(module (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiddddd (func (param i32 i32 f64 f64 f64 f64 f64))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (import "env" "trace" (func $~lib/env/trace (param i32 i32 f64 f64 f64 f64 f64))) (memory $0 1) (data (i32.const 8) "\01\00\00\00,") (data (i32.const 24) "~\00l\00i\00b\00/\00a\00l\00l\00o\00c\00a\00t\00o\00r\00/\00t\00l\00s\00f\00.\00t\00s") (data (i32.const 72) "\01\00\00\00\1c") (data (i32.const 88) "s\00t\00d\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 120) "\01\00\00\00\10") (data (i32.const 136) "b\00a\00r\00r\00i\00e\00r\001") (data (i32.const 152) "\01\00\00\00\10") (data (i32.const 168) "b\00a\00r\00r\00i\00e\00r\002") (data (i32.const 184) "\01\00\00\00\10") (data (i32.const 200) "b\00a\00r\00r\00i\00e\00r\003") (data (i32.const 216) "\01\00\00\00\1e") (data (i32.const 232) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/tlsf/ROOT (mut i32) (i32.const 0)) (global $std/runtime/register_ref (mut i32) (i32.const 0)) (global $std/runtime/barrier1 (mut i32) (i32.const 0)) (global $std/runtime/barrier2 (mut i32) (i32.const 0)) (global $std/runtime/barrier3 (mut i32) (i32.const 0)) (global $std/runtime/ref1 (mut i32) (i32.const 0)) (global $std/runtime/header1 (mut i32) (i32.const 0)) (global $std/runtime/ref2 (mut i32) (i32.const 0)) (global $std/runtime/header2 (mut i32) (i32.const 0)) (global $std/runtime/ref3 (mut i32) (i32.const 0)) (global $std/runtime/ref4 (mut i32) (i32.const 0)) (global $std/runtime/header4 (mut i32) (i32.const 0)) (global $std/runtime/ref5 (mut i32) (i32.const 0)) (global $~lib/capabilities i32 (i32.const 2)) (export "memory" (memory $0)) (export "table" (table $0)) (export ".capabilities" (global $~lib/capabilities)) (start $start) (func $~lib/allocator/tlsf/Root#setSLMap (; 2 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 24 i32.const 135 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 2 i32.shl local.get $0 i32.add local.get $2 i32.store offset=4 ) (func $~lib/allocator/tlsf/Root#setHead (; 3 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 24 i32.const 158 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 32 i32.ge_u if i32.const 0 i32.const 24 i32.const 159 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 5 i32.shl local.get $2 i32.add i32.const 2 i32.shl local.get $0 i32.add local.get $3 i32.store offset=96 ) (func $~lib/allocator/tlsf/Block#get:right (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load i32.const -4 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 81 i32.const 4 call $~lib/env/abort unreachable end local.get $0 i32.const 8 i32.add local.get $0 i32.load i32.const -4 i32.and i32.add local.tee $0 i32.eqz if i32.const 0 i32.const 24 i32.const 82 i32.const 11 call $~lib/env/abort unreachable end local.get $0 ) (func $~lib/allocator/tlsf/fls (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 0 i32.const 24 i32.const 419 i32.const 2 call $~lib/env/abort unreachable end i32.const 31 local.get $0 i32.clz i32.sub ) (func $~lib/allocator/tlsf/Root#getHead (; 6 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 24 i32.const 149 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 32 i32.ge_u if i32.const 0 i32.const 24 i32.const 150 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 5 i32.shl local.get $2 i32.add i32.const 2 i32.shl local.get $0 i32.add i32.load offset=96 ) (func $~lib/allocator/tlsf/Root#getSLMap (; 7 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 24 i32.const 129 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 2 i32.shl local.get $0 i32.add i32.load offset=4 ) (func $~lib/allocator/tlsf/Root#remove (; 8 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.tee $2 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 249 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const -4 i32.and local.tee $3 i32.const 16 i32.ge_u local.tee $2 if local.get $3 i32.const 1073741824 i32.lt_u local.set $2 end local.get $2 i32.eqz if i32.const 0 i32.const 24 i32.const 251 i32.const 4 call $~lib/env/abort unreachable end local.get $3 i32.const 256 i32.lt_u if (result i32) local.get $3 i32.const 8 i32.div_u local.set $3 i32.const 0 else local.get $3 local.get $3 call $~lib/allocator/tlsf/fls local.tee $4 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $3 local.get $4 i32.const 7 i32.sub end local.set $4 local.get $1 i32.load offset=8 local.set $2 local.get $1 i32.load offset=4 local.tee $5 if local.get $5 local.get $2 i32.store offset=8 end local.get $2 if local.get $2 local.get $5 i32.store offset=4 end local.get $0 local.get $4 local.get $3 call $~lib/allocator/tlsf/Root#getHead local.get $1 i32.eq if local.get $0 local.get $4 local.get $3 local.get $2 call $~lib/allocator/tlsf/Root#setHead local.get $2 i32.eqz if local.get $0 local.get $4 local.get $0 local.get $4 call $~lib/allocator/tlsf/Root#getSLMap i32.const 1 local.get $3 i32.shl i32.const -1 i32.xor i32.and local.tee $2 call $~lib/allocator/tlsf/Root#setSLMap local.get $2 i32.eqz if local.get $0 local.get $0 i32.load i32.const 1 local.get $4 i32.shl i32.const -1 i32.xor i32.and i32.store end end end ) (func $~lib/allocator/tlsf/Block#get:left (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load i32.const 2 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 73 i32.const 4 call $~lib/env/abort unreachable end local.get $0 i32.const 4 i32.sub i32.load local.tee $0 i32.eqz if i32.const 0 i32.const 24 i32.const 74 i32.const 11 call $~lib/env/abort unreachable end local.get $0 ) (func $~lib/allocator/tlsf/Root#setJump (; 10 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) local.get $0 i32.load i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 325 i32.const 4 call $~lib/env/abort unreachable end local.get $0 call $~lib/allocator/tlsf/Block#get:right local.get $1 i32.ne if i32.const 0 i32.const 24 i32.const 326 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load i32.const 2 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 327 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 4 i32.sub local.get $0 i32.store ) (func $~lib/allocator/tlsf/Root#insert (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 i32.eqz if i32.const 0 i32.const 24 i32.const 180 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load local.tee $5 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 182 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load i32.const -4 i32.and local.tee $3 i32.const 16 i32.ge_u local.tee $2 if local.get $3 i32.const 1073741824 i32.lt_u local.set $2 end local.get $2 i32.eqz if i32.const 0 i32.const 24 i32.const 184 i32.const 4 call $~lib/env/abort unreachable end local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $2 i32.eqz if i32.const 0 i32.const 24 i32.const 188 i32.const 23 call $~lib/env/abort unreachable end local.get $2 local.tee $3 i32.load local.tee $6 i32.const 1 i32.and if local.get $0 local.get $3 call $~lib/allocator/tlsf/Root#remove local.get $1 local.get $6 i32.const -4 i32.and i32.const 8 i32.add local.get $5 i32.add local.tee $5 i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $3 i32.load local.set $6 end local.get $5 i32.const 2 i32.and if local.get $1 call $~lib/allocator/tlsf/Block#get:left local.tee $2 i32.eqz if i32.const 0 i32.const 24 i32.const 202 i32.const 24 call $~lib/env/abort unreachable end local.get $2 i32.load local.tee $4 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 204 i32.const 6 call $~lib/env/abort unreachable end local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#remove local.get $2 local.get $5 i32.const -4 i32.and i32.const 8 i32.add local.get $4 i32.add local.tee $4 i32.store local.get $4 local.set $5 local.get $2 local.set $1 end local.get $3 local.get $6 i32.const 2 i32.or i32.store local.get $1 local.get $3 call $~lib/allocator/tlsf/Root#setJump local.get $5 i32.const -4 i32.and local.tee $3 i32.const 16 i32.ge_u local.tee $4 if local.get $3 i32.const 1073741824 i32.lt_u local.set $4 end local.get $4 i32.eqz if i32.const 0 i32.const 24 i32.const 217 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $3 i32.const 256 i32.lt_u if (result i32) local.get $3 i32.const 8 i32.div_u local.set $4 i32.const 0 else local.get $3 local.get $3 call $~lib/allocator/tlsf/fls local.tee $2 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $4 local.get $2 i32.const 7 i32.sub end local.tee $2 local.get $4 call $~lib/allocator/tlsf/Root#getHead local.set $5 local.get $1 i32.const 0 i32.store offset=4 local.get $1 local.get $5 i32.store offset=8 local.get $5 if local.get $5 local.get $1 i32.store offset=4 end local.get $0 local.get $2 local.get $4 local.get $1 call $~lib/allocator/tlsf/Root#setHead local.get $0 local.get $0 i32.load i32.const 1 local.get $2 i32.shl i32.or i32.store local.get $0 local.get $2 local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#getSLMap i32.const 1 local.get $4 i32.shl i32.or call $~lib/allocator/tlsf/Root#setSLMap ) (func $~lib/allocator/tlsf/Root#addMemory (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $1 local.get $2 i32.gt_u if i32.const 0 i32.const 24 i32.const 368 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 7 i32.and if i32.const 0 i32.const 24 i32.const 369 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 7 i32.and if i32.const 0 i32.const 24 i32.const 370 i32.const 4 call $~lib/env/abort unreachable end i32.const 2912 i32.load local.tee $3 if local.get $1 local.get $3 i32.const 4 i32.add i32.lt_u if i32.const 0 i32.const 24 i32.const 375 i32.const 6 call $~lib/env/abort unreachable end local.get $1 i32.const 8 i32.sub local.get $3 i32.eq if local.get $3 i32.load local.set $4 local.get $1 i32.const 8 i32.sub local.set $1 end else local.get $1 local.get $0 i32.const 2916 i32.add i32.lt_u if i32.const 0 i32.const 24 i32.const 384 i32.const 6 call $~lib/env/abort unreachable end end local.get $2 local.get $1 i32.sub local.tee $2 i32.const 32 i32.lt_u if return end local.get $1 local.get $4 i32.const 2 i32.and local.get $2 i32.const 16 i32.sub i32.const 1 i32.or i32.or i32.store local.get $1 i32.const 0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 local.get $2 i32.add i32.const 8 i32.sub local.tee $2 i32.const 2 i32.store i32.const 2912 local.get $2 i32.store local.get $0 local.get $1 call $~lib/allocator/tlsf/Root#insert ) (func $~lib/allocator/tlsf/ffs (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 0 i32.const 24 i32.const 413 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.ctz ) (func $~lib/allocator/tlsf/Root#search (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 i32.const 16 i32.ge_u local.tee $2 if local.get $1 i32.const 1073741824 i32.lt_u local.set $2 end local.get $2 i32.eqz if i32.const 0 i32.const 24 i32.const 287 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 256 i32.lt_u if (result i32) i32.const 0 local.set $2 local.get $1 i32.const 8 i32.div_u else local.get $1 local.get $1 call $~lib/allocator/tlsf/fls local.tee $2 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $1 local.get $2 i32.const 7 i32.sub local.set $2 local.get $1 i32.const 31 i32.lt_u if (result i32) local.get $1 i32.const 1 i32.add else local.get $2 i32.const 1 i32.add local.set $2 i32.const 0 end end local.set $1 local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#getSLMap i32.const -1 local.get $1 i32.shl i32.and local.tee $1 if (result i32) local.get $0 local.get $2 local.get $1 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead else local.get $0 i32.load i32.const -1 local.get $2 i32.const 1 i32.add i32.shl i32.and local.tee $2 if (result i32) local.get $0 local.get $2 call $~lib/allocator/tlsf/ffs local.tee $2 call $~lib/allocator/tlsf/Root#getSLMap local.tee $1 i32.eqz if i32.const 0 i32.const 24 i32.const 314 i32.const 16 call $~lib/env/abort unreachable end local.get $0 local.get $2 local.get $1 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead else i32.const 0 end end ) (func $~lib/allocator/tlsf/Root#use (; 15 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.tee $4 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 339 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 16 i32.ge_u local.tee $3 if local.get $2 i32.const 1073741824 i32.lt_u local.set $3 end local.get $3 i32.eqz if i32.const 0 i32.const 24 i32.const 340 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 7 i32.and if i32.const 0 i32.const 24 i32.const 341 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 call $~lib/allocator/tlsf/Root#remove local.get $4 i32.const -4 i32.and local.get $2 i32.sub local.tee $5 i32.const 24 i32.ge_u if local.get $1 local.get $4 i32.const 2 i32.and local.get $2 i32.or i32.store local.get $1 i32.const 8 i32.add local.get $2 i32.add local.tee $3 local.get $5 i32.const 8 i32.sub i32.const 1 i32.or i32.store local.get $0 local.get $3 call $~lib/allocator/tlsf/Root#insert else local.get $1 local.get $4 i32.const -2 i32.and i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $3 i32.eqz if i32.const 0 i32.const 24 i32.const 359 i32.const 25 call $~lib/env/abort unreachable end local.get $3 local.get $3 i32.load i32.const -3 i32.and i32.store end local.get $1 i32.const 8 i32.add ) (func $~lib/memory/memory.allocate (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 local.set $2 global.get $~lib/allocator/tlsf/ROOT local.tee $3 i32.eqz if i32.const 1 current_memory local.tee $1 i32.gt_s local.tee $0 if (result i32) i32.const 1 local.get $1 i32.sub grow_memory i32.const 0 i32.lt_s else local.get $0 end if unreachable end i32.const 264 local.set $3 i32.const 264 global.set $~lib/allocator/tlsf/ROOT i32.const 2912 i32.const 0 i32.store i32.const 264 i32.const 0 i32.store i32.const 0 local.set $0 loop $repeat|0 local.get $0 i32.const 22 i32.lt_u if i32.const 264 local.get $0 i32.const 0 call $~lib/allocator/tlsf/Root#setSLMap i32.const 0 local.set $1 loop $repeat|1 local.get $1 i32.const 32 i32.lt_u if i32.const 264 local.get $0 local.get $1 i32.const 0 call $~lib/allocator/tlsf/Root#setHead local.get $1 i32.const 1 i32.add local.set $1 br $repeat|1 end end local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 end end i32.const 264 i32.const 3184 current_memory i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory end local.get $2 i32.const 1073741824 i32.gt_u if unreachable end local.get $3 local.get $2 i32.const 7 i32.add i32.const -8 i32.and local.tee $0 i32.const 16 local.get $0 i32.const 16 i32.gt_u select local.tee $2 call $~lib/allocator/tlsf/Root#search local.tee $0 i32.eqz if current_memory local.tee $1 local.get $2 i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $0 local.get $1 local.get $0 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $0 grow_memory i32.const 0 i32.lt_s if unreachable end end local.get $3 local.get $1 i32.const 16 i32.shl current_memory i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory local.get $3 local.get $2 call $~lib/allocator/tlsf/Root#search local.tee $0 i32.eqz if i32.const 0 i32.const 24 i32.const 472 i32.const 12 call $~lib/env/abort unreachable end end local.get $0 i32.load i32.const -4 i32.and local.get $2 i32.lt_u if i32.const 0 i32.const 24 i32.const 475 i32.const 2 call $~lib/env/abort unreachable end local.get $3 local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#use ) (func $~lib/runtime/doAllocate (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/memory/memory.allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 i32.const 0 i32.store offset=12 local.get $1 i32.const 16 i32.add ) (func $~lib/util/memory/memcpy (; 18 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 5 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 6 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 7 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 19 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq br_if $~lib/util/memory/memmove|inlined.0 local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end ) (func $~lib/memory/memory.fill (; 20 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) block $~lib/util/memory/memset|inlined.0 local.get $1 i32.eqz br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $1 i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $2 i32.sub local.set $1 local.get $0 local.get $2 i32.add local.tee $0 i32.const 0 i32.store local.get $1 i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end end ) (func $~lib/memory/memory.free (; 21 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 if global.get $~lib/allocator/tlsf/ROOT local.tee $1 if local.get $0 i32.const 8 i32.sub local.tee $2 i32.load local.tee $3 i32.const 1 i32.and if i32.const 0 i32.const 24 i32.const 488 i32.const 6 call $~lib/env/abort unreachable end local.get $2 local.get $3 i32.const 1 i32.or i32.store local.get $1 local.get $0 i32.const 8 i32.sub call $~lib/allocator/tlsf/Root#insert end end ) (func $~lib/runtime/doReallocate (; 22 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $0 i32.const 16 i32.sub local.tee $3 i32.load offset=4 local.tee $2 local.get $1 i32.lt_u if i32.const 1 i32.const 32 local.get $2 i32.const 15 i32.add i32.clz i32.sub i32.shl i32.const 0 local.get $0 i32.const 264 i32.gt_u select i32.const 1 i32.const 32 local.get $1 i32.const 15 i32.add i32.clz i32.sub i32.shl local.tee $4 i32.lt_u if local.get $4 call $~lib/memory/memory.allocate local.tee $5 local.get $3 i32.load i32.store local.get $5 i32.const 0 i32.store offset=8 local.get $5 i32.const 0 i32.store offset=12 local.get $5 i32.const 16 i32.add local.tee $4 local.get $0 local.get $2 call $~lib/memory/memory.copy local.get $2 local.get $4 i32.add local.get $1 local.get $2 i32.sub call $~lib/memory/memory.fill local.get $3 i32.load i32.const -1520547049 i32.eq if local.get $0 i32.const 264 i32.le_u if i32.const 0 i32.const 232 i32.const 107 i32.const 8 call $~lib/env/abort unreachable end local.get $3 call $~lib/memory/memory.free else local.get $0 global.set $std/runtime/register_ref end local.get $5 local.set $3 local.get $4 local.set $0 else local.get $0 local.get $2 i32.add local.get $1 local.get $2 i32.sub call $~lib/memory/memory.fill end end local.get $3 local.get $1 i32.store offset=4 local.get $0 ) (func $~lib/runtime/assertUnregistered (; 23 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.const 264 i32.le_u if i32.const 0 i32.const 232 i32.const 217 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 16 i32.sub i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 232 i32.const 218 i32.const 2 call $~lib/env/abort unreachable end ) (func $start:std/runtime (; 24 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) (local $2 i32) loop $repeat|0 local.get $1 i32.const 9000 i32.lt_s if i32.const 1 i32.const 32 local.get $1 i32.const 15 i32.add i32.clz i32.sub i32.shl local.tee $2 i32.const 0 i32.ne local.tee $0 if local.get $2 i32.const 1 i32.sub local.get $2 i32.and i32.eqz local.set $0 end local.get $0 if local.get $1 i32.const 1 i32.add local.set $1 br $repeat|0 else i32.const 0 i32.const 88 i32.const 31 i32.const 2 call $~lib/env/abort unreachable end unreachable end end i32.const 16 global.set $std/runtime/barrier1 global.get $std/runtime/barrier1 i32.const 1 i32.add global.set $std/runtime/barrier2 loop $continue|1 i32.const 1 i32.const 32 global.get $std/runtime/barrier2 local.tee $0 i32.const 16 i32.add i32.clz i32.sub i32.shl i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl i32.eq if global.get $std/runtime/barrier2 i32.const 1 i32.add global.set $std/runtime/barrier2 br $continue|1 end end global.get $std/runtime/barrier2 i32.const 1 i32.add global.set $std/runtime/barrier3 loop $continue|2 i32.const 1 i32.const 32 global.get $std/runtime/barrier3 local.tee $0 i32.const 16 i32.add i32.clz i32.sub i32.shl i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl i32.eq if global.get $std/runtime/barrier3 i32.const 1 i32.add global.set $std/runtime/barrier3 br $continue|2 end end i32.const 136 i32.const 1 global.get $std/runtime/barrier1 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 168 i32.const 1 global.get $std/runtime/barrier2 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 200 i32.const 1 global.get $std/runtime/barrier3 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 1 call $~lib/runtime/doAllocate global.set $std/runtime/ref1 global.get $std/runtime/ref1 i32.const 16 i32.sub global.set $std/runtime/header1 global.get $std/runtime/header1 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 88 i32.const 46 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/header1 i32.load offset=4 i32.const 1 i32.ne if i32.const 0 i32.const 88 i32.const 47 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref1 local.tee $1 local.get $1 global.get $std/runtime/barrier1 call $~lib/runtime/doReallocate i32.ne if i32.const 0 i32.const 88 i32.const 48 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/barrier1 global.get $std/runtime/header1 i32.load offset=4 i32.ne if i32.const 0 i32.const 88 i32.const 49 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref1 global.get $std/runtime/barrier2 call $~lib/runtime/doReallocate global.set $std/runtime/ref2 global.get $std/runtime/ref1 global.get $std/runtime/ref2 i32.eq if i32.const 0 i32.const 88 i32.const 51 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref2 i32.const 16 i32.sub global.set $std/runtime/header2 global.get $std/runtime/barrier2 global.get $std/runtime/header2 i32.load offset=4 i32.ne if i32.const 0 i32.const 88 i32.const 53 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref2 local.tee $1 call $~lib/runtime/assertUnregistered local.get $1 i32.const 16 i32.sub call $~lib/memory/memory.free global.get $std/runtime/barrier2 call $~lib/runtime/doAllocate global.set $std/runtime/ref3 global.get $std/runtime/ref1 global.get $std/runtime/ref3 i32.ne if i32.const 0 i32.const 88 i32.const 56 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/barrier1 call $~lib/runtime/doAllocate global.set $std/runtime/ref4 global.get $std/runtime/ref4 local.tee $0 call $~lib/runtime/assertUnregistered local.get $0 i32.const 16 i32.sub i32.const 2 i32.store local.get $0 global.set $std/runtime/register_ref global.get $std/runtime/register_ref global.get $std/runtime/ref4 i32.ne if i32.const 0 i32.const 88 i32.const 60 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/register_ref i32.const 16 i32.sub global.set $std/runtime/header4 global.get $std/runtime/header4 i32.load i32.const 2 i32.ne if i32.const 0 i32.const 88 i32.const 62 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/barrier1 global.get $std/runtime/header4 i32.load offset=4 i32.ne if i32.const 0 i32.const 88 i32.const 63 i32.const 0 call $~lib/env/abort unreachable end i32.const 10 call $~lib/runtime/doAllocate global.set $std/runtime/ref5 global.get $std/runtime/ref5 i32.const 16 i32.sub i32.load offset=4 i32.const 10 i32.ne if i32.const 0 i32.const 88 i32.const 66 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref5 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.const 5 i32.ne if i32.const 0 i32.const 88 i32.const 67 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 25 ;) (type $FUNCSIG$v) call $start:std/runtime ) (func $null (; 26 ;) (type $FUNCSIG$v) nop ) )