(module
 (type $FUNCSIG$v (func))
 (type $FUNCSIG$iii (func (param i32 i32) (result i32)))
 (type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
 (type $FUNCSIG$ii (func (param i32) (result i32)))
 (type $FUNCSIG$viii (func (param i32 i32 i32)))
 (type $FUNCSIG$iiiii (func (param i32 i32 i32 i32) (result i32)))
 (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
 (type $FUNCSIG$vi (func (param i32)))
 (type $FUNCSIG$vii (func (param i32 i32)))
 (type $FUNCSIG$fiii (func (param i32 i32 i32) (result f32)))
 (type $FUNCSIG$fii (func (param i32 i32) (result f32)))
 (type $FUNCSIG$d (func (result f64)))
 (type $FUNCSIG$vj (func (param i64)))
 (type $FUNCSIG$jj (func (param i64) (result i64)))
 (type $FUNCSIG$iff (func (param f32 f32) (result i32)))
 (type $FUNCSIG$if (func (param f32) (result i32)))
 (type $FUNCSIG$idd (func (param f64 f64) (result i32)))
 (type $FUNCSIG$dii (func (param i32 i32) (result f64)))
 (type $FUNCSIG$id (func (param f64) (result i32)))
 (type $FUNCSIG$iiiiii (func (param i32 i32 i32 i32 i32) (result i32)))
 (type $FUNCSIG$viiiii (func (param i32 i32 i32 i32 i32)))
 (type $FUNCSIG$iid (func (param i32 f64) (result i32)))
 (type $FUNCSIG$iijijiji (func (param i32 i64 i32 i64 i32 i64 i32) (result i32)))
 (type $FUNCSIG$iiid (func (param i32 i32 f64) (result i32)))
 (type $FUNCSIG$ij (func (param i64) (result i32)))
 (type $FUNCSIG$viji (func (param i32 i64 i32)))
 (type $FUNCSIG$iiij (func (param i32 i32 i64) (result i32)))
 (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
 (import "Math" "random" (func $~lib/bindings/Math/random (result f64)))
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 (data (i32.const 2888) "(\0b\00\00\05\00\00\00")
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 (data (i32.const 2928) "V\00\00\00A\00B\00C\00D\00E\00F\00G\00H\00I\00J\00K\00L\00M\00N\00O\00P\00Q\00R\00S\00T\00U\00V\00W\00X\00Y\00Z\00a\00b\00c\00d\00e\00f\00g\00h\00i\00j\00k\00l\00m\00n\00o\00p\00q\00r\00s\00t\00u\00v\00w\00x\00y\00z\000\001\002\003\004\005\006\007\008\009\00_\00-\00,\00.\00+\00/\00\\\00[\00]\00{\00}\00(\00)\00<\00>\00*\00&\00$\00%\00^\00@\00#\00!\00?\00")
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 (data (i32.const 3376) "\b0\0c\00\00\08\00\00\00")
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 (data (i32.const 3512) "8\0d\00\00\08\00\00\00")
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 (data (i32.const 3552) "\c0\0d\00\00\05\00\00\00")
 (data (i32.const 3560) "\14\00\00\00\00\00\00\00\fe\ff\ff\ff\ff\ff\ff\ff\00\00\00\00\01\00\00\00\02\00\00\00\00\00\00\00")
 (data (i32.const 3592) "\e8\0d\00\00\05\00\00\00")
 (data (i32.const 3600) "\14\00\00\00\00\00\00\00\01\00\00\00\ff\ff\ff\ff\fe\ff\ff\ff\00\00\00\00\02\00\00\00\00\00\00\00")
 (data (i32.const 3632) "\10\0e\00\00\05\00\00\00")
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 (data (i32.const 3672) "8\0e\00\00\05\00\00\00")
 (data (i32.const 3680) "\00\00\00\00\00\00\00\00")
 (data (i32.const 3688) "`\0e\00\00\00\00\00\00")
 (data (i32.const 3696) "\04\00\00\00\00\00\00\00\01\00\00\00\00\00\00\00")
 (data (i32.const 3712) "p\0e\00\00\01\00\00\00")
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 (data (i32.const 3736) "\88\0e\00\00\02\00\00\00")
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 (data (i32.const 3776) "\a0\0e\00\00\04\00\00\00")
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 (data (i32.const 3816) "\c8\0e\00\00\04\00\00\00")
 (data (i32.const 3824) "\04\00\00\00\00\00\00\00\01\00\00\00\00\00\00\00")
 (data (i32.const 3840) "\f0\0e\00\00\01\00\00\00")
 (data (i32.const 3848) "\08\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 3864) "\08\0f\00\00\02\00\00\00")
 (data (i32.const 3872) "\01\00\00\00a\00")
 (data (i32.const 3880) "\01\00\00\00b\00")
 (data (i32.const 3888) "\02\00\00\00a\00b\00")
 (data (i32.const 3896) "\02\00\00\00b\00a\00")
 (data (i32.const 3904) "\00\00\00\00")
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 (data (i32.const 3976) "H\0f\00\00\07\00\00\00")
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 (data (i32.const 4880) "\05\00\00\001\00-\002\00-\003\00")
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 (data (i32.const 4928) " \13\00\00\03\00\00\00")
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 (data (i32.const 6280) "\88\14\00\00W\00\00\00")
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 (data (i32.const 6544) "\90\18\00\00W\00\00\00")
 (data (i32.const 6552) "(\00\00\00\00\00\00\00\01\00\00\00\n\00\00\00d\00\00\00\e8\03\00\00\10\'\00\00\a0\86\01\00@B\0f\00\80\96\98\00\00\e1\f5\05\00\ca\9a;\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 6616) "\98\19\00\00\n\00\00\00")
 (data (i32.const 6624) "0\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\f0?\00\00\00\00\00\00\00\c0\00\00\00\00\00\00\f8\7f\00\00\00\00\00\00\f0\ff\00\00\00\00\00\00\f0\7f\00\00\00\00\00\00\00\00")
 (data (i32.const 6688) "\e0\19\00\00\06\00\00\00")
 (data (i32.const 6696) "(\00\00\000\00.\000\00,\00 \001\00.\000\00,\00 \00-\002\00.\000\00,\00 \00N\00a\00N\00,\00 \00-\00I\00n\00f\00i\00n\00i\00t\00y\00,\00 \00I\00n\00f\00i\00n\00i\00t\00y\00")
 (data (i32.const 6784) "\01\00\00\001\00")
 (data (i32.const 6792) "\0c\00\00\00\00\00\00\00@\0f\00\00\80\1a\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 6824) "\88\1a\00\00\03\00\00\00")
 (data (i32.const 6832) "\0c\00\00\00\00\00\00\00@\0f\00\00\80\1a\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 6864) "\b0\1a\00\00\03\00\00\00")
 (data (i32.const 6872) "\0f\00\00\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00")
 (data (i32.const 6912) " \00\00\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00,\00,\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00")
 (data (i32.const 6984) "\03\00\00\001\00,\002\00")
 (data (i32.const 7000) "\07\00\00\000\00,\001\00,\002\00,\003\00")
 (data (i32.const 7024) "\03\00\00\00\00\00\00\00\01\ff\00\00\00\00\00\00")
 (data (i32.const 7040) "p\1b\00\00\03\00\00\00")
 (data (i32.const 7048) "\03\00\00\00\00\00\00\00\01\ff\00\00\00\00\00\00")
 (data (i32.const 7064) "\88\1b\00\00\03\00\00\00")
 (data (i32.const 7072) "\06\00\00\001\00,\00-\001\00,\000\00")
 (data (i32.const 7088) "\06\00\00\00\00\00\00\00\01\00\ff\ff\00\00\00\00")
 (data (i32.const 7104) "\b0\1b\00\00\03\00\00\00")
 (data (i32.const 7112) "\06\00\00\00\00\00\00\00\01\00\ff\ff\00\00\00\00")
 (data (i32.const 7128) "\c8\1b\00\00\03\00\00\00")
 (data (i32.const 7136) "\t\00\00\001\00,\006\005\005\003\005\00,\000\00")
 (data (i32.const 7160) "\18\00\00\00\00\00\00\00\01\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\ff\00\00\00\00\00\00\00\00")
 (data (i32.const 7192) "\f8\1b\00\00\03\00\00\00")
 (data (i32.const 7200) "\18\00\00\00\00\00\00\00\01\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\ff\00\00\00\00\00\00\00\00")
 (data (i32.const 7232) " \1c\00\00\03\00\00\00")
 (data (i32.const 7240) "\18\00\00\001\00,\001\008\004\004\006\007\004\004\000\007\003\007\000\009\005\005\001\006\001\005\00,\000\00")
 (data (i32.const 7296) " \00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\ff@Eu\c3*\9d\fb\ff\00\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\7f\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 7360) "\80\1c\00\00\04\00\00\00")
 (data (i32.const 7368) " \00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\ff@Eu\c3*\9d\fb\ff\00\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\7f\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 7432) "\c8\1c\00\00\04\00\00\00")
 (data (i32.const 7440) "*\00\00\00-\001\00,\00-\001\002\003\004\005\006\007\008\009\000\001\002\003\004\005\006\00,\000\00,\009\002\002\003\003\007\002\000\003\006\008\005\004\007\007\005\008\000\007\00")
 (data (i32.const 7528) "\0d\00\00\00,\00a\00,\00a\00,\00a\00b\00,\00b\00,\00b\00a\00,\00")
 (data (i32.const 7560) "\01\00\00\002\00")
 (data (i32.const 7568) "\01\00\00\004\00")
 (data (i32.const 7576) "\10\00\00\00\00\00\00\00\80\1a\00\00\88\1d\00\00\00\00\00\00\90\1d\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 7608) "\98\1d\00\00\04\00\00\00")
 (data (i32.const 7616) "\10\00\00\00\00\00\00\00\80\1a\00\00\88\1d\00\00\00\00\00\00\90\1d\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 7648) "\c0\1d\00\00\04\00\00\00")
 (data (i32.const 7656) "\06\00\00\001\00,\002\00,\00,\004\00")
 (data (i32.const 7672) "\08\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 7688) "\f8\1d\00\00\02\00\00\00")
 (data (i32.const 7696) "\08\00\00\00\00\00\00\00\03\00\00\00\04\00\00\00")
 (data (i32.const 7712) "\10\1e\00\00\02\00\00\00")
 (data (i32.const 7720) "\08\00\00\00\00\00\00\00\08\1e\00\00 \1e\00\00")
 (data (i32.const 7736) "(\1e\00\00\02\00\00\00")
 (data (i32.const 7744) "\07\00\00\001\00,\002\00,\003\00,\004\00")
 (data (i32.const 7768) "\02\00\00\00\00\00\00\00\01\02\00\00\00\00\00\00")
 (data (i32.const 7784) "X\1e\00\00\02\00\00\00")
 (data (i32.const 7792) "\02\00\00\00\00\00\00\00\03\04\00\00\00\00\00\00")
 (data (i32.const 7808) "p\1e\00\00\02\00\00\00")
 (data (i32.const 7816) "\08\00\00\00\00\00\00\00h\1e\00\00\80\1e\00\00")
 (data (i32.const 7832) "\88\1e\00\00\02\00\00\00")
 (data (i32.const 7840) "\04\00\00\00\00\00\00\00\01\00\00\00\00\00\00\00")
 (data (i32.const 7856) "\a0\1e\00\00\01\00\00\00")
 (data (i32.const 7864) "\04\00\00\00\00\00\00\00\b0\1e\00\00\00\00\00\00")
 (data (i32.const 7880) "\b8\1e\00\00\01\00\00\00")
 (data (i32.const 7888) "\04\00\00\00\00\00\00\00\c8\1e\00\00\00\00\00\00")
 (data (i32.const 7904) "\d0\1e\00\00\01\00\00\00")
 (table $0 56 funcref)
 (elem (i32.const 0) $null $start:std/array~anonymous|0 $start:std/array~anonymous|1 $start:std/array~anonymous|2 $start:std/array~anonymous|3 $start:std/array~anonymous|4 $start:std/array~anonymous|5 $start:std/array~anonymous|6 $start:std/array~anonymous|7 $start:std/array~anonymous|8 $start:std/array~anonymous|9 $start:std/array~anonymous|10 $start:std/array~anonymous|11 $start:std/array~anonymous|12 $start:std/array~anonymous|13 $start:std/array~anonymous|14 $start:std/array~anonymous|15 $start:std/array~anonymous|16 $start:std/array~anonymous|17 $start:std/array~anonymous|18 $start:std/array~anonymous|19 $start:std/array~anonymous|20 $start:std/array~anonymous|21 $start:std/array~anonymous|22 $start:std/array~anonymous|23 $start:std/array~anonymous|24 $start:std/array~anonymous|25 $start:std/array~anonymous|26 $start:std/array~anonymous|27 $start:std/array~anonymous|28 $start:std/array~anonymous|29 $start:std/array~anonymous|30 $start:std/array~anonymous|31 $start:std/array~anonymous|32 $start:std/array~anonymous|33 $start:std/array~anonymous|34 $start:std/array~anonymous|35 $start:std/array~anonymous|36 $start:std/array~anonymous|37 $start:std/array~anonymous|38 $start:std/array~anonymous|39 $start:std/array~anonymous|40 $start:std/array~anonymous|41 $start:std/array~anonymous|42 $~lib/internal/sort/COMPARATOR<f32>~anonymous|0 $~lib/internal/sort/COMPARATOR<f64>~anonymous|0 $~lib/internal/sort/COMPARATOR<i32>~anonymous|0 $~lib/internal/sort/COMPARATOR<u32>~anonymous|0 $~lib/internal/sort/COMPARATOR<i32>~anonymous|1 $start:std/array~anonymous|43 $start:std/array~anonymous|44 $start:std/array~anonymous|45 $start:std/array~anonymous|46 $start:std/array~anonymous|47 $start:std/array~anonymous|48 $~lib/internal/sort/COMPARATOR<String>~anonymous|0)
 (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
 (global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
 (global $std/array/arr (mut i32) (i32.const 0))
 (global $std/array/num (mut i32) (i32.const 1))
 (global $std/array/Null (mut i32) (i32.const 0))
 (global $std/array/str (mut i32) (i32.const 104))
 (global $std/array/arr8 (mut i32) (i32.const 232))
 (global $~lib/builtins/i32.MAX_VALUE i32 (i32.const 2147483647))
 (global $~lib/argc (mut i32) (i32.const 0))
 (global $std/array/arr32 (mut i32) (i32.const 392))
 (global $std/array/i (mut i32) (i32.const 0))
 (global $std/array/other (mut i32) (i32.const 0))
 (global $std/array/out (mut i32) (i32.const 0))
 (global $std/array/source (mut i32) (i32.const 624))
 (global $std/array/cwArr (mut i32) (i32.const 0))
 (global $std/array/includes (mut i32) (i32.const 0))
 (global $std/array/sarr (mut i32) (i32.const 1624))
 (global $std/array/every (mut i32) (i32.const 0))
 (global $std/array/some (mut i32) (i32.const 0))
 (global $std/array/newArr (mut i32) (i32.const 0))
 (global $std/array/filteredArr (mut i32) (i32.const 0))
 (global $std/array/boolVal (mut i32) (i32.const 0))
 (global $~lib/math/random_seeded (mut i32) (i32.const 0))
 (global $~lib/math/random_state0_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_state1_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_state0_32 (mut i32) (i32.const 0))
 (global $~lib/math/random_state1_32 (mut i32) (i32.const 0))
 (global $std/array/charset i32 (i32.const 2928))
 (global $std/array/f32ArrayTyped (mut i32) (i32.const 3168))
 (global $std/array/f64ArrayTyped (mut i32) (i32.const 3376))
 (global $std/array/i32ArrayTyped (mut i32) (i32.const 3552))
 (global $std/array/u32ArrayTyped (mut i32) (i32.const 3632))
 (global $std/array/reversed0 (mut i32) (i32.const 3688))
 (global $std/array/reversed1 (mut i32) (i32.const 3712))
 (global $std/array/reversed2 (mut i32) (i32.const 3736))
 (global $std/array/reversed4 (mut i32) (i32.const 3776))
 (global $std/array/expected4 (mut i32) (i32.const 3816))
 (global $std/array/reversed64 (mut i32) (i32.const 0))
 (global $std/array/reversed128 (mut i32) (i32.const 0))
 (global $std/array/reversed1024 (mut i32) (i32.const 0))
 (global $std/array/reversed10000 (mut i32) (i32.const 0))
 (global $std/array/randomized512 (mut i32) (i32.const 0))
 (global $std/array/randomized64 (mut i32) (i32.const 0))
 (global $std/array/randomized257 (mut i32) (i32.const 0))
 (global $std/array/reversedNested512 (mut i32) (i32.const 0))
 (global $std/array/reversedElements512 (mut i32) (i32.const 0))
 (global $std/array/randomStringsActual (mut i32) (i32.const 3976))
 (global $std/array/randomStringsExpected (mut i32) (i32.const 4048))
 (global $std/array/randomStrings400 (mut i32) (i32.const 0))
 (global $~lib/ASC_SHRINK_LEVEL i32 (i32.const 0))
 (global $~lib/builtins/i32.MIN_VALUE i32 (i32.const -2147483648))
 (global $~lib/internal/number/_frc_plus (mut i64) (i64.const 0))
 (global $~lib/internal/number/_frc_minus (mut i64) (i64.const 0))
 (global $~lib/internal/number/_exp (mut i32) (i32.const 0))
 (global $~lib/internal/number/_K (mut i32) (i32.const 0))
 (global $~lib/internal/number/_frc_pow (mut i64) (i64.const 0))
 (global $~lib/internal/number/_exp_pow (mut i32) (i32.const 0))
 (global $std/array/refArr (mut i32) (i32.const 0))
 (global $~lib/builtins/u32.MAX_VALUE i32 (i32.const -1))
 (global $~lib/builtins/i64.MAX_VALUE i64 (i64.const 9223372036854775807))
 (global $std/array/subarr32 (mut i32) (i32.const 7736))
 (global $std/array/subarr8 (mut i32) (i32.const 7832))
 (global $std/array/subarrU32 (mut i32) (i32.const 7904))
 (global $~lib/memory/HEAP_BASE i32 (i32.const 7912))
 (export "memory" (memory $0))
 (export "table" (table $0))
 (start $start)
 (func $start:~lib/allocator/arena (; 2 ;) (type $FUNCSIG$v)
  global.get $~lib/memory/HEAP_BASE
  i32.const 7
  i32.add
  i32.const 7
  i32.const -1
  i32.xor
  i32.and
  global.set $~lib/allocator/arena/startOffset
  global.get $~lib/allocator/arena/startOffset
  global.set $~lib/allocator/arena/offset
 )
 (func $~lib/internal/arraybuffer/computeSize (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  i32.const 1
  i32.const 32
  local.get $0
  i32.const 8
  i32.add
  i32.const 1
  i32.sub
  i32.clz
  i32.sub
  i32.shl
 )
 (func $~lib/allocator/arena/__memory_allocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.const 1073741824
  i32.gt_u
  if
   unreachable
  end
  global.get $~lib/allocator/arena/offset
  local.set $1
  local.get $1
  local.get $0
  local.tee $2
  i32.const 1
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.add
  i32.const 7
  i32.add
  i32.const 7
  i32.const -1
  i32.xor
  i32.and
  local.set $4
  current_memory
  local.set $5
  local.get $4
  local.get $5
  i32.const 16
  i32.shl
  i32.gt_u
  if
   local.get $4
   local.get $1
   i32.sub
   i32.const 65535
   i32.add
   i32.const 65535
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.shr_u
   local.set $2
   local.get $5
   local.tee $3
   local.get $2
   local.tee $6
   local.get $3
   local.get $6
   i32.gt_s
   select
   local.set $3
   local.get $3
   grow_memory
   i32.const 0
   i32.lt_s
   if
    local.get $2
    grow_memory
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
  end
  local.get $4
  global.set $~lib/allocator/arena/offset
  local.get $1
 )
 (func $~lib/internal/arraybuffer/allocateUnsafe (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.const 1073741816
  i32.le_u
  i32.eqz
  if
   i32.const 0
   i32.const 40
   i32.const 26
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
  block $~lib/memory/memory.allocate|inlined.0 (result i32)
   local.get $0
   call $~lib/internal/arraybuffer/computeSize
   local.set $2
   local.get $2
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.0
  end
  local.set $1
  local.get $1
  local.get $0
  i32.store
  local.get $1
 )
 (func $~lib/memory/memory.allocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  call $~lib/allocator/arena/__memory_allocate
  return
 )
 (func $~lib/internal/memory/memset (; 7 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i64)
  local.get $2
  i32.eqz
  if
   return
  end
  local.get $0
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 1
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 2
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 1
  i32.add
  local.get $1
  i32.store8
  local.get $0
  i32.const 2
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 2
  i32.sub
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 3
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 6
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 3
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 4
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 8
  i32.le_u
  if
   return
  end
  i32.const 0
  local.get $0
  i32.sub
  i32.const 3
  i32.and
  local.set $3
  local.get $0
  local.get $3
  i32.add
  local.set $0
  local.get $2
  local.get $3
  i32.sub
  local.set $2
  local.get $2
  i32.const -4
  i32.and
  local.set $2
  i32.const -1
  i32.const 255
  i32.div_u
  local.get $1
  i32.const 255
  i32.and
  i32.mul
  local.set $4
  local.get $0
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 4
  i32.sub
  local.get $4
  i32.store
  local.get $2
  i32.const 8
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 4
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 8
  i32.add
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 12
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 8
  i32.sub
  local.get $4
  i32.store
  local.get $2
  i32.const 24
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 12
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 16
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 20
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 24
  i32.add
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 28
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 24
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 20
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 16
  i32.sub
  local.get $4
  i32.store
  i32.const 24
  local.get $0
  i32.const 4
  i32.and
  i32.add
  local.set $3
  local.get $0
  local.get $3
  i32.add
  local.set $0
  local.get $2
  local.get $3
  i32.sub
  local.set $2
  local.get $4
  i64.extend_i32_u
  local.get $4
  i64.extend_i32_u
  i64.const 32
  i64.shl
  i64.or
  local.set $5
  block $break|0
   loop $continue|0
    local.get $2
    i32.const 32
    i32.ge_u
    if
     block
      local.get $0
      local.get $5
      i64.store
      local.get $0
      i32.const 8
      i32.add
      local.get $5
      i64.store
      local.get $0
      i32.const 16
      i32.add
      local.get $5
      i64.store
      local.get $0
      i32.const 24
      i32.add
      local.get $5
      i64.store
      local.get $2
      i32.const 32
      i32.sub
      local.set $2
      local.get $0
      i32.const 32
      i32.add
      local.set $0
     end
     br $continue|0
    end
   end
  end
 )
 (func $~lib/array/Array<i32>#constructor (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 268435454
  i32.gt_u
  if
   i32.const 0
   i32.const 8
   i32.const 45
   i32.const 39
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 8
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  block $~lib/memory/memory.fill|inlined.0
   local.get $3
   i32.const 8
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  local.get $0
 )
 (func $~lib/array/Array.isArray<Array<i32> | null> (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  i32.const 1
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else   
   i32.const 1
  end
 )
 (func $~lib/array/Array.isArray<Array<i32>> (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  i32.const 1
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else   
   i32.const 1
  end
 )
 (func $std/array/P#constructor (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 0
   call $~lib/memory/memory.allocate
   local.set $0
  end
  local.get $0
 )
 (func $~lib/array/Array.isArray<P> (; 12 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  i32.const 0
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else   
   i32.const 0
  end
 )
 (func $~lib/internal/typedarray/TypedArray<u8>#constructor (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 1073741816
  i32.gt_u
  if
   i32.const 0
   i32.const 152
   i32.const 23
   i32.const 34
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 0
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block $~lib/memory/memory.fill|inlined.1
   local.get $3
   i32.const 8
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 12
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
   i32.const 0
   i32.store offset=8
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
 )
 (func $~lib/typedarray/Uint8Array#constructor (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 12
   call $~lib/memory/memory.allocate
   local.set $0
  end
  local.get $0
  local.get $1
  call $~lib/internal/typedarray/TypedArray<u8>#constructor
  local.set $0
  local.get $0
 )
 (func $~lib/array/Array.isArray<Uint8Array> (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  i32.const 0
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else   
   i32.const 0
  end
 )
 (func $~lib/array/Array.isArray<i32> (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  i32.const 0
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else   
   i32.const 0
  end
 )
 (func $~lib/array/Array.isArray<String> (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  i32.const 0
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else   
   i32.const 0
  end
 )
 (func $~lib/array/Array<u8>#fill (; 18 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load
  local.set $4
  local.get $0
  i32.load offset=4
  local.set $5
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else   
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else   
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $3
  local.get $2
  local.get $3
  i32.lt_s
  if
   local.get $4
   local.get $2
   i32.add
   i32.const 8
   i32.add
   local.set $6
   local.get $1
   local.set $7
   local.get $3
   local.get $2
   i32.sub
   local.set $8
   local.get $6
   local.get $7
   local.get $8
   call $~lib/internal/memory/memset
  end
  local.get $0
 )
 (func $~lib/array/Array<u8>#__get (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 0
  i32.shr_u
  i32.lt_u
  if (result i32)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 0
   i32.shl
   i32.add
   local.get $5
   i32.add
   i32.load8_u offset=8
  else   
   unreachable
  end
 )
 (func $std/array/isArraysEqual<u8> (; 20 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   block $~lib/array/Array<u8>#get:length|inlined.0 (result i32)
    local.get $0
    local.set $3
    local.get $3
    i32.load offset=4
   end
   local.set $2
   local.get $2
   block $~lib/array/Array<u8>#get:length|inlined.2 (result i32)
    local.get $1
    local.set $3
    local.get $3
    i32.load offset=4
   end
   i32.ne
   if
    i32.const 0
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    return
   end
  end
  block $break|0
   i32.const 0
   local.set $3
   loop $repeat|0
    local.get $3
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $0
    local.get $3
    call $~lib/array/Array<u8>#__get
    i32.const 255
    i32.and
    local.get $1
    local.get $3
    call $~lib/array/Array<u8>#__get
    i32.const 255
    i32.and
    i32.ne
    if
     i32.const 0
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $~lib/array/Array<u8>#fill|trampoline (; 21 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~lib/argc
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u8>#fill
 )
 (func $~lib/array/Array<u32>#fill (; 22 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $0
  i32.load
  local.set $4
  local.get $0
  i32.load offset=4
  local.set $5
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else   
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else   
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $3
  block $break|0
   loop $repeat|0
    local.get $2
    local.get $3
    i32.lt_s
    i32.eqz
    br_if $break|0
    block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.0
     local.get $4
     local.set $6
     local.get $2
     local.set $7
     local.get $1
     local.set $8
     i32.const 0
     local.set $9
     local.get $6
     local.get $7
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.add
     local.get $8
     i32.store offset=8
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $0
 )
 (func $~lib/array/Array<u32>#__get (; 23 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 2
  i32.shr_u
  i32.lt_u
  if (result i32)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   i32.load offset=8
  else   
   unreachable
  end
 )
 (func $std/array/isArraysEqual<u32> (; 24 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   block $~lib/array/Array<u32>#get:length|inlined.0 (result i32)
    local.get $0
    local.set $3
    local.get $3
    i32.load offset=4
   end
   local.set $2
   local.get $2
   block $~lib/array/Array<u32>#get:length|inlined.2 (result i32)
    local.get $1
    local.set $3
    local.get $3
    i32.load offset=4
   end
   i32.ne
   if
    i32.const 0
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    return
   end
  end
  block $break|0
   i32.const 0
   local.set $3
   loop $repeat|0
    local.get $3
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $0
    local.get $3
    call $~lib/array/Array<u32>#__get
    local.get $1
    local.get $3
    call $~lib/array/Array<u32>#__get
    i32.ne
    if
     i32.const 0
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $~lib/array/Array<u32>#fill|trampoline (; 25 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~lib/argc
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u32>#fill
 )
 (func $std/array/internalCapacity<i32> (; 26 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.load
  local.set $1
  local.get $1
  i32.load
  i32.const 2
  i32.shr_s
 )
 (func $~lib/internal/memory/memcpy (; 27 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  block $break|0
   loop $continue|0
    local.get $2
    if (result i32)
     local.get $1
     i32.const 3
     i32.and
    else     
     local.get $2
    end
    if
     block
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 1
      i32.sub
      local.set $2
     end
     br $continue|0
    end
   end
  end
  local.get $0
  i32.const 3
  i32.and
  i32.const 0
  i32.eq
  if
   block $break|1
    loop $continue|1
     local.get $2
     i32.const 16
     i32.ge_u
     if
      block
       local.get $0
       local.get $1
       i32.load
       i32.store
       local.get $0
       i32.const 4
       i32.add
       local.get $1
       i32.const 4
       i32.add
       i32.load
       i32.store
       local.get $0
       i32.const 8
       i32.add
       local.get $1
       i32.const 8
       i32.add
       i32.load
       i32.store
       local.get $0
       i32.const 12
       i32.add
       local.get $1
       i32.const 12
       i32.add
       i32.load
       i32.store
       local.get $1
       i32.const 16
       i32.add
       local.set $1
       local.get $0
       i32.const 16
       i32.add
       local.set $0
       local.get $2
       i32.const 16
       i32.sub
       local.set $2
      end
      br $continue|1
     end
    end
   end
   local.get $2
   i32.const 8
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.get $1
    i32.const 4
    i32.add
    i32.load
    i32.store
    local.get $0
    i32.const 8
    i32.add
    local.set $0
    local.get $1
    i32.const 8
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 4
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.set $0
    local.get $1
    i32.const 4
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 2
   i32.and
   if
    local.get $0
    local.get $1
    i32.load16_u
    i32.store16
    local.get $0
    i32.const 2
    i32.add
    local.set $0
    local.get $1
    i32.const 2
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 1
   i32.and
   if
    block (result i32)
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
    end
    block (result i32)
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
    end
    i32.load8_u
    i32.store8
   end
   return
  end
  local.get $2
  i32.const 32
  i32.ge_u
  if
   block $break|2
    block $case2|2
     block $case1|2
      block $case0|2
       local.get $0
       i32.const 3
       i32.and
       local.set $5
       local.get $5
       i32.const 1
       i32.eq
       br_if $case0|2
       local.get $5
       i32.const 2
       i32.eq
       br_if $case1|2
       local.get $5
       i32.const 3
       i32.eq
       br_if $case2|2
       br $break|2
      end
      block
       local.get $1
       i32.load
       local.set $3
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       local.get $2
       i32.const 3
       i32.sub
       local.set $2
       block $break|3
        loop $continue|3
         local.get $2
         i32.const 17
         i32.ge_u
         if
          block
           local.get $1
           i32.const 1
           i32.add
           i32.load
           local.set $4
           local.get $0
           local.get $3
           i32.const 24
           i32.shr_u
           local.get $4
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 5
           i32.add
           i32.load
           local.set $3
           local.get $0
           i32.const 4
           i32.add
           local.get $4
           i32.const 24
           i32.shr_u
           local.get $3
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 9
           i32.add
           i32.load
           local.set $4
           local.get $0
           i32.const 8
           i32.add
           local.get $3
           i32.const 24
           i32.shr_u
           local.get $4
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 13
           i32.add
           i32.load
           local.set $3
           local.get $0
           i32.const 12
           i32.add
           local.get $4
           i32.const 24
           i32.shr_u
           local.get $3
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 16
           i32.add
           local.set $1
           local.get $0
           i32.const 16
           i32.add
           local.set $0
           local.get $2
           i32.const 16
           i32.sub
           local.set $2
          end
          br $continue|3
         end
        end
       end
       br $break|2
       unreachable
      end
      unreachable
     end
     block
      local.get $1
      i32.load
      local.set $3
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 2
      i32.sub
      local.set $2
      block $break|4
       loop $continue|4
        local.get $2
        i32.const 18
        i32.ge_u
        if
         block
          local.get $1
          i32.const 2
          i32.add
          i32.load
          local.set $4
          local.get $0
          local.get $3
          i32.const 16
          i32.shr_u
          local.get $4
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 6
          i32.add
          i32.load
          local.set $3
          local.get $0
          i32.const 4
          i32.add
          local.get $4
          i32.const 16
          i32.shr_u
          local.get $3
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 10
          i32.add
          i32.load
          local.set $4
          local.get $0
          i32.const 8
          i32.add
          local.get $3
          i32.const 16
          i32.shr_u
          local.get $4
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 14
          i32.add
          i32.load
          local.set $3
          local.get $0
          i32.const 12
          i32.add
          local.get $4
          i32.const 16
          i32.shr_u
          local.get $3
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 16
          i32.add
          local.set $1
          local.get $0
          i32.const 16
          i32.add
          local.set $0
          local.get $2
          i32.const 16
          i32.sub
          local.set $2
         end
         br $continue|4
        end
       end
      end
      br $break|2
      unreachable
     end
     unreachable
    end
    block
     local.get $1
     i32.load
     local.set $3
     block (result i32)
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
     end
     block (result i32)
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
     end
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     block $break|5
      loop $continue|5
       local.get $2
       i32.const 19
       i32.ge_u
       if
        block
         local.get $1
         i32.const 3
         i32.add
         i32.load
         local.set $4
         local.get $0
         local.get $3
         i32.const 8
         i32.shr_u
         local.get $4
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 7
         i32.add
         i32.load
         local.set $3
         local.get $0
         i32.const 4
         i32.add
         local.get $4
         i32.const 8
         i32.shr_u
         local.get $3
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 11
         i32.add
         i32.load
         local.set $4
         local.get $0
         i32.const 8
         i32.add
         local.get $3
         i32.const 8
         i32.shr_u
         local.get $4
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 15
         i32.add
         i32.load
         local.set $3
         local.get $0
         i32.const 12
         i32.add
         local.get $4
         i32.const 8
         i32.shr_u
         local.get $3
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 16
         i32.add
         local.set $1
         local.get $0
         i32.const 16
         i32.add
         local.set $0
         local.get $2
         i32.const 16
         i32.sub
         local.set $2
        end
        br $continue|5
       end
      end
     end
     br $break|2
     unreachable
    end
    unreachable
   end
  end
  local.get $2
  i32.const 16
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 8
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 4
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 2
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 1
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
 )
 (func $~lib/internal/memory/memmove (; 28 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  i32.eq
  if
   return
  end
  local.get $1
  local.get $2
  i32.add
  local.get $0
  i32.le_u
  local.tee $3
  if (result i32)
   local.get $3
  else   
   local.get $0
   local.get $2
   i32.add
   local.get $1
   i32.le_u
  end
  if
   local.get $0
   local.get $1
   local.get $2
   call $~lib/internal/memory/memcpy
   return
  end
  local.get $0
  local.get $1
  i32.lt_u
  if
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    block $break|0
     loop $continue|0
      local.get $0
      i32.const 7
      i32.and
      if
       block
        local.get $2
        i32.eqz
        if
         return
        end
        local.get $2
        i32.const 1
        i32.sub
        local.set $2
        block (result i32)
         local.get $0
         local.tee $3
         i32.const 1
         i32.add
         local.set $0
         local.get $3
        end
        block (result i32)
         local.get $1
         local.tee $3
         i32.const 1
         i32.add
         local.set $1
         local.get $3
        end
        i32.load8_u
        i32.store8
       end
       br $continue|0
      end
     end
    end
    block $break|1
     loop $continue|1
      local.get $2
      i32.const 8
      i32.ge_u
      if
       block
        local.get $0
        local.get $1
        i64.load
        i64.store
        local.get $2
        i32.const 8
        i32.sub
        local.set $2
        local.get $0
        i32.const 8
        i32.add
        local.set $0
        local.get $1
        i32.const 8
        i32.add
        local.set $1
       end
       br $continue|1
      end
     end
    end
   end
   block $break|2
    loop $continue|2
     local.get $2
     if
      block
       block (result i32)
        local.get $0
        local.tee $3
        i32.const 1
        i32.add
        local.set $0
        local.get $3
       end
       block (result i32)
        local.get $1
        local.tee $3
        i32.const 1
        i32.add
        local.set $1
        local.get $3
       end
       i32.load8_u
       i32.store8
       local.get $2
       i32.const 1
       i32.sub
       local.set $2
      end
      br $continue|2
     end
    end
   end
  else   
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    block $break|3
     loop $continue|3
      local.get $0
      local.get $2
      i32.add
      i32.const 7
      i32.and
      if
       block
        local.get $2
        i32.eqz
        if
         return
        end
        local.get $0
        local.get $2
        i32.const 1
        i32.sub
        local.tee $2
        i32.add
        local.get $1
        local.get $2
        i32.add
        i32.load8_u
        i32.store8
       end
       br $continue|3
      end
     end
    end
    block $break|4
     loop $continue|4
      local.get $2
      i32.const 8
      i32.ge_u
      if
       block
        local.get $2
        i32.const 8
        i32.sub
        local.set $2
        local.get $0
        local.get $2
        i32.add
        local.get $1
        local.get $2
        i32.add
        i64.load
        i64.store
       end
       br $continue|4
      end
     end
    end
   end
   block $break|5
    loop $continue|5
     local.get $2
     if
      local.get $0
      local.get $2
      i32.const 1
      i32.sub
      local.tee $2
      i32.add
      local.get $1
      local.get $2
      i32.add
      i32.load8_u
      i32.store8
      br $continue|5
     end
    end
   end
  end
 )
 (func $~lib/allocator/arena/__memory_free (; 29 ;) (type $FUNCSIG$vi) (param $0 i32)
  nop
 )
 (func $~lib/internal/arraybuffer/reallocateUnsafe (; 30 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.gt_s
  if
   local.get $1
   i32.const 1073741816
   i32.le_s
   i32.eqz
   if
    i32.const 0
    i32.const 40
    i32.const 40
    i32.const 4
    call $~lib/env/abort
    unreachable
   end
   local.get $1
   local.get $2
   call $~lib/internal/arraybuffer/computeSize
   i32.const 8
   i32.sub
   i32.le_s
   if
    local.get $0
    local.get $1
    i32.store
   else    
    local.get $1
    call $~lib/internal/arraybuffer/allocateUnsafe
    local.set $3
    block $~lib/memory/memory.copy|inlined.0
     local.get $3
     i32.const 8
     i32.add
     local.set $4
     local.get $0
     i32.const 8
     i32.add
     local.set $5
     local.get $2
     local.set $6
     local.get $4
     local.get $5
     local.get $6
     call $~lib/internal/memory/memmove
    end
    block $~lib/memory/memory.free|inlined.0
     local.get $0
     local.set $6
     local.get $6
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.0
    end
    local.get $3
    local.set $0
   end
   block $~lib/memory/memory.fill|inlined.3
    local.get $0
    i32.const 8
    i32.add
    local.get $2
    i32.add
    local.set $3
    i32.const 0
    local.set $6
    local.get $1
    local.get $2
    i32.sub
    local.set $5
    local.get $3
    local.get $6
    local.get $5
    call $~lib/internal/memory/memset
   end
  else   
   local.get $1
   local.get $2
   i32.lt_s
   if
    local.get $1
    i32.const 0
    i32.ge_s
    i32.eqz
    if
     i32.const 0
     i32.const 40
     i32.const 62
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    local.get $0
    local.get $1
    i32.store
   end
  end
  local.get $0
 )
 (func $~lib/array/Array<i32>#push (; 31 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load
  local.set $3
  local.get $3
  i32.load
  i32.const 2
  i32.shr_u
  local.set $4
  local.get $2
  i32.const 1
  i32.add
  local.set $5
  local.get $2
  local.get $4
  i32.ge_u
  if
   local.get $2
   i32.const 268435454
   i32.ge_u
   if
    i32.const 0
    i32.const 8
    i32.const 182
    i32.const 42
    call $~lib/env/abort
    unreachable
   end
   local.get $3
   local.get $5
   i32.const 2
   i32.shl
   call $~lib/internal/arraybuffer/reallocateUnsafe
   local.set $3
   local.get $0
   local.get $3
   i32.store
  end
  local.get $0
  local.get $5
  i32.store offset=4
  block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.0
   local.get $3
   local.set $6
   local.get $2
   local.set $7
   local.get $1
   local.set $8
   i32.const 0
   local.set $9
   local.get $6
   local.get $7
   i32.const 2
   i32.shl
   i32.add
   local.get $9
   i32.add
   local.get $8
   i32.store offset=8
  end
  local.get $5
 )
 (func $~lib/array/Array<i32>#__get (; 32 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 2
  i32.shr_u
  i32.lt_u
  if (result i32)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   i32.load offset=8
  else   
   unreachable
  end
 )
 (func $~lib/array/Array<i32>#pop (; 33 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=4
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 0
   i32.const 8
   i32.const 244
   i32.const 20
   call $~lib/env/abort
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.1 (result i32)
   local.get $0
   i32.load
   local.set $2
   local.get $1
   i32.const 1
   i32.sub
   local.tee $1
   local.set $3
   i32.const 0
   local.set $4
   local.get $2
   local.get $3
   i32.const 2
   i32.shl
   i32.add
   local.get $4
   i32.add
   i32.load offset=8
  end
  local.set $5
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $5
 )
 (func $~lib/array/Array<i32>#concat (; 34 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load offset=4
  local.set $2
  i32.const 0
  local.get $1
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.eq
  select
  local.set $3
  local.get $2
  local.get $3
  i32.add
  local.set $4
  i32.const 0
  local.get $4
  call $~lib/array/Array<i32>#constructor
  local.set $5
  local.get $2
  if
   local.get $5
   i32.load
   i32.const 8
   i32.add
   local.set $6
   local.get $0
   i32.load
   i32.const 8
   i32.add
   local.set $7
   local.get $2
   i32.const 2
   i32.shl
   local.set $8
   local.get $6
   local.get $7
   local.get $8
   call $~lib/internal/memory/memmove
  end
  local.get $3
  if
   local.get $5
   i32.load
   i32.const 8
   i32.add
   local.get $2
   i32.const 2
   i32.shl
   i32.add
   local.set $8
   local.get $1
   i32.load
   i32.const 8
   i32.add
   local.set $7
   local.get $3
   i32.const 2
   i32.shl
   local.set $6
   local.get $8
   local.get $7
   local.get $6
   call $~lib/internal/memory/memmove
  end
  local.get $5
 )
 (func $~lib/array/Array<i32>#copyWithin (; 35 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load
  local.set $4
  local.get $0
  i32.load offset=4
  local.set $5
  local.get $3
  local.tee $6
  local.get $5
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $1
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else   
   local.get $1
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $8
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else   
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $9
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else   
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $10
  local.get $10
  local.get $9
  i32.sub
  local.tee $6
  local.get $5
  local.get $8
  i32.sub
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $11
  local.get $9
  local.get $8
  i32.lt_s
  local.tee $6
  if (result i32)
   local.get $8
   local.get $9
   local.get $11
   i32.add
   i32.lt_s
  else   
   local.get $6
  end
  if
   local.get $9
   local.get $11
   i32.const 1
   i32.sub
   i32.add
   local.set $9
   local.get $8
   local.get $11
   i32.const 1
   i32.sub
   i32.add
   local.set $8
   block $break|0
    loop $continue|0
     local.get $11
     if
      block
       block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.1
        local.get $4
        local.set $6
        local.get $8
        local.set $7
        block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.2 (result i32)
         local.get $4
         local.set $12
         local.get $9
         local.set $13
         i32.const 0
         local.set $14
         local.get $12
         local.get $13
         i32.const 2
         i32.shl
         i32.add
         local.get $14
         i32.add
         i32.load offset=8
        end
        local.set $14
        i32.const 0
        local.set $13
        local.get $6
        local.get $7
        i32.const 2
        i32.shl
        i32.add
        local.get $13
        i32.add
        local.get $14
        i32.store offset=8
       end
       local.get $9
       i32.const 1
       i32.sub
       local.set $9
       local.get $8
       i32.const 1
       i32.sub
       local.set $8
       local.get $11
       i32.const 1
       i32.sub
       local.set $11
      end
      br $continue|0
     end
    end
   end
  else   
   local.get $4
   i32.const 8
   i32.add
   local.get $8
   i32.const 2
   i32.shl
   i32.add
   local.set $13
   local.get $4
   i32.const 8
   i32.add
   local.get $9
   i32.const 2
   i32.shl
   i32.add
   local.set $14
   local.get $11
   i32.const 2
   i32.shl
   local.set $7
   local.get $13
   local.get $14
   local.get $7
   call $~lib/internal/memory/memmove
  end
  local.get $0
 )
 (func $~lib/array/Array<i32>#copyWithin|trampoline (; 36 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~lib/argc
     i32.const 2
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<i32>#copyWithin
 )
 (func $std/array/isArraysEqual<i32> (; 37 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   block $~lib/array/Array<i32>#get:length|inlined.15 (result i32)
    local.get $0
    local.set $3
    local.get $3
    i32.load offset=4
   end
   local.set $2
   local.get $2
   block $~lib/array/Array<i32>#get:length|inlined.17 (result i32)
    local.get $1
    local.set $3
    local.get $3
    i32.load offset=4
   end
   i32.ne
   if
    i32.const 0
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    return
   end
  end
  block $break|0
   i32.const 0
   local.set $3
   loop $repeat|0
    local.get $3
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $0
    local.get $3
    call $~lib/array/Array<i32>#__get
    local.get $1
    local.get $3
    call $~lib/array/Array<i32>#__get
    i32.ne
    if
     i32.const 0
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $~lib/array/Array<i32>#unshift (; 38 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $2
  i32.load
  i32.const 2
  i32.shr_u
  local.set $3
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $4
  i32.const 1
  i32.add
  local.set $5
  local.get $4
  local.get $3
  i32.ge_u
  if
   local.get $4
   i32.const 268435454
   i32.ge_u
   if
    i32.const 0
    i32.const 8
    i32.const 327
    i32.const 42
    call $~lib/env/abort
    unreachable
   end
   local.get $2
   local.get $5
   i32.const 2
   i32.shl
   call $~lib/internal/arraybuffer/reallocateUnsafe
   local.set $2
   local.get $2
   i32.load
   i32.const 2
   i32.shr_u
   local.set $3
   local.get $0
   local.get $2
   i32.store
  end
  block $~lib/memory/memory.copy|inlined.4
   local.get $2
   i32.const 8
   i32.add
   i32.const 4
   i32.add
   local.set $6
   local.get $2
   i32.const 8
   i32.add
   local.set $7
   local.get $3
   i32.const 1
   i32.sub
   i32.const 2
   i32.shl
   local.set $8
   local.get $6
   local.get $7
   local.get $8
   call $~lib/internal/memory/memmove
  end
  block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.2
   local.get $2
   local.set $8
   i32.const 0
   local.set $7
   local.get $1
   local.set $6
   i32.const 0
   local.set $9
   local.get $8
   local.get $7
   i32.const 2
   i32.shl
   i32.add
   local.get $9
   i32.add
   local.get $6
   i32.store offset=8
  end
  local.get $0
  local.get $5
  i32.store offset=4
  local.get $5
 )
 (func $~lib/array/Array<i32>#shift (; 39 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load offset=4
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 0
   i32.const 8
   i32.const 299
   i32.const 20
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load
  local.set $2
  block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.3 (result i32)
   local.get $2
   local.set $3
   i32.const 0
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   i32.load offset=8
  end
  local.set $6
  local.get $1
  i32.const 1
  i32.sub
  local.set $7
  block $~lib/memory/memory.copy|inlined.5
   local.get $2
   i32.const 8
   i32.add
   local.set $5
   local.get $2
   i32.const 8
   i32.add
   i32.const 4
   i32.add
   local.set $4
   local.get $7
   i32.const 2
   i32.shl
   local.set $3
   local.get $5
   local.get $4
   local.get $3
   call $~lib/internal/memory/memmove
  end
  block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.3
   local.get $2
   local.set $3
   local.get $7
   local.set $4
   i32.const 0
   local.set $5
   i32.const 0
   local.set $8
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   local.get $5
   i32.store offset=8
  end
  local.get $0
  local.get $7
  i32.store offset=4
  local.get $6
 )
 (func $~lib/array/Array<i32>#reverse (; 40 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $0
  i32.load
  local.set $1
  block $break|0
   block
    i32.const 0
    local.set $2
    local.get $0
    i32.load offset=4
    i32.const 1
    i32.sub
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.4 (result i32)
      local.get $1
      local.set $4
      local.get $2
      local.set $5
      i32.const 0
      local.set $6
      local.get $4
      local.get $5
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      i32.add
      i32.load offset=8
     end
     local.set $6
     block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.4
      local.get $1
      local.set $5
      local.get $2
      local.set $4
      block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.5 (result i32)
       local.get $1
       local.set $7
       local.get $3
       local.set $8
       i32.const 0
       local.set $9
       local.get $7
       local.get $8
       i32.const 2
       i32.shl
       i32.add
       local.get $9
       i32.add
       i32.load offset=8
      end
      local.set $9
      i32.const 0
      local.set $8
      local.get $5
      local.get $4
      i32.const 2
      i32.shl
      i32.add
      local.get $8
      i32.add
      local.get $9
      i32.store offset=8
     end
     block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.5
      local.get $1
      local.set $8
      local.get $3
      local.set $9
      local.get $6
      local.set $4
      i32.const 0
      local.set $5
      local.get $8
      local.get $9
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      local.get $4
      i32.store offset=8
     end
    end
    block
     local.get $2
     i32.const 1
     i32.add
     local.set $2
     local.get $3
     i32.const 1
     i32.sub
     local.set $3
    end
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $0
 )
 (func $~lib/array/Array<i32>#indexOf (; 41 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load offset=4
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  local.tee $4
  if (result i32)
   local.get $4
  else   
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load
  local.set $6
  block $break|0
   loop $continue|0
    local.get $2
    local.get $3
    i32.lt_s
    if
     block
      block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.7 (result i32)
       local.get $6
       local.set $7
       local.get $2
       local.set $5
       i32.const 0
       local.set $4
       local.get $7
       local.get $5
       i32.const 2
       i32.shl
       i32.add
       local.get $4
       i32.add
       i32.load offset=8
      end
      local.get $1
      i32.eq
      if
       local.get $2
       return
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
     end
     br $continue|0
    end
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<i32>#splice (; 42 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=4
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else   
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  local.tee $4
  local.get $3
  local.get $1
  i32.sub
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $2
  local.get $0
  i32.load
  local.set $6
  i32.const 0
  local.get $2
  call $~lib/array/Array<i32>#constructor
  local.set $7
  local.get $6
  i32.const 8
  i32.add
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $8
  block $~lib/memory/memory.copy|inlined.6
   local.get $7
   i32.load
   i32.const 8
   i32.add
   local.set $4
   local.get $8
   local.set $5
   local.get $2
   i32.const 2
   i32.shl
   local.set $9
   local.get $4
   local.get $5
   local.get $9
   call $~lib/internal/memory/memmove
  end
  local.get $1
  local.get $2
  i32.add
  local.set $10
  local.get $3
  local.get $10
  i32.ne
  if
   local.get $8
   local.set $9
   local.get $6
   i32.const 8
   i32.add
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.set $5
   local.get $3
   local.get $10
   i32.sub
   i32.const 2
   i32.shl
   local.set $4
   local.get $9
   local.get $5
   local.get $4
   call $~lib/internal/memory/memmove
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=4
  local.get $7
 )
 (func $~lib/array/Array<i32>#splice|trampoline (; 43 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~lib/argc
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#splice
 )
 (func $~lib/array/Array<i32>#__set (; 44 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load
  local.set $3
  local.get $3
  i32.load
  i32.const 2
  i32.shr_u
  local.set $4
  local.get $1
  local.get $4
  i32.ge_u
  if
   local.get $1
   i32.const 268435454
   i32.ge_u
   if
    i32.const 0
    i32.const 8
    i32.const 107
    i32.const 41
    call $~lib/env/abort
    unreachable
   end
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.shl
   call $~lib/internal/arraybuffer/reallocateUnsafe
   local.set $3
   local.get $0
   local.get $3
   i32.store
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=4
  end
  block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.6
   local.get $3
   local.set $5
   local.get $1
   local.set $6
   local.get $2
   local.set $7
   i32.const 0
   local.set $8
   local.get $5
   local.get $6
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   local.get $7
   i32.store offset=8
  end
 )
 (func $start:std/array~anonymous|0 (; 45 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.eq
 )
 (func $~lib/array/Array<i32>#findIndex (; 46 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  block $break|0
   block
    i32.const 0
    local.set $2
    local.get $0
    i32.load offset=4
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    local.tee $4
    local.get $0
    i32.load offset=4
    local.tee $5
    local.get $4
    local.get $5
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 3
     global.set $~lib/argc
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.9 (result i32)
      local.get $0
      i32.load
      local.set $6
      local.get $2
      local.set $5
      i32.const 0
      local.set $4
      local.get $6
      local.get $5
      i32.const 2
      i32.shl
      i32.add
      local.get $4
      i32.add
      i32.load offset=8
     end
     local.get $2
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$iiii)
    end
    i32.const 0
    i32.ne
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const -1
 )
 (func $start:std/array~anonymous|1 (; 47 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 1
  i32.eq
 )
 (func $start:std/array~anonymous|2 (; 48 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|3 (; 49 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|4 (; 50 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|5 (; 51 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|6 (; 52 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.ge_s
 )
 (func $~lib/array/Array<i32>#every (; 53 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  block $break|0
   block
    i32.const 0
    local.set $2
    local.get $0
    i32.load offset=4
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    local.tee $4
    local.get $0
    i32.load offset=4
    local.tee $5
    local.get $4
    local.get $5
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 3
     global.set $~lib/argc
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.11 (result i32)
      local.get $0
      i32.load
      local.set $6
      local.get $2
      local.set $5
      i32.const 0
      local.set $4
      local.get $6
      local.get $5
      i32.const 2
      i32.shl
      i32.add
      local.get $4
      i32.add
      i32.load offset=8
     end
     local.get $2
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$iiii)
    end
    i32.const 0
    i32.ne
    i32.eqz
    if
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $start:std/array~anonymous|7 (; 54 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.le_s
 )
 (func $start:std/array~anonymous|8 (; 55 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  i32.const 10
  i32.lt_s
 )
 (func $start:std/array~anonymous|9 (; 56 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 10
  i32.lt_s
 )
 (func $start:std/array~anonymous|10 (; 57 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 3
  i32.lt_s
 )
 (func $start:std/array~anonymous|11 (; 58 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 3
  i32.ge_s
 )
 (func $~lib/array/Array<i32>#some (; 59 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  block $break|0
   block
    i32.const 0
    local.set $2
    local.get $0
    i32.load offset=4
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    local.tee $4
    local.get $0
    i32.load offset=4
    local.tee $5
    local.get $4
    local.get $5
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 3
     global.set $~lib/argc
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.13 (result i32)
      local.get $0
      i32.load
      local.set $6
      local.get $2
      local.set $5
      i32.const 0
      local.set $4
      local.get $6
      local.get $5
      i32.const 2
      i32.shl
      i32.add
      local.get $4
      i32.add
      i32.load offset=8
     end
     local.get $2
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$iiii)
    end
    i32.const 0
    i32.ne
    if
     i32.const 1
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 0
 )
 (func $start:std/array~anonymous|12 (; 60 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const -1
  i32.le_s
 )
 (func $start:std/array~anonymous|13 (; 61 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  i32.const 10
  i32.gt_s
 )
 (func $start:std/array~anonymous|14 (; 62 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 10
  i32.gt_s
 )
 (func $start:std/array~anonymous|15 (; 63 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 3
  i32.gt_s
 )
 (func $start:std/array~anonymous|16 (; 64 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
 )
 (func $~lib/array/Array<i32>#forEach (; 65 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  block $break|0
   block
    i32.const 0
    local.set $2
    local.get $0
    i32.load offset=4
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    local.tee $4
    local.get $0
    i32.load offset=4
    local.tee $5
    local.get $4
    local.get $5
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     i32.const 3
     global.set $~lib/argc
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.14 (result i32)
      local.get $0
      i32.load
      local.set $4
      local.get $2
      local.set $5
      i32.const 0
      local.set $6
      local.get $4
      local.get $5
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      i32.add
      i32.load offset=8
     end
     local.get $2
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$viii)
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $start:std/array~anonymous|17 (; 66 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
 )
 (func $start:std/array~anonymous|18 (; 67 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
 )
 (func $start:std/array~anonymous|19 (; 68 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
 )
 (func $start:std/array~anonymous|20 (; 69 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $1
  i32.const 0
  i32.eq
  if
   block $break|0
    i32.const 0
    local.set $3
    loop $repeat|0
     local.get $3
     i32.const 4
     i32.lt_s
     i32.eqz
     br_if $break|0
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $repeat|0
     unreachable
    end
    unreachable
   end
   block $break|1
    i32.const 0
    local.set $3
    loop $repeat|1
     local.get $3
     i32.const 100
     i32.lt_s
     i32.eqz
     br_if $break|1
     local.get $2
     i32.const 100
     local.get $3
     i32.add
     call $~lib/array/Array<i32>#push
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $repeat|1
     unreachable
    end
    unreachable
   end
   block $break|2
    i32.const 0
    local.set $3
    loop $repeat|2
     local.get $3
     i32.const 100
     i32.lt_s
     i32.eqz
     br_if $break|2
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $repeat|2
     unreachable
    end
    unreachable
   end
   block $break|3
    i32.const 0
    local.set $3
    loop $repeat|3
     local.get $3
     i32.const 100
     i32.lt_s
     i32.eqz
     br_if $break|3
     local.get $2
     local.get $3
     i32.const 200
     i32.add
     call $~lib/array/Array<i32>#push
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $repeat|3
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.const 2
  i32.eq
  if
   local.get $0
   i32.const 202
   i32.eq
   i32.eqz
   if
    i32.const 0
    i32.const 120
    i32.const 559
    i32.const 4
    call $~lib/env/abort
    unreachable
   end
  end
 )
 (func $start:std/array~anonymous|21 (; 70 ;) (type $FUNCSIG$fiii) (param $0 i32) (param $1 i32) (param $2 i32) (result f32)
  local.get $0
  f32.convert_i32_s
 )
 (func $~lib/array/Array<f32>#constructor (; 71 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 268435454
  i32.gt_u
  if
   i32.const 0
   i32.const 8
   i32.const 45
   i32.const 39
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 8
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  block $~lib/memory/memory.fill|inlined.4
   local.get $3
   i32.const 8
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  local.get $0
 )
 (func $~lib/array/Array<i32>#map<f32> (; 72 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 f32)
  local.get $0
  i32.load offset=4
  local.set $2
  i32.const 0
  local.get $2
  call $~lib/array/Array<f32>#constructor
  local.set $3
  local.get $3
  i32.load
  local.set $4
  block $break|0
   i32.const 0
   local.set $5
   loop $repeat|0
    local.get $5
    local.get $2
    local.tee $6
    local.get $0
    i32.load offset=4
    local.tee $7
    local.get $6
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.0
     local.get $4
     local.set $6
     local.get $5
     local.set $7
     block (result f32)
      i32.const 3
      global.set $~lib/argc
      block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.15 (result i32)
       local.get $0
       i32.load
       local.set $8
       local.get $5
       local.set $9
       i32.const 0
       local.set $10
       local.get $8
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       i32.add
       i32.load offset=8
      end
      local.get $5
      local.get $0
      local.get $1
      call_indirect (type $FUNCSIG$fiii)
     end
     local.set $11
     i32.const 0
     local.set $10
     local.get $6
     local.get $7
     i32.const 2
     i32.shl
     i32.add
     local.get $10
     i32.add
     local.get $11
     f32.store offset=8
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $3
 )
 (func $~lib/array/Array<f32>#__get (; 73 ;) (type $FUNCSIG$fii) (param $0 i32) (param $1 i32) (result f32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 2
  i32.shr_u
  i32.lt_u
  if (result f32)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   f32.load offset=8
  else   
   unreachable
  end
 )
 (func $start:std/array~anonymous|22 (; 74 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
 )
 (func $~lib/array/Array<i32>#map<i32> (; 75 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=4
  local.set $2
  i32.const 0
  local.get $2
  call $~lib/array/Array<i32>#constructor
  local.set $3
  local.get $3
  i32.load
  local.set $4
  block $break|0
   i32.const 0
   local.set $5
   loop $repeat|0
    local.get $5
    local.get $2
    local.tee $6
    local.get $0
    i32.load offset=4
    local.tee $7
    local.get $6
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.7
     local.get $4
     local.set $6
     local.get $5
     local.set $7
     block (result i32)
      i32.const 3
      global.set $~lib/argc
      block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.16 (result i32)
       local.get $0
       i32.load
       local.set $8
       local.get $5
       local.set $9
       i32.const 0
       local.set $10
       local.get $8
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       i32.add
       i32.load offset=8
      end
      local.get $5
      local.get $0
      local.get $1
      call_indirect (type $FUNCSIG$iiii)
     end
     local.set $10
     i32.const 0
     local.set $9
     local.get $6
     local.get $7
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.add
     local.get $10
     i32.store offset=8
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $3
 )
 (func $start:std/array~anonymous|23 (; 76 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
 )
 (func $start:std/array~anonymous|24 (; 77 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
 )
 (func $start:std/array~anonymous|25 (; 78 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $~lib/array/Array<i32>#filter (; 79 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#constructor
  local.set $2
  block $break|0
   block
    i32.const 0
    local.set $3
    local.get $0
    i32.load offset=4
    local.set $4
   end
   loop $repeat|0
    local.get $3
    local.get $4
    local.tee $5
    local.get $0
    i32.load offset=4
    local.tee $6
    local.get $5
    local.get $6
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.17 (result i32)
      local.get $0
      i32.load
      local.set $5
      local.get $3
      local.set $6
      i32.const 0
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.set $7
     block (result i32)
      i32.const 3
      global.set $~lib/argc
      local.get $7
      local.get $3
      local.get $0
      local.get $1
      call_indirect (type $FUNCSIG$iiii)
     end
     i32.const 0
     i32.ne
     if
      local.get $2
      local.get $7
      call $~lib/array/Array<i32>#push
      drop
     end
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $2
 )
 (func $start:std/array~anonymous|26 (; 80 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|27 (; 81 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|28 (; 82 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|29 (; 83 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $~lib/array/Array<i32>#reduce<i32> (; 84 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  local.set $3
  block $break|0
   block
    i32.const 0
    local.set $4
    local.get $0
    i32.load offset=4
    local.set $5
   end
   loop $repeat|0
    local.get $4
    local.get $5
    local.tee $6
    local.get $0
    i32.load offset=4
    local.tee $7
    local.get $6
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 4
     global.set $~lib/argc
     local.get $3
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.18 (result i32)
      local.get $0
      i32.load
      local.set $6
      local.get $4
      local.set $7
      i32.const 0
      local.set $8
      local.get $6
      local.get $7
      i32.const 2
      i32.shl
      i32.add
      local.get $8
      i32.add
      i32.load offset=8
     end
     local.get $4
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$iiiii)
    end
    local.set $3
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $3
 )
 (func $start:std/array~anonymous|30 (; 85 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|31 (; 86 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  i32.const 0
  i32.ne
  if (result i32)
   local.get $0
  else   
   local.get $1
   i32.const 2
   i32.gt_s
  end
 )
 (func $~lib/array/Array<i32>#reduce<bool> (; 87 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  local.set $3
  block $break|0
   block
    i32.const 0
    local.set $4
    local.get $0
    i32.load offset=4
    local.set $5
   end
   loop $repeat|0
    local.get $4
    local.get $5
    local.tee $6
    local.get $0
    i32.load offset=4
    local.tee $7
    local.get $6
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 4
     global.set $~lib/argc
     local.get $3
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.19 (result i32)
      local.get $0
      i32.load
      local.set $6
      local.get $4
      local.set $7
      i32.const 0
      local.set $8
      local.get $6
      local.get $7
      i32.const 2
      i32.shl
      i32.add
      local.get $8
      i32.add
      i32.load offset=8
     end
     local.get $4
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$iiiii)
    end
    local.set $3
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $3
 )
 (func $start:std/array~anonymous|32 (; 88 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  i32.const 0
  i32.ne
  if (result i32)
   local.get $0
  else   
   local.get $1
   i32.const 100
   i32.gt_s
  end
 )
 (func $start:std/array~anonymous|33 (; 89 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|34 (; 90 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|35 (; 91 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|36 (; 92 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $~lib/array/Array<i32>#reduceRight<i32> (; 93 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $2
  local.set $3
  block $break|0
   local.get $0
   i32.load offset=4
   i32.const 1
   i32.sub
   local.set $4
   loop $repeat|0
    local.get $4
    i32.const 0
    i32.ge_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 4
     global.set $~lib/argc
     local.get $3
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.20 (result i32)
      local.get $0
      i32.load
      local.set $5
      local.get $4
      local.set $6
      i32.const 0
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.get $4
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$iiiii)
    end
    local.set $3
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $3
 )
 (func $start:std/array~anonymous|37 (; 94 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|38 (; 95 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  i32.const 0
  i32.ne
  if (result i32)
   local.get $0
  else   
   local.get $1
   i32.const 2
   i32.gt_s
  end
 )
 (func $~lib/array/Array<i32>#reduceRight<bool> (; 96 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $2
  local.set $3
  block $break|0
   local.get $0
   i32.load offset=4
   i32.const 1
   i32.sub
   local.set $4
   loop $repeat|0
    local.get $4
    i32.const 0
    i32.ge_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 4
     global.set $~lib/argc
     local.get $3
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.21 (result i32)
      local.get $0
      i32.load
      local.set $5
      local.get $4
      local.set $6
      i32.const 0
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.get $4
     local.get $0
     local.get $1
     call_indirect (type $FUNCSIG$iiiii)
    end
    local.set $3
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $3
 )
 (func $start:std/array~anonymous|39 (; 97 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  i32.const 0
  i32.ne
  if (result i32)
   local.get $0
  else   
   local.get $1
   i32.const 100
   i32.gt_s
  end
 )
 (func $start:std/array~anonymous|40 (; 98 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|41 (; 99 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|42 (; 100 ;) (type $FUNCSIG$iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  local.get $1
  i32.add
 )
 (func $~lib/math/murmurHash3 (; 101 ;) (type $FUNCSIG$jj) (param $0 i64) (result i64)
  local.get $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  i64.const -49064778989728563
  i64.mul
  local.set $0
  local.get $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  i64.const -4265267296055464877
  i64.mul
  local.set $0
  local.get $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
 )
 (func $~lib/math/splitMix32 (; 102 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 1831565813
  i32.add
  local.set $0
  local.get $0
  local.get $0
  i32.const 15
  i32.shr_u
  i32.xor
  local.get $0
  i32.const 1
  i32.or
  i32.mul
  local.set $0
  local.get $0
  local.get $0
  local.get $0
  local.get $0
  i32.const 7
  i32.shr_u
  i32.xor
  local.get $0
  i32.const 61
  i32.or
  i32.mul
  i32.add
  i32.xor
  local.set $0
  local.get $0
  local.get $0
  i32.const 14
  i32.shr_u
  i32.xor
 )
 (func $~lib/math/NativeMath.seedRandom (; 103 ;) (type $FUNCSIG$vj) (param $0 i64)
  local.get $0
  i64.eqz
  if
   i32.const 0
   i32.const 2896
   i32.const 978
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  i32.const 1
  global.set $~lib/math/random_seeded
  local.get $0
  call $~lib/math/murmurHash3
  global.set $~lib/math/random_state0_64
  global.get $~lib/math/random_state0_64
  i64.const -1
  i64.xor
  call $~lib/math/murmurHash3
  global.set $~lib/math/random_state1_64
  local.get $0
  i32.wrap_i64
  call $~lib/math/splitMix32
  global.set $~lib/math/random_state0_32
  global.get $~lib/math/random_state0_32
  call $~lib/math/splitMix32
  global.set $~lib/math/random_state1_32
 )
 (func $~lib/internal/sort/insertionSort<f32> (; 104 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 f32)
  (local $9 i32)
  (local $10 f32)
  (local $11 f32)
  block $break|0
   i32.const 0
   local.set $4
   loop $repeat|0
    local.get $4
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.3 (result f32)
      local.get $0
      local.set $5
      local.get $4
      local.set $6
      local.get $1
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      f32.load offset=8
     end
     local.set $8
     local.get $4
     i32.const 1
     i32.sub
     local.set $7
     block $break|1
      loop $continue|1
       local.get $7
       i32.const 0
       i32.ge_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.4 (result f32)
          local.get $0
          local.set $6
          local.get $7
          local.set $5
          local.get $1
          local.set $9
          local.get $6
          local.get $5
          i32.const 2
          i32.shl
          i32.add
          local.get $9
          i32.add
          f32.load offset=8
         end
         local.set $10
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $8
          local.get $10
          local.get $3
          call_indirect (type $FUNCSIG$iff)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $0
          local.set $9
          block (result i32)
           local.get $7
           local.tee $5
           i32.const 1
           i32.sub
           local.set $7
           local.get $5
          end
          i32.const 1
          i32.add
          local.set $5
          local.get $10
          local.set $11
          local.get $1
          local.set $6
          local.get $9
          local.get $5
          i32.const 2
          i32.shl
          i32.add
          local.get $6
          i32.add
          local.get $11
          f32.store offset=8
         else          
          br $break|1
         end
        end
        br $continue|1
       end
      end
     end
     block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.4
      local.get $0
      local.set $6
      local.get $7
      i32.const 1
      i32.add
      local.set $5
      local.get $8
      local.set $10
      local.get $1
      local.set $9
      local.get $6
      local.get $5
      i32.const 2
      i32.shl
      i32.add
      local.get $9
      i32.add
      local.get $10
      f32.store offset=8
     end
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/internal/sort/weakHeapSort<f32> (; 105 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 f32)
  (local $13 f32)
  (local $14 f32)
  (local $15 f32)
  local.get $2
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_s
  i32.const 2
  i32.shl
  local.set $4
  block $~lib/memory/memory.allocate|inlined.1 (result i32)
   local.get $4
   local.set $5
   local.get $5
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.1
  end
  local.set $6
  block $~lib/memory/memory.fill|inlined.5
   local.get $6
   local.set $5
   i32.const 0
   local.set $7
   local.get $4
   local.set $8
   local.get $5
   local.get $7
   local.get $8
   call $~lib/internal/memory/memset
  end
  block $break|0
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|0
    local.get $8
    i32.const 0
    i32.gt_s
    i32.eqz
    br_if $break|0
    block
     local.get $8
     local.set $7
     block $break|1
      loop $continue|1
       local.get $7
       i32.const 1
       i32.and
       local.get $6
       local.get $7
       i32.const 6
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $7
       i32.const 1
       i32.shr_s
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.eq
       if
        local.get $7
        i32.const 1
        i32.shr_s
        local.set $7
        br $continue|1
       end
      end
     end
     local.get $7
     i32.const 1
     i32.shr_s
     local.set $5
     block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.5 (result f32)
      local.get $0
      local.set $9
      local.get $5
      local.set $10
      local.get $1
      local.set $11
      local.get $9
      local.get $10
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      f32.load offset=8
     end
     local.set $12
     block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.6 (result f32)
      local.get $0
      local.set $11
      local.get $8
      local.set $10
      local.get $1
      local.set $9
      local.get $11
      local.get $10
      i32.const 2
      i32.shl
      i32.add
      local.get $9
      i32.add
      f32.load offset=8
     end
     local.set $13
     block (result i32)
      i32.const 2
      global.set $~lib/argc
      local.get $12
      local.get $13
      local.get $3
      call_indirect (type $FUNCSIG$iff)
     end
     i32.const 0
     i32.lt_s
     if
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      i32.load
      i32.const 1
      local.get $8
      i32.const 31
      i32.and
      i32.shl
      i32.xor
      i32.store
      block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.5
       local.get $0
       local.set $9
       local.get $8
       local.set $10
       local.get $12
       local.set $14
       local.get $1
       local.set $11
       local.get $9
       local.get $10
       i32.const 2
       i32.shl
       i32.add
       local.get $11
       i32.add
       local.get $14
       f32.store offset=8
      end
      block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.6
       local.get $0
       local.set $11
       local.get $5
       local.set $10
       local.get $13
       local.set $14
       local.get $1
       local.set $9
       local.get $11
       local.get $10
       i32.const 2
       i32.shl
       i32.add
       local.get $9
       i32.add
       local.get $14
       f32.store offset=8
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $break|2
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|2
    local.get $8
    i32.const 2
    i32.ge_s
    i32.eqz
    br_if $break|2
    block
     block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.7 (result f32)
      local.get $0
      local.set $5
      i32.const 0
      local.set $7
      local.get $1
      local.set $9
      local.get $5
      local.get $7
      i32.const 2
      i32.shl
      i32.add
      local.get $9
      i32.add
      f32.load offset=8
     end
     local.set $13
     block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.7
      local.get $0
      local.set $9
      i32.const 0
      local.set $7
      block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.8 (result f32)
       local.get $0
       local.set $5
       local.get $8
       local.set $10
       local.get $1
       local.set $11
       local.get $5
       local.get $10
       i32.const 2
       i32.shl
       i32.add
       local.get $11
       i32.add
       f32.load offset=8
      end
      local.set $12
      local.get $1
      local.set $11
      local.get $9
      local.get $7
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      local.get $12
      f32.store offset=8
     end
     block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.8
      local.get $0
      local.set $11
      local.get $8
      local.set $7
      local.get $13
      local.set $12
      local.get $1
      local.set $9
      local.get $11
      local.get $7
      i32.const 2
      i32.shl
      i32.add
      local.get $9
      i32.add
      local.get $12
      f32.store offset=8
     end
     i32.const 1
     local.set $9
     block $break|3
      loop $continue|3
       local.get $9
       i32.const 1
       i32.shl
       local.get $6
       local.get $9
       i32.const 5
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $9
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.add
       local.tee $7
       local.get $8
       i32.lt_s
       if
        local.get $7
        local.set $9
        br $continue|3
       end
      end
     end
     block $break|4
      loop $continue|4
       local.get $9
       i32.const 0
       i32.gt_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.9 (result f32)
          local.get $0
          local.set $11
          i32.const 0
          local.set $10
          local.get $1
          local.set $5
          local.get $11
          local.get $10
          i32.const 2
          i32.shl
          i32.add
          local.get $5
          i32.add
          f32.load offset=8
         end
         local.set $13
         block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.10 (result f32)
          local.get $0
          local.set $5
          local.get $9
          local.set $10
          local.get $1
          local.set $11
          local.get $5
          local.get $10
          i32.const 2
          i32.shl
          i32.add
          local.get $11
          i32.add
          f32.load offset=8
         end
         local.set $12
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $13
          local.get $12
          local.get $3
          call_indirect (type $FUNCSIG$iff)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $6
          local.get $9
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          local.get $6
          local.get $9
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          i32.load
          i32.const 1
          local.get $9
          i32.const 31
          i32.and
          i32.shl
          i32.xor
          i32.store
          block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.9
           local.get $0
           local.set $11
           local.get $9
           local.set $10
           local.get $13
           local.set $14
           local.get $1
           local.set $5
           local.get $11
           local.get $10
           i32.const 2
           i32.shl
           i32.add
           local.get $5
           i32.add
           local.get $14
           f32.store offset=8
          end
          block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.10
           local.get $0
           local.set $5
           i32.const 0
           local.set $10
           local.get $12
           local.set $14
           local.get $1
           local.set $11
           local.get $5
           local.get $10
           i32.const 2
           i32.shl
           i32.add
           local.get $11
           i32.add
           local.get $14
           f32.store offset=8
          end
         end
         local.get $9
         i32.const 1
         i32.shr_s
         local.set $9
        end
        br $continue|4
       end
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|2
    unreachable
   end
   unreachable
  end
  block $~lib/memory/memory.free|inlined.1
   local.get $6
   local.set $8
   local.get $8
   call $~lib/allocator/arena/__memory_free
   br $~lib/memory/memory.free|inlined.1
  end
  block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.11 (result f32)
   local.get $0
   local.set $8
   i32.const 1
   local.set $7
   local.get $1
   local.set $9
   local.get $8
   local.get $7
   i32.const 2
   i32.shl
   i32.add
   local.get $9
   i32.add
   f32.load offset=8
  end
  local.set $15
  block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.11
   local.get $0
   local.set $9
   i32.const 1
   local.set $7
   block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.12 (result f32)
    local.get $0
    local.set $8
    i32.const 0
    local.set $11
    local.get $1
    local.set $10
    local.get $8
    local.get $11
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    f32.load offset=8
   end
   local.set $13
   local.get $1
   local.set $10
   local.get $9
   local.get $7
   i32.const 2
   i32.shl
   i32.add
   local.get $10
   i32.add
   local.get $13
   f32.store offset=8
  end
  block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.12
   local.get $0
   local.set $10
   i32.const 0
   local.set $7
   local.get $15
   local.set $13
   local.get $1
   local.set $9
   local.get $10
   local.get $7
   i32.const 2
   i32.shl
   i32.add
   local.get $9
   i32.add
   local.get $13
   f32.store offset=8
  end
 )
 (func $~lib/array/Array<f32>#sort (; 106 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 f32)
  (local $8 f32)
  (local $9 f32)
  (local $10 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 8
   i32.const 395
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $2
  i32.const 2
  i32.eq
  if
   block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.1 (result f32)
    local.get $3
    local.set $4
    i32.const 1
    local.set $5
    i32.const 0
    local.set $6
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.add
    f32.load offset=8
   end
   local.set $7
   block $~lib/internal/arraybuffer/LOAD<f32,f32>|inlined.2 (result f32)
    local.get $3
    local.set $6
    i32.const 0
    local.set $5
    i32.const 0
    local.set $4
    local.get $6
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $4
    i32.add
    f32.load offset=8
   end
   local.set $8
   block (result i32)
    i32.const 2
    global.set $~lib/argc
    local.get $7
    local.get $8
    local.get $1
    call_indirect (type $FUNCSIG$iff)
   end
   i32.const 0
   i32.lt_s
   if
    block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.1
     local.get $3
     local.set $4
     i32.const 1
     local.set $5
     local.get $8
     local.set $9
     i32.const 0
     local.set $6
     local.get $4
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $6
     i32.add
     local.get $9
     f32.store offset=8
    end
    block $~lib/internal/arraybuffer/STORE<f32,f32>|inlined.2
     local.get $3
     local.set $6
     i32.const 0
     local.set $5
     local.get $7
     local.set $9
     i32.const 0
     local.set $4
     local.get $6
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     i32.add
     local.get $9
     f32.store offset=8
    end
   end
   local.get $0
   return
  end
  block $~lib/internal/sort/SORT<f32>|inlined.0
   local.get $3
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $1
   local.set $10
   local.get $6
   i32.const 256
   i32.lt_s
   if
    local.get $4
    local.get $5
    local.get $6
    local.get $10
    call $~lib/internal/sort/insertionSort<f32>
   else    
    local.get $4
    local.get $5
    local.get $6
    local.get $10
    call $~lib/internal/sort/weakHeapSort<f32>
   end
  end
  local.get $0
 )
 (func $~lib/internal/sort/COMPARATOR<f32>~anonymous|0 (; 107 ;) (type $FUNCSIG$iff) (param $0 f32) (param $1 f32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.reinterpret_f32
  local.set $2
  local.get $1
  i32.reinterpret_f32
  local.set $3
  local.get $2
  local.get $2
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  i32.xor
  local.set $2
  local.get $3
  local.get $3
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  i32.xor
  local.set $3
  local.get $2
  local.get $3
  i32.gt_s
  local.get $2
  local.get $3
  i32.lt_s
  i32.sub
 )
 (func $~lib/array/Array<f32>#sort|trampoline (; 108 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~lib/argc
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/internal/sort/COMPARATOR<f32>|inlined.0 (result i32)
    i32.const 44
    br $~lib/internal/sort/COMPARATOR<f32>|inlined.0
   end
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f32>#sort
 )
 (func $~lib/builtins/isNaN<f32> (; 109 ;) (type $FUNCSIG$if) (param $0 f32) (result i32)
  local.get $0
  local.get $0
  f32.ne
 )
 (func $std/array/isArraysEqual<f32> (; 110 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   block $~lib/array/Array<f32>#get:length|inlined.1 (result i32)
    local.get $0
    local.set $3
    local.get $3
    i32.load offset=4
   end
   local.set $2
   local.get $2
   block $~lib/array/Array<f32>#get:length|inlined.3 (result i32)
    local.get $1
    local.set $3
    local.get $3
    i32.load offset=4
   end
   i32.ne
   if
    i32.const 0
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    return
   end
  end
  block $break|0
   i32.const 0
   local.set $3
   loop $repeat|0
    block $continue|0
     local.get $3
     local.get $2
     i32.lt_s
     i32.eqz
     br_if $break|0
     block
      local.get $0
      local.get $3
      call $~lib/array/Array<f32>#__get
      call $~lib/builtins/isNaN<f32>
      local.get $1
      local.get $3
      call $~lib/array/Array<f32>#__get
      call $~lib/builtins/isNaN<f32>
      i32.eq
      if
       br $continue|0
      end
      local.get $0
      local.get $3
      call $~lib/array/Array<f32>#__get
      local.get $1
      local.get $3
      call $~lib/array/Array<f32>#__get
      f32.ne
      if
       i32.const 0
       return
      end
     end
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $~lib/internal/sort/insertionSort<f64> (; 111 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 f64)
  (local $9 i32)
  (local $10 f64)
  (local $11 f64)
  block $break|0
   i32.const 0
   local.set $4
   loop $repeat|0
    local.get $4
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.2 (result f64)
      local.get $0
      local.set $5
      local.get $4
      local.set $6
      local.get $1
      local.set $7
      local.get $5
      local.get $6
      i32.const 3
      i32.shl
      i32.add
      local.get $7
      i32.add
      f64.load offset=8
     end
     local.set $8
     local.get $4
     i32.const 1
     i32.sub
     local.set $7
     block $break|1
      loop $continue|1
       local.get $7
       i32.const 0
       i32.ge_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.3 (result f64)
          local.get $0
          local.set $6
          local.get $7
          local.set $5
          local.get $1
          local.set $9
          local.get $6
          local.get $5
          i32.const 3
          i32.shl
          i32.add
          local.get $9
          i32.add
          f64.load offset=8
         end
         local.set $10
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $8
          local.get $10
          local.get $3
          call_indirect (type $FUNCSIG$idd)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $0
          local.set $9
          block (result i32)
           local.get $7
           local.tee $5
           i32.const 1
           i32.sub
           local.set $7
           local.get $5
          end
          i32.const 1
          i32.add
          local.set $5
          local.get $10
          local.set $11
          local.get $1
          local.set $6
          local.get $9
          local.get $5
          i32.const 3
          i32.shl
          i32.add
          local.get $6
          i32.add
          local.get $11
          f64.store offset=8
         else          
          br $break|1
         end
        end
        br $continue|1
       end
      end
     end
     block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.3
      local.get $0
      local.set $6
      local.get $7
      i32.const 1
      i32.add
      local.set $5
      local.get $8
      local.set $10
      local.get $1
      local.set $9
      local.get $6
      local.get $5
      i32.const 3
      i32.shl
      i32.add
      local.get $9
      i32.add
      local.get $10
      f64.store offset=8
     end
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/internal/sort/weakHeapSort<f64> (; 112 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 f64)
  (local $13 f64)
  (local $14 f64)
  (local $15 f64)
  local.get $2
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_s
  i32.const 2
  i32.shl
  local.set $4
  block $~lib/memory/memory.allocate|inlined.2 (result i32)
   local.get $4
   local.set $5
   local.get $5
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.2
  end
  local.set $6
  block $~lib/memory/memory.fill|inlined.6
   local.get $6
   local.set $5
   i32.const 0
   local.set $7
   local.get $4
   local.set $8
   local.get $5
   local.get $7
   local.get $8
   call $~lib/internal/memory/memset
  end
  block $break|0
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|0
    local.get $8
    i32.const 0
    i32.gt_s
    i32.eqz
    br_if $break|0
    block
     local.get $8
     local.set $7
     block $break|1
      loop $continue|1
       local.get $7
       i32.const 1
       i32.and
       local.get $6
       local.get $7
       i32.const 6
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $7
       i32.const 1
       i32.shr_s
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.eq
       if
        local.get $7
        i32.const 1
        i32.shr_s
        local.set $7
        br $continue|1
       end
      end
     end
     local.get $7
     i32.const 1
     i32.shr_s
     local.set $5
     block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.4 (result f64)
      local.get $0
      local.set $9
      local.get $5
      local.set $10
      local.get $1
      local.set $11
      local.get $9
      local.get $10
      i32.const 3
      i32.shl
      i32.add
      local.get $11
      i32.add
      f64.load offset=8
     end
     local.set $12
     block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.5 (result f64)
      local.get $0
      local.set $11
      local.get $8
      local.set $10
      local.get $1
      local.set $9
      local.get $11
      local.get $10
      i32.const 3
      i32.shl
      i32.add
      local.get $9
      i32.add
      f64.load offset=8
     end
     local.set $13
     block (result i32)
      i32.const 2
      global.set $~lib/argc
      local.get $12
      local.get $13
      local.get $3
      call_indirect (type $FUNCSIG$idd)
     end
     i32.const 0
     i32.lt_s
     if
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      i32.load
      i32.const 1
      local.get $8
      i32.const 31
      i32.and
      i32.shl
      i32.xor
      i32.store
      block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.4
       local.get $0
       local.set $9
       local.get $8
       local.set $10
       local.get $12
       local.set $14
       local.get $1
       local.set $11
       local.get $9
       local.get $10
       i32.const 3
       i32.shl
       i32.add
       local.get $11
       i32.add
       local.get $14
       f64.store offset=8
      end
      block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.5
       local.get $0
       local.set $11
       local.get $5
       local.set $10
       local.get $13
       local.set $14
       local.get $1
       local.set $9
       local.get $11
       local.get $10
       i32.const 3
       i32.shl
       i32.add
       local.get $9
       i32.add
       local.get $14
       f64.store offset=8
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $break|2
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|2
    local.get $8
    i32.const 2
    i32.ge_s
    i32.eqz
    br_if $break|2
    block
     block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.6 (result f64)
      local.get $0
      local.set $5
      i32.const 0
      local.set $7
      local.get $1
      local.set $9
      local.get $5
      local.get $7
      i32.const 3
      i32.shl
      i32.add
      local.get $9
      i32.add
      f64.load offset=8
     end
     local.set $13
     block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.6
      local.get $0
      local.set $9
      i32.const 0
      local.set $7
      block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.7 (result f64)
       local.get $0
       local.set $5
       local.get $8
       local.set $10
       local.get $1
       local.set $11
       local.get $5
       local.get $10
       i32.const 3
       i32.shl
       i32.add
       local.get $11
       i32.add
       f64.load offset=8
      end
      local.set $12
      local.get $1
      local.set $11
      local.get $9
      local.get $7
      i32.const 3
      i32.shl
      i32.add
      local.get $11
      i32.add
      local.get $12
      f64.store offset=8
     end
     block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.7
      local.get $0
      local.set $11
      local.get $8
      local.set $7
      local.get $13
      local.set $12
      local.get $1
      local.set $9
      local.get $11
      local.get $7
      i32.const 3
      i32.shl
      i32.add
      local.get $9
      i32.add
      local.get $12
      f64.store offset=8
     end
     i32.const 1
     local.set $9
     block $break|3
      loop $continue|3
       local.get $9
       i32.const 1
       i32.shl
       local.get $6
       local.get $9
       i32.const 5
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $9
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.add
       local.tee $7
       local.get $8
       i32.lt_s
       if
        local.get $7
        local.set $9
        br $continue|3
       end
      end
     end
     block $break|4
      loop $continue|4
       local.get $9
       i32.const 0
       i32.gt_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.8 (result f64)
          local.get $0
          local.set $11
          i32.const 0
          local.set $10
          local.get $1
          local.set $5
          local.get $11
          local.get $10
          i32.const 3
          i32.shl
          i32.add
          local.get $5
          i32.add
          f64.load offset=8
         end
         local.set $13
         block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.9 (result f64)
          local.get $0
          local.set $5
          local.get $9
          local.set $10
          local.get $1
          local.set $11
          local.get $5
          local.get $10
          i32.const 3
          i32.shl
          i32.add
          local.get $11
          i32.add
          f64.load offset=8
         end
         local.set $12
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $13
          local.get $12
          local.get $3
          call_indirect (type $FUNCSIG$idd)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $6
          local.get $9
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          local.get $6
          local.get $9
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          i32.load
          i32.const 1
          local.get $9
          i32.const 31
          i32.and
          i32.shl
          i32.xor
          i32.store
          block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.8
           local.get $0
           local.set $11
           local.get $9
           local.set $10
           local.get $13
           local.set $14
           local.get $1
           local.set $5
           local.get $11
           local.get $10
           i32.const 3
           i32.shl
           i32.add
           local.get $5
           i32.add
           local.get $14
           f64.store offset=8
          end
          block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.9
           local.get $0
           local.set $5
           i32.const 0
           local.set $10
           local.get $12
           local.set $14
           local.get $1
           local.set $11
           local.get $5
           local.get $10
           i32.const 3
           i32.shl
           i32.add
           local.get $11
           i32.add
           local.get $14
           f64.store offset=8
          end
         end
         local.get $9
         i32.const 1
         i32.shr_s
         local.set $9
        end
        br $continue|4
       end
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|2
    unreachable
   end
   unreachable
  end
  block $~lib/memory/memory.free|inlined.2
   local.get $6
   local.set $8
   local.get $8
   call $~lib/allocator/arena/__memory_free
   br $~lib/memory/memory.free|inlined.2
  end
  block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.10 (result f64)
   local.get $0
   local.set $8
   i32.const 1
   local.set $7
   local.get $1
   local.set $9
   local.get $8
   local.get $7
   i32.const 3
   i32.shl
   i32.add
   local.get $9
   i32.add
   f64.load offset=8
  end
  local.set $15
  block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.10
   local.get $0
   local.set $9
   i32.const 1
   local.set $7
   block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.11 (result f64)
    local.get $0
    local.set $8
    i32.const 0
    local.set $11
    local.get $1
    local.set $10
    local.get $8
    local.get $11
    i32.const 3
    i32.shl
    i32.add
    local.get $10
    i32.add
    f64.load offset=8
   end
   local.set $13
   local.get $1
   local.set $10
   local.get $9
   local.get $7
   i32.const 3
   i32.shl
   i32.add
   local.get $10
   i32.add
   local.get $13
   f64.store offset=8
  end
  block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.11
   local.get $0
   local.set $10
   i32.const 0
   local.set $7
   local.get $15
   local.set $13
   local.get $1
   local.set $9
   local.get $10
   local.get $7
   i32.const 3
   i32.shl
   i32.add
   local.get $9
   i32.add
   local.get $13
   f64.store offset=8
  end
 )
 (func $~lib/array/Array<f64>#sort (; 113 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 f64)
  (local $8 f64)
  (local $9 f64)
  (local $10 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 8
   i32.const 395
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $2
  i32.const 2
  i32.eq
  if
   block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.0 (result f64)
    local.get $3
    local.set $4
    i32.const 1
    local.set $5
    i32.const 0
    local.set $6
    local.get $4
    local.get $5
    i32.const 3
    i32.shl
    i32.add
    local.get $6
    i32.add
    f64.load offset=8
   end
   local.set $7
   block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.1 (result f64)
    local.get $3
    local.set $6
    i32.const 0
    local.set $5
    i32.const 0
    local.set $4
    local.get $6
    local.get $5
    i32.const 3
    i32.shl
    i32.add
    local.get $4
    i32.add
    f64.load offset=8
   end
   local.set $8
   block (result i32)
    i32.const 2
    global.set $~lib/argc
    local.get $7
    local.get $8
    local.get $1
    call_indirect (type $FUNCSIG$idd)
   end
   i32.const 0
   i32.lt_s
   if
    block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.0
     local.get $3
     local.set $4
     i32.const 1
     local.set $5
     local.get $8
     local.set $9
     i32.const 0
     local.set $6
     local.get $4
     local.get $5
     i32.const 3
     i32.shl
     i32.add
     local.get $6
     i32.add
     local.get $9
     f64.store offset=8
    end
    block $~lib/internal/arraybuffer/STORE<f64,f64>|inlined.1
     local.get $3
     local.set $6
     i32.const 0
     local.set $5
     local.get $7
     local.set $9
     i32.const 0
     local.set $4
     local.get $6
     local.get $5
     i32.const 3
     i32.shl
     i32.add
     local.get $4
     i32.add
     local.get $9
     f64.store offset=8
    end
   end
   local.get $0
   return
  end
  block $~lib/internal/sort/SORT<f64>|inlined.0
   local.get $3
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $1
   local.set $10
   local.get $6
   i32.const 256
   i32.lt_s
   if
    local.get $4
    local.get $5
    local.get $6
    local.get $10
    call $~lib/internal/sort/insertionSort<f64>
   else    
    local.get $4
    local.get $5
    local.get $6
    local.get $10
    call $~lib/internal/sort/weakHeapSort<f64>
   end
  end
  local.get $0
 )
 (func $~lib/internal/sort/COMPARATOR<f64>~anonymous|0 (; 114 ;) (type $FUNCSIG$idd) (param $0 f64) (param $1 f64) (result i32)
  (local $2 i64)
  (local $3 i64)
  local.get $0
  i64.reinterpret_f64
  local.set $2
  local.get $1
  i64.reinterpret_f64
  local.set $3
  local.get $2
  local.get $2
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  i64.xor
  local.set $2
  local.get $3
  local.get $3
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  i64.xor
  local.set $3
  local.get $2
  local.get $3
  i64.gt_s
  local.get $2
  local.get $3
  i64.lt_s
  i32.sub
 )
 (func $~lib/array/Array<f64>#sort|trampoline (; 115 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~lib/argc
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/internal/sort/COMPARATOR<f64>|inlined.0 (result i32)
    i32.const 45
    br $~lib/internal/sort/COMPARATOR<f64>|inlined.0
   end
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f64>#sort
 )
 (func $~lib/array/Array<f64>#__get (; 116 ;) (type $FUNCSIG$dii) (param $0 i32) (param $1 i32) (result f64)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 3
  i32.shr_u
  i32.lt_u
  if (result f64)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 3
   i32.shl
   i32.add
   local.get $5
   i32.add
   f64.load offset=8
  else   
   unreachable
  end
 )
 (func $~lib/builtins/isNaN<f64> (; 117 ;) (type $FUNCSIG$id) (param $0 f64) (result i32)
  local.get $0
  local.get $0
  f64.ne
 )
 (func $std/array/isArraysEqual<f64> (; 118 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   block $~lib/array/Array<f64>#get:length|inlined.0 (result i32)
    local.get $0
    local.set $3
    local.get $3
    i32.load offset=4
   end
   local.set $2
   local.get $2
   block $~lib/array/Array<f64>#get:length|inlined.2 (result i32)
    local.get $1
    local.set $3
    local.get $3
    i32.load offset=4
   end
   i32.ne
   if
    i32.const 0
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    return
   end
  end
  block $break|0
   i32.const 0
   local.set $3
   loop $repeat|0
    block $continue|0
     local.get $3
     local.get $2
     i32.lt_s
     i32.eqz
     br_if $break|0
     block
      local.get $0
      local.get $3
      call $~lib/array/Array<f64>#__get
      call $~lib/builtins/isNaN<f64>
      local.get $1
      local.get $3
      call $~lib/array/Array<f64>#__get
      call $~lib/builtins/isNaN<f64>
      i32.eq
      if
       br $continue|0
      end
      local.get $0
      local.get $3
      call $~lib/array/Array<f64>#__get
      local.get $1
      local.get $3
      call $~lib/array/Array<f64>#__get
      f64.ne
      if
       i32.const 0
       return
      end
     end
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $~lib/internal/sort/insertionSort<i32> (; 119 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  block $break|0
   i32.const 0
   local.set $4
   loop $repeat|0
    local.get $4
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.24 (result i32)
      local.get $0
      local.set $5
      local.get $4
      local.set $6
      local.get $1
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.set $7
     local.get $4
     i32.const 1
     i32.sub
     local.set $6
     block $break|1
      loop $continue|1
       local.get $6
       i32.const 0
       i32.ge_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.25 (result i32)
          local.get $0
          local.set $5
          local.get $6
          local.set $8
          local.get $1
          local.set $9
          local.get $5
          local.get $8
          i32.const 2
          i32.shl
          i32.add
          local.get $9
          i32.add
          i32.load offset=8
         end
         local.set $9
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $7
          local.get $9
          local.get $3
          call_indirect (type $FUNCSIG$iii)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $0
          local.set $8
          block (result i32)
           local.get $6
           local.tee $5
           i32.const 1
           i32.sub
           local.set $6
           local.get $5
          end
          i32.const 1
          i32.add
          local.set $5
          local.get $9
          local.set $10
          local.get $1
          local.set $11
          local.get $8
          local.get $5
          i32.const 2
          i32.shl
          i32.add
          local.get $11
          i32.add
          local.get $10
          i32.store offset=8
         else          
          br $break|1
         end
        end
        br $continue|1
       end
      end
     end
     block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.11
      local.get $0
      local.set $9
      local.get $6
      i32.const 1
      i32.add
      local.set $11
      local.get $7
      local.set $10
      local.get $1
      local.set $5
      local.get $9
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      local.get $10
      i32.store offset=8
     end
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/internal/sort/weakHeapSort<i32> (; 120 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  local.get $2
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_s
  i32.const 2
  i32.shl
  local.set $4
  block $~lib/memory/memory.allocate|inlined.3 (result i32)
   local.get $4
   local.set $5
   local.get $5
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.3
  end
  local.set $6
  block $~lib/memory/memory.fill|inlined.7
   local.get $6
   local.set $5
   i32.const 0
   local.set $7
   local.get $4
   local.set $8
   local.get $5
   local.get $7
   local.get $8
   call $~lib/internal/memory/memset
  end
  block $break|0
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|0
    local.get $8
    i32.const 0
    i32.gt_s
    i32.eqz
    br_if $break|0
    block
     local.get $8
     local.set $7
     block $break|1
      loop $continue|1
       local.get $7
       i32.const 1
       i32.and
       local.get $6
       local.get $7
       i32.const 6
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $7
       i32.const 1
       i32.shr_s
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.eq
       if
        local.get $7
        i32.const 1
        i32.shr_s
        local.set $7
        br $continue|1
       end
      end
     end
     local.get $7
     i32.const 1
     i32.shr_s
     local.set $5
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.26 (result i32)
      local.get $0
      local.set $9
      local.get $5
      local.set $10
      local.get $1
      local.set $11
      local.get $9
      local.get $10
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      i32.load offset=8
     end
     local.set $11
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.27 (result i32)
      local.get $0
      local.set $10
      local.get $8
      local.set $9
      local.get $1
      local.set $12
      local.get $10
      local.get $9
      i32.const 2
      i32.shl
      i32.add
      local.get $12
      i32.add
      i32.load offset=8
     end
     local.set $12
     block (result i32)
      i32.const 2
      global.set $~lib/argc
      local.get $11
      local.get $12
      local.get $3
      call_indirect (type $FUNCSIG$iii)
     end
     i32.const 0
     i32.lt_s
     if
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      i32.load
      i32.const 1
      local.get $8
      i32.const 31
      i32.and
      i32.shl
      i32.xor
      i32.store
      block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.12
       local.get $0
       local.set $9
       local.get $8
       local.set $10
       local.get $11
       local.set $13
       local.get $1
       local.set $14
       local.get $9
       local.get $10
       i32.const 2
       i32.shl
       i32.add
       local.get $14
       i32.add
       local.get $13
       i32.store offset=8
      end
      block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.13
       local.get $0
       local.set $14
       local.get $5
       local.set $13
       local.get $12
       local.set $10
       local.get $1
       local.set $9
       local.get $14
       local.get $13
       i32.const 2
       i32.shl
       i32.add
       local.get $9
       i32.add
       local.get $10
       i32.store offset=8
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $break|2
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|2
    local.get $8
    i32.const 2
    i32.ge_s
    i32.eqz
    br_if $break|2
    block
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.28 (result i32)
      local.get $0
      local.set $12
      i32.const 0
      local.set $11
      local.get $1
      local.set $5
      local.get $12
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      i32.load offset=8
     end
     local.set $5
     block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.14
      local.get $0
      local.set $11
      i32.const 0
      local.set $12
      block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.29 (result i32)
       local.get $0
       local.set $7
       local.get $8
       local.set $9
       local.get $1
       local.set $10
       local.get $7
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       i32.add
       i32.load offset=8
      end
      local.set $10
      local.get $1
      local.set $9
      local.get $11
      local.get $12
      i32.const 2
      i32.shl
      i32.add
      local.get $9
      i32.add
      local.get $10
      i32.store offset=8
     end
     block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.15
      local.get $0
      local.set $9
      local.get $8
      local.set $10
      local.get $5
      local.set $12
      local.get $1
      local.set $11
      local.get $9
      local.get $10
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      local.get $12
      i32.store offset=8
     end
     i32.const 1
     local.set $11
     block $break|3
      loop $continue|3
       local.get $11
       i32.const 1
       i32.shl
       local.get $6
       local.get $11
       i32.const 5
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $11
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.add
       local.tee $12
       local.get $8
       i32.lt_s
       if
        local.get $12
        local.set $11
        br $continue|3
       end
      end
     end
     block $break|4
      loop $continue|4
       local.get $11
       i32.const 0
       i32.gt_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.30 (result i32)
          local.get $0
          local.set $10
          i32.const 0
          local.set $9
          local.get $1
          local.set $7
          local.get $10
          local.get $9
          i32.const 2
          i32.shl
          i32.add
          local.get $7
          i32.add
          i32.load offset=8
         end
         local.set $5
         block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.31 (result i32)
          local.get $0
          local.set $7
          local.get $11
          local.set $9
          local.get $1
          local.set $10
          local.get $7
          local.get $9
          i32.const 2
          i32.shl
          i32.add
          local.get $10
          i32.add
          i32.load offset=8
         end
         local.set $10
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $5
          local.get $10
          local.get $3
          call_indirect (type $FUNCSIG$iii)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $6
          local.get $11
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          local.get $6
          local.get $11
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          i32.load
          i32.const 1
          local.get $11
          i32.const 31
          i32.and
          i32.shl
          i32.xor
          i32.store
          block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.16
           local.get $0
           local.set $9
           local.get $11
           local.set $7
           local.get $5
           local.set $13
           local.get $1
           local.set $14
           local.get $9
           local.get $7
           i32.const 2
           i32.shl
           i32.add
           local.get $14
           i32.add
           local.get $13
           i32.store offset=8
          end
          block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.17
           local.get $0
           local.set $14
           i32.const 0
           local.set $13
           local.get $10
           local.set $7
           local.get $1
           local.set $9
           local.get $14
           local.get $13
           i32.const 2
           i32.shl
           i32.add
           local.get $9
           i32.add
           local.get $7
           i32.store offset=8
          end
         end
         local.get $11
         i32.const 1
         i32.shr_s
         local.set $11
        end
        br $continue|4
       end
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|2
    unreachable
   end
   unreachable
  end
  block $~lib/memory/memory.free|inlined.3
   local.get $6
   local.set $8
   local.get $8
   call $~lib/allocator/arena/__memory_free
   br $~lib/memory/memory.free|inlined.3
  end
  block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.32 (result i32)
   local.get $0
   local.set $8
   i32.const 1
   local.set $12
   local.get $1
   local.set $11
   local.get $8
   local.get $12
   i32.const 2
   i32.shl
   i32.add
   local.get $11
   i32.add
   i32.load offset=8
  end
  local.set $15
  block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.18
   local.get $0
   local.set $11
   i32.const 1
   local.set $12
   block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.33 (result i32)
    local.get $0
    local.set $8
    i32.const 0
    local.set $5
    local.get $1
    local.set $10
    local.get $8
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   local.set $10
   local.get $1
   local.set $5
   local.get $11
   local.get $12
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   local.get $10
   i32.store offset=8
  end
  block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.19
   local.get $0
   local.set $5
   i32.const 0
   local.set $10
   local.get $15
   local.set $12
   local.get $1
   local.set $11
   local.get $5
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.get $11
   i32.add
   local.get $12
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<i32>#sort (; 121 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 8
   i32.const 395
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $2
  i32.const 2
  i32.eq
  if
   block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.22 (result i32)
    local.get $3
    local.set $4
    i32.const 1
    local.set $5
    i32.const 0
    local.set $6
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.add
    i32.load offset=8
   end
   local.set $6
   block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.23 (result i32)
    local.get $3
    local.set $5
    i32.const 0
    local.set $4
    i32.const 0
    local.set $7
    local.get $5
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    i32.add
    i32.load offset=8
   end
   local.set $7
   block (result i32)
    i32.const 2
    global.set $~lib/argc
    local.get $6
    local.get $7
    local.get $1
    call_indirect (type $FUNCSIG$iii)
   end
   i32.const 0
   i32.lt_s
   if
    block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.8
     local.get $3
     local.set $4
     i32.const 1
     local.set $5
     local.get $7
     local.set $8
     i32.const 0
     local.set $9
     local.get $4
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.add
     local.get $8
     i32.store offset=8
    end
    block $~lib/internal/arraybuffer/STORE<i32,i32>|inlined.9
     local.get $3
     local.set $9
     i32.const 0
     local.set $8
     local.get $6
     local.set $5
     i32.const 0
     local.set $4
     local.get $9
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     i32.add
     local.get $5
     i32.store offset=8
    end
   end
   local.get $0
   return
  end
  block $~lib/internal/sort/SORT<i32>|inlined.0
   local.get $3
   local.set $7
   i32.const 0
   local.set $6
   local.get $2
   local.set $4
   local.get $1
   local.set $5
   local.get $4
   i32.const 256
   i32.lt_s
   if
    local.get $7
    local.get $6
    local.get $4
    local.get $5
    call $~lib/internal/sort/insertionSort<i32>
   else    
    local.get $7
    local.get $6
    local.get $4
    local.get $5
    call $~lib/internal/sort/weakHeapSort<i32>
   end
  end
  local.get $0
 )
 (func $~lib/internal/sort/COMPARATOR<i32>~anonymous|0 (; 122 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $~lib/array/Array<i32>#sort|trampoline (; 123 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~lib/argc
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/internal/sort/COMPARATOR<i32>|inlined.0 (result i32)
    i32.const 46
    br $~lib/internal/sort/COMPARATOR<i32>|inlined.0
   end
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#sort
 )
 (func $~lib/internal/sort/insertionSort<u32> (; 124 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  block $break|0
   i32.const 0
   local.set $4
   loop $repeat|0
    local.get $4
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.3 (result i32)
      local.get $0
      local.set $5
      local.get $4
      local.set $6
      local.get $1
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.set $7
     local.get $4
     i32.const 1
     i32.sub
     local.set $6
     block $break|1
      loop $continue|1
       local.get $6
       i32.const 0
       i32.ge_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.4 (result i32)
          local.get $0
          local.set $5
          local.get $6
          local.set $8
          local.get $1
          local.set $9
          local.get $5
          local.get $8
          i32.const 2
          i32.shl
          i32.add
          local.get $9
          i32.add
          i32.load offset=8
         end
         local.set $9
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $7
          local.get $9
          local.get $3
          call_indirect (type $FUNCSIG$iii)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $0
          local.set $8
          block (result i32)
           local.get $6
           local.tee $5
           i32.const 1
           i32.sub
           local.set $6
           local.get $5
          end
          i32.const 1
          i32.add
          local.set $5
          local.get $9
          local.set $10
          local.get $1
          local.set $11
          local.get $8
          local.get $5
          i32.const 2
          i32.shl
          i32.add
          local.get $11
          i32.add
          local.get $10
          i32.store offset=8
         else          
          br $break|1
         end
        end
        br $continue|1
       end
      end
     end
     block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.4
      local.get $0
      local.set $9
      local.get $6
      i32.const 1
      i32.add
      local.set $11
      local.get $7
      local.set $10
      local.get $1
      local.set $5
      local.get $9
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      local.get $10
      i32.store offset=8
     end
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/internal/sort/weakHeapSort<u32> (; 125 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  local.get $2
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_s
  i32.const 2
  i32.shl
  local.set $4
  block $~lib/memory/memory.allocate|inlined.4 (result i32)
   local.get $4
   local.set $5
   local.get $5
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.4
  end
  local.set $6
  block $~lib/memory/memory.fill|inlined.8
   local.get $6
   local.set $5
   i32.const 0
   local.set $7
   local.get $4
   local.set $8
   local.get $5
   local.get $7
   local.get $8
   call $~lib/internal/memory/memset
  end
  block $break|0
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|0
    local.get $8
    i32.const 0
    i32.gt_s
    i32.eqz
    br_if $break|0
    block
     local.get $8
     local.set $7
     block $break|1
      loop $continue|1
       local.get $7
       i32.const 1
       i32.and
       local.get $6
       local.get $7
       i32.const 6
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $7
       i32.const 1
       i32.shr_s
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.eq
       if
        local.get $7
        i32.const 1
        i32.shr_s
        local.set $7
        br $continue|1
       end
      end
     end
     local.get $7
     i32.const 1
     i32.shr_s
     local.set $5
     block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.5 (result i32)
      local.get $0
      local.set $9
      local.get $5
      local.set $10
      local.get $1
      local.set $11
      local.get $9
      local.get $10
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      i32.load offset=8
     end
     local.set $11
     block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.6 (result i32)
      local.get $0
      local.set $10
      local.get $8
      local.set $9
      local.get $1
      local.set $12
      local.get $10
      local.get $9
      i32.const 2
      i32.shl
      i32.add
      local.get $12
      i32.add
      i32.load offset=8
     end
     local.set $12
     block (result i32)
      i32.const 2
      global.set $~lib/argc
      local.get $11
      local.get $12
      local.get $3
      call_indirect (type $FUNCSIG$iii)
     end
     i32.const 0
     i32.lt_s
     if
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      local.get $8
      i32.const 5
      i32.shr_s
      i32.const 2
      i32.shl
      i32.add
      i32.load
      i32.const 1
      local.get $8
      i32.const 31
      i32.and
      i32.shl
      i32.xor
      i32.store
      block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.5
       local.get $0
       local.set $9
       local.get $8
       local.set $10
       local.get $11
       local.set $13
       local.get $1
       local.set $14
       local.get $9
       local.get $10
       i32.const 2
       i32.shl
       i32.add
       local.get $14
       i32.add
       local.get $13
       i32.store offset=8
      end
      block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.6
       local.get $0
       local.set $14
       local.get $5
       local.set $13
       local.get $12
       local.set $10
       local.get $1
       local.set $9
       local.get $14
       local.get $13
       i32.const 2
       i32.shl
       i32.add
       local.get $9
       i32.add
       local.get $10
       i32.store offset=8
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $break|2
   local.get $2
   i32.const 1
   i32.sub
   local.set $8
   loop $repeat|2
    local.get $8
    i32.const 2
    i32.ge_s
    i32.eqz
    br_if $break|2
    block
     block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.7 (result i32)
      local.get $0
      local.set $12
      i32.const 0
      local.set $11
      local.get $1
      local.set $5
      local.get $12
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      i32.load offset=8
     end
     local.set $5
     block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.7
      local.get $0
      local.set $11
      i32.const 0
      local.set $12
      block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.8 (result i32)
       local.get $0
       local.set $7
       local.get $8
       local.set $9
       local.get $1
       local.set $10
       local.get $7
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       i32.add
       i32.load offset=8
      end
      local.set $10
      local.get $1
      local.set $9
      local.get $11
      local.get $12
      i32.const 2
      i32.shl
      i32.add
      local.get $9
      i32.add
      local.get $10
      i32.store offset=8
     end
     block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.8
      local.get $0
      local.set $9
      local.get $8
      local.set $10
      local.get $5
      local.set $12
      local.get $1
      local.set $11
      local.get $9
      local.get $10
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      local.get $12
      i32.store offset=8
     end
     i32.const 1
     local.set $11
     block $break|3
      loop $continue|3
       local.get $11
       i32.const 1
       i32.shl
       local.get $6
       local.get $11
       i32.const 5
       i32.shr_s
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.get $11
       i32.const 31
       i32.and
       i32.shr_u
       i32.const 1
       i32.and
       i32.add
       local.tee $12
       local.get $8
       i32.lt_s
       if
        local.get $12
        local.set $11
        br $continue|3
       end
      end
     end
     block $break|4
      loop $continue|4
       local.get $11
       i32.const 0
       i32.gt_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.9 (result i32)
          local.get $0
          local.set $10
          i32.const 0
          local.set $9
          local.get $1
          local.set $7
          local.get $10
          local.get $9
          i32.const 2
          i32.shl
          i32.add
          local.get $7
          i32.add
          i32.load offset=8
         end
         local.set $5
         block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.10 (result i32)
          local.get $0
          local.set $7
          local.get $11
          local.set $9
          local.get $1
          local.set $10
          local.get $7
          local.get $9
          i32.const 2
          i32.shl
          i32.add
          local.get $10
          i32.add
          i32.load offset=8
         end
         local.set $10
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $5
          local.get $10
          local.get $3
          call_indirect (type $FUNCSIG$iii)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $6
          local.get $11
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          local.get $6
          local.get $11
          i32.const 5
          i32.shr_s
          i32.const 2
          i32.shl
          i32.add
          i32.load
          i32.const 1
          local.get $11
          i32.const 31
          i32.and
          i32.shl
          i32.xor
          i32.store
          block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.9
           local.get $0
           local.set $9
           local.get $11
           local.set $7
           local.get $5
           local.set $13
           local.get $1
           local.set $14
           local.get $9
           local.get $7
           i32.const 2
           i32.shl
           i32.add
           local.get $14
           i32.add
           local.get $13
           i32.store offset=8
          end
          block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.10
           local.get $0
           local.set $14
           i32.const 0
           local.set $13
           local.get $10
           local.set $7
           local.get $1
           local.set $9
           local.get $14
           local.get $13
           i32.const 2
           i32.shl
           i32.add
           local.get $9
           i32.add
           local.get $7
           i32.store offset=8
          end
         end
         local.get $11
         i32.const 1
         i32.shr_s
         local.set $11
        end
        br $continue|4
       end
      end
     end
    end
    local.get $8
    i32.const 1
    i32.sub
    local.set $8
    br $repeat|2
    unreachable
   end
   unreachable
  end
  block $~lib/memory/memory.free|inlined.4
   local.get $6
   local.set $8
   local.get $8
   call $~lib/allocator/arena/__memory_free
   br $~lib/memory/memory.free|inlined.4
  end
  block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.11 (result i32)
   local.get $0
   local.set $8
   i32.const 1
   local.set $12
   local.get $1
   local.set $11
   local.get $8
   local.get $12
   i32.const 2
   i32.shl
   i32.add
   local.get $11
   i32.add
   i32.load offset=8
  end
  local.set $15
  block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.11
   local.get $0
   local.set $11
   i32.const 1
   local.set $12
   block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.12 (result i32)
    local.get $0
    local.set $8
    i32.const 0
    local.set $5
    local.get $1
    local.set $10
    local.get $8
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   local.set $10
   local.get $1
   local.set $5
   local.get $11
   local.get $12
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   local.get $10
   i32.store offset=8
  end
  block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.12
   local.get $0
   local.set $5
   i32.const 0
   local.set $10
   local.get $15
   local.set $12
   local.get $1
   local.set $11
   local.get $5
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.get $11
   i32.add
   local.get $12
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<u32>#sort (; 126 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 8
   i32.const 395
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $2
  i32.const 2
  i32.eq
  if
   block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.1 (result i32)
    local.get $3
    local.set $4
    i32.const 1
    local.set $5
    i32.const 0
    local.set $6
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.add
    i32.load offset=8
   end
   local.set $6
   block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.2 (result i32)
    local.get $3
    local.set $5
    i32.const 0
    local.set $4
    i32.const 0
    local.set $7
    local.get $5
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    i32.add
    i32.load offset=8
   end
   local.set $7
   block (result i32)
    i32.const 2
    global.set $~lib/argc
    local.get $6
    local.get $7
    local.get $1
    call_indirect (type $FUNCSIG$iii)
   end
   i32.const 0
   i32.lt_s
   if
    block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.1
     local.get $3
     local.set $4
     i32.const 1
     local.set $5
     local.get $7
     local.set $8
     i32.const 0
     local.set $9
     local.get $4
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.add
     local.get $8
     i32.store offset=8
    end
    block $~lib/internal/arraybuffer/STORE<u32,u32>|inlined.2
     local.get $3
     local.set $9
     i32.const 0
     local.set $8
     local.get $6
     local.set $5
     i32.const 0
     local.set $4
     local.get $9
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     i32.add
     local.get $5
     i32.store offset=8
    end
   end
   local.get $0
   return
  end
  block $~lib/internal/sort/SORT<u32>|inlined.0
   local.get $3
   local.set $7
   i32.const 0
   local.set $6
   local.get $2
   local.set $4
   local.get $1
   local.set $5
   local.get $4
   i32.const 256
   i32.lt_s
   if
    local.get $7
    local.get $6
    local.get $4
    local.get $5
    call $~lib/internal/sort/insertionSort<u32>
   else    
    local.get $7
    local.get $6
    local.get $4
    local.get $5
    call $~lib/internal/sort/weakHeapSort<u32>
   end
  end
  local.get $0
 )
 (func $~lib/internal/sort/COMPARATOR<u32>~anonymous|0 (; 127 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.gt_u
  local.get $0
  local.get $1
  i32.lt_u
  i32.sub
 )
 (func $~lib/array/Array<u32>#sort|trampoline (; 128 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~lib/argc
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/internal/sort/COMPARATOR<u32>|inlined.0 (result i32)
    i32.const 47
    br $~lib/internal/sort/COMPARATOR<u32>|inlined.0
   end
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#sort
 )
 (func $std/array/createReverseOrderedArray (; 129 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.set $1
  block $break|0
   i32.const 0
   local.set $2
   loop $repeat|0
    local.get $2
    block $~lib/array/Array<i32>#get:length|inlined.43 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $1
    local.get $2
    block $~lib/array/Array<i32>#get:length|inlined.44 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    i32.const 1
    i32.sub
    local.get $2
    i32.sub
    call $~lib/array/Array<i32>#__set
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $1
 )
 (func $~lib/math/NativeMath.random (; 130 ;) (type $FUNCSIG$d) (result f64)
  (local $0 i64)
  (local $1 i64)
  (local $2 i64)
  global.get $~lib/math/random_seeded
  i32.eqz
  if
   i32.const 0
   i32.const 2896
   i32.const 987
   i32.const 24
   call $~lib/env/abort
   unreachable
  end
  global.get $~lib/math/random_state0_64
  local.set $0
  global.get $~lib/math/random_state1_64
  local.set $1
  local.get $1
  global.set $~lib/math/random_state0_64
  local.get $0
  local.get $0
  i64.const 23
  i64.shl
  i64.xor
  local.set $0
  local.get $0
  local.get $0
  i64.const 17
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  local.get $1
  i64.xor
  local.set $0
  local.get $0
  local.get $1
  i64.const 26
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  global.set $~lib/math/random_state1_64
  local.get $1
  local.get $0
  i64.add
  i64.const 4503599627370495
  i64.and
  i64.const 4607182418800017408
  i64.or
  local.set $2
  local.get $2
  f64.reinterpret_i64
  f64.const 1
  f64.sub
 )
 (func $std/array/createRandomOrderedArray (; 131 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.set $1
  block $break|0
   i32.const 0
   local.set $2
   loop $repeat|0
    local.get $2
    block $~lib/array/Array<i32>#get:length|inlined.46 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $1
    local.get $2
    call $~lib/math/NativeMath.random
    block $~lib/array/Array<i32>#get:length|inlined.47 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    f64.convert_i32_s
    f64.mul
    i32.trunc_f64_s
    call $~lib/array/Array<i32>#__set
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $1
 )
 (func $~lib/internal/sort/COMPARATOR<i32>~anonymous|1 (; 132 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $std/array/isSorted<i32> (; 133 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $break|0
   block
    i32.const 1
    local.set $2
    block $~lib/array/Array<i32>#get:length|inlined.48 (result i32)
     local.get $0
     local.set $3
     local.get $3
     i32.load offset=4
    end
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 2
     global.set $~lib/argc
     local.get $0
     local.get $2
     i32.const 1
     i32.sub
     call $~lib/array/Array<i32>#__get
     local.get $0
     local.get $2
     call $~lib/array/Array<i32>#__get
     local.get $1
     call_indirect (type $FUNCSIG$iii)
    end
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $std/array/assertSorted<i32> (; 134 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#sort
  local.get $1
  call $std/array/isSorted<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 810
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
 )
 (func $std/array/assertSortedDefault<i32> (; 135 ;) (type $FUNCSIG$vi) (param $0 i32)
  local.get $0
  block $~lib/internal/sort/COMPARATOR<i32>|inlined.1 (result i32)
   i32.const 48
   br $~lib/internal/sort/COMPARATOR<i32>|inlined.1
  end
  call $std/array/assertSorted<i32>
 )
 (func $start:std/array~anonymous|43 (; 136 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $start:std/array~anonymous|44 (; 137 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.sub
 )
 (func $start:std/array~anonymous|45 (; 138 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $start:std/array~anonymous|46 (; 139 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.sub
 )
 (func $~lib/array/Array<Array<i32>>#constructor (; 140 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 268435454
  i32.gt_u
  if
   i32.const 0
   i32.const 8
   i32.const 45
   i32.const 39
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 8
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  block $~lib/memory/memory.fill|inlined.9
   local.get $3
   i32.const 8
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  local.get $0
 )
 (func $~lib/array/Array<Array<i32>>#__set (; 141 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load
  local.set $3
  local.get $3
  i32.load
  i32.const 2
  i32.shr_u
  local.set $4
  local.get $1
  local.get $4
  i32.ge_u
  if
   local.get $1
   i32.const 268435454
   i32.ge_u
   if
    i32.const 0
    i32.const 8
    i32.const 107
    i32.const 41
    call $~lib/env/abort
    unreachable
   end
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.shl
   call $~lib/internal/arraybuffer/reallocateUnsafe
   local.set $3
   local.get $0
   local.get $3
   i32.store
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=4
  end
  block $~lib/internal/arraybuffer/STORE<Array<i32>,Array<i32>>|inlined.0
   local.get $3
   local.set $5
   local.get $1
   local.set $6
   local.get $2
   local.set $7
   i32.const 0
   local.set $8
   local.get $5
   local.get $6
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   local.get $7
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<Array<i32>>#__get (; 142 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 2
  i32.shr_u
  i32.lt_u
  if (result i32)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   i32.load offset=8
  else   
   unreachable
  end
 )
 (func $std/array/createReverseOrderedNestedArray (; 143 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<Array<i32>>#constructor
  local.set $1
  block $break|0
   i32.const 0
   local.set $2
   loop $repeat|0
    local.get $2
    block $~lib/array/Array<Array<i32>>#get:length|inlined.1 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     local.get $1
     local.get $2
     i32.const 0
     i32.const 1
     call $~lib/array/Array<i32>#constructor
     call $~lib/array/Array<Array<i32>>#__set
     local.get $1
     local.get $2
     call $~lib/array/Array<Array<i32>>#__get
     i32.const 0
     block $~lib/array/Array<Array<i32>>#get:length|inlined.2 (result i32)
      local.get $1
      local.set $3
      local.get $3
      i32.load offset=4
     end
     i32.const 1
     i32.sub
     local.get $2
     i32.sub
     call $~lib/array/Array<i32>#__set
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $1
 )
 (func $start:std/array~anonymous|47 (; 144 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.const 0
  call $~lib/array/Array<i32>#__get
  local.get $1
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.sub
 )
 (func $~lib/internal/sort/insertionSort<Array<i32>> (; 145 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  block $break|0
   i32.const 0
   local.set $4
   loop $repeat|0
    local.get $4
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<Array<i32>,Array<i32>>|inlined.3 (result i32)
      local.get $0
      local.set $5
      local.get $4
      local.set $6
      local.get $1
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.set $7
     local.get $4
     i32.const 1
     i32.sub
     local.set $6
     block $break|1
      loop $continue|1
       local.get $6
       i32.const 0
       i32.ge_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<Array<i32>,Array<i32>>|inlined.4 (result i32)
          local.get $0
          local.set $5
          local.get $6
          local.set $8
          local.get $1
          local.set $9
          local.get $5
          local.get $8
          i32.const 2
          i32.shl
          i32.add
          local.get $9
          i32.add
          i32.load offset=8
         end
         local.set $9
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $7
          local.get $9
          local.get $3
          call_indirect (type $FUNCSIG$iii)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $0
          local.set $8
          block (result i32)
           local.get $6
           local.tee $5
           i32.const 1
           i32.sub
           local.set $6
           local.get $5
          end
          i32.const 1
          i32.add
          local.set $5
          local.get $9
          local.set $10
          local.get $1
          local.set $11
          local.get $8
          local.get $5
          i32.const 2
          i32.shl
          i32.add
          local.get $11
          i32.add
          local.get $10
          i32.store offset=8
         else          
          br $break|1
         end
        end
        br $continue|1
       end
      end
     end
     block $~lib/internal/arraybuffer/STORE<Array<i32>,Array<i32>>|inlined.4
      local.get $0
      local.set $9
      local.get $6
      i32.const 1
      i32.add
      local.set $11
      local.get $7
      local.set $10
      local.get $1
      local.set $5
      local.get $9
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      local.get $10
      i32.store offset=8
     end
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/array/Array<Array<i32>>#sort (; 146 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 8
   i32.const 395
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $2
  i32.const 2
  i32.eq
  if
   block $~lib/internal/arraybuffer/LOAD<Array<i32>,Array<i32>>|inlined.1 (result i32)
    local.get $3
    local.set $4
    i32.const 1
    local.set $5
    i32.const 0
    local.set $6
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.add
    i32.load offset=8
   end
   local.set $6
   block $~lib/internal/arraybuffer/LOAD<Array<i32>,Array<i32>>|inlined.2 (result i32)
    local.get $3
    local.set $5
    i32.const 0
    local.set $4
    i32.const 0
    local.set $7
    local.get $5
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    i32.add
    i32.load offset=8
   end
   local.set $7
   block (result i32)
    i32.const 2
    global.set $~lib/argc
    local.get $6
    local.get $7
    local.get $1
    call_indirect (type $FUNCSIG$iii)
   end
   i32.const 0
   i32.lt_s
   if
    block $~lib/internal/arraybuffer/STORE<Array<i32>,Array<i32>>|inlined.1
     local.get $3
     local.set $4
     i32.const 1
     local.set $5
     local.get $7
     local.set $8
     i32.const 0
     local.set $9
     local.get $4
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.add
     local.get $8
     i32.store offset=8
    end
    block $~lib/internal/arraybuffer/STORE<Array<i32>,Array<i32>>|inlined.2
     local.get $3
     local.set $9
     i32.const 0
     local.set $8
     local.get $6
     local.set $5
     i32.const 0
     local.set $4
     local.get $9
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     i32.add
     local.get $5
     i32.store offset=8
    end
   end
   local.get $0
   return
  end
  block $~lib/internal/sort/SORT<Array<i32>>|inlined.0
   local.get $3
   local.set $7
   i32.const 0
   local.set $6
   local.get $2
   local.set $4
   local.get $1
   local.set $5
   local.get $7
   local.get $6
   local.get $4
   local.get $5
   call $~lib/internal/sort/insertionSort<Array<i32>>
  end
  local.get $0
 )
 (func $std/array/isSorted<Array<i32>> (; 147 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $break|0
   block
    i32.const 1
    local.set $2
    block $~lib/array/Array<Array<i32>>#get:length|inlined.3 (result i32)
     local.get $0
     local.set $3
     local.get $3
     i32.load offset=4
    end
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 2
     global.set $~lib/argc
     local.get $0
     local.get $2
     i32.const 1
     i32.sub
     call $~lib/array/Array<Array<i32>>#__get
     local.get $0
     local.get $2
     call $~lib/array/Array<Array<i32>>#__get
     local.get $1
     call_indirect (type $FUNCSIG$iii)
    end
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $std/array/assertSorted<Array<i32>> (; 148 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<Array<i32>>#sort
  local.get $1
  call $std/array/isSorted<Array<i32>>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 810
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
 )
 (func $~lib/array/Array<Proxy<i32>>#constructor (; 149 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 268435454
  i32.gt_u
  if
   i32.const 0
   i32.const 8
   i32.const 45
   i32.const 39
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 8
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  block $~lib/memory/memory.fill|inlined.10
   local.get $3
   i32.const 8
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  local.get $0
 )
 (func $std/array/Proxy<i32>#constructor (; 150 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 4
   call $~lib/memory/memory.allocate
   local.set $0
  end
  local.get $0
  local.get $1
  i32.store
  local.get $0
 )
 (func $~lib/array/Array<Proxy<i32>>#__set (; 151 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load
  local.set $3
  local.get $3
  i32.load
  i32.const 2
  i32.shr_u
  local.set $4
  local.get $1
  local.get $4
  i32.ge_u
  if
   local.get $1
   i32.const 268435454
   i32.ge_u
   if
    i32.const 0
    i32.const 8
    i32.const 107
    i32.const 41
    call $~lib/env/abort
    unreachable
   end
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.shl
   call $~lib/internal/arraybuffer/reallocateUnsafe
   local.set $3
   local.get $0
   local.get $3
   i32.store
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=4
  end
  block $~lib/internal/arraybuffer/STORE<Proxy<i32>,Proxy<i32>>|inlined.0
   local.get $3
   local.set $5
   local.get $1
   local.set $6
   local.get $2
   local.set $7
   i32.const 0
   local.set $8
   local.get $5
   local.get $6
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   local.get $7
   i32.store offset=8
  end
 )
 (func $std/array/createReverseOrderedElementsArray (; 152 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<Proxy<i32>>#constructor
  local.set $1
  block $break|0
   i32.const 0
   local.set $2
   loop $repeat|0
    local.get $2
    block $~lib/array/Array<Proxy<i32>>#get:length|inlined.1 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $1
    local.get $2
    i32.const 0
    block $~lib/array/Array<Proxy<i32>>#get:length|inlined.2 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    i32.const 1
    i32.sub
    local.get $2
    i32.sub
    call $std/array/Proxy<i32>#constructor
    call $~lib/array/Array<Proxy<i32>>#__set
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $1
 )
 (func $start:std/array~anonymous|48 (; 153 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load
  local.get $1
  i32.load
  i32.sub
 )
 (func $~lib/internal/sort/insertionSort<Proxy<i32>> (; 154 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  block $break|0
   i32.const 0
   local.set $4
   loop $repeat|0
    local.get $4
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<Proxy<i32>,Proxy<i32>>|inlined.2 (result i32)
      local.get $0
      local.set $5
      local.get $4
      local.set $6
      local.get $1
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.set $7
     local.get $4
     i32.const 1
     i32.sub
     local.set $6
     block $break|1
      loop $continue|1
       local.get $6
       i32.const 0
       i32.ge_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<Proxy<i32>,Proxy<i32>>|inlined.3 (result i32)
          local.get $0
          local.set $5
          local.get $6
          local.set $8
          local.get $1
          local.set $9
          local.get $5
          local.get $8
          i32.const 2
          i32.shl
          i32.add
          local.get $9
          i32.add
          i32.load offset=8
         end
         local.set $9
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $7
          local.get $9
          local.get $3
          call_indirect (type $FUNCSIG$iii)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $0
          local.set $8
          block (result i32)
           local.get $6
           local.tee $5
           i32.const 1
           i32.sub
           local.set $6
           local.get $5
          end
          i32.const 1
          i32.add
          local.set $5
          local.get $9
          local.set $10
          local.get $1
          local.set $11
          local.get $8
          local.get $5
          i32.const 2
          i32.shl
          i32.add
          local.get $11
          i32.add
          local.get $10
          i32.store offset=8
         else          
          br $break|1
         end
        end
        br $continue|1
       end
      end
     end
     block $~lib/internal/arraybuffer/STORE<Proxy<i32>,Proxy<i32>>|inlined.4
      local.get $0
      local.set $9
      local.get $6
      i32.const 1
      i32.add
      local.set $11
      local.get $7
      local.set $10
      local.get $1
      local.set $5
      local.get $9
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      local.get $10
      i32.store offset=8
     end
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/array/Array<Proxy<i32>>#sort (; 155 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 8
   i32.const 395
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $2
  i32.const 2
  i32.eq
  if
   block $~lib/internal/arraybuffer/LOAD<Proxy<i32>,Proxy<i32>>|inlined.0 (result i32)
    local.get $3
    local.set $4
    i32.const 1
    local.set $5
    i32.const 0
    local.set $6
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.add
    i32.load offset=8
   end
   local.set $6
   block $~lib/internal/arraybuffer/LOAD<Proxy<i32>,Proxy<i32>>|inlined.1 (result i32)
    local.get $3
    local.set $5
    i32.const 0
    local.set $4
    i32.const 0
    local.set $7
    local.get $5
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    i32.add
    i32.load offset=8
   end
   local.set $7
   block (result i32)
    i32.const 2
    global.set $~lib/argc
    local.get $6
    local.get $7
    local.get $1
    call_indirect (type $FUNCSIG$iii)
   end
   i32.const 0
   i32.lt_s
   if
    block $~lib/internal/arraybuffer/STORE<Proxy<i32>,Proxy<i32>>|inlined.1
     local.get $3
     local.set $4
     i32.const 1
     local.set $5
     local.get $7
     local.set $8
     i32.const 0
     local.set $9
     local.get $4
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.add
     local.get $8
     i32.store offset=8
    end
    block $~lib/internal/arraybuffer/STORE<Proxy<i32>,Proxy<i32>>|inlined.2
     local.get $3
     local.set $9
     i32.const 0
     local.set $8
     local.get $6
     local.set $5
     i32.const 0
     local.set $4
     local.get $9
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     i32.add
     local.get $5
     i32.store offset=8
    end
   end
   local.get $0
   return
  end
  block $~lib/internal/sort/SORT<Proxy<i32>>|inlined.0
   local.get $3
   local.set $7
   i32.const 0
   local.set $6
   local.get $2
   local.set $4
   local.get $1
   local.set $5
   local.get $7
   local.get $6
   local.get $4
   local.get $5
   call $~lib/internal/sort/insertionSort<Proxy<i32>>
  end
  local.get $0
 )
 (func $~lib/array/Array<Proxy<i32>>#__get (; 156 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 2
  i32.shr_u
  i32.lt_u
  if (result i32)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   i32.load offset=8
  else   
   unreachable
  end
 )
 (func $std/array/isSorted<Proxy<i32>> (; 157 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $break|0
   block
    i32.const 1
    local.set $2
    block $~lib/array/Array<Proxy<i32>>#get:length|inlined.3 (result i32)
     local.get $0
     local.set $3
     local.get $3
     i32.load offset=4
    end
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 2
     global.set $~lib/argc
     local.get $0
     local.get $2
     i32.const 1
     i32.sub
     call $~lib/array/Array<Proxy<i32>>#__get
     local.get $0
     local.get $2
     call $~lib/array/Array<Proxy<i32>>#__get
     local.get $1
     call_indirect (type $FUNCSIG$iii)
    end
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $std/array/assertSorted<Proxy<i32>> (; 158 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<Proxy<i32>>#sort
  local.get $1
  call $std/array/isSorted<Proxy<i32>>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 810
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
 )
 (func $~lib/internal/sort/insertionSort<String> (; 159 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  block $break|0
   i32.const 0
   local.set $4
   loop $repeat|0
    local.get $4
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.2 (result i32)
      local.get $0
      local.set $5
      local.get $4
      local.set $6
      local.get $1
      local.set $7
      local.get $5
      local.get $6
      i32.const 2
      i32.shl
      i32.add
      local.get $7
      i32.add
      i32.load offset=8
     end
     local.set $7
     local.get $4
     i32.const 1
     i32.sub
     local.set $6
     block $break|1
      loop $continue|1
       local.get $6
       i32.const 0
       i32.ge_s
       if
        block
         block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.3 (result i32)
          local.get $0
          local.set $5
          local.get $6
          local.set $8
          local.get $1
          local.set $9
          local.get $5
          local.get $8
          i32.const 2
          i32.shl
          i32.add
          local.get $9
          i32.add
          i32.load offset=8
         end
         local.set $9
         block (result i32)
          i32.const 2
          global.set $~lib/argc
          local.get $7
          local.get $9
          local.get $3
          call_indirect (type $FUNCSIG$iii)
         end
         i32.const 0
         i32.lt_s
         if
          local.get $0
          local.set $8
          block (result i32)
           local.get $6
           local.tee $5
           i32.const 1
           i32.sub
           local.set $6
           local.get $5
          end
          i32.const 1
          i32.add
          local.set $5
          local.get $9
          local.set $10
          local.get $1
          local.set $11
          local.get $8
          local.get $5
          i32.const 2
          i32.shl
          i32.add
          local.get $11
          i32.add
          local.get $10
          i32.store offset=8
         else          
          br $break|1
         end
        end
        br $continue|1
       end
      end
     end
     block $~lib/internal/arraybuffer/STORE<String,String>|inlined.3
      local.get $0
      local.set $9
      local.get $6
      i32.const 1
      i32.add
      local.set $11
      local.get $7
      local.set $10
      local.get $1
      local.set $5
      local.get $9
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $5
      i32.add
      local.get $10
      i32.store offset=8
     end
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $repeat|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/array/Array<String>#sort (; 160 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 8
   i32.const 395
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $2
  i32.const 2
  i32.eq
  if
   block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.0 (result i32)
    local.get $3
    local.set $4
    i32.const 1
    local.set $5
    i32.const 0
    local.set $6
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.add
    i32.load offset=8
   end
   local.set $6
   block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.1 (result i32)
    local.get $3
    local.set $5
    i32.const 0
    local.set $4
    i32.const 0
    local.set $7
    local.get $5
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    i32.add
    i32.load offset=8
   end
   local.set $7
   block (result i32)
    i32.const 2
    global.set $~lib/argc
    local.get $6
    local.get $7
    local.get $1
    call_indirect (type $FUNCSIG$iii)
   end
   i32.const 0
   i32.lt_s
   if
    block $~lib/internal/arraybuffer/STORE<String,String>|inlined.0
     local.get $3
     local.set $4
     i32.const 1
     local.set $5
     local.get $7
     local.set $8
     i32.const 0
     local.set $9
     local.get $4
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.add
     local.get $8
     i32.store offset=8
    end
    block $~lib/internal/arraybuffer/STORE<String,String>|inlined.1
     local.get $3
     local.set $9
     i32.const 0
     local.set $8
     local.get $6
     local.set $5
     i32.const 0
     local.set $4
     local.get $9
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     i32.add
     local.get $5
     i32.store offset=8
    end
   end
   local.get $0
   return
  end
  block $~lib/internal/sort/SORT<String>|inlined.0
   local.get $3
   local.set $7
   i32.const 0
   local.set $6
   local.get $2
   local.set $4
   local.get $1
   local.set $5
   local.get $7
   local.get $6
   local.get $4
   local.get $5
   call $~lib/internal/sort/insertionSort<String>
  end
  local.get $0
 )
 (func $~lib/array/Array<String>#__get (; 161 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 2
  i32.shr_u
  i32.lt_u
  if (result i32)
   local.get $2
   local.set $3
   local.get $1
   local.set $4
   i32.const 0
   local.set $5
   local.get $3
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.add
   i32.load offset=8
  else   
   unreachable
  end
 )
 (func $std/array/isSorted<String> (; 162 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $break|0
   block
    i32.const 1
    local.set $2
    block $~lib/array/Array<String>#get:length|inlined.0 (result i32)
     local.get $0
     local.set $3
     local.get $3
     i32.load offset=4
    end
    local.set $3
   end
   loop $repeat|0
    local.get $2
    local.get $3
    i32.lt_s
    i32.eqz
    br_if $break|0
    block (result i32)
     i32.const 2
     global.set $~lib/argc
     local.get $0
     local.get $2
     i32.const 1
     i32.sub
     call $~lib/array/Array<String>#__get
     local.get $0
     local.get $2
     call $~lib/array/Array<String>#__get
     local.get $1
     call_indirect (type $FUNCSIG$iii)
    end
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $std/array/assertSorted<String> (; 163 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<String>#sort
  local.get $1
  call $std/array/isSorted<String>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 810
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
 )
 (func $~lib/internal/string/compareUnsafe (; 164 ;) (type $FUNCSIG$iiiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (result i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  i32.const 0
  local.set $5
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $6
  local.get $2
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.set $7
  block $break|0
   loop $continue|0
    local.get $4
    if (result i32)
     local.get $6
     i32.load16_u offset=4
     local.get $7
     i32.load16_u offset=4
     i32.sub
     local.tee $5
     i32.eqz
    else     
     local.get $4
    end
    if
     block
      local.get $4
      i32.const 1
      i32.sub
      local.set $4
      local.get $6
      i32.const 2
      i32.add
      local.set $6
      local.get $7
      i32.const 2
      i32.add
      local.set $7
     end
     br $continue|0
    end
   end
  end
  local.get $5
 )
 (func $~lib/internal/sort/COMPARATOR<String>~anonymous|0 (; 165 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  i32.eq
  local.tee $2
  if (result i32)
   local.get $2
  else   
   local.get $0
   i32.const 0
   i32.eq
  end
  local.tee $2
  if (result i32)
   local.get $2
  else   
   local.get $1
   i32.const 0
   i32.eq
  end
  if
   i32.const 0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $1
  i32.load
  local.set $4
  local.get $3
  i32.eqz
  local.tee $2
  if (result i32)
   local.get $4
   i32.eqz
  else   
   local.get $2
  end
  if
   i32.const 0
   return
  end
  local.get $3
  i32.eqz
  if
   i32.const -1
   return
  end
  local.get $4
  i32.eqz
  if
   i32.const 1
   return
  end
  local.get $0
  i32.const 0
  local.get $1
  i32.const 0
  local.get $3
  local.tee $2
  local.get $4
  local.tee $5
  local.get $2
  local.get $5
  i32.lt_s
  select
  call $~lib/internal/string/compareUnsafe
 )
 (func $std/array/assertSorted<String>|trampoline (; 166 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~lib/argc
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/internal/sort/COMPARATOR<String>|inlined.0 (result i32)
    i32.const 55
    br $~lib/internal/sort/COMPARATOR<String>|inlined.0
   end
   local.set $1
  end
  local.get $0
  local.get $1
  call $std/array/assertSorted<String>
 )
 (func $~lib/string/String.__eq (; 167 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   return
  end
  local.get $0
  i32.const 0
  i32.eq
  local.tee $2
  if (result i32)
   local.get $2
  else   
   local.get $1
   i32.const 0
   i32.eq
  end
  if
   i32.const 0
   return
  end
  local.get $0
  i32.load
  local.set $3
  local.get $3
  local.get $1
  i32.load
  i32.ne
  if
   i32.const 0
   return
  end
  local.get $0
  i32.const 0
  local.get $1
  i32.const 0
  local.get $3
  call $~lib/internal/string/compareUnsafe
  i32.eqz
 )
 (func $~lib/string/String.__ne (; 168 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  call $~lib/string/String.__eq
  i32.eqz
 )
 (func $std/array/isArraysEqual<String> (; 169 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   block $~lib/array/Array<String>#get:length|inlined.1 (result i32)
    local.get $0
    local.set $3
    local.get $3
    i32.load offset=4
   end
   local.set $2
   local.get $2
   block $~lib/array/Array<String>#get:length|inlined.3 (result i32)
    local.get $1
    local.set $3
    local.get $3
    i32.load offset=4
   end
   i32.ne
   if
    i32.const 0
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    return
   end
  end
  block $break|0
   i32.const 0
   local.set $3
   loop $repeat|0
    local.get $3
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $0
    local.get $3
    call $~lib/array/Array<String>#__get
    local.get $1
    local.get $3
    call $~lib/array/Array<String>#__get
    call $~lib/string/String.__ne
    if
     i32.const 0
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 1
 )
 (func $~lib/array/Array<String>#constructor (; 170 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 268435454
  i32.gt_u
  if
   i32.const 0
   i32.const 8
   i32.const 45
   i32.const 39
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 8
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  block $~lib/memory/memory.fill|inlined.11
   local.get $3
   i32.const 8
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  local.get $0
 )
 (func $~lib/internal/string/allocateUnsafe (; 171 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.const 0
  i32.gt_s
  local.tee $1
  if (result i32)
   local.get $0
   i32.const 536870910
   i32.le_s
  else   
   local.get $1
  end
  i32.eqz
  if
   i32.const 0
   i32.const 4088
   i32.const 14
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
  block $~lib/memory/memory.allocate|inlined.5 (result i32)
   i32.const 4
   local.get $0
   i32.const 1
   i32.shl
   i32.add
   local.set $1
   local.get $1
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.5
  end
  local.set $2
  local.get $2
  local.get $0
  i32.store
  local.get $2
 )
 (func $~lib/string/String#charAt (; 172 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  i32.const 0
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 4056
   i32.const 58
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  local.get $0
  i32.load
  i32.ge_u
  if
   i32.const 3904
   return
  end
  i32.const 1
  call $~lib/internal/string/allocateUnsafe
  local.set $2
  local.get $2
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  i32.load16_u offset=4
  i32.store16 offset=4
  local.get $2
 )
 (func $~lib/internal/string/copyUnsafe (; 173 ;) (type $FUNCSIG$viiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  i32.const 4
  i32.add
  local.set $5
  local.get $2
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  i32.const 4
  i32.add
  local.set $6
  local.get $4
  i32.const 1
  i32.shl
  local.set $7
  local.get $5
  local.get $6
  local.get $7
  call $~lib/internal/memory/memmove
 )
 (func $~lib/string/String#concat (; 174 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.const 0
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 4056
   i32.const 110
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 0
  i32.eq
  if
   i32.const 4144
   local.set $1
  end
  local.get $0
  i32.load
  local.set $2
  local.get $1
  i32.load
  local.set $3
  local.get $2
  local.get $3
  i32.add
  local.set $4
  local.get $4
  i32.const 0
  i32.eq
  if
   i32.const 3904
   return
  end
  local.get $4
  call $~lib/internal/string/allocateUnsafe
  local.set $5
  local.get $5
  i32.const 0
  local.get $0
  i32.const 0
  local.get $2
  call $~lib/internal/string/copyUnsafe
  local.get $5
  local.get $2
  local.get $1
  i32.const 0
  local.get $3
  call $~lib/internal/string/copyUnsafe
  local.get $5
 )
 (func $~lib/string/String.__concat (; 175 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 4144
   local.set $0
  end
  local.get $0
  local.get $1
  call $~lib/string/String#concat
 )
 (func $std/array/createRandomString (; 176 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 f64)
  i32.const 3904
  local.set $1
  block $break|0
   i32.const 0
   local.set $2
   loop $repeat|0
    local.get $2
    local.get $0
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $1
    global.get $std/array/charset
    block $~lib/math/NativeMath.floor|inlined.0 (result f64)
     call $~lib/math/NativeMath.random
     global.get $std/array/charset
     i32.load
     f64.convert_i32_s
     f64.mul
     local.set $3
     local.get $3
     f64.floor
    end
    i32.trunc_f64_s
    call $~lib/string/String#charAt
    call $~lib/string/String.__concat
    local.set $1
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $1
 )
 (func $~lib/array/Array<String>#__set (; 177 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load
  local.set $3
  local.get $3
  i32.load
  i32.const 2
  i32.shr_u
  local.set $4
  local.get $1
  local.get $4
  i32.ge_u
  if
   local.get $1
   i32.const 268435454
   i32.ge_u
   if
    i32.const 0
    i32.const 8
    i32.const 107
    i32.const 41
    call $~lib/env/abort
    unreachable
   end
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.shl
   call $~lib/internal/arraybuffer/reallocateUnsafe
   local.set $3
   local.get $0
   local.get $3
   i32.store
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=4
  end
  block $~lib/internal/arraybuffer/STORE<String,String>|inlined.4
   local.get $3
   local.set $5
   local.get $1
   local.set $6
   local.get $2
   local.set $7
   i32.const 0
   local.set $8
   local.get $5
   local.get $6
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   local.get $7
   i32.store offset=8
  end
 )
 (func $std/array/createRandomStringArray (; 178 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<String>#constructor
  local.set $1
  block $break|0
   i32.const 0
   local.set $2
   loop $repeat|0
    local.get $2
    block $~lib/array/Array<String>#get:length|inlined.5 (result i32)
     local.get $1
     local.set $3
     local.get $3
     i32.load offset=4
    end
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $1
    local.get $2
    call $~lib/math/NativeMath.random
    f64.const 32
    f64.mul
    i32.trunc_f64_s
    call $std/array/createRandomString
    call $~lib/array/Array<String>#__set
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $repeat|0
    unreachable
   end
   unreachable
  end
  local.get $1
 )
 (func $~lib/string/String#substring (; 179 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.const 0
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 4056
   i32.const 249
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load
  local.set $3
  local.get $1
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.set $6
  local.get $2
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.set $7
  local.get $6
  local.tee $4
  local.get $7
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.set $8
  local.get $6
  local.tee $4
  local.get $7
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $9
  local.get $9
  local.get $8
  i32.sub
  local.set $3
  local.get $3
  i32.eqz
  if
   i32.const 3904
   return
  end
  local.get $8
  i32.eqz
  local.tee $4
  if (result i32)
   local.get $9
   local.get $0
   i32.load
   i32.eq
  else   
   local.get $4
  end
  if
   local.get $0
   return
  end
  local.get $3
  call $~lib/internal/string/allocateUnsafe
  local.set $10
  local.get $10
  i32.const 0
  local.get $0
  local.get $8
  local.get $3
  call $~lib/internal/string/copyUnsafe
  local.get $10
 )
 (func $~lib/array/Array<bool>#join (; 180 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   i32.const 4184
   i32.const 4200
   block $~lib/internal/arraybuffer/LOAD<bool,bool>|inlined.0 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 0
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load8_u offset=8
   end
   i32.const 0
   i32.ne
   select
   return
  end
  i32.const 5
  local.set $10
  local.get $10
  local.get $6
  i32.add
  local.get $2
  i32.mul
  local.get $10
  i32.add
  local.set $9
  local.get $9
  call $~lib/internal/string/allocateUnsafe
  local.set $8
  i32.const 0
  local.set $11
  block $break|0
   i32.const 0
   local.set $12
   loop $repeat|0
    local.get $12
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<bool,bool>|inlined.1 (result i32)
      local.get $5
      local.set $13
      local.get $12
      local.set $14
      i32.const 0
      local.set $15
      local.get $13
      local.get $14
      i32.const 0
      i32.shl
      i32.add
      local.get $15
      i32.add
      i32.load8_u offset=8
     end
     local.set $4
     i32.const 4
     local.get $4
     i32.const 0
     i32.ne
     i32.eqz
     i32.add
     local.set $10
     local.get $8
     local.get $11
     i32.const 4184
     i32.const 4200
     local.get $4
     i32.const 0
     i32.ne
     select
     i32.const 0
     local.get $10
     call $~lib/internal/string/copyUnsafe
     local.get $11
     local.get $10
     i32.add
     local.set $11
     local.get $7
     if
      local.get $8
      local.get $11
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $11
      local.get $6
      i32.add
      local.set $11
     end
    end
    local.get $12
    i32.const 1
    i32.add
    local.set $12
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<bool,bool>|inlined.2 (result i32)
   local.get $5
   local.set $12
   local.get $2
   local.set $15
   i32.const 0
   local.set $14
   local.get $12
   local.get $15
   i32.const 0
   i32.shl
   i32.add
   local.get $14
   i32.add
   i32.load8_u offset=8
  end
  local.set $4
  i32.const 4
  local.get $4
  i32.const 0
  i32.ne
  i32.eqz
  i32.add
  local.set $10
  local.get $8
  local.get $11
  i32.const 4184
  i32.const 4200
  local.get $4
  i32.const 0
  i32.ne
  select
  i32.const 0
  local.get $10
  call $~lib/internal/string/copyUnsafe
  local.get $11
  local.get $10
  i32.add
  local.set $11
  local.get $8
  local.set $14
  local.get $9
  local.get $11
  i32.gt_s
  if
   local.get $8
   i32.const 0
   local.get $11
   call $~lib/string/String#substring
   local.set $14
   block $~lib/internal/string/freeUnsafe|inlined.0
    local.get $8
    local.set $15
    local.get $15
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.5
     local.get $15
     local.set $12
     local.get $12
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.5
    end
   end
  end
  local.get $14
  return
 )
 (func $~lib/internal/number/decimalCount32 (; 181 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.const 100000
  i32.lt_u
  if
   local.get $0
   i32.const 100
   i32.lt_u
   if
    i32.const 1
    i32.const 2
    local.get $0
    i32.const 10
    i32.lt_u
    select
    return
   else    
    i32.const 4
    i32.const 5
    local.get $0
    i32.const 10000
    i32.lt_u
    select
    local.set $1
    i32.const 3
    local.get $1
    local.get $0
    i32.const 1000
    i32.lt_u
    select
    return
   end
   unreachable
   unreachable
  else   
   local.get $0
   i32.const 10000000
   i32.lt_u
   if
    i32.const 6
    i32.const 7
    local.get $0
    i32.const 1000000
    i32.lt_u
    select
    return
   else    
    i32.const 9
    i32.const 10
    local.get $0
    i32.const 1000000000
    i32.lt_u
    select
    local.set $1
    i32.const 8
    local.get $1
    local.get $0
    i32.const 100000000
    i32.lt_u
    select
    return
   end
   unreachable
   unreachable
  end
  unreachable
  unreachable
 )
 (func $~lib/internal/number/utoa32_lut (; 182 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i64)
  (local $12 i64)
  i32.const 4832
  i32.load
  local.set $3
  block $break|0
   loop $continue|0
    local.get $1
    i32.const 10000
    i32.ge_u
    if
     block
      local.get $1
      i32.const 10000
      i32.div_u
      local.set $4
      local.get $1
      i32.const 10000
      i32.rem_u
      local.set $5
      local.get $4
      local.set $1
      local.get $5
      i32.const 100
      i32.div_u
      local.set $6
      local.get $5
      i32.const 100
      i32.rem_u
      local.set $7
      block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.0 (result i64)
       local.get $3
       local.set $8
       local.get $6
       local.set $9
       i32.const 0
       local.set $10
       local.get $8
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       i32.add
       i64.load32_u offset=8
      end
      local.set $11
      block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.1 (result i64)
       local.get $3
       local.set $10
       local.get $7
       local.set $9
       i32.const 0
       local.set $8
       local.get $10
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $8
       i32.add
       i64.load32_u offset=8
      end
      local.set $12
      local.get $2
      i32.const 4
      i32.sub
      local.set $2
      local.get $0
      local.get $2
      i32.const 1
      i32.shl
      i32.add
      local.get $11
      local.get $12
      i64.const 32
      i64.shl
      i64.or
      i64.store offset=4
     end
     br $continue|0
    end
   end
  end
  local.get $1
  i32.const 100
  i32.ge_u
  if
   local.get $1
   i32.const 100
   i32.div_u
   local.set $7
   local.get $1
   i32.const 100
   i32.rem_u
   local.set $6
   local.get $7
   local.set $1
   local.get $2
   i32.const 2
   i32.sub
   local.set $2
   block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.13 (result i32)
    local.get $3
    local.set $5
    local.get $6
    local.set $4
    i32.const 0
    local.set $8
    local.get $5
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    local.get $8
    i32.add
    i32.load offset=8
   end
   local.set $8
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $8
   i32.store offset=4
  end
  local.get $1
  i32.const 10
  i32.ge_u
  if
   local.get $2
   i32.const 2
   i32.sub
   local.set $2
   block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.14 (result i32)
    local.get $3
    local.set $8
    local.get $1
    local.set $6
    i32.const 0
    local.set $7
    local.get $8
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    i32.add
    i32.load offset=8
   end
   local.set $7
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $7
   i32.store offset=4
  else   
   local.get $2
   i32.const 1
   i32.sub
   local.set $2
   i32.const 48
   local.get $1
   i32.add
   local.set $7
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $7
   i32.store16 offset=4
  end
 )
 (func $~lib/internal/number/itoa32 (; 183 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 4312
   return
  end
  local.get $0
  i32.const 0
  i32.lt_s
  local.set $1
  local.get $1
  if
   i32.const 0
   local.get $0
   i32.sub
   local.set $0
  end
  local.get $0
  call $~lib/internal/number/decimalCount32
  local.get $1
  i32.add
  local.set $2
  local.get $2
  call $~lib/internal/string/allocateUnsafe
  local.set $3
  block $~lib/internal/number/utoa32_core|inlined.0
   local.get $3
   local.set $4
   local.get $0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/number/utoa32_lut
  end
  local.get $1
  if
   local.get $3
   i32.const 45
   i32.store16 offset=4
  end
  local.get $3
 )
 (func $~lib/internal/number/itoa<i32> (; 184 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  call $~lib/internal/number/itoa32
  return
 )
 (func $~lib/internal/number/itoa_stream<i32> (; 185 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i32.eqz
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 1
   return
  end
  i32.const 0
  local.set $3
  local.get $2
  i32.const 0
  i32.lt_s
  local.set $4
  local.get $4
  if
   i32.const 0
   local.get $2
   i32.sub
   local.set $2
  end
  local.get $2
  call $~lib/internal/number/decimalCount32
  local.get $4
  i32.add
  local.set $3
  block $~lib/internal/number/utoa32_core|inlined.1
   local.get $0
   local.set $5
   local.get $2
   local.set $6
   local.get $3
   local.set $7
   local.get $5
   local.get $6
   local.get $7
   call $~lib/internal/number/utoa32_lut
  end
  local.get $4
  if
   local.get $0
   i32.const 45
   i32.store16 offset=4
  end
  local.get $3
 )
 (func $~lib/array/Array<i32>#join (; 186 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.34 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   call $~lib/internal/number/itoa<i32>
   return
  end
  i32.const 11
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 11
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.35 (result i32)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 2
      i32.shl
      i32.add
      local.get $14
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/itoa_stream<i32>
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<i32,i32>|inlined.36 (result i32)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 2
   i32.shl
   i32.add
   local.get $13
   i32.add
   i32.load offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/itoa_stream<i32>
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.1
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.6
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.6
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/internal/number/utoa32 (; 187 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.eqz
  if
   i32.const 4312
   return
  end
  local.get $0
  call $~lib/internal/number/decimalCount32
  local.set $1
  local.get $1
  call $~lib/internal/string/allocateUnsafe
  local.set $2
  block $~lib/internal/number/utoa32_core|inlined.2
   local.get $2
   local.set $3
   local.get $0
   local.set $4
   local.get $1
   local.set $5
   local.get $3
   local.get $4
   local.get $5
   call $~lib/internal/number/utoa32_lut
  end
  local.get $2
 )
 (func $~lib/internal/number/itoa<u32> (; 188 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  call $~lib/internal/number/utoa32
  return
 )
 (func $~lib/internal/number/itoa_stream<u32> (; 189 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i32.eqz
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 1
   return
  end
  i32.const 0
  local.set $3
  local.get $2
  call $~lib/internal/number/decimalCount32
  local.set $3
  block $~lib/internal/number/utoa32_core|inlined.3
   local.get $0
   local.set $4
   local.get $2
   local.set $5
   local.get $3
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/number/utoa32_lut
  end
  local.get $3
 )
 (func $~lib/array/Array<u32>#join (; 190 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.15 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   call $~lib/internal/number/itoa<u32>
   return
  end
  i32.const 10
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 10
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.16 (result i32)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 2
      i32.shl
      i32.add
      local.get $14
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/itoa_stream<u32>
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<u32,u32>|inlined.17 (result i32)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 2
   i32.shl
   i32.add
   local.get $13
   i32.add
   i32.load offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/itoa_stream<u32>
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.2
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.7
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.7
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/builtins/isFinite<f64> (; 191 ;) (type $FUNCSIG$id) (param $0 f64) (result i32)
  local.get $0
  local.get $0
  f64.sub
  f64.const 0
  f64.eq
 )
 (func $~lib/internal/number/genDigits (; 192 ;) (type $FUNCSIG$iijijiji) (param $0 i32) (param $1 i64) (param $2 i32) (param $3 i64) (param $4 i32) (param $5 i64) (param $6 i32) (result i32)
  (local $7 i32)
  (local $8 i64)
  (local $9 i64)
  (local $10 i64)
  (local $11 i32)
  (local $12 i32)
  (local $13 i64)
  (local $14 i32)
  (local $15 i32)
  (local $16 i32)
  (local $17 i32)
  (local $18 i32)
  (local $19 i64)
  (local $20 i32)
  (local $21 i64)
  (local $22 i64)
  (local $23 i32)
  (local $24 i32)
  (local $25 i32)
  (local $26 i64)
  (local $27 i64)
  i32.const 0
  local.get $4
  i32.sub
  local.set $7
  i64.const 1
  local.get $7
  i64.extend_i32_s
  i64.shl
  local.set $8
  local.get $8
  i64.const 1
  i64.sub
  local.set $9
  local.get $3
  local.get $1
  i64.sub
  local.set $10
  local.get $4
  local.set $11
  local.get $3
  local.get $7
  i64.extend_i32_s
  i64.shr_u
  i32.wrap_i64
  local.set $12
  local.get $3
  local.get $9
  i64.and
  local.set $13
  local.get $12
  call $~lib/internal/number/decimalCount32
  local.set $14
  local.get $6
  local.set $15
  i32.const 6616
  i32.load
  local.set $16
  block $break|0
   loop $continue|0
    local.get $14
    i32.const 0
    i32.gt_s
    if
     block
      block $break|1
       block $case10|1
        block $case9|1
         block $case8|1
          block $case7|1
           block $case6|1
            block $case5|1
             block $case4|1
              block $case3|1
               block $case2|1
                block $case1|1
                 block $case0|1
                  local.get $14
                  local.set $18
                  local.get $18
                  i32.const 10
                  i32.eq
                  br_if $case0|1
                  local.get $18
                  i32.const 9
                  i32.eq
                  br_if $case1|1
                  local.get $18
                  i32.const 8
                  i32.eq
                  br_if $case2|1
                  local.get $18
                  i32.const 7
                  i32.eq
                  br_if $case3|1
                  local.get $18
                  i32.const 6
                  i32.eq
                  br_if $case4|1
                  local.get $18
                  i32.const 5
                  i32.eq
                  br_if $case5|1
                  local.get $18
                  i32.const 4
                  i32.eq
                  br_if $case6|1
                  local.get $18
                  i32.const 3
                  i32.eq
                  br_if $case7|1
                  local.get $18
                  i32.const 2
                  i32.eq
                  br_if $case8|1
                  local.get $18
                  i32.const 1
                  i32.eq
                  br_if $case9|1
                  br $case10|1
                 end
                 block
                  local.get $12
                  i32.const 1000000000
                  i32.div_u
                  local.set $17
                  local.get $12
                  i32.const 1000000000
                  i32.rem_u
                  local.set $12
                  br $break|1
                  unreachable
                 end
                 unreachable
                end
                block
                 local.get $12
                 i32.const 100000000
                 i32.div_u
                 local.set $17
                 local.get $12
                 i32.const 100000000
                 i32.rem_u
                 local.set $12
                 br $break|1
                 unreachable
                end
                unreachable
               end
               block
                local.get $12
                i32.const 10000000
                i32.div_u
                local.set $17
                local.get $12
                i32.const 10000000
                i32.rem_u
                local.set $12
                br $break|1
                unreachable
               end
               unreachable
              end
              block
               local.get $12
               i32.const 1000000
               i32.div_u
               local.set $17
               local.get $12
               i32.const 1000000
               i32.rem_u
               local.set $12
               br $break|1
               unreachable
              end
              unreachable
             end
             block
              local.get $12
              i32.const 100000
              i32.div_u
              local.set $17
              local.get $12
              i32.const 100000
              i32.rem_u
              local.set $12
              br $break|1
              unreachable
             end
             unreachable
            end
            block
             local.get $12
             i32.const 10000
             i32.div_u
             local.set $17
             local.get $12
             i32.const 10000
             i32.rem_u
             local.set $12
             br $break|1
             unreachable
            end
            unreachable
           end
           block
            local.get $12
            i32.const 1000
            i32.div_u
            local.set $17
            local.get $12
            i32.const 1000
            i32.rem_u
            local.set $12
            br $break|1
            unreachable
           end
           unreachable
          end
          block
           local.get $12
           i32.const 100
           i32.div_u
           local.set $17
           local.get $12
           i32.const 100
           i32.rem_u
           local.set $12
           br $break|1
           unreachable
          end
          unreachable
         end
         block
          local.get $12
          i32.const 10
          i32.div_u
          local.set $17
          local.get $12
          i32.const 10
          i32.rem_u
          local.set $12
          br $break|1
          unreachable
         end
         unreachable
        end
        block
         local.get $12
         local.set $17
         i32.const 0
         local.set $12
         br $break|1
         unreachable
        end
        unreachable
       end
       block
        i32.const 0
        local.set $17
        br $break|1
        unreachable
       end
       unreachable
      end
      local.get $17
      local.get $15
      i32.or
      if
       local.get $0
       block (result i32)
        local.get $15
        local.tee $18
        i32.const 1
        i32.add
        local.set $15
        local.get $18
       end
       i32.const 1
       i32.shl
       i32.add
       i32.const 48
       local.get $17
       i32.const 65535
       i32.and
       i32.add
       i32.store16 offset=4
      end
      local.get $14
      i32.const 1
      i32.sub
      local.set $14
      local.get $12
      i64.extend_i32_u
      local.get $7
      i64.extend_i32_s
      i64.shl
      local.get $13
      i64.add
      local.set $19
      local.get $19
      local.get $5
      i64.le_u
      if
       global.get $~lib/internal/number/_K
       local.get $14
       i32.add
       global.set $~lib/internal/number/_K
       block $~lib/internal/number/grisuRound|inlined.0
        local.get $0
        local.set $18
        local.get $15
        local.set $20
        local.get $5
        local.set $21
        local.get $19
        local.set $22
        block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.2 (result i64)
         local.get $16
         local.set $23
         local.get $14
         local.set $24
         i32.const 0
         local.set $25
         local.get $23
         local.get $24
         i32.const 2
         i32.shl
         i32.add
         local.get $25
         i32.add
         i64.load32_u offset=8
        end
        local.get $7
        i64.extend_i32_s
        i64.shl
        local.set $26
        local.get $10
        local.set $27
        local.get $18
        local.get $20
        i32.const 1
        i32.sub
        i32.const 1
        i32.shl
        i32.add
        local.set $25
        local.get $25
        i32.load16_u offset=4
        local.set $24
        block $break|2
         loop $continue|2
          local.get $22
          local.get $27
          i64.lt_u
          local.tee $23
          if (result i32)
           local.get $21
           local.get $22
           i64.sub
           local.get $26
           i64.ge_u
          else           
           local.get $23
          end
          local.tee $23
          if (result i32)
           local.get $22
           local.get $26
           i64.add
           local.get $27
           i64.lt_u
           local.tee $23
           if (result i32)
            local.get $23
           else            
            local.get $27
            local.get $22
            i64.sub
            local.get $22
            local.get $26
            i64.add
            local.get $27
            i64.sub
            i64.gt_u
           end
          else           
           local.get $23
          end
          if
           block
            local.get $24
            i32.const 1
            i32.sub
            local.set $24
            local.get $22
            local.get $26
            i64.add
            local.set $22
           end
           br $continue|2
          end
         end
        end
        local.get $25
        local.get $24
        i32.store16 offset=4
       end
       local.get $15
       return
      end
     end
     br $continue|0
    end
   end
  end
  block $break|3
   loop $continue|3
    i32.const 1
    if
     block
      local.get $13
      i64.const 10
      i64.mul
      local.set $13
      local.get $5
      i64.const 10
      i64.mul
      local.set $5
      local.get $13
      local.get $7
      i64.extend_i32_s
      i64.shr_u
      local.set $19
      local.get $19
      local.get $15
      i64.extend_i32_s
      i64.or
      i64.const 0
      i64.ne
      if
       local.get $0
       block (result i32)
        local.get $15
        local.tee $17
        i32.const 1
        i32.add
        local.set $15
        local.get $17
       end
       i32.const 1
       i32.shl
       i32.add
       i32.const 48
       local.get $19
       i32.wrap_i64
       i32.const 65535
       i32.and
       i32.add
       i32.store16 offset=4
      end
      local.get $13
      local.get $9
      i64.and
      local.set $13
      local.get $14
      i32.const 1
      i32.sub
      local.set $14
      local.get $13
      local.get $5
      i64.lt_u
      if
       global.get $~lib/internal/number/_K
       local.get $14
       i32.add
       global.set $~lib/internal/number/_K
       local.get $10
       block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.3 (result i64)
        local.get $16
        local.set $17
        i32.const 0
        local.get $14
        i32.sub
        local.set $24
        i32.const 0
        local.set $25
        local.get $17
        local.get $24
        i32.const 2
        i32.shl
        i32.add
        local.get $25
        i32.add
        i64.load32_u offset=8
       end
       i64.mul
       local.set $10
       block $~lib/internal/number/grisuRound|inlined.1
        local.get $0
        local.set $25
        local.get $15
        local.set $24
        local.get $5
        local.set $27
        local.get $13
        local.set $26
        local.get $8
        local.set $22
        local.get $10
        local.set $21
        local.get $25
        local.get $24
        i32.const 1
        i32.sub
        i32.const 1
        i32.shl
        i32.add
        local.set $17
        local.get $17
        i32.load16_u offset=4
        local.set $20
        block $break|4
         loop $continue|4
          local.get $26
          local.get $21
          i64.lt_u
          local.tee $18
          if (result i32)
           local.get $27
           local.get $26
           i64.sub
           local.get $22
           i64.ge_u
          else           
           local.get $18
          end
          local.tee $18
          if (result i32)
           local.get $26
           local.get $22
           i64.add
           local.get $21
           i64.lt_u
           local.tee $18
           if (result i32)
            local.get $18
           else            
            local.get $21
            local.get $26
            i64.sub
            local.get $26
            local.get $22
            i64.add
            local.get $21
            i64.sub
            i64.gt_u
           end
          else           
           local.get $18
          end
          if
           block
            local.get $20
            i32.const 1
            i32.sub
            local.set $20
            local.get $26
            local.get $22
            i64.add
            local.set $26
           end
           br $continue|4
          end
         end
        end
        local.get $17
        local.get $20
        i32.store16 offset=4
       end
       local.get $15
       return
      end
     end
     br $continue|3
    end
   end
  end
  local.get $15
 )
 (func $~lib/internal/number/prettify (; 193 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $2
  i32.eqz
  if
   local.get $0
   local.get $1
   i32.const 1
   i32.shl
   i32.add
   i32.const 46
   i32.const 48
   i32.const 16
   i32.shl
   i32.or
   i32.store offset=4
   local.get $1
   i32.const 2
   i32.add
   return
  end
  local.get $1
  local.get $2
  i32.add
  local.set $3
  local.get $1
  local.get $3
  i32.le_s
  local.tee $4
  if (result i32)
   local.get $3
   i32.const 21
   i32.le_s
  else   
   local.get $4
  end
  if
   block $break|0
    local.get $1
    local.set $4
    loop $repeat|0
     local.get $4
     local.get $3
     i32.lt_s
     i32.eqz
     br_if $break|0
     local.get $0
     local.get $4
     i32.const 1
     i32.shl
     i32.add
     i32.const 48
     i32.store16 offset=4
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $repeat|0
     unreachable
    end
    unreachable
   end
   local.get $0
   local.get $3
   i32.const 1
   i32.shl
   i32.add
   i32.const 46
   i32.const 48
   i32.const 16
   i32.shl
   i32.or
   i32.store offset=4
   local.get $3
   i32.const 2
   i32.add
   return
  else   
   local.get $3
   i32.const 0
   i32.gt_s
   local.tee $4
   if (result i32)
    local.get $3
    i32.const 21
    i32.le_s
   else    
    local.get $4
   end
   if
    local.get $0
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    local.set $4
    block $~lib/memory/memory.copy|inlined.9
     local.get $4
     i32.const 4
     i32.add
     i32.const 2
     i32.add
     local.set $5
     local.get $4
     i32.const 4
     i32.add
     local.set $6
     i32.const 0
     local.get $2
     i32.sub
     i32.const 1
     i32.shl
     local.set $7
     local.get $5
     local.get $6
     local.get $7
     call $~lib/internal/memory/memmove
    end
    local.get $0
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    i32.const 46
    i32.store16 offset=4
    local.get $1
    i32.const 1
    i32.add
    return
   else    
    i32.const -6
    local.get $3
    i32.lt_s
    local.tee $4
    if (result i32)
     local.get $3
     i32.const 0
     i32.le_s
    else     
     local.get $4
    end
    if
     i32.const 2
     local.get $3
     i32.sub
     local.set $4
     block $~lib/memory/memory.copy|inlined.10
      local.get $0
      i32.const 4
      i32.add
      local.get $4
      i32.const 1
      i32.shl
      i32.add
      local.set $7
      local.get $0
      i32.const 4
      i32.add
      local.set $6
      local.get $1
      i32.const 1
      i32.shl
      local.set $5
      local.get $7
      local.get $6
      local.get $5
      call $~lib/internal/memory/memmove
     end
     local.get $0
     i32.const 48
     i32.const 46
     i32.const 16
     i32.shl
     i32.or
     i32.store offset=4
     block $break|1
      i32.const 2
      local.set $5
      loop $repeat|1
       local.get $5
       local.get $4
       i32.lt_s
       i32.eqz
       br_if $break|1
       local.get $0
       local.get $5
       i32.const 1
       i32.shl
       i32.add
       i32.const 48
       i32.store16 offset=4
       local.get $5
       i32.const 1
       i32.add
       local.set $5
       br $repeat|1
       unreachable
      end
      unreachable
     end
     local.get $1
     local.get $4
     i32.add
     return
    else     
     local.get $1
     i32.const 1
     i32.eq
     if
      local.get $0
      i32.const 101
      i32.store16 offset=6
      block $~lib/internal/number/genExponent|inlined.0 (result i32)
       local.get $0
       i32.const 4
       i32.add
       local.set $4
       local.get $3
       i32.const 1
       i32.sub
       local.set $5
       local.get $5
       i32.const 0
       i32.lt_s
       local.set $6
       local.get $6
       if
        i32.const 0
        local.get $5
        i32.sub
        local.set $5
       end
       local.get $5
       call $~lib/internal/number/decimalCount32
       i32.const 1
       i32.add
       local.set $7
       block $~lib/internal/number/utoa32_core|inlined.4
        local.get $4
        local.set $8
        local.get $5
        local.set $9
        local.get $7
        local.set $10
        local.get $8
        local.get $9
        local.get $10
        call $~lib/internal/number/utoa32_lut
       end
       local.get $4
       i32.const 45
       i32.const 43
       local.get $6
       select
       i32.store16 offset=4
       local.get $7
      end
      local.set $1
      local.get $1
      i32.const 2
      i32.add
      return
     else      
      local.get $1
      i32.const 1
      i32.shl
      local.set $7
      block $~lib/memory/memory.copy|inlined.11
       local.get $0
       i32.const 4
       i32.add
       i32.const 4
       i32.add
       local.set $6
       local.get $0
       i32.const 4
       i32.add
       i32.const 2
       i32.add
       local.set $5
       local.get $7
       i32.const 2
       i32.sub
       local.set $4
       local.get $6
       local.get $5
       local.get $4
       call $~lib/internal/memory/memmove
      end
      local.get $0
      i32.const 46
      i32.store16 offset=6
      local.get $0
      local.get $7
      i32.add
      i32.const 101
      i32.store16 offset=6
      local.get $1
      block $~lib/internal/number/genExponent|inlined.1 (result i32)
       local.get $0
       local.get $7
       i32.add
       i32.const 4
       i32.add
       local.set $4
       local.get $3
       i32.const 1
       i32.sub
       local.set $5
       local.get $5
       i32.const 0
       i32.lt_s
       local.set $6
       local.get $6
       if
        i32.const 0
        local.get $5
        i32.sub
        local.set $5
       end
       local.get $5
       call $~lib/internal/number/decimalCount32
       i32.const 1
       i32.add
       local.set $10
       block $~lib/internal/number/utoa32_core|inlined.5
        local.get $4
        local.set $9
        local.get $5
        local.set $8
        local.get $10
        local.set $11
        local.get $9
        local.get $8
        local.get $11
        call $~lib/internal/number/utoa32_lut
       end
       local.get $4
       i32.const 45
       i32.const 43
       local.get $6
       select
       i32.store16 offset=4
       local.get $10
      end
      i32.add
      local.set $1
      local.get $1
      i32.const 2
      i32.add
      return
     end
     unreachable
    end
    unreachable
   end
   unreachable
  end
  unreachable
  unreachable
 )
 (func $~lib/internal/number/dtoa_core (; 194 ;) (type $FUNCSIG$iid) (param $0 i32) (param $1 f64) (result i32)
  (local $2 i32)
  (local $3 f64)
  (local $4 i32)
  (local $5 i32)
  (local $6 i64)
  (local $7 i32)
  (local $8 i64)
  (local $9 i64)
  (local $10 i64)
  (local $11 i32)
  (local $12 i64)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  (local $16 f64)
  (local $17 i32)
  (local $18 i32)
  (local $19 i32)
  (local $20 i32)
  (local $21 i64)
  (local $22 i64)
  (local $23 i64)
  (local $24 i64)
  (local $25 i64)
  (local $26 i64)
  (local $27 i64)
  (local $28 i64)
  (local $29 i64)
  (local $30 i64)
  (local $31 i32)
  local.get $1
  f64.const 0
  f64.lt
  local.set $2
  local.get $2
  if
   local.get $1
   f64.neg
   local.set $1
   local.get $0
   i32.const 45
   i32.store16 offset=4
  end
  block $~lib/internal/number/grisu2|inlined.0 (result i32)
   local.get $1
   local.set $3
   local.get $0
   local.set $4
   local.get $2
   local.set $5
   local.get $3
   i64.reinterpret_f64
   local.set $6
   local.get $6
   i64.const 9218868437227405312
   i64.and
   i64.const 52
   i64.shr_u
   i32.wrap_i64
   local.set $7
   local.get $6
   i64.const 4503599627370495
   i64.and
   local.set $8
   local.get $7
   i32.const 0
   i32.ne
   i64.extend_i32_u
   i64.const 52
   i64.shl
   local.get $8
   i64.add
   local.set $9
   local.get $7
   i32.const 1
   local.get $7
   i32.const 0
   i32.ne
   select
   i32.const 1023
   i32.const 52
   i32.add
   i32.sub
   local.set $7
   block $~lib/internal/number/normalizedBoundaries|inlined.0
    local.get $9
    local.set $10
    local.get $7
    local.set $11
    local.get $10
    i64.const 1
    i64.shl
    i64.const 1
    i64.add
    local.set $12
    local.get $11
    i32.const 1
    i32.sub
    local.set $13
    local.get $12
    i64.clz
    i32.wrap_i64
    local.set $14
    local.get $12
    local.get $14
    i64.extend_i32_s
    i64.shl
    local.set $12
    local.get $13
    local.get $14
    i32.sub
    local.set $13
    i32.const 1
    local.get $10
    i64.const 4503599627370496
    i64.eq
    i32.add
    local.set $15
    local.get $12
    global.set $~lib/internal/number/_frc_plus
    local.get $10
    local.get $15
    i64.extend_i32_s
    i64.shl
    i64.const 1
    i64.sub
    local.get $11
    local.get $15
    i32.sub
    local.get $13
    i32.sub
    i64.extend_i32_s
    i64.shl
    global.set $~lib/internal/number/_frc_minus
    local.get $13
    global.set $~lib/internal/number/_exp
   end
   block $~lib/internal/number/getCachedPower|inlined.0
    global.get $~lib/internal/number/_exp
    local.set $15
    i32.const -61
    local.get $15
    i32.sub
    f64.convert_i32_s
    f64.const 0.30102999566398114
    f64.mul
    f64.const 347
    f64.add
    local.set $16
    local.get $16
    i32.trunc_f64_s
    local.set $14
    local.get $14
    local.get $14
    f64.convert_i32_s
    local.get $16
    f64.ne
    i32.add
    local.set $14
    local.get $14
    i32.const 3
    i32.shr_s
    i32.const 1
    i32.add
    local.set $13
    i32.const 348
    local.get $13
    i32.const 3
    i32.shl
    i32.sub
    global.set $~lib/internal/number/_K
    i32.const 6280
    i32.load
    local.set $11
    i32.const 6544
    i32.load
    local.set $17
    block $~lib/internal/arraybuffer/LOAD<u64,u64>|inlined.0 (result i64)
     local.get $11
     local.set $18
     local.get $13
     local.set $19
     i32.const 0
     local.set $20
     local.get $18
     local.get $19
     i32.const 3
     i32.shl
     i32.add
     local.get $20
     i32.add
     i64.load offset=8
    end
    global.set $~lib/internal/number/_frc_pow
    block $~lib/internal/arraybuffer/LOAD<i16,i32>|inlined.0 (result i32)
     local.get $17
     local.set $20
     local.get $13
     local.set $19
     i32.const 0
     local.set $18
     local.get $20
     local.get $19
     i32.const 1
     i32.shl
     i32.add
     local.get $18
     i32.add
     i32.load16_s offset=8
    end
    global.set $~lib/internal/number/_exp_pow
   end
   local.get $9
   i64.clz
   i32.wrap_i64
   local.set $17
   local.get $9
   local.get $17
   i64.extend_i32_s
   i64.shl
   local.set $9
   local.get $7
   local.get $17
   i32.sub
   local.set $7
   global.get $~lib/internal/number/_frc_pow
   local.set $12
   global.get $~lib/internal/number/_exp_pow
   local.set $11
   block $~lib/internal/number/umul64f|inlined.0 (result i64)
    local.get $9
    local.set $10
    local.get $12
    local.set $21
    local.get $10
    i64.const 4294967295
    i64.and
    local.set $22
    local.get $21
    i64.const 4294967295
    i64.and
    local.set $23
    local.get $10
    i64.const 32
    i64.shr_u
    local.set $24
    local.get $21
    i64.const 32
    i64.shr_u
    local.set $25
    local.get $22
    local.get $23
    i64.mul
    local.set $26
    local.get $24
    local.get $23
    i64.mul
    local.get $26
    i64.const 32
    i64.shr_u
    i64.add
    local.set $27
    local.get $22
    local.get $25
    i64.mul
    local.get $27
    i64.const 4294967295
    i64.and
    i64.add
    local.set $28
    local.get $28
    i64.const 2147483647
    i64.add
    local.set $28
    local.get $27
    i64.const 32
    i64.shr_u
    local.set $27
    local.get $28
    i64.const 32
    i64.shr_u
    local.set $28
    local.get $24
    local.get $25
    i64.mul
    local.get $27
    i64.add
    local.get $28
    i64.add
   end
   local.set $28
   block $~lib/internal/number/umul64e|inlined.0 (result i32)
    local.get $7
    local.set $13
    local.get $11
    local.set $14
    local.get $13
    local.get $14
    i32.add
    i32.const 64
    i32.add
   end
   local.set $14
   block $~lib/internal/number/umul64f|inlined.1 (result i64)
    global.get $~lib/internal/number/_frc_plus
    local.set $27
    local.get $12
    local.set $26
    local.get $27
    i64.const 4294967295
    i64.and
    local.set $25
    local.get $26
    i64.const 4294967295
    i64.and
    local.set $24
    local.get $27
    i64.const 32
    i64.shr_u
    local.set $23
    local.get $26
    i64.const 32
    i64.shr_u
    local.set $22
    local.get $25
    local.get $24
    i64.mul
    local.set $21
    local.get $23
    local.get $24
    i64.mul
    local.get $21
    i64.const 32
    i64.shr_u
    i64.add
    local.set $10
    local.get $25
    local.get $22
    i64.mul
    local.get $10
    i64.const 4294967295
    i64.and
    i64.add
    local.set $29
    local.get $29
    i64.const 2147483647
    i64.add
    local.set $29
    local.get $10
    i64.const 32
    i64.shr_u
    local.set $10
    local.get $29
    i64.const 32
    i64.shr_u
    local.set $29
    local.get $23
    local.get $22
    i64.mul
    local.get $10
    i64.add
    local.get $29
    i64.add
   end
   i64.const 1
   i64.sub
   local.set $29
   block $~lib/internal/number/umul64e|inlined.1 (result i32)
    global.get $~lib/internal/number/_exp
    local.set $13
    local.get $11
    local.set $15
    local.get $13
    local.get $15
    i32.add
    i32.const 64
    i32.add
   end
   local.set $15
   block $~lib/internal/number/umul64f|inlined.2 (result i64)
    global.get $~lib/internal/number/_frc_minus
    local.set $10
    local.get $12
    local.set $21
    local.get $10
    i64.const 4294967295
    i64.and
    local.set $22
    local.get $21
    i64.const 4294967295
    i64.and
    local.set $23
    local.get $10
    i64.const 32
    i64.shr_u
    local.set $24
    local.get $21
    i64.const 32
    i64.shr_u
    local.set $25
    local.get $22
    local.get $23
    i64.mul
    local.set $26
    local.get $24
    local.get $23
    i64.mul
    local.get $26
    i64.const 32
    i64.shr_u
    i64.add
    local.set $27
    local.get $22
    local.get $25
    i64.mul
    local.get $27
    i64.const 4294967295
    i64.and
    i64.add
    local.set $30
    local.get $30
    i64.const 2147483647
    i64.add
    local.set $30
    local.get $27
    i64.const 32
    i64.shr_u
    local.set $27
    local.get $30
    i64.const 32
    i64.shr_u
    local.set $30
    local.get $24
    local.get $25
    i64.mul
    local.get $27
    i64.add
    local.get $30
    i64.add
   end
   i64.const 1
   i64.add
   local.set $30
   local.get $29
   local.get $30
   i64.sub
   local.set $27
   local.get $4
   local.get $28
   local.get $14
   local.get $29
   local.get $15
   local.get $27
   local.get $5
   call $~lib/internal/number/genDigits
  end
  local.set $31
  local.get $0
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.get $31
  local.get $2
  i32.sub
  global.get $~lib/internal/number/_K
  call $~lib/internal/number/prettify
  local.set $31
  local.get $31
  local.get $2
  i32.add
 )
 (func $~lib/internal/number/dtoa (; 195 ;) (type $FUNCSIG$id) (param $0 f64) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  f64.const 0
  f64.eq
  if
   i32.const 5176
   return
  end
  local.get $0
  call $~lib/builtins/isFinite<f64>
  i32.eqz
  if
   local.get $0
   call $~lib/builtins/isNaN<f64>
   if
    i32.const 5192
    return
   end
   i32.const 5208
   i32.const 5232
   local.get $0
   f64.const 0
   f64.lt
   select
   return
  end
  i32.const 28
  call $~lib/internal/string/allocateUnsafe
  local.set $1
  local.get $1
  local.get $0
  call $~lib/internal/number/dtoa_core
  local.set $2
  local.get $1
  i32.const 0
  local.get $2
  call $~lib/string/String#substring
  local.set $3
  block $~lib/internal/string/freeUnsafe|inlined.3
   local.get $1
   local.set $4
   local.get $4
   i32.eqz
   if
    i32.const 0
    i32.const 4088
    i32.const 28
    i32.const 4
    call $~lib/env/abort
    unreachable
   end
   block $~lib/memory/memory.free|inlined.8
    local.get $4
    local.set $5
    local.get $5
    call $~lib/allocator/arena/__memory_free
    br $~lib/memory/memory.free|inlined.8
   end
  end
  local.get $3
 )
 (func $~lib/internal/number/dtoa_stream (; 196 ;) (type $FUNCSIG$iiid) (param $0 i32) (param $1 i32) (param $2 f64) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  f64.const 0
  f64.eq
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   local.get $0
   i32.const 46
   i32.store16 offset=6
   local.get $0
   i32.const 48
   i32.store16 offset=8
   i32.const 3
   return
  end
  local.get $2
  call $~lib/builtins/isFinite<f64>
  i32.eqz
  if
   local.get $2
   call $~lib/builtins/isNaN<f64>
   if
    local.get $0
    i32.const 78
    i32.store16 offset=4
    local.get $0
    i32.const 97
    i32.store16 offset=6
    local.get $0
    i32.const 78
    i32.store16 offset=8
    i32.const 3
    return
   else    
    local.get $2
    f64.const 0
    f64.lt
    local.set $3
    i32.const 8
    local.get $3
    i32.add
    local.set $4
    i32.const 5208
    i32.const 5232
    local.get $3
    select
    local.set $5
    block $~lib/memory/memory.copy|inlined.12
     local.get $0
     i32.const 4
     i32.add
     local.set $6
     local.get $5
     i32.const 4
     i32.add
     local.set $7
     local.get $4
     i32.const 1
     i32.shl
     local.set $8
     local.get $6
     local.get $7
     local.get $8
     call $~lib/internal/memory/memmove
    end
    local.get $4
    return
   end
   unreachable
   unreachable
  end
  local.get $0
  local.get $2
  call $~lib/internal/number/dtoa_core
 )
 (func $~lib/array/Array<f64>#join (; 197 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 f64)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.13 (result f64)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 3
    i32.shl
    i32.add
    local.get $10
    i32.add
    f64.load offset=8
   end
   call $~lib/internal/number/dtoa
   return
  end
  i32.const 28
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 28
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.14 (result f64)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 3
      i32.shl
      i32.add
      local.get $14
      i32.add
      f64.load offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/dtoa_stream
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<f64,f64>|inlined.15 (result f64)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 3
   i32.shl
   i32.add
   local.get $13
   i32.add
   f64.load offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/dtoa_stream
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.4
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.9
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.9
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/array/Array<String>#join (; 198 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.5 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   return
  end
  i32.const 0
  local.set $10
  block $break|0
   block
    i32.const 0
    local.set $9
    local.get $2
    i32.const 1
    i32.add
    local.set $8
   end
   loop $repeat|0
    local.get $9
    local.get $8
    i32.lt_s
    i32.eqz
    br_if $break|0
    local.get $10
    block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.6 (result i32)
     local.get $5
     local.set $11
     local.get $9
     local.set $12
     i32.const 0
     local.set $13
     local.get $11
     local.get $12
     i32.const 2
     i32.shl
     i32.add
     local.get $13
     i32.add
     i32.load offset=8
    end
    i32.load
    i32.add
    local.set $10
    local.get $9
    i32.const 1
    i32.add
    local.set $9
    br $repeat|0
    unreachable
   end
   unreachable
  end
  i32.const 0
  local.set $8
  local.get $10
  local.get $6
  local.get $2
  i32.mul
  i32.add
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  block $break|1
   i32.const 0
   local.set $13
   loop $repeat|1
    local.get $13
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|1
    block
     block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.7 (result i32)
      local.get $5
      local.set $12
      local.get $13
      local.set $11
      i32.const 0
      local.set $14
      local.get $12
      local.get $11
      i32.const 2
      i32.shl
      i32.add
      local.get $14
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $4
     if
      local.get $4
      i32.load
      local.set $14
      local.get $9
      local.get $8
      local.get $4
      i32.const 0
      local.get $14
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $14
      i32.add
      local.set $8
     end
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $13
    i32.const 1
    i32.add
    local.set $13
    br $repeat|1
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<String,String>|inlined.8 (result i32)
   local.get $5
   local.set $13
   local.get $2
   local.set $14
   i32.const 0
   local.set $11
   local.get $13
   local.get $14
   i32.const 2
   i32.shl
   i32.add
   local.get $11
   i32.add
   i32.load offset=8
  end
  local.set $4
  local.get $4
  if
   local.get $4
   i32.load
   local.set $11
   local.get $9
   local.get $8
   local.get $4
   i32.const 0
   local.get $11
   call $~lib/internal/string/copyUnsafe
  end
  local.get $9
  return
 )
 (func $std/array/Ref#constructor (; 199 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 0
   call $~lib/memory/memory.allocate
   local.set $0
  end
  local.get $0
 )
 (func $~lib/array/Array<Ref>#constructor (; 200 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 268435454
  i32.gt_u
  if
   i32.const 0
   i32.const 8
   i32.const 45
   i32.const 39
   call $~lib/env/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $3
  block (result i32)
   local.get $0
   i32.eqz
   if
    i32.const 8
    call $~lib/memory/memory.allocate
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   i32.const 0
   i32.store offset=4
   local.get $0
  end
  local.get $3
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  block $~lib/memory/memory.fill|inlined.12
   local.get $3
   i32.const 8
   i32.add
   local.set $4
   i32.const 0
   local.set $5
   local.get $2
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/memory/memset
  end
  local.get $0
 )
 (func $~lib/array/Array<Ref>#__unchecked_set (; 201 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load
  local.set $3
  local.get $1
  local.set $4
  local.get $2
  local.set $5
  i32.const 0
  local.set $6
  local.get $3
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  local.get $6
  i32.add
  local.get $5
  i32.store offset=8
 )
 (func $~lib/array/Array<Ref>#join (; 202 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   i32.const 6872
   return
  end
  i32.const 15
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 15
  i32.add
  local.set $8
  local.get $8
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $10
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<Ref,Ref>|inlined.0 (result i32)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 2
      i32.shl
      i32.add
      local.get $14
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $4
     if
      local.get $9
      local.get $10
      i32.const 6872
      i32.const 0
      i32.const 15
      call $~lib/internal/string/copyUnsafe
      local.get $10
      i32.const 15
      i32.add
      local.set $10
     end
     local.get $7
     if
      local.get $9
      local.get $10
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $10
      local.get $6
      i32.add
      local.set $10
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<Ref,Ref>|inlined.2 (result i32)
   local.get $5
   local.set $13
   local.get $2
   local.set $14
   i32.const 0
   local.set $11
   local.get $13
   local.get $14
   i32.const 2
   i32.shl
   i32.add
   local.get $11
   i32.add
   i32.load offset=8
  end
  if
   local.get $9
   local.get $10
   i32.const 6872
   i32.const 0
   i32.const 15
   call $~lib/internal/string/copyUnsafe
   local.get $10
   i32.const 15
   i32.add
   local.set $10
  end
  local.get $9
  local.set $11
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $11
   block $~lib/internal/string/freeUnsafe|inlined.5
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.10
     local.get $14
     local.set $13
     local.get $13
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.10
    end
   end
  end
  local.get $11
  return
 )
 (func $~lib/internal/number/itoa<i8> (; 203 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  call $~lib/internal/number/itoa32
  return
 )
 (func $~lib/internal/number/itoa_stream<i8> (; 204 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  i32.eqz
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 1
   return
  end
  i32.const 0
  local.set $3
  local.get $2
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  i32.const 0
  i32.lt_s
  local.set $4
  local.get $4
  if
   i32.const 0
   local.get $2
   i32.sub
   local.set $2
  end
  local.get $2
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  call $~lib/internal/number/decimalCount32
  local.get $4
  i32.add
  local.set $3
  block $~lib/internal/number/utoa32_core|inlined.6
   local.get $0
   local.set $5
   local.get $2
   i32.const 24
   i32.shl
   i32.const 24
   i32.shr_s
   local.set $6
   local.get $3
   local.set $7
   local.get $5
   local.get $6
   local.get $7
   call $~lib/internal/number/utoa32_lut
  end
  local.get $4
  if
   local.get $0
   i32.const 45
   i32.store16 offset=4
  end
  local.get $3
 )
 (func $~lib/array/Array<i8>#join (; 205 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<i8,i8>|inlined.0 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 0
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load8_s offset=8
   end
   call $~lib/internal/number/itoa<i8>
   return
  end
  i32.const 11
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 11
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<i8,i8>|inlined.1 (result i32)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 0
      i32.shl
      i32.add
      local.get $14
      i32.add
      i32.load8_s offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/itoa_stream<i8>
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<i8,i8>|inlined.2 (result i32)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 0
   i32.shl
   i32.add
   local.get $13
   i32.add
   i32.load8_s offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/itoa_stream<i8>
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.6
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.11
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.11
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/internal/number/itoa<u16> (; 206 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 65535
  i32.and
  call $~lib/internal/number/utoa32
  return
 )
 (func $~lib/internal/number/itoa_stream<u16> (; 207 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i32.const 65535
  i32.and
  i32.eqz
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 1
   return
  end
  i32.const 0
  local.set $3
  local.get $2
  i32.const 65535
  i32.and
  call $~lib/internal/number/decimalCount32
  local.set $3
  block $~lib/internal/number/utoa32_core|inlined.7
   local.get $0
   local.set $4
   local.get $2
   i32.const 65535
   i32.and
   local.set $5
   local.get $3
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/number/utoa32_lut
  end
  local.get $3
 )
 (func $~lib/array/Array<u16>#join (; 208 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<u16,u16>|inlined.0 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 1
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load16_u offset=8
   end
   call $~lib/internal/number/itoa<u16>
   return
  end
  i32.const 10
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 10
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<u16,u16>|inlined.1 (result i32)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 1
      i32.shl
      i32.add
      local.get $14
      i32.add
      i32.load16_u offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/itoa_stream<u16>
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<u16,u16>|inlined.2 (result i32)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 1
   i32.shl
   i32.add
   local.get $13
   i32.add
   i32.load16_u offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/itoa_stream<u16>
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.7
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.12
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.12
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/internal/number/decimalCount64 (; 209 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32)
  (local $1 i32)
  local.get $0
  i64.const 1000000000000000
  i64.lt_u
  if
   local.get $0
   i64.const 1000000000000
   i64.lt_u
   if
    i32.const 11
    i32.const 12
    local.get $0
    i64.const 100000000000
    i64.lt_u
    select
    return
   else    
    i32.const 14
    i32.const 15
    local.get $0
    i64.const 100000000000000
    i64.lt_u
    select
    local.set $1
    i32.const 13
    local.get $1
    local.get $0
    i64.const 10000000000000
    i64.lt_u
    select
    return
   end
   unreachable
   unreachable
  else   
   local.get $0
   i64.const 100000000000000000
   i64.lt_u
   if
    i32.const 16
    i32.const 17
    local.get $0
    i64.const 10000000000000000
    i64.lt_u
    select
    return
   else    
    i32.const 19
    i32.const 20
    local.get $0
    i64.const -8446744073709551616
    i64.lt_u
    select
    local.set $1
    i32.const 18
    local.get $1
    local.get $0
    i64.const 1000000000000000000
    i64.lt_u
    select
    return
   end
   unreachable
   unreachable
  end
  unreachable
  unreachable
 )
 (func $~lib/internal/number/utoa64_lut (; 210 ;) (type $FUNCSIG$viji) (param $0 i32) (param $1 i64) (param $2 i32)
  (local $3 i32)
  (local $4 i64)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  (local $15 i64)
  (local $16 i64)
  i32.const 4832
  i32.load
  local.set $3
  block $break|0
   loop $continue|0
    local.get $1
    i64.const 100000000
    i64.ge_u
    if
     block
      local.get $1
      i64.const 100000000
      i64.div_u
      local.set $4
      local.get $1
      local.get $4
      i64.const 100000000
      i64.mul
      i64.sub
      i32.wrap_i64
      local.set $5
      local.get $4
      local.set $1
      local.get $5
      i32.const 10000
      i32.div_u
      local.set $6
      local.get $5
      i32.const 10000
      i32.rem_u
      local.set $7
      local.get $6
      i32.const 100
      i32.div_u
      local.set $8
      local.get $6
      i32.const 100
      i32.rem_u
      local.set $9
      local.get $7
      i32.const 100
      i32.div_u
      local.set $10
      local.get $7
      i32.const 100
      i32.rem_u
      local.set $11
      block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.4 (result i64)
       local.get $3
       local.set $12
       local.get $10
       local.set $13
       i32.const 0
       local.set $14
       local.get $12
       local.get $13
       i32.const 2
       i32.shl
       i32.add
       local.get $14
       i32.add
       i64.load32_u offset=8
      end
      local.set $15
      block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.5 (result i64)
       local.get $3
       local.set $14
       local.get $11
       local.set $13
       i32.const 0
       local.set $12
       local.get $14
       local.get $13
       i32.const 2
       i32.shl
       i32.add
       local.get $12
       i32.add
       i64.load32_u offset=8
      end
      local.set $16
      local.get $2
      i32.const 4
      i32.sub
      local.set $2
      local.get $0
      local.get $2
      i32.const 1
      i32.shl
      i32.add
      local.get $15
      local.get $16
      i64.const 32
      i64.shl
      i64.or
      i64.store offset=4
      block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.6 (result i64)
       local.get $3
       local.set $12
       local.get $8
       local.set $13
       i32.const 0
       local.set $14
       local.get $12
       local.get $13
       i32.const 2
       i32.shl
       i32.add
       local.get $14
       i32.add
       i64.load32_u offset=8
      end
      local.set $15
      block $~lib/internal/arraybuffer/LOAD<u32,u64>|inlined.7 (result i64)
       local.get $3
       local.set $14
       local.get $9
       local.set $13
       i32.const 0
       local.set $12
       local.get $14
       local.get $13
       i32.const 2
       i32.shl
       i32.add
       local.get $12
       i32.add
       i64.load32_u offset=8
      end
      local.set $16
      local.get $2
      i32.const 4
      i32.sub
      local.set $2
      local.get $0
      local.get $2
      i32.const 1
      i32.shl
      i32.add
      local.get $15
      local.get $16
      i64.const 32
      i64.shl
      i64.or
      i64.store offset=4
     end
     br $continue|0
    end
   end
  end
  local.get $0
  local.get $1
  i32.wrap_i64
  local.get $2
  call $~lib/internal/number/utoa32_lut
 )
 (func $~lib/internal/number/utoa64 (; 211 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i64)
  local.get $0
  i64.eqz
  if
   i32.const 4312
   return
  end
  local.get $0
  global.get $~lib/builtins/u32.MAX_VALUE
  i64.extend_i32_u
  i64.le_u
  if
   local.get $0
   i32.wrap_i64
   local.set $2
   local.get $2
   call $~lib/internal/number/decimalCount32
   local.set $3
   local.get $3
   call $~lib/internal/string/allocateUnsafe
   local.set $1
   block $~lib/internal/number/utoa32_core|inlined.8
    local.get $1
    local.set $4
    local.get $2
    local.set $5
    local.get $3
    local.set $6
    local.get $4
    local.get $5
    local.get $6
    call $~lib/internal/number/utoa32_lut
   end
  else   
   local.get $0
   call $~lib/internal/number/decimalCount64
   local.set $3
   local.get $3
   call $~lib/internal/string/allocateUnsafe
   local.set $1
   block $~lib/internal/number/utoa64_core|inlined.0
    local.get $1
    local.set $2
    local.get $0
    local.set $7
    local.get $3
    local.set $6
    local.get $2
    local.get $7
    local.get $6
    call $~lib/internal/number/utoa64_lut
   end
  end
  local.get $1
 )
 (func $~lib/internal/number/itoa<u64> (; 212 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32)
  local.get $0
  call $~lib/internal/number/utoa64
  return
 )
 (func $~lib/internal/number/itoa_stream<u64> (; 213 ;) (type $FUNCSIG$iiij) (param $0 i32) (param $1 i32) (param $2 i64) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i64.eqz
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 1
   return
  end
  i32.const 0
  local.set $3
  local.get $2
  global.get $~lib/builtins/u32.MAX_VALUE
  i64.extend_i32_u
  i64.le_u
  if
   local.get $2
   i32.wrap_i64
   local.set $4
   local.get $4
   call $~lib/internal/number/decimalCount32
   local.set $3
   block $~lib/internal/number/utoa32_core|inlined.9
    local.get $0
    local.set $5
    local.get $4
    local.set $6
    local.get $3
    local.set $7
    local.get $5
    local.get $6
    local.get $7
    call $~lib/internal/number/utoa32_lut
   end
  else   
   local.get $2
   call $~lib/internal/number/decimalCount64
   local.set $3
   block $~lib/internal/number/utoa64_core|inlined.1
    local.get $0
    local.set $4
    local.get $2
    local.set $8
    local.get $3
    local.set $7
    local.get $4
    local.get $8
    local.get $7
    call $~lib/internal/number/utoa64_lut
   end
  end
  local.get $3
 )
 (func $~lib/array/Array<u64>#join (; 214 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i64)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<u64,u64>|inlined.1 (result i64)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 3
    i32.shl
    i32.add
    local.get $10
    i32.add
    i64.load offset=8
   end
   call $~lib/internal/number/itoa<u64>
   return
  end
  i32.const 20
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 20
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<u64,u64>|inlined.2 (result i64)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 3
      i32.shl
      i32.add
      local.get $14
      i32.add
      i64.load offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/itoa_stream<u64>
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<u64,u64>|inlined.3 (result i64)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 3
   i32.shl
   i32.add
   local.get $13
   i32.add
   i64.load offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/itoa_stream<u64>
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.8
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.13
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.13
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/internal/number/itoa64 (; 215 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  local.get $0
  i64.eqz
  if
   i32.const 4312
   return
  end
  local.get $0
  i64.const 0
  i64.lt_s
  local.set $1
  local.get $1
  if
   i64.const 0
   local.get $0
   i64.sub
   local.set $0
  end
  local.get $0
  global.get $~lib/builtins/u32.MAX_VALUE
  i64.extend_i32_u
  i64.le_u
  if
   local.get $0
   i32.wrap_i64
   local.set $3
   local.get $3
   call $~lib/internal/number/decimalCount32
   local.get $1
   i32.add
   local.set $4
   local.get $4
   call $~lib/internal/string/allocateUnsafe
   local.set $2
   block $~lib/internal/number/utoa32_core|inlined.10
    local.get $2
    local.set $5
    local.get $3
    local.set $6
    local.get $4
    local.set $7
    local.get $5
    local.get $6
    local.get $7
    call $~lib/internal/number/utoa32_lut
   end
  else   
   local.get $0
   call $~lib/internal/number/decimalCount64
   local.get $1
   i32.add
   local.set $4
   local.get $4
   call $~lib/internal/string/allocateUnsafe
   local.set $2
   block $~lib/internal/number/utoa64_core|inlined.2
    local.get $2
    local.set $3
    local.get $0
    local.set $8
    local.get $4
    local.set $7
    local.get $3
    local.get $8
    local.get $7
    call $~lib/internal/number/utoa64_lut
   end
  end
  local.get $1
  if
   local.get $2
   i32.const 45
   i32.store16 offset=4
  end
  local.get $2
 )
 (func $~lib/internal/number/itoa<i64> (; 216 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32)
  local.get $0
  call $~lib/internal/number/itoa64
  return
 )
 (func $~lib/internal/number/itoa_stream<i64> (; 217 ;) (type $FUNCSIG$iiij) (param $0 i32) (param $1 i32) (param $2 i64) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i64)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i64.eqz
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 1
   return
  end
  i32.const 0
  local.set $3
  local.get $2
  i64.const 0
  i64.lt_s
  local.set $4
  local.get $4
  if
   i64.const 0
   local.get $2
   i64.sub
   local.set $2
  end
  local.get $2
  global.get $~lib/builtins/u32.MAX_VALUE
  i64.extend_i32_u
  i64.le_u
  if
   local.get $2
   i32.wrap_i64
   local.set $5
   local.get $5
   call $~lib/internal/number/decimalCount32
   local.get $4
   i32.add
   local.set $3
   block $~lib/internal/number/utoa32_core|inlined.11
    local.get $0
    local.set $6
    local.get $5
    local.set $7
    local.get $3
    local.set $8
    local.get $6
    local.get $7
    local.get $8
    call $~lib/internal/number/utoa32_lut
   end
  else   
   local.get $2
   call $~lib/internal/number/decimalCount64
   local.get $4
   i32.add
   local.set $3
   block $~lib/internal/number/utoa64_core|inlined.3
    local.get $0
    local.set $5
    local.get $2
    local.set $9
    local.get $3
    local.set $8
    local.get $5
    local.get $9
    local.get $8
    call $~lib/internal/number/utoa64_lut
   end
  end
  local.get $4
  if
   local.get $0
   i32.const 45
   i32.store16 offset=4
  end
  local.get $3
 )
 (func $~lib/array/Array<i64>#join (; 218 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i64)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<i64,i64>|inlined.0 (result i64)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 3
    i32.shl
    i32.add
    local.get $10
    i32.add
    i64.load offset=8
   end
   call $~lib/internal/number/itoa<i64>
   return
  end
  i32.const 21
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 21
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<i64,i64>|inlined.1 (result i64)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 3
      i32.shl
      i32.add
      local.get $14
      i32.add
      i64.load offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/itoa_stream<i64>
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<i64,i64>|inlined.2 (result i64)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 3
   i32.shl
   i32.add
   local.get $13
   i32.add
   i64.load offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/itoa_stream<i64>
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.9
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.14
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.14
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/array/Array<Array<i32>>#join (; 219 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<Array<i32>,Array<i32>>|inlined.5 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   local.set $4
   local.get $4
   if (result i32)
    local.get $4
    local.get $1
    call $~lib/array/Array<i32>#join
   else    
    i32.const 3904
   end
   return
  end
  block $break|0
   i32.const 0
   local.set $10
   loop $repeat|0
    local.get $10
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<Array<i32>,Array<i32>>|inlined.6 (result i32)
      local.get $5
      local.set $9
      local.get $10
      local.set $8
      i32.const 0
      local.set $11
      local.get $9
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $4
     if
      local.get $3
      local.get $4
      local.get $1
      call $~lib/array/Array<i32>#join
      call $~lib/string/String.__concat
      local.set $3
     end
     local.get $7
     if
      local.get $3
      local.get $1
      call $~lib/string/String.__concat
      local.set $3
     end
    end
    local.get $10
    i32.const 1
    i32.add
    local.set $10
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<Array<i32>,Array<i32>>|inlined.7 (result i32)
   local.get $5
   local.set $10
   local.get $2
   local.set $11
   i32.const 0
   local.set $8
   local.get $10
   local.get $11
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   i32.load offset=8
  end
  local.set $4
  local.get $4
  if
   local.get $3
   local.get $4
   local.get $1
   call $~lib/array/Array<i32>#join
   call $~lib/string/String.__concat
   local.set $3
  end
  local.get $3
  return
 )
 (func $~lib/internal/number/itoa<u8> (; 220 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 255
  i32.and
  call $~lib/internal/number/utoa32
  return
 )
 (func $~lib/internal/number/itoa_stream<u8> (; 221 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i32.const 255
  i32.and
  i32.eqz
  if
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 1
   return
  end
  i32.const 0
  local.set $3
  local.get $2
  i32.const 255
  i32.and
  call $~lib/internal/number/decimalCount32
  local.set $3
  block $~lib/internal/number/utoa32_core|inlined.12
   local.get $0
   local.set $4
   local.get $2
   i32.const 255
   i32.and
   local.set $5
   local.get $3
   local.set $6
   local.get $4
   local.get $5
   local.get $6
   call $~lib/internal/number/utoa32_lut
  end
  local.get $3
 )
 (func $~lib/array/Array<u8>#join (; 222 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<u8,u8>|inlined.1 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 0
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load8_u offset=8
   end
   call $~lib/internal/number/itoa<u8>
   return
  end
  i32.const 10
  local.get $6
  i32.add
  local.get $2
  i32.mul
  i32.const 10
  i32.add
  local.set $10
  local.get $10
  call $~lib/internal/string/allocateUnsafe
  local.set $9
  i32.const 0
  local.set $8
  block $break|0
   i32.const 0
   local.set $11
   loop $repeat|0
    local.get $11
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<u8,u8>|inlined.2 (result i32)
      local.get $5
      local.set $12
      local.get $11
      local.set $13
      i32.const 0
      local.set $14
      local.get $12
      local.get $13
      i32.const 0
      i32.shl
      i32.add
      local.get $14
      i32.add
      i32.load8_u offset=8
     end
     local.set $4
     local.get $8
     local.get $9
     local.get $8
     local.get $4
     call $~lib/internal/number/itoa_stream<u8>
     i32.add
     local.set $8
     local.get $7
     if
      local.get $9
      local.get $8
      local.get $1
      i32.const 0
      local.get $6
      call $~lib/internal/string/copyUnsafe
      local.get $8
      local.get $6
      i32.add
      local.set $8
     end
    end
    local.get $11
    i32.const 1
    i32.add
    local.set $11
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<u8,u8>|inlined.3 (result i32)
   local.get $5
   local.set $11
   local.get $2
   local.set $14
   i32.const 0
   local.set $13
   local.get $11
   local.get $14
   i32.const 0
   i32.shl
   i32.add
   local.get $13
   i32.add
   i32.load8_u offset=8
  end
  local.set $4
  local.get $8
  local.get $9
  local.get $8
  local.get $4
  call $~lib/internal/number/itoa_stream<u8>
  i32.add
  local.set $8
  local.get $9
  local.set $13
  local.get $10
  local.get $8
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $8
   call $~lib/string/String#substring
   local.set $13
   block $~lib/internal/string/freeUnsafe|inlined.10
    local.get $9
    local.set $14
    local.get $14
    i32.eqz
    if
     i32.const 0
     i32.const 4088
     i32.const 28
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    block $~lib/memory/memory.free|inlined.15
     local.get $14
     local.set $11
     local.get $11
     call $~lib/allocator/arena/__memory_free
     br $~lib/memory/memory.free|inlined.15
    end
   end
  end
  local.get $13
  return
 )
 (func $~lib/array/Array<Array<u8>>#join (; 223 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<Array<u8>,Array<u8>>|inlined.0 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   local.set $4
   local.get $4
   if (result i32)
    local.get $4
    local.get $1
    call $~lib/array/Array<u8>#join
   else    
    i32.const 3904
   end
   return
  end
  block $break|0
   i32.const 0
   local.set $10
   loop $repeat|0
    local.get $10
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<Array<u8>,Array<u8>>|inlined.1 (result i32)
      local.get $5
      local.set $9
      local.get $10
      local.set $8
      i32.const 0
      local.set $11
      local.get $9
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $4
     if
      local.get $3
      local.get $4
      local.get $1
      call $~lib/array/Array<u8>#join
      call $~lib/string/String.__concat
      local.set $3
     end
     local.get $7
     if
      local.get $3
      local.get $1
      call $~lib/string/String.__concat
      local.set $3
     end
    end
    local.get $10
    i32.const 1
    i32.add
    local.set $10
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<Array<u8>,Array<u8>>|inlined.2 (result i32)
   local.get $5
   local.set $10
   local.get $2
   local.set $11
   i32.const 0
   local.set $8
   local.get $10
   local.get $11
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   i32.load offset=8
  end
  local.set $4
  local.get $4
  if
   local.get $3
   local.get $4
   local.get $1
   call $~lib/array/Array<u8>#join
   call $~lib/string/String.__concat
   local.set $3
  end
  local.get $3
  return
 )
 (func $~lib/array/Array<Array<u32>>#join (; 224 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<Array<u32>,Array<u32>>|inlined.0 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   local.set $4
   local.get $4
   if (result i32)
    local.get $4
    local.get $1
    call $~lib/array/Array<u32>#join
   else    
    i32.const 3904
   end
   return
  end
  block $break|0
   i32.const 0
   local.set $10
   loop $repeat|0
    local.get $10
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<Array<u32>,Array<u32>>|inlined.1 (result i32)
      local.get $5
      local.set $9
      local.get $10
      local.set $8
      i32.const 0
      local.set $11
      local.get $9
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $4
     if
      local.get $3
      local.get $4
      local.get $1
      call $~lib/array/Array<u32>#join
      call $~lib/string/String.__concat
      local.set $3
     end
     local.get $7
     if
      local.get $3
      local.get $1
      call $~lib/string/String.__concat
      local.set $3
     end
    end
    local.get $10
    i32.const 1
    i32.add
    local.set $10
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<Array<u32>,Array<u32>>|inlined.2 (result i32)
   local.get $5
   local.set $10
   local.get $2
   local.set $11
   i32.const 0
   local.set $8
   local.get $10
   local.get $11
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   i32.load offset=8
  end
  local.set $4
  local.get $4
  if
   local.get $3
   local.get $4
   local.get $1
   call $~lib/array/Array<u32>#join
   call $~lib/string/String.__concat
   local.set $3
  end
  local.get $3
  return
 )
 (func $~lib/array/Array<Array<Array<u32>>>#join (; 225 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.sub
  local.set $2
  local.get $2
  i32.const 0
  i32.lt_s
  if
   i32.const 3904
   return
  end
  i32.const 3904
  local.set $3
  local.get $0
  i32.load
  local.set $5
  local.get $1
  i32.load
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  local.set $7
  local.get $2
  i32.eqz
  if
   block $~lib/internal/arraybuffer/LOAD<Array<Array<u32>>,Array<Array<u32>>>|inlined.0 (result i32)
    local.get $5
    local.set $8
    i32.const 0
    local.set $9
    i32.const 0
    local.set $10
    local.get $8
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.add
    i32.load offset=8
   end
   local.set $4
   local.get $4
   if (result i32)
    local.get $4
    local.get $1
    call $~lib/array/Array<Array<u32>>#join
   else    
    i32.const 3904
   end
   return
  end
  block $break|0
   i32.const 0
   local.set $10
   loop $repeat|0
    local.get $10
    local.get $2
    i32.lt_s
    i32.eqz
    br_if $break|0
    block
     block $~lib/internal/arraybuffer/LOAD<Array<Array<u32>>,Array<Array<u32>>>|inlined.1 (result i32)
      local.get $5
      local.set $9
      local.get $10
      local.set $8
      i32.const 0
      local.set $11
      local.get $9
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      local.get $11
      i32.add
      i32.load offset=8
     end
     local.set $4
     local.get $4
     if
      local.get $3
      local.get $4
      local.get $1
      call $~lib/array/Array<Array<u32>>#join
      call $~lib/string/String.__concat
      local.set $3
     end
     local.get $7
     if
      local.get $3
      local.get $1
      call $~lib/string/String.__concat
      local.set $3
     end
    end
    local.get $10
    i32.const 1
    i32.add
    local.set $10
    br $repeat|0
    unreachable
   end
   unreachable
  end
  block $~lib/internal/arraybuffer/LOAD<Array<Array<u32>>,Array<Array<u32>>>|inlined.2 (result i32)
   local.get $5
   local.set $10
   local.get $2
   local.set $11
   i32.const 0
   local.set $8
   local.get $10
   local.get $11
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.add
   i32.load offset=8
  end
  local.set $4
  local.get $4
  if
   local.get $3
   local.get $4
   local.get $1
   call $~lib/array/Array<Array<u32>>#join
   call $~lib/string/String.__concat
   local.set $3
  end
  local.get $3
  return
 )
 (func $start:std/array (; 226 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  call $start:~lib/allocator/arena
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#constructor
  global.set $std/array/arr
  global.get $std/array/Null
  call $~lib/array/Array.isArray<Array<i32> | null>
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 37
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array.isArray<Array<i32>>
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 38
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  call $std/array/P#constructor
  call $~lib/array/Array.isArray<P>
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 39
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  i32.const 1
  call $~lib/typedarray/Uint8Array#constructor
  call $~lib/array/Array.isArray<Uint8Array>
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 40
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/num
  call $~lib/array/Array.isArray<i32>
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 41
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/str
  call $~lib/array/Array.isArray<String>
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 42
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr8
  i32.const 1
  i32.const 1
  i32.const 3
  call $~lib/array/Array<u8>#fill
  drop
  global.get $std/array/arr8
  i32.const 256
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 49
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/arr8
   i32.const 0
   i32.const 0
   i32.const 0
   call $~lib/array/Array<u8>#fill|trampoline
  end
  drop
  global.get $std/array/arr8
  i32.const 280
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 52
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr8
  i32.const 1
  i32.const 0
  i32.const -3
  call $~lib/array/Array<u8>#fill
  drop
  global.get $std/array/arr8
  i32.const 304
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 55
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/arr8
   i32.const 2
   i32.const -2
   i32.const 0
   call $~lib/array/Array<u8>#fill|trampoline
  end
  drop
  global.get $std/array/arr8
  i32.const 328
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 58
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr8
  i32.const 0
  i32.const 1
  i32.const 0
  call $~lib/array/Array<u8>#fill
  drop
  global.get $std/array/arr8
  i32.const 352
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 61
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr32
  i32.const 1
  i32.const 1
  i32.const 3
  call $~lib/array/Array<u32>#fill
  drop
  global.get $std/array/arr32
  i32.const 432
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 66
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/arr32
   i32.const 0
   i32.const 0
   i32.const 0
   call $~lib/array/Array<u32>#fill|trampoline
  end
  drop
  global.get $std/array/arr32
  i32.const 472
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 69
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr32
  i32.const 1
  i32.const 0
  i32.const -3
  call $~lib/array/Array<u32>#fill
  drop
  global.get $std/array/arr32
  i32.const 512
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 72
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/arr32
   i32.const 2
   i32.const -2
   i32.const 0
   call $~lib/array/Array<u32>#fill|trampoline
  end
  drop
  global.get $std/array/arr32
  i32.const 552
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 75
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr32
  i32.const 0
  i32.const 1
  i32.const 0
  call $~lib/array/Array<u32>#fill
  drop
  global.get $std/array/arr32
  i32.const 592
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 78
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.0 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 82
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 83
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 87
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.1 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 88
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 89
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  global.set $std/array/i
  global.get $std/array/i
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 93
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.2 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 94
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 95
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  call $~lib/array/Array<i32>#push
  drop
  block $~lib/array/Array<i32>#get:length|inlined.3 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 99
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 100
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 101
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 44
  call $~lib/array/Array<i32>#push
  drop
  block $~lib/array/Array<i32>#get:length|inlined.4 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 105
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 106
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 107
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 108
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  call $~lib/array/Array<i32>#push
  drop
  block $~lib/array/Array<i32>#get:length|inlined.5 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 112
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 113
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 114
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 115
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 116
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#constructor
  global.set $std/array/other
  global.get $std/array/arr
  global.get $std/array/other
  call $~lib/array/Array<i32>#concat
  global.set $std/array/out
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 123
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.6 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 124
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.7 (result i32)
   global.get $std/array/out
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 125
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 608
  call $~lib/array/Array<i32>#concat
  drop
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 128
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 130
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 131
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 132
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/other
  i32.const 46
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/other
  i32.const 47
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  global.get $std/array/other
  call $~lib/array/Array<i32>#concat
  global.set $std/array/out
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 139
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.8 (result i32)
   global.get $std/array/other
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 140
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.9 (result i32)
   global.get $std/array/out
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 141
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 142
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 143
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 144
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 46
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 145
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 4
  call $~lib/array/Array<i32>#__get
  i32.const 47
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 146
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  call $~lib/array/Array<i32>#pop
  drop
  block $~lib/array/Array<i32>#get:length|inlined.10 (result i32)
   global.get $std/array/out
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 149
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#concat
  global.set $std/array/out
  block $~lib/array/Array<i32>#get:length|inlined.11 (result i32)
   global.get $std/array/out
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 152
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/out
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 153
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.12 (result i32)
   global.get $std/array/source
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 156
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/source
  global.get $std/array/arr
  call $~lib/array/Array<i32>#concat
  global.set $std/array/out
  block $~lib/array/Array<i32>#get:length|inlined.13 (result i32)
   global.get $std/array/out
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 158
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.14 (result i32)
   global.get $std/array/source
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 159
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 664
  global.set $std/array/cwArr
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/cwArr
   i32.const 0
   i32.const 3
   i32.const 0
   call $~lib/array/Array<i32>#copyWithin|trampoline
  end
  i32.const 704
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 165
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 744
  global.set $std/array/cwArr
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/cwArr
   i32.const 1
   i32.const 3
   i32.const 0
   call $~lib/array/Array<i32>#copyWithin|trampoline
  end
  i32.const 784
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 167
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 824
  global.set $std/array/cwArr
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/cwArr
   i32.const 1
   i32.const 2
   i32.const 0
   call $~lib/array/Array<i32>#copyWithin|trampoline
  end
  i32.const 864
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 169
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 904
  global.set $std/array/cwArr
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/cwArr
   i32.const 2
   i32.const 2
   i32.const 0
   call $~lib/array/Array<i32>#copyWithin|trampoline
  end
  i32.const 944
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 171
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 984
  global.set $std/array/cwArr
  global.get $std/array/cwArr
  i32.const 0
  i32.const 3
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  i32.const 1024
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 173
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1064
  global.set $std/array/cwArr
  global.get $std/array/cwArr
  i32.const 1
  i32.const 3
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  i32.const 1104
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 175
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1144
  global.set $std/array/cwArr
  global.get $std/array/cwArr
  i32.const 1
  i32.const 2
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  i32.const 1184
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 177
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1224
  global.set $std/array/cwArr
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/cwArr
   i32.const 0
   i32.const -2
   i32.const 0
   call $~lib/array/Array<i32>#copyWithin|trampoline
  end
  i32.const 1264
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 179
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1304
  global.set $std/array/cwArr
  global.get $std/array/cwArr
  i32.const 0
  i32.const -2
  i32.const -1
  call $~lib/array/Array<i32>#copyWithin
  i32.const 1344
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 181
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1384
  global.set $std/array/cwArr
  global.get $std/array/cwArr
  i32.const -4
  i32.const -3
  i32.const -2
  call $~lib/array/Array<i32>#copyWithin
  i32.const 1424
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 183
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1464
  global.set $std/array/cwArr
  global.get $std/array/cwArr
  i32.const -4
  i32.const -3
  i32.const -1
  call $~lib/array/Array<i32>#copyWithin
  i32.const 1504
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 185
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1544
  global.set $std/array/cwArr
  block (result i32)
   i32.const 2
   global.set $~lib/argc
   global.get $std/array/cwArr
   i32.const -4
   i32.const -3
   i32.const 0
   call $~lib/array/Array<i32>#copyWithin|trampoline
  end
  i32.const 1584
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 187
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  call $~lib/array/Array<i32>#unshift
  drop
  block $~lib/array/Array<i32>#get:length|inlined.18 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 193
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 194
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 195
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 196
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 197
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 198
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 41
  call $~lib/array/Array<i32>#unshift
  drop
  block $~lib/array/Array<i32>#get:length|inlined.19 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 202
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 203
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 41
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 204
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 205
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 206
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 207
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 208
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#shift
  global.set $std/array/i
  global.get $std/array/i
  i32.const 41
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 214
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.20 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 215
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 216
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 217
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 218
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 219
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 220
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  global.set $std/array/i
  global.get $std/array/i
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 224
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.21 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 225
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 226
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 227
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 228
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 229
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#reverse
  drop
  block $~lib/array/Array<i32>#get:length|inlined.22 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 235
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 236
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 237
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 238
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 239
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 44
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 44
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 248
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 252
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 256
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 100
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 260
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -100
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 264
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -2
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 268
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -4
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 272
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 276
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 1
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 280
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 2
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 284
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.0 (result i32)
   global.get $std/array/arr
   local.set $0
   i32.const 44
   local.set $1
   i32.const 0
   local.set $2
   local.get $0
   local.get $1
   local.get $2
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 290
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.1 (result i32)
   global.get $std/array/arr
   local.set $2
   i32.const 42
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   local.get $1
   local.get $0
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 294
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.2 (result i32)
   global.get $std/array/arr
   local.set $0
   i32.const 45
   local.set $1
   i32.const 0
   local.set $2
   local.get $0
   local.get $1
   local.get $2
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 298
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.3 (result i32)
   global.get $std/array/arr
   local.set $2
   i32.const 43
   local.set $1
   i32.const 100
   local.set $0
   local.get $2
   local.get $1
   local.get $0
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 302
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.4 (result i32)
   global.get $std/array/arr
   local.set $0
   i32.const 43
   local.set $1
   i32.const -100
   local.set $2
   local.get $0
   local.get $1
   local.get $2
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 306
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.5 (result i32)
   global.get $std/array/arr
   local.set $2
   i32.const 43
   local.set $1
   i32.const -2
   local.set $0
   local.get $2
   local.get $1
   local.get $0
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 310
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.6 (result i32)
   global.get $std/array/arr
   local.set $0
   i32.const 43
   local.set $1
   i32.const -4
   local.set $2
   local.get $0
   local.get $1
   local.get $2
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 314
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.7 (result i32)
   global.get $std/array/arr
   local.set $2
   i32.const 43
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   local.get $1
   local.get $0
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 318
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.8 (result i32)
   global.get $std/array/arr
   local.set $0
   i32.const 43
   local.set $1
   i32.const 1
   local.set $2
   local.get $0
   local.get $1
   local.get $2
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 322
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#includes|inlined.9 (result i32)
   global.get $std/array/arr
   local.set $2
   i32.const 43
   local.set $1
   i32.const 2
   local.set $0
   local.get $2
   local.get $1
   local.get $0
   call $~lib/array/Array<i32>#indexOf
   i32.const 0
   i32.ge_s
  end
  i32.const 0
  i32.ne
  global.set $std/array/includes
  global.get $std/array/includes
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 326
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  i32.const 1
  call $~lib/array/Array<i32>#splice
  drop
  block $~lib/array/Array<i32>#get:length|inlined.23 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 330
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 331
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 332
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 333
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/sarr
   i32.const 0
   i32.const 0
   call $~lib/array/Array<i32>#splice|trampoline
  end
  i32.const 1664
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 338
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 1680
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 339
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1720
  global.set $std/array/sarr
  block (result i32)
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/sarr
   i32.const 2
   i32.const 0
   call $~lib/array/Array<i32>#splice|trampoline
  end
  i32.const 1760
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 342
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 1784
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 343
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1824
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const 2
  i32.const 2
  call $~lib/array/Array<i32>#splice
  i32.const 1848
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 346
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 1888
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 347
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1928
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const 0
  i32.const 1
  call $~lib/array/Array<i32>#splice
  i32.const 1952
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 350
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 1992
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 351
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2032
  global.set $std/array/sarr
  block (result i32)
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/sarr
   i32.const -1
   i32.const 0
   call $~lib/array/Array<i32>#splice|trampoline
  end
  i32.const 2056
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 354
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2096
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 355
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2136
  global.set $std/array/sarr
  block (result i32)
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/sarr
   i32.const -2
   i32.const 0
   call $~lib/array/Array<i32>#splice|trampoline
  end
  i32.const 2160
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 358
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2200
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 359
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2240
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const -2
  i32.const 1
  call $~lib/array/Array<i32>#splice
  i32.const 2264
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 362
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2304
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 363
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2344
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const -7
  i32.const 1
  call $~lib/array/Array<i32>#splice
  i32.const 2368
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 366
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2408
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 367
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2448
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const -2
  i32.const -1
  call $~lib/array/Array<i32>#splice
  i32.const 2464
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 370
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2504
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 371
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2544
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const 1
  i32.const -2
  call $~lib/array/Array<i32>#splice
  i32.const 2560
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 374
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2600
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 375
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2640
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const 4
  i32.const 0
  call $~lib/array/Array<i32>#splice
  i32.const 2656
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 378
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2696
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 379
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2736
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const 7
  i32.const 0
  call $~lib/array/Array<i32>#splice
  i32.const 2752
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 382
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2792
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 383
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 2832
  global.set $std/array/sarr
  global.get $std/array/sarr
  i32.const 7
  i32.const 5
  call $~lib/array/Array<i32>#splice
  i32.const 2848
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 386
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/sarr
  i32.const 2888
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 387
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 1
  i32.const 1
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 2
  i32.const 2
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 3
  i32.const 3
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 397
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 400
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 403
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 411
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.24 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 412
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 414
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 6
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 427
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.25 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 428
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 7
  call $~lib/array/Array<i32>#every
  global.set $std/array/every
  global.get $std/array/every
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 436
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 8
  call $~lib/array/Array<i32>#every
  global.set $std/array/every
  global.get $std/array/every
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 439
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 9
  call $~lib/array/Array<i32>#every
  global.set $std/array/every
  global.get $std/array/every
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 447
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.26 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 448
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 10
  call $~lib/array/Array<i32>#every
  global.set $std/array/every
  global.get $std/array/every
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 450
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 11
  call $~lib/array/Array<i32>#every
  global.set $std/array/every
  global.get $std/array/every
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 463
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.27 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 464
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 12
  call $~lib/array/Array<i32>#some
  global.set $std/array/some
  global.get $std/array/some
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 472
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 13
  call $~lib/array/Array<i32>#some
  global.set $std/array/some
  global.get $std/array/some
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 475
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 14
  call $~lib/array/Array<i32>#some
  global.set $std/array/some
  global.get $std/array/some
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 483
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.28 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 484
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 15
  call $~lib/array/Array<i32>#some
  global.set $std/array/some
  global.get $std/array/some
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 486
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 16
  call $~lib/array/Array<i32>#some
  global.set $std/array/some
  global.get $std/array/some
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 499
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.29 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 500
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 17
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 509
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 18
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 518
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.30 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 519
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 19
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 406
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 522
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 20
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 536
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.31 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 537
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 21
  call $~lib/array/Array<i32>#forEach
  block $~lib/array/Array<i32>#get:length|inlined.32 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 562
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $break|0
   i32.const 0
   local.set $0
   loop $repeat|0
    local.get $0
    i32.const 100
    i32.lt_s
    i32.eqz
    br_if $break|0
    global.get $std/array/arr
    call $~lib/array/Array<i32>#pop
    drop
    local.get $0
    i32.const 1
    i32.add
    local.set $0
    br $repeat|0
    unreachable
   end
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 22
  call $~lib/array/Array<i32>#map<f32>
  global.set $std/array/newArr
  block $~lib/array/Array<f32>#get:length|inlined.0 (result i32)
   global.get $std/array/newArr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 573
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/newArr
  i32.const 0
  call $~lib/array/Array<f32>#__get
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  f32.convert_i32_s
  f32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 574
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 23
  call $~lib/array/Array<i32>#map<i32>
  drop
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 583
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.33 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 584
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 24
  call $~lib/array/Array<i32>#map<i32>
  drop
  global.get $std/array/i
  i32.const 406
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 591
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 25
  call $~lib/array/Array<i32>#map<i32>
  drop
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 606
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.34 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 607
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 26
  call $~lib/array/Array<i32>#filter
  global.set $std/array/filteredArr
  block $~lib/array/Array<i32>#get:length|inlined.35 (result i32)
   global.get $std/array/filteredArr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 615
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 27
  call $~lib/array/Array<i32>#filter
  drop
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 624
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.36 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 625
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 28
  call $~lib/array/Array<i32>#filter
  drop
  global.get $std/array/i
  i32.const 406
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 632
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 29
  call $~lib/array/Array<i32>#filter
  drop
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 647
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.37 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 648
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 30
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 656
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 31
  i32.const 4
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 660
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 32
  i32.const 0
  call $~lib/array/Array<i32>#reduce<bool>
  i32.const 0
  i32.ne
  global.set $std/array/boolVal
  global.get $std/array/boolVal
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 663
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 33
  i32.const 0
  call $~lib/array/Array<i32>#reduce<bool>
  i32.const 0
  i32.ne
  global.set $std/array/boolVal
  global.get $std/array/boolVal
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 666
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 34
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 674
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.38 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 675
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 35
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 677
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 36
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 690
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.39 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 691
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 37
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 699
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 38
  i32.const 4
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 703
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 39
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<bool>
  i32.const 0
  i32.ne
  global.set $std/array/boolVal
  global.get $std/array/boolVal
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 706
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 40
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<bool>
  i32.const 0
  i32.ne
  global.set $std/array/boolVal
  global.get $std/array/boolVal
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 709
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 41
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 717
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.40 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 718
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 720
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 43
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 733
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#get:length|inlined.41 (result i32)
   global.get $std/array/arr
   local.set $0
   local.get $0
   i32.load offset=4
  end
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 734
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  call $~lib/bindings/Math/random
  i64.reinterpret_f64
  call $~lib/math/NativeMath.seedRandom
  block (result i32)
   i32.const 0
   global.set $~lib/argc
   global.get $std/array/f32ArrayTyped
   i32.const 0
   call $~lib/array/Array<f32>#sort|trampoline
  end
  drop
  global.get $std/array/f32ArrayTyped
  i32.const 3240
  i32.const 0
  call $std/array/isArraysEqual<f32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 821
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 0
   global.set $~lib/argc
   global.get $std/array/f64ArrayTyped
   i32.const 0
   call $~lib/array/Array<f64>#sort|trampoline
  end
  drop
  global.get $std/array/f64ArrayTyped
  i32.const 3512
  i32.const 0
  call $std/array/isArraysEqual<f64>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 825
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 0
   global.set $~lib/argc
   global.get $std/array/i32ArrayTyped
   i32.const 0
   call $~lib/array/Array<i32>#sort|trampoline
  end
  drop
  global.get $std/array/i32ArrayTyped
  i32.const 3592
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 829
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 0
   global.set $~lib/argc
   global.get $std/array/u32ArrayTyped
   i32.const 0
   call $~lib/array/Array<u32>#sort|trampoline
  end
  drop
  global.get $std/array/u32ArrayTyped
  i32.const 3672
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 833
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 64
  call $std/array/createReverseOrderedArray
  global.set $std/array/reversed64
  i32.const 128
  call $std/array/createReverseOrderedArray
  global.set $std/array/reversed128
  i32.const 1024
  call $std/array/createReverseOrderedArray
  global.set $std/array/reversed1024
  i32.const 10000
  call $std/array/createReverseOrderedArray
  global.set $std/array/reversed10000
  i32.const 512
  call $std/array/createRandomOrderedArray
  global.set $std/array/randomized512
  global.get $std/array/reversed0
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed1
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed1
  i32.const 3840
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 853
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/reversed2
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed2
  i32.const 3864
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 856
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/reversed4
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed4
  global.get $std/array/expected4
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 859
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/reversed64
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed64
  global.get $std/array/expected4
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 862
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/reversed128
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed128
  global.get $std/array/expected4
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 865
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/reversed1024
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed1024
  global.get $std/array/expected4
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 868
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/reversed10000
  call $std/array/assertSortedDefault<i32>
  global.get $std/array/reversed10000
  global.get $std/array/expected4
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 871
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/array/randomized512
  call $std/array/assertSortedDefault<i32>
  i32.const 64
  call $std/array/createRandomOrderedArray
  global.set $std/array/randomized64
  i32.const 257
  call $std/array/createRandomOrderedArray
  global.set $std/array/randomized257
  global.get $std/array/randomized64
  i32.const 49
  call $std/array/assertSorted<i32>
  global.get $std/array/randomized64
  i32.const 50
  call $std/array/assertSorted<i32>
  global.get $std/array/randomized257
  i32.const 51
  call $std/array/assertSorted<i32>
  global.get $std/array/randomized257
  i32.const 52
  call $std/array/assertSorted<i32>
  i32.const 512
  call $std/array/createReverseOrderedNestedArray
  global.set $std/array/reversedNested512
  global.get $std/array/reversedNested512
  i32.const 53
  call $std/array/assertSorted<Array<i32>>
  i32.const 512
  call $std/array/createReverseOrderedElementsArray
  global.set $std/array/reversedElements512
  global.get $std/array/reversedElements512
  i32.const 54
  call $std/array/assertSorted<Proxy<i32>>
  block
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/randomStringsActual
   i32.const 0
   call $std/array/assertSorted<String>|trampoline
  end
  global.get $std/array/randomStringsActual
  global.get $std/array/randomStringsExpected
  i32.const 0
  call $std/array/isArraysEqual<String>
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 901
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 400
  call $std/array/createRandomStringArray
  global.set $std/array/randomStrings400
  block
   i32.const 1
   global.set $~lib/argc
   global.get $std/array/randomStrings400
   i32.const 0
   call $std/array/assertSorted<String>|trampoline
  end
  i32.const 4240
  i32.const 4216
  call $~lib/array/Array<bool>#join
  i32.const 4248
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 910
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 4872
  i32.const 3904
  call $~lib/array/Array<i32>#join
  i32.const 4880
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 911
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 4976
  i32.const 4936
  call $~lib/array/Array<u32>#join
  i32.const 4880
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 912
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 5032
  i32.const 5008
  call $~lib/array/Array<i32>#join
  i32.const 5040
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 913
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 6688
  i32.const 5168
  call $~lib/array/Array<f64>#join
  i32.const 6696
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 914
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 6864
  i32.const 3904
  call $~lib/array/Array<String>#join
  i32.const 6784
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 915
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block (result i32)
   i32.const 0
   i32.const 3
   call $~lib/array/Array<Ref>#constructor
   local.set $3
   local.get $3
   i32.const 0
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<Ref>#__unchecked_set
   local.get $3
   i32.const 1
   i32.const 0
   call $~lib/array/Array<Ref>#__unchecked_set
   local.get $3
   i32.const 2
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<Ref>#__unchecked_set
   local.get $3
  end
  global.set $std/array/refArr
  global.get $std/array/refArr
  i32.const 4216
  call $~lib/array/Array<Ref>#join
  i32.const 6912
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 917
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#toString|inlined.1 (result i32)
   global.get $std/array/reversed0
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<i32>#join
  end
  i32.const 3904
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 921
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#toString|inlined.3 (result i32)
   global.get $std/array/reversed1
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<i32>#join
  end
  i32.const 6784
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 922
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#toString|inlined.5 (result i32)
   global.get $std/array/reversed2
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<i32>#join
  end
  i32.const 6984
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 923
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i32>#toString|inlined.7 (result i32)
   global.get $std/array/reversed4
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<i32>#join
  end
  i32.const 7000
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 924
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i8>#toString|inlined.1 (result i32)
   i32.const 7064
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<i8>#join
  end
  i32.const 7072
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 926
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<u16>#toString|inlined.1 (result i32)
   i32.const 7128
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<u16>#join
  end
  i32.const 7136
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 927
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<u64>#toString|inlined.1 (result i32)
   i32.const 7232
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<u64>#join
  end
  i32.const 7240
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 928
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<i64>#toString|inlined.1 (result i32)
   i32.const 7432
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<i64>#join
  end
  i32.const 7440
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 929
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<String>#toString|inlined.1 (result i32)
   global.get $std/array/randomStringsExpected
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<String>#join
  end
  i32.const 7528
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 930
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<String>#toString|inlined.3 (result i32)
   i32.const 7648
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<String>#join
  end
  i32.const 7656
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 931
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<Array<i32>>#toString|inlined.1 (result i32)
   global.get $std/array/subarr32
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<Array<i32>>#join
  end
  i32.const 7744
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 934
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<Array<u8>>#toString|inlined.1 (result i32)
   global.get $std/array/subarr8
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<Array<u8>>#join
  end
  i32.const 7744
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 937
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  block $~lib/array/Array<Array<Array<u32>>>#toString|inlined.1 (result i32)
   global.get $std/array/subarrU32
   local.set $3
   local.get $3
   i32.const 4216
   call $~lib/array/Array<Array<Array<u32>>>#join
  end
  i32.const 6784
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 940
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
 )
 (func $start (; 227 ;) (type $FUNCSIG$v)
  call $start:std/array
 )
 (func $null (; 228 ;) (type $FUNCSIG$v)
 )
)