(module (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$i (func (result i32))) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 56) "\10\00\00\00(\00\00\00~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 104) "\10\00\00\00$\00\00\00s\00t\00d\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 152) "\0f\00\00\00\08\00\00\00\01\00\00\00\02") (data (i32.const 168) "\10\00\00\00 \00\00\00~\00l\00i\00b\00/\00d\00a\00t\00a\00v\00i\00e\00w\00.\00t\00s") (data (i32.const 208) "\10\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 248) "\1d") (data (i32.const 384) "!\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e\00\00\00\00\00\00\00\0e") (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/arraybuffer/buffer (mut i32) (i32.const 0)) (global $std/arraybuffer/sliced (mut i32) (i32.const 0)) (global $std/arraybuffer/arr8 (mut i32) (i32.const 0)) (global $~lib/argc (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "$.instanceof" (func $~lib/runtime/runtime.instanceof)) (export "$.flags" (func $~lib/runtime/runtime.flags)) (export "$.newObject" (func $~lib/runtime/runtime.newObject)) (export "$.newString" (func $~lib/runtime/runtime.newString)) (export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer)) (export "$.newArray" (func $~lib/runtime/runtime.newArray)) (export "$.retain" (func $~lib/runtime/runtime.retain)) (export "$.release" (func $~lib/runtime/runtime.retain)) (export "$.collect" (func $~lib/runtime/runtime.collect)) (start $start) (func $~lib/allocator/arena/__mem_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/util/runtime/allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 7 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 8 i32.add ) (func $~lib/memory/memory.fill (; 3 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) block $~lib/util/memory/memset|inlined.0 local.get $1 i32.eqz br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $1 i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $1 i32.sub local.set $2 local.get $0 local.get $1 i32.add local.tee $0 i32.const 0 i32.store local.get $2 i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end end ) (func $~lib/util/runtime/register (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 488 i32.le_u if i32.const 0 i32.const 64 i32.const 131 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 8 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 64 i32.const 133 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $~lib/arraybuffer/ArrayBuffer#constructor (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 16 i32.const 54 i32.const 43 call $~lib/builtins/abort unreachable end local.get $0 call $~lib/util/runtime/allocate local.tee $1 local.get $0 call $~lib/memory/memory.fill local.get $1 i32.const 15 call $~lib/util/runtime/register ) (func $~lib/memory/memory.copy (; 6 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq br_if $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end ) (func $~lib/arraybuffer/ArrayBuffer#slice (; 7 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) local.get $0 i32.const 8 i32.sub i32.load offset=4 local.set $3 local.get $1 i32.const 0 i32.lt_s if (result i32) local.get $1 local.get $3 i32.add local.tee $1 i32.const 0 local.get $1 i32.const 0 i32.gt_s select else local.get $1 local.get $3 local.get $1 local.get $3 i32.lt_s select end local.set $1 local.get $2 i32.const 0 i32.lt_s if (result i32) local.get $2 local.get $3 i32.add local.tee $2 i32.const 0 local.get $2 i32.const 0 i32.gt_s select else local.get $2 local.get $3 local.get $2 local.get $3 i32.lt_s select end local.get $1 i32.sub local.tee $2 i32.const 0 local.get $2 i32.const 0 i32.gt_s select local.tee $2 call $~lib/util/runtime/allocate local.tee $3 local.get $0 local.get $1 i32.add local.get $2 call $~lib/memory/memory.copy local.get $3 i32.const 15 call $~lib/util/runtime/register ) (func $~lib/arraybuffer/ArrayBufferView#constructor (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) i32.const 1 i32.const 1073741816 local.get $1 i32.shr_u i32.gt_u if i32.const 0 i32.const 16 i32.const 12 i32.const 57 call $~lib/builtins/abort unreachable end i32.const 1 local.get $1 i32.shl local.tee $2 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $1 local.get $0 i32.eqz if i32.const 12 call $~lib/util/runtime/allocate i32.const 14 call $~lib/util/runtime/register local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 local.get $1 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $2 i32.store offset=8 local.get $0 ) (func $~lib/util/runtime/makeArray (; 9 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) (local $1 i32) i32.const 16 call $~lib/util/runtime/allocate i32.const 17 call $~lib/util/runtime/register local.tee $0 i32.const 8 call $~lib/util/runtime/allocate i32.const 15 call $~lib/util/runtime/register local.tee $1 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.const 8 i32.store offset=8 local.get $0 i32.const 2 i32.store offset=12 local.get $1 i32.const 160 i32.const 8 call $~lib/memory/memory.copy local.get $0 ) (func $~lib/dataview/DataView#constructor (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 i32.const 1073741816 i32.gt_u local.get $1 local.get $0 i32.const 8 i32.sub i32.load offset=4 i32.gt_u i32.or if i32.const 0 i32.const 176 i32.const 21 i32.const 6 call $~lib/builtins/abort unreachable end i32.const 12 call $~lib/util/runtime/allocate i32.const 29 call $~lib/util/runtime/register local.tee $2 i32.const 0 i32.store local.get $2 i32.const 0 i32.store offset=4 local.get $2 i32.const 0 i32.store offset=8 local.get $2 local.get $0 i32.store local.get $2 local.get $0 i32.store offset=4 local.get $2 local.get $1 i32.store offset=8 local.get $2 ) (func $~lib/dataview/DataView#constructor|trampoline (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) block $2of2 block $1of2 block $outOfRange global.get $~lib/argc i32.const 1 i32.sub br_table $1of2 $1of2 $2of2 $outOfRange end unreachable end local.get $0 i32.const 8 i32.sub i32.load offset=4 local.set $1 end local.get $0 local.get $1 call $~lib/dataview/DataView#constructor ) (func $start:std/arraybuffer (; 12 ;) (type $FUNCSIG$v) i32.const 488 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset i32.const 8 call $~lib/arraybuffer/ArrayBuffer#constructor global.set $std/arraybuffer/buffer global.get $std/arraybuffer/buffer i32.const 8 i32.sub i32.load offset=4 i32.const 8 i32.ne if i32.const 0 i32.const 112 i32.const 3 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const 0 i32.const 1073741816 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 i32.const 8 i32.ne if i32.const 0 i32.const 112 i32.const 7 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/sliced global.get $std/arraybuffer/buffer i32.eq if i32.const 0 i32.const 112 i32.const 8 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const 1 i32.const 1073741816 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 i32.const 7 i32.ne if i32.const 0 i32.const 112 i32.const 12 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const -1 i32.const 1073741816 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.ne if i32.const 0 i32.const 112 i32.const 16 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const 1 i32.const 3 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 112 i32.const 20 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const 1 i32.const -1 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 i32.const 6 i32.ne if i32.const 0 i32.const 112 i32.const 24 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const -3 i32.const -1 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 112 i32.const 28 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const -4 i32.const 42 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 i32.const 4 i32.ne if i32.const 0 i32.const 112 i32.const 32 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/buffer i32.const 42 i32.const 1073741816 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.const 8 i32.sub i32.load offset=4 if i32.const 0 i32.const 112 i32.const 36 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/arraybuffer/sliced i32.eqz if i32.const 0 i32.const 112 i32.const 37 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 12 call $~lib/util/runtime/allocate i32.const 19 call $~lib/util/runtime/register i32.const 0 call $~lib/arraybuffer/ArrayBufferView#constructor global.set $std/arraybuffer/arr8 call $~lib/util/runtime/makeArray drop global.get $std/arraybuffer/arr8 if (result i32) i32.const 1 else i32.const 0 end i32.eqz if i32.const 0 i32.const 112 i32.const 47 i32.const 0 call $~lib/builtins/abort unreachable end block $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView<~lib/typedarray/Int32Array>11 (result i32) i32.const 1 i32.const 12 call $~lib/util/runtime/allocate i32.const 23 call $~lib/util/runtime/register i32.const 2 call $~lib/arraybuffer/ArrayBufferView#constructor br_if $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView<~lib/typedarray/Int32Array>11 drop i32.const 0 end i32.eqz if i32.const 0 i32.const 112 i32.const 48 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 1 global.set $~lib/argc block $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView<~lib/dataview/DataView>12 (result i32) i32.const 1 global.get $std/arraybuffer/arr8 i32.load call $~lib/dataview/DataView#constructor|trampoline br_if $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView<~lib/dataview/DataView>12 drop i32.const 0 end i32.eqz if i32.const 0 i32.const 112 i32.const 49 i32.const 0 call $~lib/builtins/abort unreachable end ) (func $~lib/runtime/runtime.instanceof (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 8 i32.sub i32.load local.tee $0 if (result i32) local.get $0 i32.const 248 i32.load i32.le_u else local.get $0 end if loop $continue|0 local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.const 3 i32.shl i32.const 248 i32.add i32.load offset=4 local.tee $0 br_if $continue|0 end end i32.const 0 ) (func $~lib/runtime/runtime.flags (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.eqz local.tee $1 i32.eqz if local.get $0 i32.const 248 i32.load i32.gt_u local.set $1 end local.get $1 if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 248 i32.add i32.load end ) (func $~lib/runtime/runtime.newObject (; 15 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 call $~lib/util/runtime/allocate local.get $1 call $~lib/util/runtime/register ) (func $~lib/runtime/runtime.newString (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 1 i32.shl i32.const 16 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArrayBuffer (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 15 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArray (; 18 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 i32.eqz local.tee $2 if (result i32) local.get $2 else local.get $0 i32.const 248 i32.load i32.gt_u end if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 248 i32.add i32.load end local.tee $3 i32.const 8 i32.div_u i32.const 31 i32.and local.set $4 local.get $1 if (result i32) local.get $1 i32.const 8 i32.sub i32.load offset=4 else i32.const 0 call $~lib/runtime/runtime.newArrayBuffer local.set $1 i32.const 0 end local.set $2 local.get $0 i32.const 16 call $~lib/runtime/runtime.newObject local.tee $0 local.get $1 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $2 i32.store offset=8 local.get $0 local.get $2 local.get $4 i32.shr_u i32.store offset=12 local.get $3 i32.const 512 i32.and if local.get $1 local.get $2 i32.add local.set $2 loop $continue|0 local.get $1 local.get $2 i32.lt_u if local.get $1 i32.load if i32.const 0 i32.const 216 i32.const 97 i32.const 15 call $~lib/builtins/abort unreachable end local.get $1 i32.const 4 i32.add local.set $1 br $continue|0 end end end local.get $0 ) (func $~lib/runtime/runtime.retain (; 19 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/runtime/runtime.collect (; 20 ;) (type $FUNCSIG$v) i32.const 0 i32.const 216 i32.const 139 i32.const 9 call $~lib/builtins/abort unreachable ) (func $start (; 21 ;) (type $FUNCSIG$v) call $start:std/arraybuffer ) (func $null (; 22 ;) (type $FUNCSIG$v) nop ) )