(module (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00\1c\00\00\00\00\00\00\00\00\00\00\00~\00l\00i\00b\00/\00m\00e\00m\00o\00r\00y\00.\00t\00s\00") (data (i32.const 56) "\10\00\00\00,\00\00\00\00\00\00\00\00\00\00\00~\00l\00i\00b\00/\00a\00l\00l\00o\00c\00a\00t\00o\00r\00/\00t\00l\00s\00f\00.\00t\00s\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/memory/memory.implemented i32 (i32.const 1)) (global $~lib/allocator/tlsf/ROOT (mut i32) (i32.const 0)) (global $~lib/memory/HEAP_BASE i32 (i32.const 116)) (export "memory" (memory $0)) (export "memory.implemented" (global $~lib/memory/memory.implemented)) (export "memory.copy" (func $~lib/memory/memory.copy)) (export "memory.init" (func $~lib/memory/memory.init)) (export "memory.drop" (func $~lib/memory/memory.drop)) (export "memory.allocate" (func $~lib/memory/memory.allocate)) (export "memory.free" (func $~lib/memory/memory.free)) (export "memory.reset" (func $~lib/memory/memory.reset)) (export "memory.repeat" (func $~lib/memory/memory.repeat)) (export "memory.compare" (func $~lib/memory/memory.compare)) (func $~lib/memory/memory.init (; 1 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) i32.const 0 i32.const 24 i32.const 46 i32.const 4 call $~lib/builtins/abort unreachable ) (func $~lib/memory/memory.drop (; 2 ;) (type $FUNCSIG$vi) (param $0 i32) i32.const 0 i32.const 24 i32.const 53 i32.const 4 call $~lib/builtins/abort unreachable ) (func $~lib/allocator/tlsf/Root#set:tailRef (; 3 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) local.get $0 local.get $1 i32.store offset=2912 ) (func $~lib/allocator/tlsf/Root#setSLMap (; 4 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $1 i32.const 22 i32.lt_u i32.eqz if i32.const 0 i32.const 72 i32.const 165 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 4 i32.mul i32.add local.get $2 i32.store offset=4 ) (func $~lib/allocator/tlsf/Root#setHead (; 5 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) local.get $1 i32.const 22 i32.lt_u if (result i32) local.get $2 i32.const 32 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 72 i32.const 189 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 32 i32.mul local.get $2 i32.add i32.const 4 i32.mul i32.add local.get $3 i32.store offset=96 ) (func $~lib/allocator/tlsf/Root#get:tailRef (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=2912 ) (func $~lib/allocator/tlsf/Block#get:right (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.load i32.const 3 i32.const -1 i32.xor i32.and i32.eqz if i32.const 0 i32.const 72 i32.const 110 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 8 i32.add local.get $0 i32.load i32.const 3 i32.const -1 i32.xor i32.and i32.add local.tee $1 i32.eqz if (result i32) i32.const 0 i32.const 72 i32.const 111 i32.const 11 call $~lib/builtins/abort unreachable else local.get $1 end ) (func $~lib/allocator/tlsf/fls (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 72 i32.const 452 i32.const 2 call $~lib/builtins/abort unreachable end i32.const 31 local.get $0 i32.clz i32.sub ) (func $~lib/allocator/tlsf/Root#getHead (; 9 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $1 i32.const 22 i32.lt_u if (result i32) local.get $2 i32.const 32 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 72 i32.const 181 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 32 i32.mul local.get $2 i32.add i32.const 4 i32.mul i32.add i32.load offset=96 ) (func $~lib/allocator/tlsf/Root#getSLMap (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 i32.const 22 i32.lt_u i32.eqz if i32.const 0 i32.const 72 i32.const 159 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 4 i32.mul i32.add i32.load offset=4 ) (func $~lib/allocator/tlsf/Root#remove (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.load local.set $2 local.get $2 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 72 i32.const 276 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 i32.const 3 i32.const -1 i32.xor i32.and local.set $3 local.get $3 i32.const 16 i32.ge_u if (result i32) local.get $3 i32.const 1073741824 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 72 i32.const 278 i32.const 4 call $~lib/builtins/abort unreachable end local.get $3 i32.const 256 i32.lt_u if i32.const 0 local.set $4 local.get $3 i32.const 8 i32.div_u local.set $5 else local.get $3 call $~lib/allocator/tlsf/fls local.set $4 local.get $3 local.get $4 i32.const 5 i32.sub i32.shr_u i32.const 1 i32.const 5 i32.shl i32.xor local.set $5 local.get $4 i32.const 8 i32.const 1 i32.sub i32.sub local.set $4 end local.get $1 i32.load offset=4 local.set $6 local.get $1 i32.load offset=8 local.set $7 local.get $6 if local.get $6 local.get $7 i32.store offset=8 end local.get $7 if local.get $7 local.get $6 i32.store offset=4 end local.get $1 local.get $0 local.get $4 local.get $5 call $~lib/allocator/tlsf/Root#getHead i32.eq if local.get $0 local.get $4 local.get $5 local.get $7 call $~lib/allocator/tlsf/Root#setHead local.get $7 i32.eqz if local.get $0 local.get $4 call $~lib/allocator/tlsf/Root#getSLMap local.set $8 local.get $0 local.get $4 local.get $8 i32.const 1 local.get $5 i32.shl i32.const -1 i32.xor i32.and local.tee $8 call $~lib/allocator/tlsf/Root#setSLMap local.get $8 i32.eqz if local.get $0 local.get $0 i32.load i32.const 1 local.get $4 i32.shl i32.const -1 i32.xor i32.and i32.store end end end ) (func $~lib/allocator/tlsf/Block#get:left (; 12 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.load i32.const 2 i32.and i32.eqz if i32.const 0 i32.const 72 i32.const 102 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 4 i32.sub i32.load local.tee $1 i32.eqz if (result i32) i32.const 0 i32.const 72 i32.const 103 i32.const 11 call $~lib/builtins/abort unreachable else local.get $1 end ) (func $~lib/allocator/tlsf/Root#setJump (; 13 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $1 i32.load i32.const 1 i32.and i32.const 0 i32.ne if (result i32) local.get $1 call $~lib/allocator/tlsf/Block#get:right local.get $2 i32.eq else i32.const 0 end if (result i32) local.get $2 i32.load i32.const 2 i32.and i32.const 0 i32.ne else i32.const 0 end i32.eqz if i32.const 0 i32.const 72 i32.const 352 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 i32.const 4 i32.sub local.get $1 i32.store ) (func $~lib/allocator/tlsf/Root#insert (; 14 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 i32) local.get $1 i32.eqz if i32.const 0 i32.const 72 i32.const 211 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 i32.load local.set $2 local.get $2 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 72 i32.const 213 i32.const 4 call $~lib/builtins/abort unreachable end local.get $1 call $~lib/allocator/tlsf/Block#get:right local.set $3 local.get $3 i32.load local.set $4 local.get $4 i32.const 1 i32.and if local.get $0 local.get $3 call $~lib/allocator/tlsf/Root#remove local.get $1 local.get $2 i32.const 8 local.get $4 i32.const 3 i32.const -1 i32.xor i32.and i32.add i32.add local.tee $2 i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.set $3 local.get $3 i32.load local.set $4 end local.get $2 i32.const 2 i32.and if local.get $1 call $~lib/allocator/tlsf/Block#get:left local.set $5 local.get $5 i32.load local.set $6 local.get $6 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 72 i32.const 231 i32.const 6 call $~lib/builtins/abort unreachable end local.get $0 local.get $5 call $~lib/allocator/tlsf/Root#remove local.get $5 local.get $6 i32.const 8 local.get $2 i32.const 3 i32.const -1 i32.xor i32.and i32.add i32.add local.tee $6 i32.store local.get $5 local.set $1 local.get $6 local.set $2 end local.get $3 local.get $4 i32.const 2 i32.or i32.store local.get $0 local.get $1 local.get $3 call $~lib/allocator/tlsf/Root#setJump local.get $2 i32.const 3 i32.const -1 i32.xor i32.and local.set $7 local.get $7 i32.const 16 i32.ge_u if (result i32) local.get $7 i32.const 1073741824 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 72 i32.const 244 i32.const 4 call $~lib/builtins/abort unreachable end local.get $7 i32.const 256 i32.lt_u if i32.const 0 local.set $8 local.get $7 i32.const 8 i32.div_u local.set $9 else local.get $7 call $~lib/allocator/tlsf/fls local.set $8 local.get $7 local.get $8 i32.const 5 i32.sub i32.shr_u i32.const 1 i32.const 5 i32.shl i32.xor local.set $9 local.get $8 i32.const 8 i32.const 1 i32.sub i32.sub local.set $8 end local.get $0 local.get $8 local.get $9 call $~lib/allocator/tlsf/Root#getHead local.set $10 local.get $1 i32.const 0 i32.store offset=4 local.get $1 local.get $10 i32.store offset=8 local.get $10 if local.get $10 local.get $1 i32.store offset=4 end local.get $0 local.get $8 local.get $9 local.get $1 call $~lib/allocator/tlsf/Root#setHead local.get $0 local.get $0 i32.load i32.const 1 local.get $8 i32.shl i32.or i32.store local.get $0 local.get $8 local.get $0 local.get $8 call $~lib/allocator/tlsf/Root#getSLMap i32.const 1 local.get $9 i32.shl i32.or call $~lib/allocator/tlsf/Root#setSLMap ) (func $~lib/allocator/tlsf/Root#addMemory (; 15 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 local.get $2 i32.le_u if (result i32) local.get $1 i32.const 7 i32.and i32.eqz else i32.const 0 end if (result i32) local.get $2 i32.const 7 i32.and i32.eqz else i32.const 0 end i32.eqz if i32.const 0 i32.const 72 i32.const 399 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 call $~lib/allocator/tlsf/Root#get:tailRef local.set $3 i32.const 0 local.set $4 local.get $3 if local.get $1 local.get $3 i32.const 8 i32.add i32.ge_u i32.eqz if i32.const 0 i32.const 72 i32.const 408 i32.const 6 call $~lib/builtins/abort unreachable end local.get $1 i32.const 8 i32.sub local.get $3 i32.eq if local.get $1 i32.const 8 i32.sub local.set $1 local.get $3 i32.load local.set $4 end else local.get $1 local.get $0 i32.const 2916 i32.add i32.ge_u i32.eqz if i32.const 0 i32.const 72 i32.const 417 i32.const 6 call $~lib/builtins/abort unreachable end end local.get $2 local.get $1 i32.sub local.set $5 local.get $5 i32.const 8 i32.const 16 i32.add i32.const 8 i32.add i32.lt_u if i32.const 0 return end local.get $5 i32.const 2 i32.const 8 i32.mul i32.sub local.set $6 local.get $1 local.set $7 local.get $7 local.get $6 i32.const 1 i32.or local.get $4 i32.const 2 i32.and i32.or i32.store local.get $7 i32.const 0 i32.store offset=4 local.get $7 i32.const 0 i32.store offset=8 local.get $1 local.get $5 i32.add i32.const 8 i32.sub local.set $8 local.get $8 i32.const 0 i32.const 2 i32.or i32.store local.get $0 local.get $8 call $~lib/allocator/tlsf/Root#set:tailRef local.get $0 local.get $7 call $~lib/allocator/tlsf/Root#insert i32.const 1 ) (func $~lib/allocator/tlsf/ffs (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 72 i32.const 446 i32.const 2 call $~lib/builtins/abort unreachable end local.get $0 i32.ctz ) (func $~lib/allocator/tlsf/ffs (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 72 i32.const 446 i32.const 2 call $~lib/builtins/abort unreachable end local.get $0 i32.ctz ) (func $~lib/allocator/tlsf/Root#search (; 18 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) local.get $1 i32.const 256 i32.lt_u if i32.const 0 local.set $2 local.get $1 i32.const 8 i32.div_u local.set $3 else local.get $1 call $~lib/allocator/tlsf/fls local.set $2 local.get $1 local.get $2 i32.const 5 i32.sub i32.shr_u i32.const 1 i32.const 5 i32.shl i32.xor local.set $3 local.get $2 i32.const 8 i32.const 1 i32.sub i32.sub local.set $2 local.get $3 i32.const 32 i32.const 1 i32.sub i32.lt_u if local.get $3 i32.const 1 i32.add local.set $3 else local.get $2 i32.const 1 i32.add local.set $2 i32.const 0 local.set $3 end end local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#getSLMap i32.const 0 i32.const -1 i32.xor local.get $3 i32.shl i32.and local.set $4 local.get $4 i32.eqz if local.get $0 i32.load i32.const 0 i32.const -1 i32.xor local.get $2 i32.const 1 i32.add i32.shl i32.and local.set $6 local.get $6 i32.eqz if i32.const 0 local.set $5 else local.get $6 call $~lib/allocator/tlsf/ffs local.set $2 local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#getSLMap local.tee $7 if (result i32) local.get $7 else i32.const 0 i32.const 72 i32.const 341 i32.const 16 call $~lib/builtins/abort unreachable end local.set $4 local.get $0 local.get $2 local.get $4 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead local.set $5 end else local.get $0 local.get $2 local.get $4 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead local.set $5 end local.get $5 ) (func $~lib/allocator/tlsf/Root#use (; 19 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.set $3 local.get $3 i32.const 1 i32.and i32.const 0 i32.ne if (result i32) local.get $2 i32.const 7 i32.and i32.eqz else i32.const 0 end i32.eqz if i32.const 0 i32.const 72 i32.const 370 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 call $~lib/allocator/tlsf/Root#remove local.get $3 i32.const 3 i32.const -1 i32.xor i32.and local.get $2 i32.sub local.set $4 local.get $4 i32.const 8 i32.const 16 i32.add i32.ge_u if local.get $1 local.get $2 local.get $3 i32.const 2 i32.and i32.or i32.store local.get $1 i32.const 8 i32.add local.get $2 i32.add local.set $5 local.get $5 local.get $4 i32.const 8 i32.sub i32.const 1 i32.or i32.store local.get $0 local.get $5 call $~lib/allocator/tlsf/Root#insert else local.get $1 local.get $3 i32.const 1 i32.const -1 i32.xor i32.and i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.set $5 local.get $5 local.get $5 i32.load i32.const 2 i32.const -1 i32.xor i32.and i32.store end local.get $1 i32.const 8 i32.add ) (func $~lib/allocator/tlsf/__mem_allocate (; 20 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) global.get $~lib/allocator/tlsf/ROOT local.set $1 local.get $1 i32.eqz if global.get $~lib/memory/HEAP_BASE i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and local.set $2 current_memory local.set $3 local.get $2 i32.const 2916 i32.add i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $4 local.get $4 local.get $3 i32.gt_s if (result i32) local.get $4 local.get $3 i32.sub grow_memory i32.const 0 i32.lt_s else i32.const 0 end if unreachable end local.get $2 local.tee $1 global.set $~lib/allocator/tlsf/ROOT local.get $1 i32.const 0 call $~lib/allocator/tlsf/Root#set:tailRef local.get $1 i32.const 0 i32.store block $break|0 i32.const 0 local.set $5 loop $repeat|0 local.get $5 i32.const 22 i32.lt_u i32.eqz br_if $break|0 block local.get $1 local.get $5 i32.const 0 call $~lib/allocator/tlsf/Root#setSLMap block $break|1 i32.const 0 local.set $6 loop $repeat|1 local.get $6 i32.const 32 i32.lt_u i32.eqz br_if $break|1 local.get $1 local.get $5 local.get $6 i32.const 0 call $~lib/allocator/tlsf/Root#setHead local.get $6 i32.const 1 i32.add local.set $6 br $repeat|1 unreachable end unreachable end end local.get $5 i32.const 1 i32.add local.set $5 br $repeat|0 unreachable end unreachable end local.get $1 local.get $2 i32.const 2916 i32.add i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and current_memory i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory drop end local.get $0 i32.const 1073741824 i32.gt_u if unreachable end local.get $0 i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and local.tee $4 i32.const 16 local.tee $3 local.get $4 local.get $3 i32.gt_u select local.set $0 local.get $1 local.get $0 call $~lib/allocator/tlsf/Root#search local.set $7 local.get $7 i32.eqz if current_memory local.set $4 local.get $0 i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $3 local.get $4 local.tee $2 local.get $3 local.tee $5 local.get $2 local.get $5 i32.gt_s select local.set $2 local.get $2 grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end current_memory local.set $5 local.get $1 local.get $4 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory drop local.get $1 local.get $0 call $~lib/allocator/tlsf/Root#search local.tee $6 i32.eqz if (result i32) i32.const 0 i32.const 72 i32.const 507 i32.const 12 call $~lib/builtins/abort unreachable else local.get $6 end local.set $7 end local.get $7 i32.load i32.const 3 i32.const -1 i32.xor i32.and local.get $0 i32.ge_u i32.eqz if i32.const 0 i32.const 72 i32.const 510 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 local.get $7 local.get $0 call $~lib/allocator/tlsf/Root#use ) (func $~lib/memory/memory.allocate (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 call $~lib/allocator/tlsf/__mem_allocate return ) (func $~lib/allocator/tlsf/__mem_free (; 22 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 if local.get $0 i32.const 7 i32.and i32.eqz i32.eqz if i32.const 0 i32.const 72 i32.const 519 i32.const 4 call $~lib/builtins/abort unreachable end global.get $~lib/allocator/tlsf/ROOT local.set $1 local.get $1 if local.get $0 i32.const 8 i32.sub local.set $2 local.get $2 i32.load local.set $3 local.get $3 i32.const 1 i32.and i32.eqz i32.eqz if i32.const 0 i32.const 72 i32.const 524 i32.const 6 call $~lib/builtins/abort unreachable end local.get $2 local.get $3 i32.const 1 i32.or i32.store local.get $1 local.get $0 i32.const 8 i32.sub call $~lib/allocator/tlsf/Root#insert end end ) (func $~lib/memory/memory.free (; 23 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 call $~lib/allocator/tlsf/__mem_free ) (func $~lib/memory/memory.reset (; 24 ;) (type $FUNCSIG$v) i32.const 0 i32.const 24 i32.const 77 i32.const 9 call $~lib/builtins/abort unreachable ) (func $~lib/memory/memory.copy (; 25 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq if br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|0 loop $continue|0 local.get $0 i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $2 i32.const 1 i32.sub local.set $2 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end br $continue|0 end end end block $break|1 loop $continue|1 local.get $2 i32.const 8 i32.ge_u if block local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end br $continue|1 end end end end block $break|2 loop $continue|2 local.get $2 if block block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 end br $continue|2 end end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|3 loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 end br $continue|3 end end end block $break|4 loop $continue|4 local.get $2 i32.const 8 i32.ge_u if block local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 local.get $2 i32.add local.get $1 local.get $2 i32.add i64.load i64.store end br $continue|4 end end end end block $break|5 loop $continue|5 local.get $2 if local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end end ) (func $~lib/memory/memory.repeat (; 26 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (local $4 i32) (local $5 i32) i32.const 0 local.set $4 local.get $2 local.get $3 i32.mul local.set $5 block $break|0 loop $continue|0 local.get $4 local.get $5 i32.lt_u if block local.get $0 local.get $4 i32.add local.get $1 local.get $2 call $~lib/memory/memory.copy local.get $4 local.get $2 i32.add local.set $4 end br $continue|0 end end end ) (func $~lib/memory/memory.compare (; 27 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) block $~lib/util/memory/memcmp|inlined.0 (result i32) local.get $0 local.set $5 local.get $1 local.set $4 local.get $2 local.set $3 local.get $5 local.get $4 i32.eq if i32.const 0 br $~lib/util/memory/memcmp|inlined.0 end block $break|0 loop $continue|0 local.get $3 i32.const 0 i32.ne if (result i32) local.get $5 i32.load8_u local.get $4 i32.load8_u i32.eq else i32.const 0 end if block local.get $3 i32.const 1 i32.sub local.set $3 local.get $5 i32.const 1 i32.add local.set $5 local.get $4 i32.const 1 i32.add local.set $4 end br $continue|0 end end end local.get $3 if (result i32) local.get $5 i32.load8_u local.get $4 i32.load8_u i32.sub else i32.const 0 end end ) (func $null (; 28 ;) (type $FUNCSIG$v) ) )