1 call $~lib/map/Map#get local.set $2 end br $break|0 unreachable end unreachable end i32.const 488 local.get $2 call $~lib/string/String.__concat i32.const 528 call $~lib/string/String.__concat ) (func $start:std/symbol (; 35 ;) (type $FUNCSIG$v) i32.const 16 call $~lib/symbol/Symbol global.set $std/symbol/sym1 i32.const 16 call $~lib/symbol/Symbol global.set $std/symbol/sym2 global.get $std/symbol/sym1 global.get $std/symbol/sym2 i32.ne i32.eqz if i32.const 0 i32.const 32 i32.const 6 i32.const 0 call $~lib/env/abort unreachable end global.get $~lib/memory/HEAP_BASE i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset i32.const 16 call $~lib/symbol/_Symbol.for global.set $std/symbol/sym3 i32.const 16 call $~lib/symbol/_Symbol.for global.set $std/symbol/sym4 global.get $std/symbol/sym3 global.get $std/symbol/sym4 i32.eq i32.eqz if i32.const 0 i32.const 32 i32.const 11 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/sym1 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key1 global.get $std/symbol/sym2 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key2 global.get $std/symbol/key1 i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 32 i32.const 16 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/key2 i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 32 i32.const 17 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key3 global.get $std/symbol/sym4 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key4 global.get $std/symbol/key3 i32.const 16 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 32 i32.const 22 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/key3 global.get $std/symbol/key4 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 32 i32.const 23 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 call $~lib/symbol/Symbol call $~lib/symbol/_Symbol#toString i32.const 544 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 32 i32.const 25 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/_Symbol#toString i32.const 568 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 32 i32.const 26 i32.const 0 call $~lib/env/abort unreachable end global.get $~lib/symbol/_Symbol.hasInstance global.set $std/symbol/hasInstance global.get $~lib/symbol/_Symbol.isConcatSpreadable global.set $std/symbol/isConcatSpreadable global.get $std/symbol/hasInstance call $~lib/symbol/_Symbol#toString i32.const 600 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 32 i32.const 30 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/isConcatSpreadable call $~lib/symbol/_Symbol#toString i32.const 648 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 32 i32.const 31 i32.const 0 call $~lib/env/abort unreachable end global.get $~lib/symbol/_Symbol.hasInstance drop global.get $~lib/symbol/_Symbol.isConcatSpreadable drop ) (func $start (; 36 ;) (type $FUNCSIG$v) call $start:std/symbol ) (func $null (; 37 ;) (type $FUNCSIG$v) ) )