(module (type $FUNCSIG$v (func)) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$i (func (result i32))) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00(") (data (i32.const 24) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 64) "\10\00\00\00\1a") (data (i32.const 80) "c\00a\00l\00l\00-\00s\00u\00p\00e\00r\00.\00t\00s") (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (export "memory" (memory $0)) (start $start) (func $~lib/allocator/arena/__mem_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/util/runtime/allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 16 i32.add ) (func $~lib/util/runtime/register (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 108 i32.le_u if i32.const 0 i32.const 24 i32.const 129 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 16 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 24 i32.const 131 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $call-super/A#constructor (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 4 call $~lib/util/runtime/allocate i32.const 17 call $~lib/util/runtime/register local.set $0 end local.get $0 i32.const 1 i32.store local.get $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 8 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 ) (func $call-super/B#constructor (; 5 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 8 call $~lib/util/runtime/allocate i32.const 18 call $~lib/util/runtime/register call $call-super/A#constructor local.tee $0 i32.const 2 i32.store offset=4 local.get $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 17 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 18 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 ) (func $call-super/test1 (; 6 ;) (type $FUNCSIG$v) (local $0 i32) call $call-super/B#constructor local.tee $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 24 i32.const 2 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 25 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $call-super/D#constructor (; 7 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 8 call $~lib/util/runtime/allocate i32.const 20 call $~lib/util/runtime/register local.tee $0 i32.eqz if i32.const 4 call $~lib/util/runtime/allocate i32.const 19 call $~lib/util/runtime/register local.set $0 end local.get $0 i32.const 1 i32.store local.get $0 i32.const 2 i32.store offset=4 local.get $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 40 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 41 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 ) (func $call-super/test2 (; 8 ;) (type $FUNCSIG$v) (local $0 i32) call $call-super/D#constructor local.tee $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 47 i32.const 2 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 48 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $call-super/E#constructor (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 4 call $~lib/util/runtime/allocate i32.const 21 call $~lib/util/runtime/register local.set $0 end local.get $0 i32.const 1 i32.store local.get $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 58 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 ) (func $call-super/test3 (; 10 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 8 call $~lib/util/runtime/allocate i32.const 22 call $~lib/util/runtime/register call $call-super/E#constructor local.tee $0 i32.const 2 i32.store offset=4 local.get $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 68 i32.const 2 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 69 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $call-super/H#constructor (; 11 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 8 call $~lib/util/runtime/allocate i32.const 24 call $~lib/util/runtime/register local.tee $0 i32.eqz if i32.const 4 call $~lib/util/runtime/allocate i32.const 23 call $~lib/util/runtime/register local.set $0 end local.get $0 i32.const 1 i32.store local.get $0 i32.const 2 i32.store offset=4 local.get $0 ) (func $call-super/test4 (; 12 ;) (type $FUNCSIG$v) (local $0 i32) block (result i32) call $call-super/H#constructor end local.tee $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 86 i32.const 2 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 87 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $call-super/J#constructor (; 13 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 8 call $~lib/util/runtime/allocate i32.const 26 call $~lib/util/runtime/register local.tee $0 i32.eqz if i32.const 4 call $~lib/util/runtime/allocate i32.const 25 call $~lib/util/runtime/register local.set $0 end local.get $0 i32.const 1 i32.store local.get $0 i32.const 2 i32.store offset=4 local.get $0 ) (func $call-super/test5 (; 14 ;) (type $FUNCSIG$v) (local $0 i32) block (result i32) call $call-super/J#constructor end local.tee $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 106 i32.const 2 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 107 i32.const 2 call $~lib/builtins/abort unreachable end ) (func $start (; 15 ;) (type $FUNCSIG$v) i32.const 112 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset call $call-super/test1 call $call-super/test2 call $call-super/test3 call $call-super/test4 call $call-super/test5 ) (func $null (; 16 ;) (type $FUNCSIG$v) nop ) )