(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$i (func (result i32))) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00\06") (data (i32.const 24) "1\002\003") (data (i32.const 32) "\10\00\00\00\1a") (data (i32.const 48) "s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s") (data (i32.const 80) "\10\00\00\00(") (data (i32.const 96) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 136) "\10\00\00\00&") (data (i32.const 152) "~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 192) "\10") (data (i32.const 208) "\10\00\00\00\16") (data (i32.const 224) "h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e") (data (i32.const 248) "\10\00\00\00$") (data (i32.const 264) "i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e") (data (i32.const 304) "\10\00\00\00\10") (data (i32.const 320) "i\00s\00R\00e\00g\00E\00x\00p") (data (i32.const 336) "\10\00\00\00\n") (data (i32.const 352) "m\00a\00t\00c\00h") (data (i32.const 368) "\10\00\00\00\0e") (data (i32.const 384) "r\00e\00p\00l\00a\00c\00e") (data (i32.const 400) "\10\00\00\00\0c") (data (i32.const 416) "s\00e\00a\00r\00c\00h") (data (i32.const 432) "\10\00\00\00\0e") (data (i32.const 448) "s\00p\00e\00c\00i\00e\00s") (data (i32.const 464) "\10\00\00\00\n") (data (i32.const 480) "s\00p\00l\00i\00t") (data (i32.const 496) "\10\00\00\00\16") (data (i32.const 512) "t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e") (data (i32.const 536) "\10\00\00\00\16") (data (i32.const 552) "t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g") (data (i32.const 576) "\10\00\00\00\16") (data (i32.const 592) "u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s") (data (i32.const 616) "\10\00\00\00\0e") (data (i32.const 632) "S\00y\00m\00b\00o\00l\00(") (data (i32.const 648) "\10\00\00\00\08") (data (i32.const 664) "n\00u\00l\00l") (data (i32.const 672) "\10\00\00\00\02") (data (i32.const 688) ")") (data (i32.const 696) "\10\00\00\00\10") (data (i32.const 712) "S\00y\00m\00b\00o\00l\00(\00)") (data (i32.const 728) "\10\00\00\00\16") (data (i32.const 744) "S\00y\00m\00b\00o\00l\00(\001\002\003\00)") (data (i32.const 768) "\10\00\00\00&") (data (i32.const 784) "S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)") (data (i32.const 824) "\10\00\00\004") (data (i32.const 840) "S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)") (data (i32.const 896) "\10\00\00\00\1e") (data (i32.const 912) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 944) "\13\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00L \00\00\00\00\00\00L \00\00\00\00\00\00I\00\00\00\0e") (global $~lib/symbol/nextId (mut i32) (i32.const 12)) (global $std/symbol/sym1 (mut i32) (i32.const 0)) (global $std/symbol/sym2 (mut i32) (i32.const 0)) (global $~lib/symbol/stringToId (mut i32) (i32.const 0)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/symbol/idToString (mut i32) (i32.const 0)) (global $std/symbol/sym3 (mut i32) (i32.const 0)) (global $std/symbol/sym4 (mut i32) (i32.const 0)) (global $std/symbol/key1 (mut i32) (i32.const 0)) (global $std/symbol/key2 (mut i32) (i32.const 0)) (global $std/symbol/key3 (mut i32) (i32.const 0)) (global $std/symbol/key4 (mut i32) (i32.const 0)) (global $std/symbol/hasInstance (mut i32) (i32.const 0)) (global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "$.instanceof" (func $~lib/runtime/runtime.instanceof)) (export "$.flags" (func $~lib/runtime/runtime.flags)) (export "$.newObject" (func $~lib/runtime/runtime.newObject)) (export "$.newString" (func $~lib/runtime/runtime.newString)) (export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer)) (export "$.newArray" (func $~lib/runtime/runtime.newArray)) (export "$.retain" (func $~lib/runtime/runtime.retain)) (export "$.release" (func $~lib/runtime/runtime.retain)) (export "$.collect" (func $~lib/runtime/runtime.collect)) (start $start) (func $~lib/allocator/arena/__mem_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/util/runtime/allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 16 i32.add ) (func $~lib/util/runtime/register (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 1104 i32.le_u if i32.const 0 i32.const 96 i32.const 129 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 16 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 96 i32.const 131 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $~lib/memory/memory.fill (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) block $~lib/util/memory/memset|inlined.0 local.get $1 i32.eqz br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $1 i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $1 i32.sub local.set $2 local.get $0 local.get $1 i32.add local.tee $0 i32.const 0 i32.store local.get $2 i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end end ) (func $~lib/arraybuffer/ArrayBuffer#constructor (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 1073741808 i32.gt_u if i32.const 0 i32.const 152 i32.const 54 i32.const 43 call $~lib/builtins/abort unreachable end local.get $0 call $~lib/util/runtime/allocate local.tee $1 local.get $0 call $~lib/memory/memory.fill local.get $1 i32.const 15 call $~lib/util/runtime/register ) (func $~lib/map/Map<~lib/string/String,usize>#clear (; 6 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.const 16 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store local.get $0 i32.const 3 i32.store offset=4 local.get $0 i32.const 48 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/map/Map<~lib/string/String,usize>#constructor (; 7 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 17 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/map/Map<~lib/string/String,usize>#clear local.get $0 ) (func $~lib/map/Map#constructor (; 8 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 18 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/map/Map<~lib/string/String,usize>#clear local.get $0 ) (func $~lib/util/hash/hashStr (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) i32.const -2128831035 local.set $1 local.get $0 if block $break|0 local.get $0 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.const 1 i32.shl local.set $3 loop $repeat|0 local.get $2 local.get $3 i32.ge_u br_if $break|0 local.get $0 local.get $2 i32.add i32.load8_u local.get $1 i32.xor i32.const 16777619 i32.mul local.set $1 local.get $2 i32.const 1 i32.add local.set $2 br $repeat|0 unreachable end unreachable end end local.get $1 ) (func $~lib/util/string/compareImpl (; 10 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) loop $continue|0 local.get $2 if (result i32) local.get $0 i32.load16_u local.get $1 i32.load16_u i32.sub local.tee $3 i32.eqz else i32.const 0 end if local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 br $continue|0 end end local.get $3 ) (func $~lib/string/String.__eq (; 11 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $1 i32.eqz i32.const 1 local.get $0 select if i32.const 0 return end local.get $0 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 local.get $1 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.ne if i32.const 0 return end local.get $0 local.get $1 local.get $2 call $~lib/util/string/compareImpl i32.eqz ) (func $~lib/map/Map<~lib/string/String,usize>#find (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $1 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=8 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 i32.load i32.const 24 call $~lib/string/String.__eq end if local.get $0 return end local.get $0 i32.load offset=8 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/map/Map<~lib/string/String,usize>#rehash (; 13 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 12 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 12 i32.mul i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load i32.store local.get $3 local.get $2 i32.load offset=4 i32.store offset=4 local.get $3 local.get $2 i32.load call $~lib/util/hash/hashStr local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=8 local.get $8 local.get $3 i32.store local.get $3 i32.const 12 i32.add local.set $3 end local.get $2 i32.const 12 i32.add local.set $2 br $continue|0 end end local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/map/Map<~lib/string/String,usize>#set (; 14 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 i32.const 24 call $~lib/util/hash/hashStr local.tee $3 call $~lib/map/Map<~lib/string/String,usize>#find local.tee $2 if local.get $2 local.get $1 i32.store offset=4 else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map<~lib/string/String,usize>#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 12 i32.mul local.get $2 i32.add local.tee $2 i32.const 24 i32.store local.get $2 local.get $1 i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=8 local.get $0 local.get $2 i32.store end ) (func $~lib/util/hash/hash32 (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 8 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 16 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 24 i32.shr_u i32.xor i32.const 16777619 i32.mul ) (func $~lib/map/Map#find (; 16 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=8 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 i32.load local.get $1 i32.eq end if local.get $0 return end local.get $0 i32.load offset=8 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/map/Map#rehash (; 17 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 12 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 12 i32.mul i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load i32.store local.get $3 local.get $2 i32.load offset=4 i32.store offset=4 local.get $3 local.get $2 i32.load call $~lib/util/hash/hash32 local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=8 local.get $8 local.get $3 i32.store local.get $3 i32.const 12 i32.add local.set $3 end local.get $2 i32.const 12 i32.add local.set $2 br $continue|0 end end local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/map/Map#set (; 18 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash32 local.tee $3 call $~lib/map/Map#find local.tee $2 if local.get $2 i32.const 24 i32.store offset=4 else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 12 i32.mul local.get $2 i32.add local.tee $2 local.get $1 i32.store local.get $2 i32.const 24 i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=8 local.get $0 local.get $2 i32.store end ) (func $~lib/symbol/_Symbol.for (; 19 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) global.get $~lib/symbol/stringToId if global.get $~lib/symbol/stringToId i32.const 24 call $~lib/util/hash/hashStr call $~lib/map/Map<~lib/string/String,usize>#find if global.get $~lib/symbol/stringToId i32.const 24 call $~lib/util/hash/hashStr call $~lib/map/Map<~lib/string/String,usize>#find local.tee $0 if (result i32) local.get $0 i32.load offset=4 else unreachable end return end else call $~lib/map/Map<~lib/string/String,usize>#constructor global.set $~lib/symbol/stringToId call $~lib/map/Map#constructor global.set $~lib/symbol/idToString end global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end global.get $~lib/symbol/stringToId local.get $0 call $~lib/map/Map<~lib/string/String,usize>#set global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#set local.get $0 ) (func $~lib/map/Map#has (; 20 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash32 call $~lib/map/Map#find i32.const 0 i32.ne ) (func $~lib/map/Map#get (; 21 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash32 call $~lib/map/Map#find local.tee $0 if (result i32) local.get $0 i32.load offset=4 else unreachable end ) (func $~lib/symbol/_Symbol.keyFor (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) global.get $~lib/symbol/idToString if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#has else i32.const 0 end if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#get else i32.const 0 end ) (func $~lib/memory/memory.copy (; 23 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq br_if $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end ) (func $~lib/string/String#concat (; 24 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $1 i32.const 664 local.get $1 select local.tee $3 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.const 1 i32.shl local.tee $4 local.get $0 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.const 1 i32.shl local.tee $1 i32.add local.tee $2 i32.eqz if i32.const 208 return end local.get $2 call $~lib/util/runtime/allocate local.tee $2 local.get $0 local.get $1 call $~lib/memory/memory.copy local.get $1 local.get $2 i32.add local.get $3 local.get $4 call $~lib/memory/memory.copy local.get $2 i32.const 16 call $~lib/util/runtime/register ) (func $~lib/string/String.__concat (; 25 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 664 local.get $0 select local.get $1 call $~lib/string/String#concat ) (func $~lib/symbol/_Symbol#toString (; 26 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) i32.const 208 local.set $1 i32.const 632 block $break|0 (result i32) block $case11|0 block $case10|0 block $case9|0 block $case8|0 block $case7|0 block $case6|0 block $case5|0 block $case4|0 block $case3|0 block $case2|0 block $case1|0 local.get $0 i32.const 1 i32.ne if local.get $0 local.tee $2 i32.const 2 i32.eq br_if $case1|0 block $tablify|0 local.get $2 i32.const 3 i32.sub br_table $case2|0 $case3|0 $case4|0 $case5|0 $case6|0 $case7|0 $case8|0 $case9|0 $case10|0 $tablify|0 end br $case11|0 end i32.const 224 br $break|0 end i32.const 264 br $break|0 end i32.const 320 br $break|0 end i32.const 352 br $break|0 end i32.const 384 br $break|0 end i32.const 416 br $break|0 end i32.const 448 br $break|0 end i32.const 480 br $break|0 end i32.const 512 br $break|0 end i32.const 552 br $break|0 end i32.const 592 br $break|0 end global.get $~lib/symbol/idToString if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#has else i32.const 0 end if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#get else i32.const 208 end end call $~lib/string/String.__concat i32.const 688 call $~lib/string/String.__concat ) (func $start:std/symbol (; 27 ;) (type $FUNCSIG$v) (local $0 i32) global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end local.get $0 global.set $std/symbol/sym1 global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end local.get $0 global.set $std/symbol/sym2 global.get $std/symbol/sym1 global.get $std/symbol/sym2 i32.eq if i32.const 0 i32.const 48 i32.const 4 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 1104 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset call $~lib/symbol/_Symbol.for global.set $std/symbol/sym3 call $~lib/symbol/_Symbol.for global.set $std/symbol/sym4 global.get $std/symbol/sym3 global.get $std/symbol/sym4 i32.ne if i32.const 0 i32.const 48 i32.const 9 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/sym1 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key1 global.get $std/symbol/sym2 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key2 global.get $std/symbol/key1 if i32.const 0 i32.const 48 i32.const 14 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/key2 if i32.const 0 i32.const 48 i32.const 15 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/_Symbol.keyFor local.tee $0 i32.eqz if unreachable end local.get $0 global.set $std/symbol/key3 global.get $std/symbol/sym4 call $~lib/symbol/_Symbol.keyFor local.tee $0 i32.eqz if unreachable end local.get $0 global.set $std/symbol/key4 global.get $std/symbol/key3 i32.const 24 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 20 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/key3 global.get $std/symbol/key4 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 21 i32.const 0 call $~lib/builtins/abort unreachable end global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end local.get $0 call $~lib/symbol/_Symbol#toString i32.const 712 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 23 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/_Symbol#toString i32.const 744 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 24 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 1 global.set $std/symbol/hasInstance i32.const 2 global.set $std/symbol/isConcatSpreadable global.get $std/symbol/hasInstance call $~lib/symbol/_Symbol#toString i32.const 784 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 28 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/isConcatSpreadable call $~lib/symbol/_Symbol#toString i32.const 840 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 29 i32.const 0 call $~lib/builtins/abort unreachable end ) (func $~lib/runtime/runtime.instanceof (; 28 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 16 i32.sub i32.load local.tee $0 if (result i32) local.get $0 i32.const 944 i32.load i32.le_u else i32.const 0 end if loop $continue|0 local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.const 3 i32.shl i32.const 944 i32.add i32.load offset=4 local.tee $0 br_if $continue|0 end end i32.const 0 ) (func $~lib/runtime/runtime.flags (; 29 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 if (result i32) local.get $0 i32.const 944 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 944 i32.add i32.load end ) (func $~lib/runtime/runtime.newObject (; 30 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 call $~lib/util/runtime/allocate local.get $1 call $~lib/util/runtime/register ) (func $~lib/runtime/runtime.newString (; 31 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 1 i32.shl i32.const 16 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArrayBuffer (; 32 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 15 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArray (; 33 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 if (result i32) local.get $0 i32.const 944 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 944 i32.add i32.load end local.tee $3 i32.const 16 i32.div_u i32.const 31 i32.and local.set $4 local.get $1 if (result i32) local.get $1 i32.const 16 i32.sub i32.load offset=4 else i32.const 0 call $~lib/runtime/runtime.newArrayBuffer local.set $1 i32.const 0 end local.set $2 local.get $0 i32.const 16 call $~lib/runtime/runtime.newObject local.tee $0 local.get $1 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $2 i32.store offset=8 local.get $0 local.get $2 local.get $4 i32.shr_u i32.store offset=12 local.get $3 i32.const 1024 i32.and if local.get $1 local.get $2 i32.add local.set $2 loop $continue|0 local.get $1 local.get $2 i32.lt_u if local.get $1 i32.load if i32.const 0 i32.const 912 i32.const 97 i32.const 15 call $~lib/builtins/abort unreachable end local.get $1 i32.const 4 i32.add local.set $1 br $continue|0 end end end local.get $0 ) (func $~lib/runtime/runtime.retain (; 34 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/runtime/runtime.collect (; 35 ;) (type $FUNCSIG$v) i32.const 0 i32.const 912 i32.const 139 i32.const 9 call $~lib/builtins/abort unreachable ) (func $start (; 36 ;) (type $FUNCSIG$v) call $start:std/symbol ) (func $null (; 37 ;) (type $FUNCSIG$v) nop ) )