(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\01\00\00\00\0c\00\00\00\01\d87\dch\00i\00R\d8b\df") (data (i32.const 32) "\01\00\00\00$\00\00\00s\00t\00d\00/\00s\00t\00r\00i\00n\00g\00-\00u\00t\00f\008\00.\00t\00s") (data (i32.const 80) "\01") (data (i32.const 88) "\01\00\00\00\1c\00\00\00~\00l\00i\00b\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s") (data (i32.const 128) "\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 168) "\01\00\00\00\04\00\00\00\01\d87\dc") (data (i32.const 184) "\01\00\00\00\04\00\00\00h\00i") (data (i32.const 200) "\01\00\00\00\04\00\00\00R\d8b\df") (data (i32.const 216) "\01\00\00\00\02") (table $0 1 funcref) (elem (i32.const 0) $null) (global $std/string-utf8/str (mut i32) (i32.const 16)) (global $std/string-utf8/len (mut i32) (i32.const 0)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/string-utf8/ptr (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/string/String#get:lengthUTF8 (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) i32.const 1 local.set $1 local.get $0 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.set $4 loop $continue|0 local.get $2 local.get $4 i32.lt_u if local.get $2 i32.const 1 i32.shl local.get $0 i32.add i32.load16_u local.tee $3 i32.const 128 i32.lt_u if (result i32) local.get $1 i32.const 1 i32.add local.set $1 local.get $2 i32.const 1 i32.add else local.get $3 i32.const 2048 i32.lt_u if (result i32) local.get $1 i32.const 2 i32.add local.set $1 local.get $2 i32.const 1 i32.add else block (result i32) local.get $3 i32.const 64512 i32.and i32.const 55296 i32.eq local.tee $3 if local.get $2 i32.const 1 i32.add local.get $4 i32.lt_u local.set $3 end local.get $3 end if (result i32) local.get $2 i32.const 1 i32.add i32.const 1 i32.shl local.get $0 i32.add i32.load16_u i32.const 64512 i32.and i32.const 56320 i32.eq else local.get $3 end if (result i32) local.get $1 i32.const 4 i32.add local.set $1 local.get $2 i32.const 2 i32.add else local.get $1 i32.const 3 i32.add local.set $1 local.get $2 i32.const 1 i32.add end end end local.set $2 br $continue|0 end end local.get $1 ) (func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/string/String#toUTF8 (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) local.get $0 call $~lib/string/String#get:lengthUTF8 call $~lib/allocator/arena/__mem_allocate local.set $5 local.get $0 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.set $7 loop $continue|0 local.get $4 local.get $7 i32.lt_u if local.get $4 i32.const 1 i32.shl local.get $0 i32.add i32.load16_u local.tee $1 i32.const 128 i32.lt_u if (result i32) local.get $2 local.get $5 i32.add local.get $1 i32.store8 local.get $2 i32.const 1 i32.add else local.get $1 i32.const 2048 i32.lt_u if (result i32) local.get $2 local.get $5 i32.add local.tee $3 local.get $1 i32.const 6 i32.shr_u i32.const 192 i32.or i32.store8 local.get $3 local.get $1 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $2 i32.const 2 i32.add else local.get $2 local.get $5 i32.add local.set $3 local.get $1 i32.const 64512 i32.and i32.const 55296 i32.eq local.tee $6 if (result i32) local.get $4 i32.const 1 i32.add local.get $7 i32.lt_u else local.get $6 end if local.get $4 i32.const 1 i32.add i32.const 1 i32.shl local.get $0 i32.add i32.load16_u local.tee $6 i32.const 64512 i32.and i32.const 56320 i32.eq if local.get $3 local.get $1 i32.const 1023 i32.and i32.const 10 i32.shl i32.const 65536 i32.add local.get $6 i32.const 1023 i32.and i32.add local.tee $1 i32.const 18 i32.shr_u i32.const 240 i32.or i32.store8 local.get $3 local.get $1 i32.const 12 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $3 local.get $1 i32.const 6 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=2 local.get $3 local.get $1 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=3 local.get $2 i32.const 4 i32.add local.set $2 local.get $4 i32.const 2 i32.add local.set $4 br $continue|0 end end local.get $3 local.get $1 i32.const 12 i32.shr_u i32.const 224 i32.or i32.store8 local.get $3 local.get $1 i32.const 6 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $3 local.get $1 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=2 local.get $2 i32.const 3 i32.add end end local.set $2 local.get $4 i32.const 1 i32.add local.set $4 br $continue|0 end end local.get $2 local.get $5 i32.add i32.const 0 i32.store8 local.get $5 ) (func $~lib/runtime/runtime.allocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 7 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 8 i32.add ) (func $~lib/util/memory/memcpy (; 5 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 24 i32.shr_u local.get $1 i32.const 5 i32.add i32.load local.tee $3 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 16 i32.shr_u local.get $1 i32.const 6 i32.add i32.load local.tee $3 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 8 i32.shr_u local.get $1 i32.const 7 i32.add i32.load local.tee $3 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 6 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq br_if $~lib/util/memory/memmove|inlined.0 local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end ) (func $~lib/runtime/runtime.register (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 228 i32.le_u if i32.const 0 i32.const 136 i32.const 102 i32.const 6 call $~lib/env/abort unreachable end local.get $0 i32.const 8 i32.sub local.tee $1 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 136 i32.const 104 i32.const 6 call $~lib/env/abort unreachable end local.get $1 i32.const 1 i32.store local.get $0 ) (func $~lib/string/String.fromUTF8 (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 i32.const 1 i32.lt_u if i32.const 88 return end local.get $1 i32.const 1 i32.shl call $~lib/allocator/arena/__mem_allocate local.set $6 loop $continue|0 local.get $2 local.get $1 i32.lt_u if local.get $2 local.tee $3 i32.const 1 i32.add local.set $2 local.get $0 local.get $3 i32.add i32.load8_u local.tee $4 i32.const 128 i32.lt_u if local.get $5 local.get $6 i32.add local.get $4 i32.store16 else local.get $4 i32.const 191 i32.gt_u local.tee $3 if local.get $4 i32.const 224 i32.lt_u local.set $3 end local.get $3 if local.get $2 i32.const 1 i32.add local.get $1 i32.gt_u if i32.const 0 i32.const 96 i32.const 455 i32.const 8 call $~lib/env/abort unreachable end local.get $2 local.tee $3 i32.const 1 i32.add local.set $2 local.get $5 local.get $6 i32.add local.get $0 local.get $3 i32.add i32.load8_u i32.const 63 i32.and local.get $4 i32.const 31 i32.and i32.const 6 i32.shl i32.or i32.store16 else local.get $4 i32.const 239 i32.gt_u local.tee $3 if local.get $4 i32.const 365 i32.lt_u local.set $3 end local.get $3 if local.get $2 i32.const 3 i32.add local.get $1 i32.gt_u if i32.const 0 i32.const 96 i32.const 459 i32.const 8 call $~lib/env/abort unreachable end local.get $4 i32.const 7 i32.and i32.const 18 i32.shl local.get $0 local.get $2 i32.add i32.load8_u i32.const 63 i32.and i32.const 12 i32.shl i32.or local.get $2 i32.const 1 i32.add local.tee $2 local.get $0 i32.add i32.load8_u i32.const 63 i32.and i32.const 6 i32.shl i32.or local.set $3 local.get $2 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $2 local.get $5 local.get $6 i32.add local.get $0 local.get $4 i32.add i32.load8_u i32.const 63 i32.and local.get $3 i32.or i32.const 65536 i32.sub local.tee $3 i32.const 10 i32.shr_u i32.const 55296 i32.add i32.store16 local.get $6 local.get $5 i32.const 2 i32.add local.tee $5 i32.add local.get $3 i32.const 1023 i32.and i32.const 56320 i32.add i32.store16 else local.get $2 i32.const 2 i32.add local.get $1 i32.gt_u if i32.const 0 i32.const 96 i32.const 471 i32.const 8 call $~lib/env/abort unreachable end local.get $4 i32.const 15 i32.and i32.const 12 i32.shl local.get $0 local.get $2 i32.add i32.load8_u i32.const 63 i32.and i32.const 6 i32.shl i32.or local.set $3 local.get $2 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $2 local.get $5 local.get $6 i32.add local.get $0 local.get $4 i32.add i32.load8_u i32.const 63 i32.and local.get $3 i32.or i32.store16 end end end local.get $5 i32.const 2 i32.add local.set $5 br $continue|0 end end local.get $1 local.get $2 i32.ne if i32.const 0 i32.const 96 i32.const 480 i32.const 4 call $~lib/env/abort unreachable end local.get $5 call $~lib/runtime/runtime.allocate local.tee $0 local.get $6 local.get $5 call $~lib/memory/memory.copy local.get $0 call $~lib/runtime/runtime.register ) (func $~lib/util/string/compareImpl (; 9 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) loop $continue|0 local.get $2 if (result i32) local.get $0 i32.load16_u local.get $1 i32.load16_u i32.sub local.tee $3 i32.eqz else local.get $2 end if local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 br $continue|0 end end local.get $3 ) (func $~lib/string/String.__eq (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.eqz local.tee $2 if (result i32) local.get $2 else local.get $1 i32.eqz end if i32.const 0 return end local.get $0 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 local.get $1 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.ne if i32.const 0 return end local.get $0 local.get $1 local.get $2 call $~lib/util/string/compareImpl i32.eqz ) (func $start:std/string-utf8 (; 11 ;) (type $FUNCSIG$v) global.get $std/string-utf8/str call $~lib/string/String#get:lengthUTF8 global.set $std/string-utf8/len global.get $std/string-utf8/len i32.const 11 i32.ne if i32.const 0 i32.const 40 i32.const 5 i32.const 0 call $~lib/env/abort unreachable end i32.const 232 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset global.get $std/string-utf8/str call $~lib/string/String#toUTF8 global.set $std/string-utf8/ptr global.get $std/string-utf8/ptr i32.load8_u i32.const 240 i32.ne if i32.const 0 i32.const 40 i32.const 9 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=1 i32.const 144 i32.ne if i32.const 0 i32.const 40 i32.const 10 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=2 i32.const 144 i32.ne if i32.const 0 i32.const 40 i32.const 11 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=3 i32.const 183 i32.ne if i32.const 0 i32.const 40 i32.const 12 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=4 i32.const 104 i32.ne if i32.const 0 i32.const 40 i32.const 13 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=5 i32.const 105 i32.ne if i32.const 0 i32.const 40 i32.const 14 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=6 i32.const 240 i32.ne if i32.const 0 i32.const 40 i32.const 15 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=7 i32.const 164 i32.ne if i32.const 0 i32.const 40 i32.const 16 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=8 i32.const 173 i32.ne if i32.const 0 i32.const 40 i32.const 17 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=9 i32.const 162 i32.ne if i32.const 0 i32.const 40 i32.const 18 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=10 if i32.const 0 i32.const 40 i32.const 19 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.const 0 call $~lib/string/String.fromUTF8 i32.const 88 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 21 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr global.get $std/string-utf8/len i32.const 1 i32.sub call $~lib/string/String.fromUTF8 global.get $std/string-utf8/str call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 22 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.const 4 call $~lib/string/String.fromUTF8 i32.const 176 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 23 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.const 4 i32.add i32.const 2 call $~lib/string/String.fromUTF8 i32.const 192 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 24 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.const 6 i32.add i32.const 4 call $~lib/string/String.fromUTF8 i32.const 208 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 25 i32.const 0 call $~lib/env/abort unreachable end global.get $std/string-utf8/ptr i32.const 10 i32.add i32.const 1 call $~lib/string/String.fromUTF8 i32.const 224 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 26 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 12 ;) (type $FUNCSIG$v) call $start:std/string-utf8 ) (func $null (; 13 ;) (type $FUNCSIG$v) nop ) )