(module (type $FUNCSIG$v (func)) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$i (func (result i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 16) "\01") (data (i32.const 40) "\02\00\00\00\00\00\00\00\18") (data (i32.const 64) "\05\00\00\00\00\00\00\00\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s") (data (i32.const 112) "\05\00\00\00\00\00\00\00\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (table $0 7 funcref) (elem (i32.const 0) $null $~lib/arraybuffer/ArrayBuffer~gc $~lib/array/Array~gc $~lib/collector/itcm/__gc_mark $~lib/arraybuffer/ArrayBuffer~gc $~lib/arraybuffer/ArrayBuffer~gc $~lib/allocator/arena/__memory_free) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/collector/itcm/state (mut i32) (i32.const 0)) (global $~lib/collector/itcm/white (mut i32) (i32.const 0)) (global $~lib/collector/itcm/fromSpace (mut i32) (i32.const 0)) (global $~lib/collector/itcm/toSpace (mut i32) (i32.const 0)) (global $~lib/collector/itcm/iter (mut i32) (i32.const 0)) (global $std/gc-array/arr (mut i32) (i32.const 48)) (global $~lib/argc (mut i32) (i32.const 0)) (global $~lib/started (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (export "main" (func $std/gc-array/main)) (func $~lib/arraybuffer/ArrayBuffer~gc (; 1 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.eqz if return end local.get $0 call $~lib/collector/itcm/__gc_mark ) (func $~lib/collector/itcm/ManagedObjectList#push (; 2 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $0 i32.load offset=4 local.set $2 local.get $1 local.get $1 i32.load i32.const 3 i32.and local.get $0 i32.or i32.store local.get $1 local.get $2 i32.store offset=4 local.get $2 local.get $2 i32.load i32.const 3 i32.and local.get $1 i32.or i32.store local.get $0 local.get $1 i32.store offset=4 ) (func $~lib/collector/itcm/ManagedObject#makeGray (; 3 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) global.get $~lib/collector/itcm/iter local.get $0 i32.eq if local.get $0 i32.load offset=4 global.set $~lib/collector/itcm/iter end local.get $0 i32.load i32.const -4 i32.and local.tee $2 local.get $0 i32.load offset=4 local.tee $1 i32.store offset=4 local.get $1 local.get $1 i32.load i32.const 3 i32.and local.get $2 i32.or i32.store global.get $~lib/collector/itcm/toSpace local.get $0 call $~lib/collector/itcm/ManagedObjectList#push local.get $0 local.get $0 i32.load i32.const -4 i32.and i32.const 2 i32.or i32.store ) (func $~lib/collector/itcm/__gc_mark (; 4 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 if global.get $~lib/collector/itcm/white local.get $0 i32.const 16 i32.sub local.tee $0 i32.load i32.const 3 i32.and i32.eq if local.get $0 call $~lib/collector/itcm/ManagedObject#makeGray end end ) (func $~lib/array/Array~gc (; 5 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) local.get $0 i32.load local.tee $2 call $~lib/collector/itcm/__gc_mark local.get $0 i32.load offset=4 i32.const 2 i32.shl local.set $0 loop $continue|0 local.get $1 local.get $0 i32.lt_u if local.get $1 local.get $2 i32.add i32.load offset=8 call $~lib/collector/itcm/__gc_mark local.get $1 i32.const 4 i32.add local.set $1 br $continue|0 end end ) (func $~lib/allocator/arena/__memory_allocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $2 current_memory local.tee $3 i32.const 16 i32.shl i32.gt_u if local.get $3 local.get $2 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $0 local.get $3 local.get $0 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $0 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $2 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/allocator/arena/__memory_free (; 7 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/collector/itcm/step (; 8 ;) (type $FUNCSIG$v) (local $0 i32) block $break|0 block $case3|0 block $case2|0 block $case1|0 global.get $~lib/collector/itcm/state local.tee $0 if local.get $0 i32.const 1 i32.sub br_table $case1|0 $case2|0 $case3|0 $break|0 end i32.const 16 call $~lib/allocator/arena/__memory_allocate global.set $~lib/collector/itcm/fromSpace global.get $~lib/collector/itcm/fromSpace local.tee $0 i32.const -1 i32.store offset=8 local.get $0 local.get $0 i32.store local.get $0 local.get $0 i32.store offset=4 i32.const 16 call $~lib/allocator/arena/__memory_allocate global.set $~lib/collector/itcm/toSpace global.get $~lib/collector/itcm/toSpace local.tee $0 i32.const -1 i32.store offset=8 local.get $0 local.get $0 i32.store local.get $0 local.get $0 i32.store offset=4 global.get $~lib/collector/itcm/toSpace global.set $~lib/collector/itcm/iter i32.const 1 global.set $~lib/collector/itcm/state end global.get $std/gc-array/arr i32.const 3 call_indirect (type $FUNCSIG$vi) i32.const 2 global.set $~lib/collector/itcm/state br $break|0 end global.get $~lib/collector/itcm/iter i32.load i32.const -4 i32.and local.tee $0 global.get $~lib/collector/itcm/toSpace i32.ne if local.get $0 global.set $~lib/collector/itcm/iter local.get $0 global.get $~lib/collector/itcm/white i32.eqz local.get $0 i32.load i32.const -4 i32.and i32.or i32.store i32.const 1 global.set $~lib/argc local.get $0 i32.const 16 i32.add local.get $0 i32.load offset=8 call_indirect (type $FUNCSIG$vi) else global.get $std/gc-array/arr i32.const 3 call_indirect (type $FUNCSIG$vi) global.get $~lib/collector/itcm/toSpace global.get $~lib/collector/itcm/iter i32.load i32.const -4 i32.and i32.eq if global.get $~lib/collector/itcm/fromSpace local.set $0 global.get $~lib/collector/itcm/toSpace global.set $~lib/collector/itcm/fromSpace local.get $0 global.set $~lib/collector/itcm/toSpace global.get $~lib/collector/itcm/white i32.eqz global.set $~lib/collector/itcm/white local.get $0 i32.load i32.const -4 i32.and global.set $~lib/collector/itcm/iter i32.const 3 global.set $~lib/collector/itcm/state end end br $break|0 end global.get $~lib/collector/itcm/iter local.tee $0 global.get $~lib/collector/itcm/toSpace i32.ne if local.get $0 i32.load i32.const -4 i32.and global.set $~lib/collector/itcm/iter else global.get $~lib/collector/itcm/toSpace local.tee $0 local.get $0 i32.store local.get $0 local.get $0 i32.store offset=4 i32.const 1 global.set $~lib/collector/itcm/state end end ) (func $~lib/collector/itcm/__gc_collect (; 9 ;) (type $FUNCSIG$v) (local $0 i32) block $break|0 block $case1|0 global.get $~lib/collector/itcm/state local.tee $0 i32.eqz br_if $case1|0 local.get $0 i32.const 1 i32.eq br_if $case1|0 br $break|0 end call $~lib/collector/itcm/step end loop $continue|1 global.get $~lib/collector/itcm/state i32.const 1 i32.ne if call $~lib/collector/itcm/step br $continue|1 end end ) (func $~lib/collector/itcm/__gc_allocate (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 1073741808 i32.gt_u if unreachable end call $~lib/collector/itcm/step local.get $0 i32.const 16 i32.add call $~lib/allocator/arena/__memory_allocate local.tee $0 local.get $1 i32.store offset=8 local.get $0 global.get $~lib/collector/itcm/white local.get $0 i32.load i32.const -4 i32.and i32.or i32.store global.get $~lib/collector/itcm/fromSpace local.get $0 call $~lib/collector/itcm/ManagedObjectList#push local.get $0 i32.const 16 i32.add ) (func $~lib/internal/arraybuffer/allocateUnsafe (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 120 i32.const 26 i32.const 2 call $~lib/env/abort unreachable end i32.const 1 i32.const 32 local.get $0 i32.const 7 i32.add i32.clz i32.sub i32.shl i32.const 6 call $~lib/collector/itcm/__gc_allocate local.tee $1 local.get $0 i32.store local.get $1 ) (func $~lib/internal/memory/memcpy (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 5 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 6 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 7 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/internal/memory/memmove (; 13 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 i32.eq if return end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/internal/memory/memcpy return end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end ) (func $~lib/internal/memory/memset (; 14 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $1 i32.eqz if return end local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u if return end local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u if return end local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u if return end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $2 local.get $0 i32.add local.tee $0 i32.const 0 i32.store local.get $1 local.get $2 i32.sub i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u if return end local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u if return end local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end ) (func $~lib/internal/arraybuffer/reallocateUnsafe (; 15 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $1 local.get $0 i32.load local.tee $2 i32.gt_s if local.get $1 i32.const 1073741816 i32.gt_s if i32.const 0 i32.const 120 i32.const 40 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 1 i32.const 32 local.get $2 i32.const 7 i32.add i32.clz i32.sub i32.shl i32.const 8 i32.sub i32.le_s if local.get $0 local.get $1 i32.store else local.get $1 call $~lib/internal/arraybuffer/allocateUnsafe local.tee $3 i32.const 8 i32.add local.get $0 i32.const 8 i32.add local.get $2 call $~lib/internal/memory/memmove local.get $3 local.set $0 end local.get $0 i32.const 8 i32.add local.get $2 i32.add local.get $1 local.get $2 i32.sub call $~lib/internal/memory/memset else local.get $1 local.get $2 i32.lt_s if local.get $1 i32.const 0 i32.lt_s if i32.const 0 i32.const 120 i32.const 62 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 i32.store end end local.get $0 ) (func $~lib/collector/itcm/__gc_link (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) global.get $~lib/collector/itcm/white i32.eqz local.get $0 i32.const 16 i32.sub local.tee $2 i32.load i32.const 3 i32.and i32.eq local.tee $0 if (result i32) global.get $~lib/collector/itcm/white local.get $1 i32.const 16 i32.sub i32.load i32.const 3 i32.and i32.eq else local.get $0 end if local.get $2 call $~lib/collector/itcm/ManagedObject#makeGray end ) (func $~lib/array/Array#__set (; 17 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $1 local.get $0 i32.load local.tee $3 i32.load i32.const 2 i32.shr_u i32.ge_u if local.get $1 i32.const 268435454 i32.ge_u if i32.const 0 i32.const 72 i32.const 107 i32.const 41 call $~lib/env/abort unreachable end local.get $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 2 i32.shl call $~lib/internal/arraybuffer/reallocateUnsafe local.tee $3 i32.store local.get $0 local.get $4 i32.store offset=4 end local.get $3 local.get $1 i32.const 2 i32.shl i32.add local.get $2 i32.store offset=8 local.get $0 local.get $2 call $~lib/collector/itcm/__gc_link ) (func $start:std/gc-array (; 18 ;) (type $FUNCSIG$v) i32.const 184 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset call $~lib/collector/itcm/__gc_collect global.get $std/gc-array/arr i32.const 0 i32.const 0 i32.const 4 call $~lib/collector/itcm/__gc_allocate call $~lib/array/Array#__set call $~lib/collector/itcm/__gc_collect global.get $std/gc-array/arr i32.const 1 i32.const 0 i32.const 4 call $~lib/collector/itcm/__gc_allocate call $~lib/array/Array#__set call $~lib/collector/itcm/__gc_collect global.get $std/gc-array/arr i32.const 0 i32.const 0 i32.const 4 call $~lib/collector/itcm/__gc_allocate call $~lib/array/Array#__set call $~lib/collector/itcm/__gc_collect ) (func $std/gc-array/main (; 19 ;) (type $FUNCSIG$i) (result i32) global.get $~lib/started i32.eqz if call $start:std/gc-array i32.const 1 global.set $~lib/started end i32.const 0 ) (func $null (; 20 ;) (type $FUNCSIG$v) nop ) )