(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$viif (func (param i32 i32 f32))) (type $FUNCSIG$vif (func (param i32 f32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00s\00t\00d\00/\00p\00o\00i\00n\00t\00e\00r\00.\00t\00s\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $std/pointer/one (mut i32) (i32.const 0)) (global $std/pointer/two (mut i32) (i32.const 0)) (global $std/pointer/add (mut i32) (i32.const 0)) (global $std/pointer/sub (mut i32) (i32.const 0)) (global $std/pointer/nextOne (mut i32) (i32.const 0)) (global $~lib/ASC_SHRINK_LEVEL i32 (i32.const 0)) (global $std/pointer/buf (mut i32) (i32.const 0)) (export "memory" (memory $0)) (start $start) (func $~lib/rt/stub/__retain (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 ) (func $~lib/rt/stub/__release (; 2 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $std/pointer/Pointer#add (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 call $~lib/rt/stub/__retain drop local.get $0 local.get $1 i32.add call $~lib/rt/stub/__retain local.set $2 local.get $1 call $~lib/rt/stub/__release local.get $2 ) (func $std/pointer/Pointer#sub (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 call $~lib/rt/stub/__retain drop local.get $0 local.get $1 i32.sub call $~lib/rt/stub/__retain local.set $2 local.get $1 call $~lib/rt/stub/__release local.get $2 ) (func $std/pointer/Pointer#inc (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 8 i32.add call $~lib/rt/stub/__retain ) (func $std/pointer/Pointer#dec (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 8 i32.sub call $~lib/rt/stub/__retain ) (func $~lib/memory/memory.fill (; 7 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i64) block $~lib/util/memory/memset|inlined.0 local.get $0 local.set $5 local.get $1 local.set $4 local.get $2 local.set $3 local.get $3 i32.eqz if br $~lib/util/memory/memset|inlined.0 end local.get $5 local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 1 i32.sub local.get $4 i32.store8 local.get $3 i32.const 2 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 1 i32.add local.get $4 i32.store8 local.get $5 i32.const 2 i32.add local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 2 i32.sub local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 3 i32.sub local.get $4 i32.store8 local.get $3 i32.const 6 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 3 i32.add local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 4 i32.sub local.get $4 i32.store8 local.get $3 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end i32.const 0 local.get $5 i32.sub i32.const 3 i32.and local.set $6 local.get $5 local.get $6 i32.add local.set $5 local.get $3 local.get $6 i32.sub local.set $3 local.get $3 i32.const -4 i32.and local.set $3 i32.const -1 i32.const 255 i32.div_u local.get $4 i32.const 255 i32.and i32.mul local.set $7 local.get $5 local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 4 i32.sub local.get $7 i32.store local.get $3 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 4 i32.add local.get $7 i32.store local.get $5 i32.const 8 i32.add local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 12 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 8 i32.sub local.get $7 i32.store local.get $3 i32.const 24 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 12 i32.add local.get $7 i32.store local.get $5 i32.const 16 i32.add local.get $7 i32.store local.get $5 i32.const 20 i32.add local.get $7 i32.store local.get $5 i32.const 24 i32.add local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 28 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 24 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 20 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 16 i32.sub local.get $7 i32.store i32.const 24 local.get $5 i32.const 4 i32.and i32.add local.set $6 local.get $5 local.get $6 i32.add local.set $5 local.get $3 local.get $6 i32.sub local.set $3 local.get $7 i64.extend_i32_u local.get $7 i64.extend_i32_u i64.const 32 i64.shl i64.or local.set $8 block $break|0 loop $continue|0 local.get $3 i32.const 32 i32.ge_u if local.get $5 local.get $8 i64.store local.get $5 i32.const 8 i32.add local.get $8 i64.store local.get $5 i32.const 16 i32.add local.get $8 i64.store local.get $5 i32.const 24 i32.add local.get $8 i64.store local.get $3 i32.const 32 i32.sub local.set $3 local.get $5 i32.const 32 i32.add local.set $5 br $continue|0 end end end end ) (func $~lib/util/memory/memcpy (; 8 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $break|0 loop $continue|0 local.get $2 if (result i32) local.get $1 i32.const 3 i32.and else i32.const 0 end if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end end local.get $0 i32.const 3 i32.and i32.const 0 i32.eq if block $break|1 loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.set $0 local.get $1 i32.const 4 i32.add local.set $1 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 block $case0|2 local.get $0 i32.const 3 i32.and local.set $5 local.get $5 i32.const 1 i32.eq br_if $case0|2 local.get $5 i32.const 2 i32.eq br_if $case1|2 local.get $5 i32.const 3 i32.eq br_if $case2|2 br $break|2 end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 block $break|3 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $1 i32.const 1 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 5 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 9 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 13 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 block $break|4 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $1 i32.const 2 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 6 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 10 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 14 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 block $break|5 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $1 i32.const 3 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 7 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 11 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 15 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end br $break|2 unreachable end unreachable end end local.get $2 i32.const 16 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 9 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.set $5 local.get $1 local.set $4 local.get $2 local.set $3 local.get $5 local.get $4 i32.eq if br $~lib/util/memory/memmove|inlined.0 end local.get $4 local.get $3 i32.add local.get $5 i32.le_u if (result i32) i32.const 1 else local.get $5 local.get $3 i32.add local.get $4 i32.le_u end if local.get $5 local.get $4 local.get $3 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $5 local.get $4 i32.lt_u if local.get $4 i32.const 7 i32.and local.get $5 i32.const 7 i32.and i32.eq if block $break|0 loop $continue|0 local.get $5 i32.const 7 i32.and if local.get $3 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $3 i32.const 1 i32.sub local.set $3 block (result i32) local.get $5 local.tee $6 i32.const 1 i32.add local.set $5 local.get $6 end block (result i32) local.get $4 local.tee $6 i32.const 1 i32.add local.set $4 local.get $6 end i32.load8_u i32.store8 br $continue|0 end end end block $break|1 loop $continue|1 local.get $3 i32.const 8 i32.ge_u if local.get $5 local.get $4 i64.load i64.store local.get $3 i32.const 8 i32.sub local.set $3 local.get $5 i32.const 8 i32.add local.set $5 local.get $4 i32.const 8 i32.add local.set $4 br $continue|1 end end end end block $break|2 loop $continue|2 local.get $3 if block (result i32) local.get $5 local.tee $6 i32.const 1 i32.add local.set $5 local.get $6 end block (result i32) local.get $4 local.tee $6 i32.const 1 i32.add local.set $4 local.get $6 end i32.load8_u i32.store8 local.get $3 i32.const 1 i32.sub local.set $3 br $continue|2 end end end else local.get $4 i32.const 7 i32.and local.get $5 i32.const 7 i32.and i32.eq if block $break|3 loop $continue|3 local.get $5 local.get $3 i32.add i32.const 7 i32.and if local.get $3 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $5 local.get $3 i32.const 1 i32.sub local.tee $3 i32.add local.get $4 local.get $3 i32.add i32.load8_u i32.store8 br $continue|3 end end end block $break|4 loop $continue|4 local.get $3 i32.const 8 i32.ge_u if local.get $3 i32.const 8 i32.sub local.set $3 local.get $5 local.get $3 i32.add local.get $4 local.get $3 i32.add i64.load i64.store br $continue|4 end end end end block $break|5 loop $continue|5 local.get $3 if local.get $5 local.get $3 i32.const 1 i32.sub local.tee $3 i32.add local.get $4 local.get $3 i32.add i32.load8_u i32.store8 br $continue|5 end end end end end ) (func $std/pointer/Pointer#set:value (; 10 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) local.get $1 i32.const 0 i32.eq if local.get $0 i32.const 0 i32.const 8 call $~lib/memory/memory.fill else local.get $0 local.get $1 i32.const 8 call $~lib/memory/memory.copy end ) (func $std/pointer/Pointer#set (; 11 ;) (type $FUNCSIG$viif) (param $0 i32) (param $1 i32) (param $2 f32) local.get $0 local.get $1 i32.const 4 i32.mul i32.add local.get $2 f32.store ) (func $std/pointer/Pointer#set:value (; 12 ;) (type $FUNCSIG$vif) (param $0 i32) (param $1 f32) local.get $0 local.get $1 f32.store ) (func $start:std/pointer (; 13 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 f32) block $std/pointer/Pointer#constructor|inlined.0 (result i32) i32.const 0 local.set $1 i32.const 8 local.set $0 local.get $0 call $~lib/rt/stub/__retain end local.tee $1 call $~lib/rt/stub/__retain global.set $std/pointer/one block $std/pointer/Pointer#constructor|inlined.1 (result i32) i32.const 0 local.set $2 i32.const 24 local.set $0 local.get $0 call $~lib/rt/stub/__retain end local.tee $2 call $~lib/rt/stub/__retain global.set $std/pointer/two block $std/pointer/Pointer#get:offset|inlined.0 (result i32) global.get $std/pointer/one local.set $0 local.get $0 end i32.const 8 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 78 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:offset|inlined.1 (result i32) global.get $std/pointer/two local.set $0 local.get $0 end i32.const 24 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 79 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:value|inlined.0 (result i32) global.get $std/pointer/one local.set $0 local.get $0 br $std/pointer/Pointer#get:value|inlined.0 end i32.const 1 i32.store block $std/pointer/Pointer#get:value|inlined.1 (result i32) global.get $std/pointer/one local.set $0 local.get $0 br $std/pointer/Pointer#get:value|inlined.1 end i32.const 2 i32.store offset=4 block $std/pointer/Pointer#get:value|inlined.2 (result i32) global.get $std/pointer/one local.set $0 local.get $0 br $std/pointer/Pointer#get:value|inlined.2 end i32.load i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 83 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:value|inlined.3 (result i32) global.get $std/pointer/one local.set $0 local.get $0 br $std/pointer/Pointer#get:value|inlined.3 end i32.load offset=4 i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 84 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/pointer/one global.get $std/pointer/two call $std/pointer/Pointer#add local.tee $0 call $~lib/rt/stub/__retain global.set $std/pointer/add block $std/pointer/Pointer#get:offset|inlined.2 (result i32) global.get $std/pointer/add local.set $3 local.get $3 end i32.const 32 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 87 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/pointer/two global.get $std/pointer/one call $std/pointer/Pointer#sub local.tee $3 call $~lib/rt/stub/__retain global.set $std/pointer/sub block $std/pointer/Pointer#get:offset|inlined.3 (result i32) global.get $std/pointer/sub local.set $4 local.get $4 end i32.const 16 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 90 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:offset|inlined.4 (result i32) global.get $std/pointer/one local.set $4 local.get $4 end i32.const 8 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 92 i32.const 0 call $~lib/builtins/abort unreachable end block (result i32) block (result i32) global.get $std/pointer/one call $std/pointer/Pointer#inc local.tee $4 local.tee $5 global.get $std/pointer/one local.tee $6 i32.ne if local.get $5 call $~lib/rt/stub/__retain drop local.get $6 call $~lib/rt/stub/__release end local.get $5 end global.set $std/pointer/one global.get $std/pointer/one end call $~lib/rt/stub/__retain global.set $std/pointer/nextOne global.get $std/pointer/nextOne global.get $std/pointer/one i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 94 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:offset|inlined.5 (result i32) global.get $std/pointer/one local.set $6 local.get $6 end i32.const 16 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 95 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:offset|inlined.6 (result i32) global.get $std/pointer/two local.set $5 local.get $5 end i32.const 24 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 97 i32.const 0 call $~lib/builtins/abort unreachable end block (result i32) global.get $std/pointer/two call $std/pointer/Pointer#dec local.tee $5 local.tee $6 global.get $std/pointer/two local.tee $7 i32.ne if local.get $6 call $~lib/rt/stub/__retain drop local.get $7 call $~lib/rt/stub/__release end local.get $6 end global.set $std/pointer/two block (result i32) global.get $std/pointer/two call $std/pointer/Pointer#dec local.tee $6 local.tee $7 global.get $std/pointer/two local.tee $8 i32.ne if local.get $7 call $~lib/rt/stub/__retain drop local.get $8 call $~lib/rt/stub/__release end local.get $7 end global.set $std/pointer/two block $std/pointer/Pointer#get:offset|inlined.7 (result i32) global.get $std/pointer/two local.set $8 local.get $8 end i32.const 8 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 100 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:value|inlined.4 (result i32) global.get $std/pointer/two local.set $7 local.get $7 br $std/pointer/Pointer#get:value|inlined.4 end i32.load i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 101 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:value|inlined.5 (result i32) global.get $std/pointer/two local.set $8 local.get $8 br $std/pointer/Pointer#get:value|inlined.5 end i32.load offset=4 i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 102 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/pointer/one block $std/pointer/Pointer#get:value|inlined.6 (result i32) global.get $std/pointer/two local.set $7 local.get $7 br $std/pointer/Pointer#get:value|inlined.6 end call $std/pointer/Pointer#set:value block $std/pointer/Pointer#get:offset|inlined.8 (result i32) global.get $std/pointer/one local.set $8 local.get $8 end block $std/pointer/Pointer#get:offset|inlined.9 (result i32) global.get $std/pointer/two local.set $7 local.get $7 end i32.ne i32.eqz if i32.const 0 i32.const 24 i32.const 105 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:value|inlined.7 (result i32) global.get $std/pointer/one local.set $8 local.get $8 br $std/pointer/Pointer#get:value|inlined.7 end i32.load i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 106 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get:value|inlined.8 (result i32) global.get $std/pointer/one local.set $7 local.get $7 br $std/pointer/Pointer#get:value|inlined.8 end i32.load offset=4 i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 107 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#constructor|inlined.0 (result i32) i32.const 0 local.set $7 i32.const 0 local.set $8 local.get $8 call $~lib/rt/stub/__retain end local.tee $7 call $~lib/rt/stub/__retain global.set $std/pointer/buf global.get $std/pointer/buf i32.const 0 f32.const 1.100000023841858 call $std/pointer/Pointer#set global.get $std/pointer/buf i32.const 1 f32.const 1.2000000476837158 call $std/pointer/Pointer#set block $std/pointer/Pointer#get|inlined.0 (result f32) global.get $std/pointer/buf local.set $9 i32.const 0 local.set $8 local.get $9 local.get $8 i32.const 4 i32.mul i32.add f32.load end f32.const 1.100000023841858 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 113 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get|inlined.1 (result f32) global.get $std/pointer/buf local.set $9 i32.const 1 local.set $8 local.get $9 local.get $8 i32.const 4 i32.mul i32.add f32.load end f32.const 1.2000000476837158 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 114 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get|inlined.2 (result f32) global.get $std/pointer/buf local.set $9 i32.const 0 local.set $8 local.get $9 local.get $8 i32.const 4 i32.mul i32.add f32.load end f32.const 1.100000023841858 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 116 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get|inlined.3 (result f32) global.get $std/pointer/buf local.set $9 i32.const 1 local.set $8 local.get $9 local.get $8 i32.const 4 i32.mul i32.add f32.load end f32.const 1.2000000476837158 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 117 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 0 f32.load f32.const 1.100000023841858 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 119 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 4 f32.load f32.const 1.2000000476837158 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 120 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#set|inlined.0 global.get $std/pointer/buf local.set $9 i32.const 2 local.set $8 f32.const 1.2999999523162842 local.set $10 local.get $9 local.get $8 i32.const 4 i32.mul i32.add local.get $10 f32.store end block $std/pointer/Pointer#get|inlined.4 (result f32) global.get $std/pointer/buf local.set $9 i32.const 2 local.set $8 local.get $9 local.get $8 i32.const 4 i32.mul i32.add f32.load end f32.const 1.2999999523162842 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 123 i32.const 0 call $~lib/builtins/abort unreachable end block $std/pointer/Pointer#get|inlined.5 (result f32) global.get $std/pointer/buf local.set $9 i32.const 2 local.set $8 local.get $9 local.get $8 i32.const 4 i32.mul i32.add f32.load end f32.const 1.2999999523162842 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 124 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 8 f32.load f32.const 1.2999999523162842 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 125 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/pointer/buf f32.const 1.399999976158142 call $std/pointer/Pointer#set:value block $std/pointer/Pointer#get:value|inlined.0 (result f32) global.get $std/pointer/buf local.set $8 local.get $8 f32.load br $std/pointer/Pointer#get:value|inlined.0 end f32.const 1.399999976158142 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 128 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 0 f32.load f32.const 1.399999976158142 f32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 129 i32.const 0 call $~lib/builtins/abort unreachable end local.get $0 call $~lib/rt/stub/__release local.get $1 call $~lib/rt/stub/__release local.get $2 call $~lib/rt/stub/__release local.get $3 call $~lib/rt/stub/__release local.get $4 call $~lib/rt/stub/__release local.get $5 call $~lib/rt/stub/__release local.get $6 call $~lib/rt/stub/__release local.get $7 call $~lib/rt/stub/__release ) (func $start (; 14 ;) (type $FUNCSIG$v) call $start:std/pointer ) (func $null (; 15 ;) (type $FUNCSIG$v) ) )