// An unfinished implementation of tlsf in low-level AssemblyScript. // Useful as a compiler test in this state, but nothing more. // based upon: https://github.com/mattconte/tlsf/blob/master/tlsf.c (BSD) /// /** Finds the index of the least bit set. */ function fls(word: u32): i32 { return !word ? -1: 31 - clz(word); } assert(fls(0) == -1); assert(fls(1) == 0); assert(fls(0x80000008) == 31); assert(fls(0x7FFFFFFF) == 30); /** Finds the index of the first bit set. */ function ffs(word: u32): i32 { return !word ? -1 : ctz(word); } assert(ffs(0) == -1); assert(ffs(1) == 0); assert(ffs(0x80000000) == 31); // Align allocated blocks to 8 bytes so that any native type is aligned const ALIGN_SIZE_LOG2: i32 = 3; const ALIGN_SIZE: i32 = 1 << ALIGN_SIZE_LOG2; assert(ALIGN_SIZE == 8); // Define bitmap constants const SL_INDEX_COUNT_LOG2: i32 = 5; const FL_INDEX_MAX: i32 = 30; const SL_INDEX_COUNT: i32 = 1 << SL_INDEX_COUNT_LOG2; const FL_INDEX_SHIFT: i32 = SL_INDEX_COUNT_LOG2 + ALIGN_SIZE_LOG2; const FL_INDEX_COUNT: i32 = FL_INDEX_MAX - FL_INDEX_SHIFT + 1; const SMALL_BLOCK_SIZE: i32 = 1 << FL_INDEX_SHIFT; // struct block_header_t { // struct block_header_t* prev_phys_block; // size_t size; // struct block_header_t* next_free; // struct block_header_t* prev_free; // } const BLOCK_PREV_PHYS_OFFSET: usize = 0; const BLOCK_SIZE_OFFSET: usize = BLOCK_PREV_PHYS_OFFSET + sizeof(); const BLOCK_NEXT_FREE_OFFSET: usize = BLOCK_SIZE_OFFSET + sizeof(); const BLOCK_PREV_FREE_OFFSET: usize = BLOCK_NEXT_FREE_OFFSET + sizeof(); function block_get_prev_phys_block(ptr: usize): usize { return load(ptr + BLOCK_PREV_PHYS_OFFSET); } function block_set_prev_phys_block(ptr: usize, value: usize): void { store(ptr + BLOCK_PREV_PHYS_OFFSET, value); } function block_get_size(ptr: usize): usize { return load(ptr + BLOCK_SIZE_OFFSET); } function block_set_size(ptr: usize, value: usize): void { store(ptr + BLOCK_SIZE_OFFSET, value); } function block_get_next_free(ptr: usize): usize { return load(ptr + BLOCK_NEXT_FREE_OFFSET); } function block_set_next_free(ptr: usize, value: usize): void { store(ptr + BLOCK_NEXT_FREE_OFFSET, value); } function block_get_prev_free(ptr: usize): usize { return load(ptr + BLOCK_PREV_FREE_OFFSET); } function block_set_prev_free(ptr: usize, value: usize): void { store(ptr + BLOCK_PREV_FREE_OFFSET, value); } // struct control_t { // block_header_t block_null; // unsigned int fl_bitmap; // unsigned int sl_bitmap[FL_INDEX_COUNT]; // block_header_t* blocks[FL_INDEX_COUNT][SL_INDEX_COUNT]; // } const CONTROL_FL_BITMAP_OFFSET: usize = BLOCK_PREV_FREE_OFFSET + sizeof(); const CONTROL_SL_BITMAP_OFFSET: usize = CONTROL_FL_BITMAP_OFFSET + sizeof(); const CONTROL_BLOCKS_OFFSET: usize = CONTROL_SL_BITMAP_OFFSET + FL_INDEX_COUNT * sizeof(); function control_get_fl(ptr: usize): u32 { return load(ptr + CONTROL_FL_BITMAP_OFFSET); } function control_set_fl(ptr: usize, value: u32): void { store(ptr + CONTROL_FL_BITMAP_OFFSET, value); } function control_get_sl(ptr: usize, flIndex: usize): u32 { assert(flIndex < FL_INDEX_COUNT); return load(ptr + flIndex * sizeof()); } function control_set_sl(ptr: usize, flIndex: usize, value: u32): void { assert(flIndex < FL_INDEX_COUNT); store(ptr + flIndex * sizeof(), value); } function control_get_block(ptr: usize, flIndex: usize, slIndex: usize): usize { assert(flIndex < FL_INDEX_COUNT); assert(slIndex < SL_INDEX_COUNT); return load(ptr + (flIndex * SL_INDEX_COUNT + slIndex) * sizeof()); } function control_set_block(ptr: usize, flIndex: usize, slIndex: usize, value: usize): void { assert(flIndex < FL_INDEX_COUNT); assert(slIndex < SL_INDEX_COUNT); store(ptr + (flIndex * SL_INDEX_COUNT + slIndex) * sizeof(), value); } /* Clear structure and point all empty lists at the null block. */ export function control_construct(ptr: usize): void { block_set_next_free(ptr, ptr); block_set_prev_free(ptr, ptr); control_set_fl(ptr, 0); for (let flIndex: usize = 0; flIndex < FL_INDEX_COUNT; ++flIndex) { control_set_sl(ptr, flIndex, 0); for (let slIndex: usize = 0; slIndex < SL_INDEX_COUNT; ++slIndex) control_set_block(ptr, flIndex, slIndex, ptr); } } control_construct(load(8));