(module (type $FUNCSIG$v (func)) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$i (func (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\16\00\00\00s\00t\00d\00/\00a\00l\00l\00o\00c\00a\00t\00o\00r\00_\00a\00r\00e\00n\00a\00.\00t\00s") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/allocator_arena/ptr1 (mut i32) (i32.const 0)) (global $std/allocator_arena/ptr2 (mut i32) (i32.const 0)) (global $std/allocator_arena/i (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) global.get $~lib/allocator/arena/offset local.tee $0 i32.const 49 i32.add i32.const -8 i32.and local.tee $1 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $1 local.get $0 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $1 global.set $~lib/allocator/arena/offset local.get $0 ) (func $~lib/internal/memory/memset (; 2 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) local.get $0 i32.const 18 i32.store8 local.get $0 i32.const 42 i32.add local.tee $1 i32.const 1 i32.sub i32.const 18 i32.store8 local.get $0 i32.const 1 i32.add i32.const 18 i32.store8 local.get $0 i32.const 2 i32.add i32.const 18 i32.store8 local.get $1 i32.const 2 i32.sub i32.const 18 i32.store8 local.get $1 i32.const 3 i32.sub i32.const 18 i32.store8 local.get $0 i32.const 3 i32.add i32.const 18 i32.store8 local.get $1 i32.const 4 i32.sub i32.const 18 i32.store8 i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $1 local.get $0 i32.add local.tee $0 i32.const 303174162 i32.store i32.const 42 local.get $1 i32.sub i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 303174162 i32.store local.get $1 i32.const 8 i32.le_u if return end local.get $0 i32.const 4 i32.add i32.const 303174162 i32.store local.get $0 i32.const 8 i32.add i32.const 303174162 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 303174162 i32.store local.get $2 i32.const 8 i32.sub i32.const 303174162 i32.store local.get $1 i32.const 24 i32.le_u if return end local.get $0 i32.const 12 i32.add i32.const 303174162 i32.store local.get $0 i32.const 16 i32.add i32.const 303174162 i32.store local.get $0 i32.const 20 i32.add i32.const 303174162 i32.store local.get $0 i32.const 24 i32.add i32.const 303174162 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 303174162 i32.store local.get $2 i32.const 24 i32.sub i32.const 303174162 i32.store local.get $2 i32.const 20 i32.sub i32.const 303174162 i32.store local.get $2 i32.const 16 i32.sub i32.const 303174162 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 1302123111085380114 i64.store local.get $0 i32.const 8 i32.add i64.const 1302123111085380114 i64.store local.get $0 i32.const 16 i32.add i64.const 1302123111085380114 i64.store local.get $0 i32.const 24 i32.add i64.const 1302123111085380114 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end ) (func $~lib/internal/memory/memcpy (; 3 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) i32.const 42 local.set $3 loop $continue|0 local.get $1 i32.const 3 i32.and local.get $3 local.get $3 select if local.get $0 local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 local.get $3 i32.const 1 i32.sub local.set $3 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $3 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $3 i32.const 16 i32.sub local.set $3 br $continue|1 end end local.get $3 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $3 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $3 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $3 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $3 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $2 i32.const 1 i32.ne if local.get $2 i32.const 2 i32.eq br_if $case1|2 local.get $2 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 local.get $3 i32.const 3 i32.sub local.set $3 loop $continue|3 local.get $3 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $2 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $2 i32.const 24 i32.shr_u local.get $1 i32.const 5 i32.add i32.load local.tee $2 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $2 i32.const 24 i32.shr_u local.get $1 i32.const 9 i32.add i32.load local.tee $2 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $2 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $3 i32.const 16 i32.sub local.set $3 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 local.get $3 i32.const 2 i32.sub local.set $3 loop $continue|4 local.get $3 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $2 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $2 i32.const 16 i32.shr_u local.get $1 i32.const 6 i32.add i32.load local.tee $2 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $2 i32.const 16 i32.shr_u local.get $1 i32.const 10 i32.add i32.load local.tee $2 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $2 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $3 i32.const 16 i32.sub local.set $3 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 local.get $3 i32.const 1 i32.sub local.set $3 loop $continue|5 local.get $3 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $2 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $2 i32.const 8 i32.shr_u local.get $1 i32.const 7 i32.add i32.load local.tee $2 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $2 i32.const 8 i32.shr_u local.get $1 i32.const 11 i32.add i32.load local.tee $2 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $2 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $3 i32.const 16 i32.sub local.set $3 br $continue|5 end end end end local.get $3 i32.const 16 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 end local.get $3 i32.const 8 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 end local.get $3 i32.const 4 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 end local.get $3 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $2 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $2 local.get $4 i32.load8_u i32.store8 end local.get $3 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/internal/memory/memmove (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) i32.const 42 local.set $2 local.get $0 local.get $1 i32.eq if return end local.get $1 i32.const 42 i32.add local.get $0 i32.le_u local.tee $3 if (result i32) local.get $3 else local.get $0 i32.const 42 i32.add local.get $1 i32.le_u end if local.get $0 local.get $1 call $~lib/internal/memory/memcpy return end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end ) (func $~lib/internal/memory/memcmp (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) i32.const 42 local.set $2 local.get $0 local.get $1 i32.eq if i32.const 0 return end loop $continue|0 local.get $2 i32.const 0 i32.ne local.tee $3 if (result i32) local.get $0 i32.load8_u local.get $1 i32.load8_u i32.eq else local.get $3 end if local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.set $1 br $continue|0 end end local.get $2 if (result i32) local.get $0 i32.load8_u local.get $1 i32.load8_u i32.sub else i32.const 0 end ) (func $start:std/allocator_arena (; 6 ;) (type $FUNCSIG$v) i32.const 56 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset call $~lib/allocator/arena/__memory_allocate global.set $std/allocator_arena/ptr1 call $~lib/allocator/arena/__memory_allocate global.set $std/allocator_arena/ptr2 global.get $std/allocator_arena/ptr1 global.get $std/allocator_arena/ptr2 i32.eq if i32.const 0 i32.const 8 i32.const 7 i32.const 0 call $~lib/env/abort unreachable end global.get $std/allocator_arena/ptr1 call $~lib/internal/memory/memset i32.const 0 global.set $std/allocator_arena/i loop $repeat|0 global.get $std/allocator_arena/i i32.const 42 i32.lt_u if global.get $std/allocator_arena/ptr1 global.get $std/allocator_arena/i i32.add i32.load8_u i32.const 18 i32.ne if i32.const 0 i32.const 8 i32.const 12 i32.const 27 call $~lib/env/abort unreachable else global.get $std/allocator_arena/i i32.const 1 i32.add global.set $std/allocator_arena/i br $repeat|0 end unreachable end end global.get $std/allocator_arena/ptr2 global.get $std/allocator_arena/ptr1 call $~lib/internal/memory/memmove i32.const 0 global.set $std/allocator_arena/i loop $repeat|1 global.get $std/allocator_arena/i i32.const 42 i32.lt_u if global.get $std/allocator_arena/ptr2 global.get $std/allocator_arena/i i32.add i32.load8_u i32.const 18 i32.ne if i32.const 0 i32.const 8 i32.const 16 i32.const 27 call $~lib/env/abort unreachable else global.get $std/allocator_arena/i i32.const 1 i32.add global.set $std/allocator_arena/i br $repeat|1 end unreachable end end global.get $std/allocator_arena/ptr1 global.get $std/allocator_arena/ptr2 call $~lib/internal/memory/memcmp if i32.const 0 i32.const 8 i32.const 18 i32.const 0 call $~lib/env/abort unreachable end global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset call $~lib/allocator/arena/__memory_allocate global.set $std/allocator_arena/ptr1 global.get $std/allocator_arena/ptr1 i32.const 56 i32.ne if i32.const 0 i32.const 8 i32.const 25 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 7 ;) (type $FUNCSIG$v) call $start:std/allocator_arena ) (func $null (; 8 ;) (type $FUNCSIG$v) nop ) )