import "allocator/arena"; import { Array } from "array"; import { defaultComparator } from "internal/array"; // Obtains the internal capacity of an array from its backing buffer. function internalCapacity(array: Array): i32 { // the memory region used by the backing buffer might still be larger in that the ArrayBuffer // pre-allocates a power of 2 sized buffer itself and reuses it as long as it isn't exceeded. var buffer: ArrayBuffer = array.buffer_; return buffer.byteLength >> alignof(); } var arr = new Array(); // Array#push/pop ////////////////////////////////////////////////////////////////////////////////// assert(arr.length == 0); assert(internalCapacity(arr) == 0); arr.push(42); assert(arr[0] == 42); assert(arr.length == 1); assert(internalCapacity(arr) == 1); var i = arr.pop(); assert(i == 42); assert(arr.length == 0); assert(internalCapacity(arr) == 1); arr.push(43); assert(arr.length == 1); assert(internalCapacity(arr) == 1); assert(arr[0] == 43); arr.push(44); assert(arr.length == 2); assert(internalCapacity(arr) == 2); assert(arr[0] == 43); assert(arr[1] == 44); arr.push(45); assert(arr.length == 3); assert(internalCapacity(arr) == 3); assert(arr[0] == 43); assert(arr[1] == 44); assert(arr[2] == 45); // Array#unshift /////////////////////////////////////////////////////////////////////////////////// arr.unshift(42); assert(arr.length == 4); assert(internalCapacity(arr) == 4); assert(arr[0] == 42); assert(arr[1] == 43); assert(arr[2] == 44); assert(arr[3] == 45); arr.unshift(41); assert(arr.length == 5); assert(internalCapacity(arr) == 5); assert(arr[0] == 41); assert(arr[1] == 42); assert(arr[2] == 43); assert(arr[3] == 44); assert(arr[4] == 45); // Array#shift ///////////////////////////////////////////////////////////////////////////////////// i = arr.shift(); assert(i == 41); assert(arr.length == 4); assert(internalCapacity(arr) == 5); assert(arr[0] == 42); assert(arr[1] == 43); assert(arr[2] == 44); assert(arr[3] == 45); i = arr.pop(); assert(i == 45); assert(arr.length == 3); assert(internalCapacity(arr) == 5); assert(arr[0] == 42); assert(arr[1] == 43); assert(arr[2] == 44); // Array#reverse /////////////////////////////////////////////////////////////////////////////////// arr.reverse(); assert(arr.length == 3); assert(internalCapacity(arr) == 5); assert(arr[0] == 44); assert(arr[1] == 43); assert(arr[2] == 42); arr.push(43); arr.push(44); // Array#indexOf /////////////////////////////////////////////////////////////////////////////////// i = arr.indexOf(44); assert(i == 0); i = arr.indexOf(42); assert(i == 2); i = arr.indexOf(45); assert(i == - 1); i = arr.indexOf(43, 100); assert(i == - 1); i = arr.indexOf(43, -100); assert(i == 1); i = arr.indexOf(43, -2); assert(i == 3); i = arr.indexOf(43, -4); assert(i == 1); i = arr.indexOf(43, 0); assert(i == 1); i = arr.indexOf(43, 1); assert(i == 1); i = arr.indexOf(43, 2); assert(i == 3); // Array#includes ////////////////////////////////////////////////////////////////////////////////// var includes = arr.includes(44); assert(includes == true); includes = arr.includes(42); assert(includes == true); includes = arr.includes(45); assert(includes == false); includes = arr.includes(43, 100); assert(includes == false); includes = arr.includes(43, -100); assert(includes == true); includes = arr.includes(43, -2); assert(includes == true); includes = arr.includes(43, -4); assert(includes == true); includes = arr.includes(43, 0); assert(includes == true); includes = arr.includes(43, 1); assert(includes == true); includes = arr.includes(43, 2); assert(includes == true); arr.splice(1, 1); assert(arr.length == 4); assert(internalCapacity(arr) == 5); assert(arr[0] == 44); assert(arr[1] == 42); // Array#findIndex ///////////////////////////////////////////////////////////////////////////////// arr[0] = 0; arr[1] = 1; arr[2] = 2; arr[3] = 3; i = arr.findIndex((value: i32, index: i32, array: Array): bool => value == 0); assert(i == 0); i = arr.findIndex((value: i32, index: i32, array: Array): bool => value == 1); assert(i == 1); i = arr.findIndex((value: i32, index: i32, array: Array): bool => value == 100); assert(i == -1); // Test side effect push i = arr.findIndex((value: i32, index: i32, array: Array): bool => { array.push(100); // push side effect should not affect this method by spec return value == 100; }); // array should be changed, but this method result should be calculated for old array length assert(i == -1); assert(arr.length == 8); i = arr.findIndex((value: i32, index: i32, array: Array): bool => value == 100); assert(i != -1); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop i = arr.findIndex((value: i32, index: i32, array: Array): bool => { array.pop(); // poped items shouldn't be looked up, and we shouldn't go out of bounds return value == 100; }); // only 2 first items was looked up, since last 2 was removed by .pop() assert(i == -1); assert(arr.length == 2); arr.push(2); arr.push(3); // Array#every ///////////////////////////////////////////////////////////////////////////////////// var every = arr.every((value: i32, index: i32, array: Array): bool => value >= 0); assert(every == true); every = arr.every((value: i32, index: i32, array: Array): bool => value <= 0); assert(every == false); // Test side effect push every = arr.every((value: i32, index: i32, array: Array): bool => { array.push(100); // push side effect should not affect this method by spec return value < 10; }); // array should be changed, but this method result should be calculated for old array length assert(every == true); assert(arr.length == 8); every = arr.every((value: i32, index: i32, array: Array): bool => value < 10); assert(every == false); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop every = arr.every((value: i32, index: i32, array: Array): bool => { array.pop(); //poped items shouldn't be looked up, and we shouldn't go out of bounds return value < 3; }); // only 2 first items was looked up, since last 2 was removed by .pop() assert(every == true); assert(arr.length == 2); arr.push(2); arr.push(3); // Array#some ////////////////////////////////////////////////////////////////////////////////////// var some = arr.some((value: i32, index: i32, array: Array): bool => value >= 3); assert(some == true); some = arr.some((value: i32, index: i32, array: Array): bool => value <= -1); assert(some == false); // Test side effect push some = arr.some((value: i32, index: i32, array: Array): bool => { array.push(100); // push side effect should not affect this method by spec return value > 10; }); // array should be changed, but this method result should be calculated for old array length assert(some == false); assert(arr.length == 8); some = arr.some((value: i32, index: i32, array: Array): bool => value > 10); assert(some == true); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop some = arr.some((value: i32, index: i32, array: Array): bool => { array.pop(); // poped items shouldn't be looked up, and we shouldn't go out of bounds return value > 3; }); // only 2 first items was looked up, since last 2 was removed by .pop() assert(some == false); assert(arr.length == 2); arr.push(2); arr.push(3); // Array#forEach /////////////////////////////////////////////////////////////////////////////////// i = 0; arr.forEach((value: i32, index: i32, array: Array): void => { i += value; }); assert(i == 6); // Test side effect push i = 0; arr.forEach((value: i32, index: i32, array: Array): void => { array.push(100); //push side effect should not affect this method by spec i += value; }); // array should be changed, but this method result should be calculated for old array length assert(i == 6); assert(arr.length == 8); i = 0; arr.forEach((value: i32, index: i32, array: Array): void => { i += value; }); assert(i == 406); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop i = 0; arr.forEach((value: i32, index: i32, array: Array): void => { array.pop(); //poped items shouldn't be looked up, and we shouldn't go out of bounds i += value; }); // only 2 first items was looked up, since last 2 was removed by .pop() assert(i == 1); assert(arr.length == 2); arr.push(2); arr.push(3); // Array#map /////////////////////////////////////////////////////////////////////////////////////// var newArr: f32[] = arr.map((value: i32, index: i32, array: Array): f32 => value); assert(newArr.length == 4); assert(newArr[0] == arr[0]); // Test side effect push i = 0; arr.map((value: i32, index: i32, array: Array): i32 => { array.push(100); //push side effect should not affect this method by spec i += value; return value; }); assert(i == 6); assert(arr.length == 8); i = 0; arr.map((value: i32, index: i32, array: Array): i32 => { i += value; return value; }); assert(i == 406); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop i = 0; arr.map((value: i32, index: i32, array: Array): i32 => { array.pop(); //poped items shouldn't be looked up, and we shouldn't go out of bounds i += value; return value; }); // only 2 first items was looked up, since last 2 was removed by .pop() assert(i == 1); assert(arr.length == 2); arr.push(2); arr.push(3); // Array#filter //////////////////////////////////////////////////////////////////////////////////// var filteredArr: i32[] = arr.filter((value: i32, index: i32, array: Array): bool => value >= 2); assert(filteredArr.length == 2); // Test side effect push i = 0; arr.filter((value: i32, index: i32, array: Array): bool => { array.push(100); //push side effect should not affect this method by spec i += value; return value >= 2; }); assert(i == 6); assert(arr.length == 8); i = 0; arr.filter((value: i32, index: i32, array: Array): bool => { i += value; return value >= 2; }); assert(i == 406); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop i = 0; arr.filter((value: i32, index: i32, array: Array): bool => { array.pop(); //poped items shouldn't be looked up, and we shouldn't go out of bounds i += value; return value >= 2; }); // only 2 first items was looked up, since last 2 was removed by .pop() assert(i == 1); assert(arr.length == 2); arr.push(2); arr.push(3); // Array#reduce //////////////////////////////////////////////////////////////////////////////////// i = arr.reduce(((prev: i32, current: i32, index: i32, array: Array): i32 => prev + current), 0); assert(i == 6); // init value i = arr.reduce(((prev: i32, current: i32, index: i32, array: Array): i32 => prev + current), 4); assert(i == 10); var boolVal = arr.reduce(((prev: bool, current: i32, index: i32, array: Array): bool => prev || current > 2), false); assert(boolVal == true); boolVal = arr.reduce(((prev: bool, current: i32, index: i32, array: Array): bool => prev || current > 100), false); assert(boolVal == false); // Test side effect push i = arr.reduce(((prev: i32, current: i32, index: i32, array: Array): i32 => { array.push(1); // push side effect should not affect this method by spec return prev + current; }), 0); // array should be changed, but this method result should be calculated for old array length assert(i == 6); assert(arr.length == 8); i = arr.reduce(((prev: i32, current: i32, index: i32, array: Array): i32 => prev + current), 0); assert(i == 10); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop i = arr.reduce(((prev: i32, current: i32, index: i32, array: Array): i32 => { array.pop(); //poped items shouldn't be reduced, and we shouldn't go out of bounds return prev + current; }), 0); // only 2 first items was reduced, since last 2 was removed by .pop() assert(i == 1); assert(arr.length == 2); arr.push(2); arr.push(3); // Array#reduceRight /////////////////////////////////////////////////////////////////////////////// i = arr.reduceRight(((prev: i32, current: i32, index: i32, array: Array): i32 => prev + current), 0); assert(i == 6); // init value i = arr.reduceRight(((prev: i32, current: i32, index: i32, array: Array): i32 => prev + current), 4); assert(i == 10); boolVal = arr.reduceRight(((prev: bool, current: i32, index: i32, array: Array): bool => prev || current > 2), false); assert(boolVal == true); boolVal = arr.reduceRight(((prev: bool, current: i32, index: i32, array: Array): bool => prev || current > 100), false); assert(boolVal == false); // Test side effect push i = arr.reduceRight(((prev: i32, current: i32, index: i32, array: Array): i32 => { array.push(1); // push side effect should not affect this method by spec return prev + current; }), 0); // array should be changed, but this method result should be calculated for old array length assert(i == 6); assert(arr.length == 8); i = arr.reduceRight(((prev: i32, current: i32, index: i32, array: Array): i32 => prev + current), 0); assert(i == 10); arr.pop(); arr.pop(); arr.pop(); arr.pop(); // Test side effect pop i = arr.reduceRight(((prev: i32, current: i32, index: i32, array: Array): i32 => { array.pop(); // poped items should be reduced return prev + current; }), 0); assert(i == 6); assert(arr.length == 0); arr.push(0); arr.push(1); arr.push(2); arr.push(3); // Array#sort ////////////////////////////////////////////////////////////////////////////////////// // Checks if an array is properly sorted function isSorted(data: Array, comparator: (a: T, b: T) => i32 = defaultComparator()): bool { for (let i: i32 = 1, len: i32 = data.length; i < len; i++) { if (comparator(data[i - 1], data[i]) > 0) return false; } return true; } // Checks if two arrays are equal function isArraysEqual(a: Array, b: Array, len: i32 = 0): bool { if (!len) { if (a.length != b.length) return false; len = a.length; } for (let i = 0; i < len; i++) { if (a[i] != b[i]) return false; } return true; } function createReverseOrderedArray(size: i32): Array { var arr = new Array(size); for (let i = 0; i < arr.length; i++) { arr[i] = arr.length - 1 - i; } return arr; } NativeMath.seedRandom(reinterpret(JSMath.random())); function createRandomOrderedArray(size: i32): Array { var arr = new Array(size); for (let i = 0; i < arr.length; i++) { arr[i] = (NativeMath.random() * arr.length); } return arr; } function createReverseOrderedNestedArray(size: i32): Array> { var arr = new Array>(size); for (let i: i32 = 0; i < arr.length; i++) { arr[i] = new Array(1); arr[i][0] = arr.length - 1 - i; } return arr; } class Proxy { constructor(public x: T) {} } function createReverseOrderedElementsArray(size: i32): Proxy[] { var arr = new Array>(size); for (let i: i32 = 0; i < arr.length; i++) { arr[i] = new Proxy(arr.length - 1 - i); } return arr; } const charset = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_-,.+/\\[]{}()<>*&$%^@#!?"; function createRandomString(len: i32): string { var result = ""; for (let i = 0; i < len; i++) { result += charset.charAt((NativeMath.floor(NativeMath.random() * charset.length))); } return result; } function createRandomStringArray(size: i32): string[] { var arr = new Array(size); for (let i: i32 = 0; i < arr.length; i++) { arr[i] = createRandomString((NativeMath.random() * 32)); } return arr; } function assertSorted(arr: Array, comparator: (a: T, b: T) => i32): void { assert(isSorted(arr.sort(comparator), comparator)); } function assertSortedDefault(arr: Array): void { assertSorted(arr, defaultComparator()); } var reversed0: Array = []; var reversed1: Array = [1]; var reversed2: Array = [2, 1]; var reversed4: Array = [3, 2, 1, 0]; var expected4: Array = [0, 1, 2, 3]; var reversed64 = createReverseOrderedArray(64); var reversed128 = createReverseOrderedArray(128); var reversed1024 = createReverseOrderedArray(1024); var reversed10000 = createReverseOrderedArray(10000); var randomized512 = createRandomOrderedArray(512); // Test sorting with with default comparator assertSortedDefault(reversed0); assertSortedDefault(reversed1); assert(isArraysEqual(reversed1, [1])); assertSortedDefault(reversed2); assert(isArraysEqual(reversed2, [1, 2])); assertSortedDefault(reversed4); assert(isArraysEqual(reversed4, expected4)); assertSortedDefault(reversed64); assert(isArraysEqual(reversed64, expected4, 4)); assertSortedDefault(reversed128); assert(isArraysEqual(reversed128, expected4, 4)); assertSortedDefault(reversed1024); assert(isArraysEqual(reversed1024, expected4, 4)); assertSortedDefault(reversed10000); assert(isArraysEqual(reversed10000, expected4, 4)); assertSortedDefault(randomized512); // Test sorting with custom comparator var randomized64 = createRandomOrderedArray(64); var randomized257 = createRandomOrderedArray(257); assertSorted(randomized64, (a: i32, b: i32): i32 => a - b); assertSorted(randomized64, (a: i32, b: i32): i32 => b - a); assertSorted(randomized257, (a: i32, b: i32): i32 => a - b); assertSorted(randomized257, (a: i32, b: i32): i32 => b - a); // Test sorting complex objects var reversedNested512 = createReverseOrderedNestedArray(512); assertSorted(reversedNested512, (a: i32[], b: i32[]): i32 => a[0] - b[0]); // Test sorting reference elements var reversedElements512 = createReverseOrderedElementsArray(512); assertSorted>(reversedElements512, (a: Proxy, b: Proxy): i32 => a.x - b.x); // Test sorting strings var randomStringsActual: string[] = ["a", "b", "a", "ab", "ba", "", null]; var randomStringsExpected: string[] = ["", "a", "a", "ab", "b", "ba", null]; assertSorted(randomStringsActual, (a: string, b: string): i32 => (a > b) - (a < b)); assert(isArraysEqual(randomStringsActual, randomStringsExpected)); var randomStrings400 = createRandomStringArray(400); assertSorted(randomStrings400, (a: string, b: string): i32 => (a > b) - (a < b));