(module (type $FUNCSIG$v (func)) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$i (func (result i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\03\00\00\001\002\003") (data (i32.const 24) "\0d\00\00\00s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s") (data (i32.const 56) "\13\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 104) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 176) "\0b\00\00\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e") (data (i32.const 208) "\12\00\00\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e") (data (i32.const 248) "\08\00\00\00i\00s\00R\00e\00g\00E\00x\00p") (data (i32.const 272) "\05\00\00\00m\00a\00t\00c\00h") (data (i32.const 288) "\07\00\00\00r\00e\00p\00l\00a\00c\00e") (data (i32.const 312) "\06\00\00\00s\00e\00a\00r\00c\00h") (data (i32.const 328) "\07\00\00\00s\00p\00e\00c\00i\00e\00s") (data (i32.const 352) "\05\00\00\00s\00p\00l\00i\00t") (data (i32.const 368) "\0b\00\00\00t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e") (data (i32.const 400) "\0b\00\00\00t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g") (data (i32.const 432) "\0b\00\00\00u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s") (data (i32.const 464) "\07\00\00\00S\00y\00m\00b\00o\00l\00(") (data (i32.const 488) "\04\00\00\00n\00u\00l\00l") (data (i32.const 504) "\0e\00\00\00~\00l\00i\00b\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s") (data (i32.const 536) "\17\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s") (data (i32.const 592) "\01\00\00\00)") (data (i32.const 600) "\08\00\00\00S\00y\00m\00b\00o\00l\00(\00)") (data (i32.const 624) "\0b\00\00\00S\00y\00m\00b\00o\00l\00(\001\002\003\00)") (data (i32.const 656) "\13\00\00\00S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)") (data (i32.const 704) "\1a\00\00\00S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/symbol/nextId (mut i32) (i32.const 12)) (global $std/symbol/sym1 (mut i32) (i32.const 0)) (global $std/symbol/sym2 (mut i32) (i32.const 0)) (global $~lib/symbol/stringToId (mut i32) (i32.const 0)) (global $~lib/symbol/idToString (mut i32) (i32.const 0)) (global $std/symbol/sym3 (mut i32) (i32.const 0)) (global $std/symbol/sym4 (mut i32) (i32.const 0)) (global $std/symbol/key1 (mut i32) (i32.const 0)) (global $std/symbol/key2 (mut i32) (i32.const 0)) (global $std/symbol/key3 (mut i32) (i32.const 0)) (global $std/symbol/key4 (mut i32) (i32.const 0)) (global $std/symbol/hasInstance (mut i32) (i32.const 0)) (global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/internal/arraybuffer/allocateUnsafe (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 104 i32.const 26 i32.const 2 call $~lib/env/abort unreachable end i32.const 1 i32.const 32 local.get $0 i32.const 7 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__memory_allocate local.tee $1 local.get $0 i32.store local.get $1 ) (func $~lib/internal/memory/memset (; 3 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $1 i32.eqz if return end local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u if return end local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u if return end local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u if return end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $2 local.get $0 i32.add local.tee $0 i32.const 0 i32.store local.get $1 local.get $2 i32.sub i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u if return end local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u if return end local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end ) (func $~lib/arraybuffer/ArrayBuffer#constructor (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 56 i32.const 47 i32.const 40 call $~lib/env/abort unreachable end local.get $0 call $~lib/internal/arraybuffer/allocateUnsafe local.set $2 local.get $1 i32.eqz if local.get $2 i32.const 8 i32.add local.get $0 call $~lib/internal/memory/memset end local.get $2 ) (func $~lib/map/Map<~lib/string/String,usize>#clear (; 5 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.const 16 i32.const 0 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store local.get $0 i32.const 3 i32.store offset=4 local.get $0 i32.const 48 i32.const 1 call $~lib/arraybuffer/ArrayBuffer#constructor i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/map/Map<~lib/string/String,usize>#constructor (; 6 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 24 call $~lib/allocator/arena/__memory_allocate local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/map/Map<~lib/string/String,usize>#clear local.get $0 ) (func $~lib/internal/hash/hashStr (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) i32.const -2128831035 local.set $2 local.get $0 i32.load i32.const 1 i32.shl local.set $3 loop $repeat|0 block $break|0 local.get $1 local.get $3 i32.ge_u br_if $break|0 local.get $0 local.get $1 i32.add i32.load8_u offset=4 local.get $2 i32.xor i32.const 16777619 i32.mul local.set $2 local.get $1 i32.const 1 i32.add local.set $1 br $repeat|0 end end local.get $2 ) (func $~lib/internal/string/compareUnsafe (; 8 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) loop $continue|0 local.get $2 if (result i32) local.get $0 i32.load16_u offset=4 local.get $1 i32.load16_u offset=4 i32.sub local.tee $3 i32.eqz else local.get $2 end if local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 br $continue|0 end end local.get $3 ) (func $~lib/string/String.__eq (; 9 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.eqz local.tee $2 i32.eqz if local.get $1 i32.eqz local.set $2 end local.get $2 if i32.const 0 return end local.get $0 i32.load local.tee $2 local.get $1 i32.load i32.ne if i32.const 0 return end local.get $0 local.get $1 local.get $2 call $~lib/internal/string/compareUnsafe i32.eqz ) (func $~lib/map/Map<~lib/string/String,usize>#find (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $1 i32.and i32.const 2 i32.shl i32.add i32.load offset=8 local.set $1 loop $continue|0 local.get $1 if local.get $1 i32.load offset=8 i32.const 1 i32.and i32.eqz local.tee $0 if (result i32) local.get $1 i32.load i32.const 8 call $~lib/string/String.__eq else local.get $0 end if local.get $1 return end local.get $1 i32.load offset=8 i32.const -2 i32.and local.set $1 br $continue|0 end end i32.const 0 ) (func $~lib/map/Map<~lib/string/String,usize>#rehash (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $2 i32.const 2 i32.shl i32.const 0 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $2 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 12 i32.mul i32.const 1 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $0 i32.load offset=8 i32.const 8 i32.add local.tee $2 local.get $0 i32.load offset=16 i32.const 12 i32.mul i32.add local.set $7 local.get $5 i32.const 8 i32.add local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load i32.store local.get $3 local.get $2 i32.load offset=4 i32.store offset=4 local.get $3 local.get $2 i32.load call $~lib/internal/hash/hashStr local.get $1 i32.and i32.const 2 i32.shl local.get $4 i32.add local.tee $8 i32.load offset=8 i32.store offset=8 local.get $8 local.get $3 i32.store offset=8 local.get $3 i32.const 12 i32.add local.set $3 end local.get $2 i32.const 12 i32.add local.set $2 br $continue|0 end end local.get $0 local.get $4 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $5 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/map/Map<~lib/string/String,usize>#set (; 12 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 i32.const 8 call $~lib/internal/hash/hashStr local.tee $3 call $~lib/map/Map<~lib/string/String,usize>#find local.tee $2 if local.get $2 local.get $1 i32.store offset=4 else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map<~lib/string/String,usize>#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $2 i32.const 8 i32.add local.get $4 i32.const 12 i32.mul i32.add local.tee $2 i32.const 8 i32.store local.get $2 local.get $1 i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load offset=8 i32.store offset=8 local.get $0 local.get $2 i32.store offset=8 end ) (func $~lib/internal/hash/hash32 (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 255 i32.and i32.const -2128831035 i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 8 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 16 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.get $0 i32.const 24 i32.shr_u i32.xor i32.const 16777619 i32.mul ) (func $~lib/map/Map#find (; 14 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $0 i32.load local.get $0 i32.load offset=4 local.get $2 i32.and i32.const 2 i32.shl i32.add i32.load offset=8 local.set $2 loop $continue|0 local.get $2 if local.get $2 i32.load offset=8 i32.const 1 i32.and i32.eqz local.tee $0 if local.get $2 i32.load local.get $1 i32.eq local.set $0 end local.get $0 if local.get $2 return end local.get $2 i32.load offset=8 i32.const -2 i32.and local.set $2 br $continue|0 end end i32.const 0 ) (func $~lib/map/Map#rehash (; 15 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.const 1 i32.add local.tee $2 i32.const 2 i32.shl i32.const 0 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $4 local.get $2 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.tee $6 i32.const 12 i32.mul i32.const 1 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $0 i32.load offset=8 i32.const 8 i32.add local.tee $2 local.get $0 i32.load offset=16 i32.const 12 i32.mul i32.add local.set $7 local.get $5 i32.const 8 i32.add local.set $3 loop $continue|0 local.get $2 local.get $7 i32.ne if local.get $2 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $3 local.get $2 i32.load i32.store local.get $3 local.get $2 i32.load offset=4 i32.store offset=4 local.get $3 local.get $2 i32.load call $~lib/internal/hash/hash32 local.get $1 i32.and i32.const 2 i32.shl local.get $4 i32.add local.tee $8 i32.load offset=8 i32.store offset=8 local.get $8 local.get $3 i32.store offset=8 local.get $3 i32.const 12 i32.add local.set $3 end local.get $2 i32.const 12 i32.add local.set $2 br $continue|0 end end local.get $0 local.get $4 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $5 i32.store offset=8 local.get $0 local.get $6 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 ) (func $~lib/map/Map#set (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 local.get $1 call $~lib/internal/hash/hash32 local.tee $3 call $~lib/map/Map#find local.tee $2 if local.get $2 i32.const 8 i32.store offset=4 else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map#rehash end local.get $0 i32.load offset=8 local.set $2 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $2 i32.const 8 i32.add local.get $4 i32.const 12 i32.mul i32.add local.tee $2 local.get $1 i32.store local.get $2 i32.const 8 i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $2 local.get $0 i32.load local.get $0 i32.load offset=4 local.get $3 i32.and i32.const 2 i32.shl i32.add local.tee $0 i32.load offset=8 i32.store offset=8 local.get $0 local.get $2 i32.store offset=8 end ) (func $~lib/symbol/Symbol.for (; 17 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) global.get $~lib/symbol/stringToId if global.get $~lib/symbol/stringToId i32.const 8 call $~lib/internal/hash/hashStr call $~lib/map/Map<~lib/string/String,usize>#find if global.get $~lib/symbol/stringToId i32.const 8 call $~lib/internal/hash/hashStr call $~lib/map/Map<~lib/string/String,usize>#find local.tee $0 if (result i32) local.get $0 i32.load offset=4 else unreachable end return end else call $~lib/map/Map<~lib/string/String,usize>#constructor global.set $~lib/symbol/stringToId call $~lib/map/Map<~lib/string/String,usize>#constructor global.set $~lib/symbol/idToString end global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end global.get $~lib/symbol/stringToId local.get $0 call $~lib/map/Map<~lib/string/String,usize>#set global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#set local.get $0 ) (func $~lib/map/Map#has (; 18 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 call $~lib/internal/hash/hash32 call $~lib/map/Map#find i32.const 0 i32.ne ) (func $~lib/map/Map#get (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 local.get $1 call $~lib/internal/hash/hash32 call $~lib/map/Map#find local.tee $0 if (result i32) local.get $0 i32.load offset=4 else unreachable end ) (func $~lib/symbol/Symbol.keyFor (; 20 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) global.get $~lib/symbol/idToString i32.const 0 i32.ne local.tee $1 if global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#has local.set $1 end local.get $1 if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#get else i32.const 0 end ) (func $~lib/internal/string/allocateUnsafe (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 0 i32.gt_s local.tee $1 if local.get $0 i32.const 536870910 i32.le_s local.set $1 end local.get $1 i32.eqz if i32.const 0 i32.const 536 i32.const 14 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 1 i32.shl i32.const 4 i32.add call $~lib/allocator/arena/__memory_allocate local.tee $1 local.get $0 i32.store local.get $1 ) (func $~lib/internal/memory/memcpy (; 22 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 24 i32.shr_u local.get $1 i32.const 5 i32.add i32.load local.tee $3 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 16 i32.shr_u local.get $1 i32.const 6 i32.add i32.load local.tee $3 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 8 i32.shr_u local.get $1 i32.const 7 i32.add i32.load local.tee $3 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/internal/memory/memmove (; 23 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 i32.eq if return end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/internal/memory/memcpy return end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end ) (func $~lib/internal/string/copyUnsafe (; 24 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) local.get $1 i32.const 1 i32.shl local.get $0 i32.add i32.const 4 i32.add local.get $2 i32.const 4 i32.add local.get $3 i32.const 1 i32.shl call $~lib/internal/memory/memmove ) (func $~lib/string/String#concat (; 25 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 i32.eqz if i32.const 0 i32.const 504 i32.const 110 i32.const 4 call $~lib/env/abort unreachable end local.get $0 i32.load local.tee $3 local.get $1 i32.const 488 local.get $1 select local.tee $1 i32.load local.tee $4 i32.add local.tee $2 i32.eqz if i32.const 168 return end local.get $2 call $~lib/internal/string/allocateUnsafe local.tee $2 i32.const 0 local.get $0 local.get $3 call $~lib/internal/string/copyUnsafe local.get $2 local.get $3 local.get $1 local.get $4 call $~lib/internal/string/copyUnsafe local.get $2 ) (func $~lib/string/String.__concat (; 26 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 488 local.get $0 select local.get $1 call $~lib/string/String#concat ) (func $~lib/symbol/symbol#toString (; 27 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) i32.const 168 local.set $2 i32.const 464 block $break|0 (result i32) block $case11|0 block $case10|0 block $case9|0 block $case8|0 block $case7|0 block $case6|0 block $case5|0 block $case4|0 block $case3|0 block $case2|0 block $case1|0 local.get $0 i32.const 1 i32.ne if local.get $0 local.tee $1 i32.const 2 i32.eq br_if $case1|0 block $tablify|0 local.get $1 i32.const 3 i32.sub br_table $case2|0 $case3|0 $case4|0 $case5|0 $case6|0 $case7|0 $case8|0 $case9|0 $case10|0 $tablify|0 end br $case11|0 end i32.const 176 br $break|0 end i32.const 208 br $break|0 end i32.const 248 br $break|0 end i32.const 272 br $break|0 end i32.const 288 br $break|0 end i32.const 312 br $break|0 end i32.const 328 br $break|0 end i32.const 352 br $break|0 end i32.const 368 br $break|0 end i32.const 400 br $break|0 end i32.const 432 br $break|0 end global.get $~lib/symbol/idToString i32.const 0 i32.ne local.tee $1 if global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#has local.set $1 end local.get $1 if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#get else i32.const 168 end end call $~lib/string/String.__concat i32.const 592 call $~lib/string/String.__concat ) (func $start:std/symbol (; 28 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 760 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end local.get $0 global.set $std/symbol/sym1 global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end local.get $0 global.set $std/symbol/sym2 global.get $std/symbol/sym1 global.get $std/symbol/sym2 i32.eq if i32.const 0 i32.const 24 i32.const 6 i32.const 0 call $~lib/env/abort unreachable end call $~lib/symbol/Symbol.for global.set $std/symbol/sym3 call $~lib/symbol/Symbol.for global.set $std/symbol/sym4 global.get $std/symbol/sym3 global.get $std/symbol/sym4 i32.ne if i32.const 0 i32.const 24 i32.const 11 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/sym1 call $~lib/symbol/Symbol.keyFor global.set $std/symbol/key1 global.get $std/symbol/sym2 call $~lib/symbol/Symbol.keyFor global.set $std/symbol/key2 global.get $std/symbol/key1 if i32.const 0 i32.const 24 i32.const 16 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/key2 if i32.const 0 i32.const 24 i32.const 17 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/Symbol.keyFor global.set $std/symbol/key3 global.get $std/symbol/sym4 call $~lib/symbol/Symbol.keyFor global.set $std/symbol/key4 global.get $std/symbol/key3 i32.const 8 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 24 i32.const 22 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/key3 global.get $std/symbol/key4 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 24 i32.const 23 i32.const 0 call $~lib/env/abort unreachable end global.get $~lib/symbol/nextId local.tee $0 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $0 i32.eqz if unreachable end local.get $0 call $~lib/symbol/symbol#toString i32.const 600 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 24 i32.const 25 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/symbol#toString i32.const 624 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 24 i32.const 26 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 global.set $std/symbol/hasInstance i32.const 2 global.set $std/symbol/isConcatSpreadable global.get $std/symbol/hasInstance call $~lib/symbol/symbol#toString i32.const 656 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 24 i32.const 30 i32.const 0 call $~lib/env/abort unreachable end global.get $std/symbol/isConcatSpreadable call $~lib/symbol/symbol#toString i32.const 704 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 24 i32.const 31 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 29 ;) (type $FUNCSIG$v) call $start:std/symbol ) (func $null (; 30 ;) (type $FUNCSIG$v) nop ) )