(module (type $FUNCSIG$v (func)) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iij (func (param i32 i64) (result i32))) (type $FUNCSIG$ij (func (param i64) (result i32))) (type $FUNCSIG$iiji (func (param i32 i64 i32) (result i32))) (type $FUNCSIG$vij (func (param i32 i64))) (type $FUNCSIG$iif (func (param i32 f32) (result i32))) (type $FUNCSIG$iifi (func (param i32 f32 i32) (result i32))) (type $FUNCSIG$vif (func (param i32 f32))) (type $FUNCSIG$iid (func (param i32 f64) (result i32))) (type $FUNCSIG$iidi (func (param i32 f64 i32) (result i32))) (type $FUNCSIG$vid (func (param i32 f64))) (type $FUNCSIG$i (func (result i32))) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00(") (data (i32.const 24) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 64) "\10\00\00\00&") (data (i32.const 80) "~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 120) "\10\00\00\00\14") (data (i32.const 136) "s\00t\00d\00/\00s\00e\00t\00.\00t\00s") (data (i32.const 160) "\1c\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\1a\00\00\00\00\00\00\00\1a\00\00\00\00\00\00\00*\00\00\00\00\00\00\00*\00\00\00\00\00\00\00J\00\00\00\00\00\00\00J\00\00\00\00\00\00\00\8a\00\00\00\00\00\00\00\8a\00\00\00\00\00\00\00J\00\00\00\00\00\00\00\8a\00\00\00\00\00\00\00I\00\00\00\0e\00\00\00\08") (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/runtime/ROOT (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "$.instanceof" (func $~lib/runtime/runtime.instanceof)) (export "$.flags" (func $~lib/runtime/runtime.flags)) (export "$.newObject" (func $~lib/runtime/runtime.newObject)) (export "$.newString" (func $~lib/runtime/runtime.newString)) (export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer)) (export "$.newArray" (func $~lib/runtime/runtime.newArray)) (export "$.retain" (func $~lib/runtime/runtime.retain)) (export "$.release" (func $~lib/runtime/runtime.retain)) (export "$.collect" (func $~lib/runtime/runtime.collect)) (start $start) (func $~lib/allocator/arena/__mem_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/util/runtime/allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 i32.const 0 i32.store offset=12 local.get $1 i32.const 16 i32.add ) (func $~lib/util/runtime/register (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 392 i32.le_u if i32.const 0 i32.const 24 i32.const 129 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 16 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 24 i32.const 131 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $~lib/memory/memory.fill (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) block $~lib/util/memory/memset|inlined.0 local.get $1 i32.eqz br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $1 i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $1 i32.sub local.set $2 local.get $0 local.get $1 i32.add local.tee $0 i32.const 0 i32.store local.get $2 i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end end ) (func $~lib/arraybuffer/ArrayBuffer#constructor (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 1073741808 i32.gt_u if i32.const 0 i32.const 80 i32.const 54 i32.const 43 call $~lib/builtins/abort unreachable end local.get $0 call $~lib/util/runtime/allocate local.tee $1 local.get $0 call $~lib/memory/memory.fill local.get $1 i32.const 15 call $~lib/util/runtime/register ) (func $~lib/set/Set#clear (; 6 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) i32.const 16 call $~lib/arraybuffer/ArrayBuffer#constructor local.tee $1 local.get $0 i32.load i32.ne drop local.get $0 local.get $1 i32.store local.get $0 i32.const 3 i32.store offset=4 i32.const 32 call $~lib/arraybuffer/ArrayBuffer#constructor local.tee $1 local.get $0 i32.load offset=8 i32.ne drop local.get $0 local.get $1 i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/set/Set#constructor (; 7 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 17 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/set/Set#find (; 8 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=4 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 i32.load8_u local.get $1 i32.const 255 i32.and i32.eq end if local.get $0 return end local.get $0 i32.load offset=4 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/set/Set#has (; 9 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 i32.const 24 i32.shl i32.const 24 i32.shr_s i32.const -2128831035 i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 10 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 3 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 3 i32.shl i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=4 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load8_s i32.store8 local.get $3 local.get $2 i32.load8_s i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=4 local.get $8 local.get $3 i32.store local.get $3 i32.const 8 i32.add local.set $3 end local.get $2 i32.const 8 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $1 i32.const 24 i32.shl i32.const 24 i32.shr_s i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.tee $2 local.set $3 local.get $0 local.get $1 local.get $2 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 3 i32.shl local.get $2 i32.add local.tee $2 local.get $1 i32.store8 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=4 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 12 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $0 local.get $1 local.get $1 i32.const 24 i32.shl i32.const 24 i32.shr_s i32.const -2128831035 i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find local.tee $1 i32.eqz if return end local.get $1 local.get $1 i32.load offset=4 i32.const 1 i32.or i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $1 i32.const 4 local.get $1 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $2 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 13 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i32.const 100 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 50 local.set $0 loop $repeat|1 local.get $0 i32.const 100 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|2 local.get $0 i32.const 50 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|3 local.get $0 i32.const 50 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 14 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 18 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/set/Set#has (; 15 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 3 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 3 i32.shl i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=4 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load8_u i32.store8 local.get $3 local.get $2 i32.load8_u i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=4 local.get $8 local.get $3 i32.store local.get $3 i32.const 8 i32.add local.set $3 end local.get $2 i32.const 8 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 17 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $1 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.tee $2 local.set $3 local.get $0 local.get $1 local.get $2 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 3 i32.shl local.get $2 i32.add local.tee $2 local.get $1 i32.store8 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=4 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 18 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $0 local.get $1 local.get $1 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find local.tee $1 i32.eqz if return end local.get $1 local.get $1 i32.load offset=4 i32.const 1 i32.or i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $1 i32.const 4 local.get $1 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $2 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 19 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i32.const 100 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 50 local.set $0 loop $repeat|1 local.get $0 i32.const 100 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|2 local.get $0 i32.const 50 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|3 local.get $0 i32.const 50 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 20 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 19 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/set/Set#find (; 21 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=4 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 i32.load16_u local.get $1 i32.const 65535 i32.and i32.eq end if local.get $0 return end local.get $0 i32.load offset=4 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/set/Set#has (; 22 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 i32.const 16 i32.shl i32.const 16 i32.shr_s local.tee $0 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 23 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $6 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $7 i32.const 3 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 3 i32.shl i32.add local.set $8 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $8 i32.ne if local.get $2 i32.load offset=4 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load16_s i32.store16 local.get $3 local.get $2 i32.load16_s local.tee $5 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $5 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul local.get $1 i32.and i32.const 2 i32.shl local.get $6 i32.add local.tee $5 i32.load i32.store offset=4 local.get $5 local.get $3 i32.store local.get $3 i32.const 8 i32.add local.set $3 end local.get $2 i32.const 8 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $6 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $7 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 24 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $1 i32.const 16 i32.shl i32.const 16 i32.shr_s local.tee $2 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $2 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul local.tee $2 local.set $3 local.get $0 local.get $1 local.get $2 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 3 i32.shl local.get $2 i32.add local.tee $2 local.get $1 i32.store16 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=4 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 25 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $0 local.get $1 local.get $1 i32.const 16 i32.shl i32.const 16 i32.shr_s local.tee $1 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find local.tee $1 i32.eqz if return end local.get $1 local.get $1 i32.load offset=4 i32.const 1 i32.or i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $1 i32.const 4 local.get $1 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $2 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 26 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i32.const 100 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 50 local.set $0 loop $repeat|1 local.get $0 i32.const 100 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|2 local.get $0 i32.const 50 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|3 local.get $0 i32.const 50 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 27 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 20 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/set/Set#has (; 28 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 i32.const 65535 i32.and local.tee $0 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 29 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $6 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $7 i32.const 3 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 3 i32.shl i32.add local.set $8 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $8 i32.ne if local.get $2 i32.load offset=4 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load16_u i32.store16 local.get $3 local.get $2 i32.load16_u local.tee $5 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $5 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul local.get $1 i32.and i32.const 2 i32.shl local.get $6 i32.add local.tee $5 i32.load i32.store offset=4 local.get $5 local.get $3 i32.store local.get $3 i32.const 8 i32.add local.set $3 end local.get $2 i32.const 8 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $6 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $7 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 30 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $1 i32.const 65535 i32.and local.tee $2 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $2 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul local.tee $2 local.set $3 local.get $0 local.get $1 local.get $2 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 3 i32.shl local.get $2 i32.add local.tee $2 local.get $1 i32.store16 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=4 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 31 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $0 local.get $1 local.get $1 i32.const 65535 i32.and local.tee $1 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 8 i32.shr_u i32.xor i32.const 16777619 i32.mul call $~lib/set/Set#find local.tee $1 i32.eqz if return end local.get $1 local.get $1 i32.load offset=4 i32.const 1 i32.or i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $1 i32.const 4 local.get $1 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $2 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 32 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i32.const 100 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 50 local.set $0 loop $repeat|1 local.get $0 i32.const 100 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|2 local.get $0 i32.const 50 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|3 local.get $0 i32.const 50 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 33 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 21 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/util/hash/hash32 (; 34 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 8 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 16 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 24 i32.shr_u i32.xor i32.const 16777619 i32.mul ) (func $~lib/set/Set#find (; 35 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=4 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 i32.load local.get $1 i32.eq end if local.get $0 return end local.get $0 i32.load offset=4 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/set/Set#has (; 36 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash32 call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 37 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 3 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 3 i32.shl i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=4 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load i32.store local.get $3 local.get $2 i32.load call $~lib/util/hash/hash32 local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=4 local.get $8 local.get $3 i32.store local.get $3 i32.const 8 i32.add local.set $3 end local.get $2 i32.const 8 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 38 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash32 local.tee $3 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 3 i32.shl local.get $2 i32.add local.tee $2 local.get $1 i32.store local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=4 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 39 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash32 call $~lib/set/Set#find local.tee $1 i32.eqz if return end local.get $1 local.get $1 i32.load offset=4 i32.const 1 i32.or i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $1 i32.const 4 local.get $1 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $2 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 40 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i32.const 100 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 50 local.set $0 loop $repeat|1 local.get $0 i32.const 100 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|2 local.get $0 i32.const 50 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|3 local.get $0 i32.const 50 i32.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 41 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 22 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $std/set/testNumeric (; 42 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i32.const 100 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 50 local.set $0 loop $repeat|1 local.get $0 i32.const 100 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|2 local.get $0 i32.const 50 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 0 local.set $0 loop $repeat|3 local.get $0 i32.const 50 i32.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i32.const 1 i32.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#clear (; 43 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) i32.const 16 call $~lib/arraybuffer/ArrayBuffer#constructor local.tee $1 local.get $0 i32.load i32.ne drop local.get $0 local.get $1 i32.store local.get $0 i32.const 3 i32.store offset=4 i32.const 64 call $~lib/arraybuffer/ArrayBuffer#constructor local.tee $1 local.get $0 i32.load offset=8 i32.ne drop local.get $0 local.get $1 i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/set/Set#constructor (; 44 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 23 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/util/hash/hash64 (; 45 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32) (local $1 i32) local.get $0 i32.wrap_i64 local.tee $1 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 8 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 16 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 24 i32.shr_u i32.xor i32.const 16777619 i32.mul local.get $0 i64.const 32 i64.shr_u i32.wrap_i64 local.tee $1 i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 8 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 16 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $1 i32.const 24 i32.shr_u i32.xor i32.const 16777619 i32.mul ) (func $~lib/set/Set#find (; 46 ;) (type $FUNCSIG$iiji) (param $0 i32) (param $1 i64) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=8 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 i64.load local.get $1 i64.eq end if local.get $0 return end local.get $0 i32.load offset=8 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/set/Set#has (; 47 ;) (type $FUNCSIG$iij) (param $0 i32) (param $1 i64) (result i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash64 call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 48 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 4 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 4 i32.shl i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i64.load i64.store local.get $3 local.get $2 i64.load call $~lib/util/hash/hash64 local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=8 local.get $8 local.get $3 i32.store local.get $3 i32.const 16 i32.add local.set $3 end local.get $2 i32.const 16 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 49 ;) (type $FUNCSIG$vij) (param $0 i32) (param $1 i64) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash64 local.tee $3 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 4 i32.shl local.get $2 i32.add local.tee $2 local.get $1 i64.store local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=8 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 50 ;) (type $FUNCSIG$vij) (param $0 i32) (param $1 i64) (local $2 i32) (local $3 i32) local.get $0 local.get $1 local.get $1 call $~lib/util/hash/hash64 call $~lib/set/Set#find local.tee $2 i32.eqz if return end local.get $2 local.get $2 i32.load offset=8 i32.const 1 i32.or i32.store offset=8 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $3 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $2 i32.const 4 local.get $2 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $3 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 51 ;) (type $FUNCSIG$v) (local $0 i64) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i64.const 100 i64.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i64.const 1 i64.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i64.const 50 local.set $0 loop $repeat|1 local.get $0 i64.const 100 i64.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i64.const 1 i64.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i64.const 0 local.set $0 loop $repeat|2 local.get $0 i64.const 50 i64.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i64.const 1 i64.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i64.const 0 local.set $0 loop $repeat|3 local.get $0 i64.const 50 i64.lt_s if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i64.const 1 i64.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 52 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 24 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $std/set/testNumeric (; 53 ;) (type $FUNCSIG$v) (local $0 i64) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 i64.const 100 i64.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i64.const 1 i64.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end i64.const 50 local.set $0 loop $repeat|1 local.get $0 i64.const 100 i64.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 i64.const 1 i64.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end i64.const 0 local.set $0 loop $repeat|2 local.get $0 i64.const 50 i64.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i64.const 1 i64.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end i64.const 0 local.set $0 loop $repeat|3 local.get $0 i64.const 50 i64.lt_u if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 i64.const 1 i64.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 54 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 25 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/set/Set#find (; 55 ;) (type $FUNCSIG$iifi) (param $0 i32) (param $1 f32) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=4 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 f32.load local.get $1 f32.eq end if local.get $0 return end local.get $0 i32.load offset=4 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/set/Set#has (; 56 ;) (type $FUNCSIG$iif) (param $0 i32) (param $1 f32) (result i32) local.get $0 local.get $1 local.get $1 i32.reinterpret_f32 call $~lib/util/hash/hash32 call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 57 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 3 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 3 i32.shl i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=4 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 f32.load f32.store local.get $3 local.get $2 f32.load i32.reinterpret_f32 call $~lib/util/hash/hash32 local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=4 local.get $8 local.get $3 i32.store local.get $3 i32.const 8 i32.add local.set $3 end local.get $2 i32.const 8 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 58 ;) (type $FUNCSIG$vif) (param $0 i32) (param $1 f32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 local.get $1 i32.reinterpret_f32 call $~lib/util/hash/hash32 local.tee $3 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 3 i32.shl local.get $2 i32.add local.tee $2 local.get $1 f32.store local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=4 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 59 ;) (type $FUNCSIG$vif) (param $0 i32) (param $1 f32) (local $2 i32) (local $3 i32) local.get $0 local.get $1 local.get $1 i32.reinterpret_f32 call $~lib/util/hash/hash32 call $~lib/set/Set#find local.tee $2 i32.eqz if return end local.get $2 local.get $2 i32.load offset=4 i32.const 1 i32.or i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $3 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $2 i32.const 4 local.get $2 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $3 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 60 ;) (type $FUNCSIG$v) (local $0 f32) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 f32.const 100 f32.lt if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 f32.const 1 f32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end f32.const 50 local.set $0 loop $repeat|1 local.get $0 f32.const 100 f32.lt if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 f32.const 1 f32.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end f32.const 0 local.set $0 loop $repeat|2 local.get $0 f32.const 50 f32.lt if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 f32.const 1 f32.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end f32.const 0 local.set $0 loop $repeat|3 local.get $0 f32.const 50 f32.lt if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 f32.const 1 f32.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/set/Set#constructor (; 61 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/util/runtime/allocate i32.const 26 call $~lib/util/runtime/register local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/set/Set#clear local.get $0 ) (func $~lib/set/Set#find (; 62 ;) (type $FUNCSIG$iidi) (param $0 i32) (param $1 f64) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load local.set $0 loop $continue|0 local.get $0 if local.get $0 i32.load offset=8 i32.const 1 i32.and if (result i32) i32.const 0 else local.get $0 f64.load local.get $1 f64.eq end if local.get $0 return end local.get $0 i32.load offset=8 i32.const -2 i32.and local.set $0 br $continue|0 end end i32.const 0 ) (func $~lib/set/Set#has (; 63 ;) (type $FUNCSIG$iid) (param $0 i32) (param $1 f64) (result i32) local.get $0 local.get $1 local.get $1 i64.reinterpret_f64 call $~lib/util/hash/hash64 call $~lib/set/Set#find i32.const 0 i32.ne ) (func $~lib/set/Set#rehash (; 64 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $4 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 4 i32.shl call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $0 i32.load offset=8 local.tee $2 local.get $0 i32.load offset=16 i32.const 4 i32.shl i32.add local.set $7 local.get $4 local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 f64.load f64.store local.get $3 local.get $2 f64.load i64.reinterpret_f64 call $~lib/util/hash/hash64 local.get $1 i32.and i32.const 2 i32.shl local.get $5 i32.add local.tee $8 i32.load i32.store offset=8 local.get $8 local.get $3 i32.store local.get $3 i32.const 16 i32.add local.set $3 end local.get $2 i32.const 16 i32.add local.set $2 br $continue|0 end end local.get $0 i32.load drop local.get $0 local.get $5 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 i32.load offset=8 drop local.get $0 local.get $4 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/set/Set#add (; 65 ;) (type $FUNCSIG$vid) (param $0 i32) (param $1 f64) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 local.get $1 i64.reinterpret_f64 call $~lib/util/hash/hash64 local.tee $3 call $~lib/set/Set#find i32.eqz if local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/set/Set#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 4 i32.shl local.get $2 i32.add local.tee $2 local.get $1 f64.store local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load i32.store offset=8 local.get $0 local.get $2 i32.store end ) (func $~lib/set/Set#delete (; 66 ;) (type $FUNCSIG$vid) (param $0 i32) (param $1 f64) (local $2 i32) (local $3 i32) local.get $0 local.get $1 local.get $1 i64.reinterpret_f64 call $~lib/util/hash/hash64 call $~lib/set/Set#find local.tee $2 i32.eqz if return end local.get $2 local.get $2 i32.load offset=8 i32.const 1 i32.or i32.store offset=8 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.sub i32.store offset=20 local.get $0 i32.load offset=4 i32.const 1 i32.shr_u local.tee $3 i32.const 1 i32.add i32.const 4 local.get $0 i32.load offset=20 local.tee $2 i32.const 4 local.get $2 i32.gt_u select i32.ge_u if (result i32) local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s else i32.const 0 end if local.get $0 local.get $3 call $~lib/set/Set#rehash end ) (func $std/set/testNumeric (; 67 ;) (type $FUNCSIG$v) (local $0 f64) (local $1 i32) call $~lib/set/Set#constructor local.set $1 loop $repeat|0 local.get $0 f64.const 100 f64.lt if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 f64.const 1 f64.add local.set $0 br $repeat|0 else i32.const 0 i32.const 136 i32.const 10 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 2 call $~lib/builtins/abort unreachable end f64.const 50 local.set $0 loop $repeat|1 local.get $0 f64.const 100 f64.lt if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 16 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has if local.get $0 f64.const 1 f64.add local.set $0 br $repeat|1 else i32.const 0 i32.const 136 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end unreachable end end local.get $1 i32.load offset=20 i32.const 100 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 2 call $~lib/builtins/abort unreachable end f64.const 0 local.set $0 loop $repeat|2 local.get $0 f64.const 50 f64.lt if local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 24 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 26 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 f64.const 1 f64.add local.set $0 br $repeat|2 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 2 call $~lib/builtins/abort unreachable end f64.const 0 local.set $0 loop $repeat|3 local.get $0 f64.const 50 f64.lt if local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 32 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#add local.get $1 local.get $0 call $~lib/set/Set#has i32.eqz if i32.const 0 i32.const 136 i32.const 34 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 local.get $0 call $~lib/set/Set#delete local.get $1 local.get $0 call $~lib/set/Set#has if i32.const 0 i32.const 136 i32.const 36 i32.const 4 call $~lib/builtins/abort unreachable else local.get $0 f64.const 1 f64.add local.set $0 br $repeat|3 end unreachable end end local.get $1 i32.load offset=20 i32.const 50 i32.ne if i32.const 0 i32.const 136 i32.const 38 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/set/Set#clear local.get $1 i32.load offset=20 if i32.const 0 i32.const 136 i32.const 42 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $~lib/runtime/runtime.instanceof (; 68 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 16 i32.sub i32.load local.tee $0 if (result i32) local.get $0 i32.const 160 i32.load i32.le_u else i32.const 0 end if loop $continue|0 local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.const 3 i32.shl i32.const 160 i32.add i32.load offset=4 local.tee $0 br_if $continue|0 end end i32.const 0 ) (func $~lib/runtime/runtime.flags (; 69 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 if (result i32) local.get $0 i32.const 160 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 160 i32.add i32.load end ) (func $~lib/runtime/runtime.newObject (; 70 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 call $~lib/util/runtime/allocate local.get $1 call $~lib/util/runtime/register ) (func $~lib/runtime/runtime.newString (; 71 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 1 i32.shl i32.const 16 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArrayBuffer (; 72 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 15 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArray (; 73 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.tee $2 if (result i32) local.get $2 i32.const 160 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $2 i32.const 3 i32.shl i32.const 160 i32.add i32.load end local.tee $0 i32.const 16 i32.div_u i32.const 31 i32.and local.set $4 local.get $1 if (result i32) local.get $1 i32.const 16 i32.sub i32.load offset=4 else i32.const 0 call $~lib/runtime/runtime.newArrayBuffer local.set $1 i32.const 0 end local.set $3 local.get $2 i32.const 16 call $~lib/runtime/runtime.newObject local.tee $2 i32.load drop local.get $2 local.get $1 i32.store local.get $2 local.get $1 i32.store offset=4 local.get $2 local.get $3 i32.store offset=8 local.get $2 local.get $3 local.get $4 i32.shr_u i32.store offset=12 local.get $0 i32.const 1024 i32.and if local.get $1 local.get $3 i32.add local.set $0 loop $continue|0 local.get $1 local.get $0 i32.lt_u if local.get $1 i32.load drop local.get $1 i32.const 4 i32.add local.set $1 br $continue|0 end end end local.get $2 ) (func $~lib/runtime/runtime.retain (; 74 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/runtime/runtime.collect (; 75 ;) (type $FUNCSIG$v) nop ) (func $start (; 76 ;) (type $FUNCSIG$v) i32.const 392 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric call $std/set/testNumeric i32.const 0 call $~lib/util/runtime/allocate i32.const 28 call $~lib/util/runtime/register global.set $~lib/runtime/ROOT ) )