(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iiiiii (func (param i32 i32 i32 i32 i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\001\002\003\00") (data (i32.const 32) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s\00") (data (i32.const 80) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h\00") (data (i32.const 128) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00") (data (i32.const 184) "\00\00\00\00\01\00\00\00\01\00\00\00\00\00\00\00") (data (i32.const 200) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00") (data (i32.const 240) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00") (data (i32.const 296) "\10\00\00\00\01\00\00\00\01\00\00\00\10\00\00\00i\00s\00R\00e\00g\00E\00x\00p\00") (data (i32.const 328) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00m\00a\00t\00c\00h\00") (data (i32.const 360) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\00r\00e\00p\00l\00a\00c\00e\00") (data (i32.const 392) "\0c\00\00\00\01\00\00\00\01\00\00\00\0c\00\00\00s\00e\00a\00r\00c\00h\00") (data (i32.const 424) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\00s\00p\00e\00c\00i\00e\00s\00") (data (i32.const 456) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00s\00p\00l\00i\00t\00") (data (i32.const 488) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e\00") (data (i32.const 528) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g\00") (data (i32.const 568) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s\00") (data (i32.const 608) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\00S\00y\00m\00b\00o\00l\00(\00") (data (i32.const 640) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00n\00u\00l\00l\00") (data (i32.const 664) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\00)\00") (data (i32.const 688) "\10\00\00\00\01\00\00\00\01\00\00\00\10\00\00\00S\00y\00m\00b\00o\00l\00(\00)\00") (data (i32.const 720) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00S\00y\00m\00b\00o\00l\00(\001\002\003\00)\00") (data (i32.const 760) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)\00") (data (i32.const 816) "4\00\00\00\01\00\00\00\01\00\00\004\00\00\00S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/symbol/nextId (mut i32) (i32.const 12)) (global $std/symbol/sym1 (mut i32) (i32.const 0)) (global $std/symbol/sym2 (mut i32) (i32.const 0)) (global $~lib/symbol/stringToId (mut i32) (i32.const 0)) (global $~lib/rt/stub/startOffset (mut i32) (i32.const 0)) (global $~lib/rt/stub/offset (mut i32) (i32.const 0)) (global $~lib/ASC_SHRINK_LEVEL i32 (i32.const 0)) (global $~lib/symbol/idToString (mut i32) (i32.const 0)) (global $std/symbol/sym3 (mut i32) (i32.const 0)) (global $std/symbol/sym4 (mut i32) (i32.const 0)) (global $std/symbol/key1 (mut i32) (i32.const 0)) (global $std/symbol/key2 (mut i32) (i32.const 0)) (global $std/symbol/key3 (mut i32) (i32.const 0)) (global $std/symbol/key4 (mut i32) (i32.const 0)) (global $~lib/symbol/_Symbol.hasInstance i32 (i32.const 1)) (global $std/symbol/hasInstance (mut i32) (i32.const 0)) (global $~lib/symbol/_Symbol.isConcatSpreadable i32 (i32.const 2)) (global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0)) (global $~lib/heap/__heap_base i32 (i32.const 884)) (export "memory" (memory $0)) (start $start) (func $~lib/rt/stub/__retain (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 ) (func $~lib/rt/stub/__release (; 2 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/symbol/Symbol (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) local.get $0 call $~lib/rt/stub/__retain drop global.get $~lib/symbol/nextId local.tee $1 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $1 local.set $2 local.get $2 i32.eqz if unreachable end local.get $2 local.set $1 local.get $0 call $~lib/rt/stub/__release local.get $1 ) (func $~lib/rt/stub/__alloc (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $0 i32.const 1073741808 i32.gt_u if unreachable end global.get $~lib/rt/stub/offset i32.const 16 i32.add local.set $2 local.get $2 local.get $0 local.tee $3 i32.const 1 local.tee $4 local.get $3 local.get $4 i32.gt_u select i32.add i32.const 15 i32.add i32.const 15 i32.const -1 i32.xor i32.and local.set $5 memory.size local.set $6 local.get $5 local.get $6 i32.const 16 i32.shl i32.gt_u if local.get $5 local.get $2 i32.sub i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $3 local.get $6 local.tee $4 local.get $3 local.tee $7 local.get $4 local.get $7 i32.gt_s select local.set $4 local.get $4 memory.grow i32.const 0 i32.lt_s if local.get $3 memory.grow i32.const 0 i32.lt_s if unreachable end end end local.get $5 global.set $~lib/rt/stub/offset local.get $2 i32.const 16 i32.sub local.set $8 local.get $8 local.get $1 i32.store offset=8 local.get $8 local.get $0 i32.store offset=12 local.get $2 ) (func $~lib/memory/memory.fill (; 5 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i64) block $~lib/util/memory/memset|inlined.0 local.get $0 local.set $5 local.get $1 local.set $4 local.get $2 local.set $3 local.get $3 i32.eqz if br $~lib/util/memory/memset|inlined.0 end local.get $5 local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 1 i32.sub local.get $4 i32.store8 local.get $3 i32.const 2 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 1 i32.add local.get $4 i32.store8 local.get $5 i32.const 2 i32.add local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 2 i32.sub local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 3 i32.sub local.get $4 i32.store8 local.get $3 i32.const 6 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 3 i32.add local.get $4 i32.store8 local.get $5 local.get $3 i32.add i32.const 4 i32.sub local.get $4 i32.store8 local.get $3 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end i32.const 0 local.get $5 i32.sub i32.const 3 i32.and local.set $6 local.get $5 local.get $6 i32.add local.set $5 local.get $3 local.get $6 i32.sub local.set $3 local.get $3 i32.const -4 i32.and local.set $3 i32.const -1 i32.const 255 i32.div_u local.get $4 i32.const 255 i32.and i32.mul local.set $7 local.get $5 local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 4 i32.sub local.get $7 i32.store local.get $3 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 4 i32.add local.get $7 i32.store local.get $5 i32.const 8 i32.add local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 12 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 8 i32.sub local.get $7 i32.store local.get $3 i32.const 24 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $5 i32.const 12 i32.add local.get $7 i32.store local.get $5 i32.const 16 i32.add local.get $7 i32.store local.get $5 i32.const 20 i32.add local.get $7 i32.store local.get $5 i32.const 24 i32.add local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 28 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 24 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 20 i32.sub local.get $7 i32.store local.get $5 local.get $3 i32.add i32.const 16 i32.sub local.get $7 i32.store i32.const 24 local.get $5 i32.const 4 i32.and i32.add local.set $6 local.get $5 local.get $6 i32.add local.set $5 local.get $3 local.get $6 i32.sub local.set $3 local.get $7 i64.extend_i32_u local.get $7 i64.extend_i32_u i64.const 32 i64.shl i64.or local.set $8 block $break|0 loop $continue|0 local.get $3 i32.const 32 i32.ge_u i32.eqz br_if $break|0 local.get $5 local.get $8 i64.store local.get $5 i32.const 8 i32.add local.get $8 i64.store local.get $5 i32.const 16 i32.add local.get $8 i64.store local.get $5 i32.const 24 i32.add local.get $8 i64.store local.get $3 i32.const 32 i32.sub local.set $3 local.get $5 i32.const 32 i32.add local.set $5 br $continue|0 end unreachable end end ) (func $~lib/arraybuffer/ArrayBuffer#constructor (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 i32.const 1073741808 i32.gt_u if i32.const 96 i32.const 144 i32.const 56 i32.const 42 call $~lib/builtins/abort unreachable end local.get $1 i32.const 0 call $~lib/rt/stub/__alloc local.set $2 local.get $2 i32.const 0 local.get $1 call $~lib/memory/memory.fill local.get $2 call $~lib/rt/stub/__retain ) (func $~lib/map/Map<~lib/string/String,usize>#clear (; 7 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) local.get $0 local.tee $1 i32.const 0 i32.const 16 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $2 local.get $1 i32.load call $~lib/rt/stub/__release local.get $2 i32.store local.get $0 i32.const 4 i32.const 1 i32.sub i32.store offset=4 local.get $0 local.tee $2 i32.const 0 i32.const 48 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $1 local.get $2 i32.load offset=8 call $~lib/rt/stub/__release local.get $1 i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/map/Map<~lib/string/String,usize>#constructor (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 24 i32.const 3 call $~lib/rt/stub/__alloc call $~lib/rt/stub/__retain local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/map/Map<~lib/string/String,usize>#clear local.get $0 ) (func $~lib/map/Map#clear (; 9 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) local.get $0 local.tee $1 i32.const 0 i32.const 16 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $2 local.get $1 i32.load call $~lib/rt/stub/__release local.get $2 i32.store local.get $0 i32.const 4 i32.const 1 i32.sub i32.store offset=4 local.get $0 local.tee $2 i32.const 0 i32.const 48 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $1 local.get $2 i32.load offset=8 call $~lib/rt/stub/__release local.get $1 i32.store offset=8 local.get $0 i32.const 4 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 ) (func $~lib/map/Map#constructor (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 24 i32.const 4 call $~lib/rt/stub/__alloc call $~lib/rt/stub/__retain local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 i32.const 0 i32.store offset=12 local.get $0 i32.const 0 i32.store offset=16 local.get $0 i32.const 0 i32.store offset=20 local.get $0 call $~lib/map/Map#clear local.get $0 ) (func $~lib/string/String#get:length (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 16 i32.sub i32.load offset=12 i32.const 1 i32.shr_u ) (func $~lib/util/hash/hashStr (; 12 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 call $~lib/rt/stub/__retain drop i32.const -2128831035 local.set $1 local.get $0 i32.const 0 i32.ne if block $break|0 i32.const 0 local.set $2 local.get $0 call $~lib/string/String#get:length i32.const 1 i32.shl local.set $3 loop $loop|0 local.get $2 local.get $3 i32.lt_u i32.eqz br_if $break|0 local.get $1 local.get $0 local.get $2 i32.add i32.load8_u i32.xor i32.const 16777619 i32.mul local.set $1 local.get $2 i32.const 1 i32.add local.set $2 br $loop|0 end unreachable end end local.get $1 local.set $3 local.get $0 call $~lib/rt/stub/__release local.get $3 ) (func $~lib/util/string/compareImpl (; 13 ;) (type $FUNCSIG$iiiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (result i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $0 call $~lib/rt/stub/__retain drop local.get $2 call $~lib/rt/stub/__retain drop i32.const 0 local.set $5 local.get $0 local.get $1 i32.const 1 i32.shl i32.add local.set $6 local.get $2 local.get $3 i32.const 1 i32.shl i32.add local.set $7 block $break|0 loop $continue|0 local.get $4 if (result i32) local.get $6 i32.load16_u local.get $7 i32.load16_u i32.sub local.tee $5 i32.eqz else i32.const 0 end i32.eqz br_if $break|0 local.get $4 i32.const 1 i32.sub local.set $4 local.get $6 i32.const 2 i32.add local.set $6 local.get $7 i32.const 2 i32.add local.set $7 br $continue|0 end unreachable end local.get $5 local.set $8 local.get $0 call $~lib/rt/stub/__release local.get $2 call $~lib/rt/stub/__release local.get $8 ) (func $~lib/string/String.__eq (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $0 call $~lib/rt/stub/__retain drop local.get $1 call $~lib/rt/stub/__retain drop local.get $0 local.get $1 i32.eq if i32.const 1 local.set $2 local.get $0 call $~lib/rt/stub/__release local.get $1 call $~lib/rt/stub/__release local.get $2 return end local.get $0 i32.const 0 i32.eq if (result i32) i32.const 1 else local.get $1 i32.const 0 i32.eq end if i32.const 0 local.set $2 local.get $0 call $~lib/rt/stub/__release local.get $1 call $~lib/rt/stub/__release local.get $2 return end local.get $0 call $~lib/string/String#get:length local.set $3 local.get $3 local.get $1 call $~lib/string/String#get:length i32.ne if i32.const 0 local.set $2 local.get $0 call $~lib/rt/stub/__release local.get $1 call $~lib/rt/stub/__release local.get $2 return end local.get $0 i32.const 0 local.get $1 i32.const 0 local.get $3 call $~lib/util/string/compareImpl i32.eqz local.set $2 local.get $0 call $~lib/rt/stub/__release local.get $1 call $~lib/rt/stub/__release local.get $2 ) (func $~lib/map/Map<~lib/string/String,usize>#find (; 15 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) local.get $1 call $~lib/rt/stub/__retain drop local.get $0 i32.load local.get $2 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add i32.load local.set $3 block $break|0 loop $continue|0 local.get $3 i32.eqz br_if $break|0 local.get $3 i32.load offset=8 i32.const 1 i32.and i32.eqz if (result i32) local.get $3 i32.load local.get $1 call $~lib/string/String.__eq else i32.const 0 end if local.get $3 local.set $4 local.get $1 call $~lib/rt/stub/__release local.get $4 return end local.get $3 i32.load offset=8 i32.const 1 i32.const -1 i32.xor i32.and local.set $3 br $continue|0 end unreachable end i32.const 0 local.set $4 local.get $1 call $~lib/rt/stub/__release local.get $4 ) (func $~lib/map/Map<~lib/string/String,usize>#has (; 16 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $1 call $~lib/rt/stub/__retain drop local.get $0 local.get $1 block $~lib/util/hash/HASH<~lib/string/String>|inlined.0 (result i32) local.get $1 call $~lib/rt/stub/__retain local.set $2 local.get $2 call $~lib/util/hash/hashStr local.set $3 local.get $2 call $~lib/rt/stub/__release local.get $3 br $~lib/util/hash/HASH<~lib/string/String>|inlined.0 end call $~lib/map/Map<~lib/string/String,usize>#find i32.const 0 i32.ne local.set $2 local.get $1 call $~lib/rt/stub/__release local.get $2 ) (func $~lib/map/Map<~lib/string/String,usize>#get (; 17 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $1 call $~lib/rt/stub/__retain drop local.get $0 local.get $1 block $~lib/util/hash/HASH<~lib/string/String>|inlined.1 (result i32) local.get $1 call $~lib/rt/stub/__retain local.set $2 local.get $2 call $~lib/util/hash/hashStr local.set $3 local.get $2 call $~lib/rt/stub/__release local.get $3 br $~lib/util/hash/HASH<~lib/string/String>|inlined.1 end call $~lib/map/Map<~lib/string/String,usize>#find local.set $4 local.get $4 if (result i32) local.get $4 i32.load offset=4 else unreachable end local.set $2 local.get $1 call $~lib/rt/stub/__release local.get $2 ) (func $~lib/map/Map<~lib/string/String,usize>#rehash (; 18 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 i32) (local $11 i32) (local $12 i32) local.get $1 i32.const 1 i32.add local.set $2 i32.const 0 local.get $2 i32.const 4 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $3 local.get $2 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.set $4 i32.const 0 local.get $4 i32.const 12 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $0 i32.load offset=8 local.set $6 local.get $6 local.get $0 i32.load offset=16 i32.const 12 i32.mul i32.add local.set $7 local.get $5 local.set $8 block $break|0 loop $continue|0 local.get $6 local.get $7 i32.ne i32.eqz br_if $break|0 local.get $6 local.set $9 local.get $9 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $8 local.set $10 local.get $10 local.get $9 i32.load i32.store local.get $10 local.get $9 i32.load offset=4 i32.store offset=4 block $~lib/util/hash/HASH<~lib/string/String>|inlined.3 (result i32) local.get $9 i32.load call $~lib/rt/stub/__retain local.set $11 local.get $11 call $~lib/util/hash/hashStr local.set $12 local.get $11 call $~lib/rt/stub/__release local.get $12 br $~lib/util/hash/HASH<~lib/string/String>|inlined.3 end local.get $1 i32.and local.set $11 local.get $3 local.get $11 i32.const 4 i32.mul i32.add local.set $12 local.get $10 local.get $12 i32.load i32.store offset=8 local.get $12 local.get $8 i32.store local.get $8 i32.const 12 i32.add local.set $8 end local.get $6 i32.const 12 i32.add local.set $6 br $continue|0 end unreachable end local.get $0 local.tee $9 local.get $3 local.tee $10 local.get $9 i32.load local.tee $9 i32.ne if local.get $10 call $~lib/rt/stub/__retain drop local.get $9 call $~lib/rt/stub/__release end local.get $10 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.tee $10 local.get $5 local.tee $11 local.get $10 i32.load offset=8 local.tee $10 i32.ne if local.get $11 call $~lib/rt/stub/__retain drop local.get $10 call $~lib/rt/stub/__release end local.get $11 i32.store offset=8 local.get $0 local.get $4 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 local.get $3 call $~lib/rt/stub/__release local.get $5 call $~lib/rt/stub/__release ) (func $~lib/map/Map<~lib/string/String,usize>#set (; 19 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 call $~lib/rt/stub/__retain drop block $~lib/util/hash/HASH<~lib/string/String>|inlined.2 (result i32) local.get $1 call $~lib/rt/stub/__retain local.set $3 local.get $3 call $~lib/util/hash/hashStr local.set $4 local.get $3 call $~lib/rt/stub/__release local.get $4 br $~lib/util/hash/HASH<~lib/string/String>|inlined.2 end local.set $5 local.get $0 local.get $1 local.get $5 call $~lib/map/Map<~lib/string/String,usize>#find local.set $6 local.get $6 if local.get $6 local.get $2 i32.store offset=4 else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map<~lib/string/String,usize>#rehash end local.get $0 i32.load offset=8 call $~lib/rt/stub/__retain local.set $3 local.get $3 local.get $0 local.get $0 i32.load offset=16 local.tee $4 i32.const 1 i32.add i32.store offset=16 local.get $4 i32.const 12 i32.mul i32.add local.set $6 local.get $6 local.get $1 call $~lib/rt/stub/__retain i32.store local.get $6 local.get $2 i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $0 i32.load local.get $5 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add local.set $4 local.get $6 local.get $4 i32.load i32.store offset=8 local.get $4 local.get $6 i32.store local.get $3 call $~lib/rt/stub/__release end local.get $1 call $~lib/rt/stub/__release ) (func $~lib/util/hash/hash32 (; 20 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const -2128831035 local.set $1 local.get $1 local.get $0 i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 local.get $0 i32.const 8 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 local.get $0 i32.const 16 i32.shr_u i32.const 255 i32.and i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 local.get $0 i32.const 24 i32.shr_u i32.xor i32.const 16777619 i32.mul local.set $1 local.get $1 ) (func $~lib/map/Map#find (; 21 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) local.get $0 i32.load local.get $2 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add i32.load local.set $3 block $break|0 loop $continue|0 local.get $3 i32.eqz br_if $break|0 local.get $3 i32.load offset=8 i32.const 1 i32.and i32.eqz if (result i32) local.get $3 i32.load local.get $1 i32.eq else i32.const 0 end if local.get $3 return end local.get $3 i32.load offset=8 i32.const 1 i32.const -1 i32.xor i32.and local.set $3 br $continue|0 end unreachable end i32.const 0 ) (func $~lib/map/Map#rehash (; 22 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 i32) (local $11 i32) (local $12 i32) local.get $1 i32.const 1 i32.add local.set $2 i32.const 0 local.get $2 i32.const 4 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $3 local.get $2 f64.convert_i32_s f64.const 2.6666666666666665 f64.mul i32.trunc_f64_s local.set $4 i32.const 0 local.get $4 i32.const 12 i32.mul call $~lib/arraybuffer/ArrayBuffer#constructor local.set $5 local.get $0 i32.load offset=8 local.set $6 local.get $6 local.get $0 i32.load offset=16 i32.const 12 i32.mul i32.add local.set $7 local.get $5 local.set $8 block $break|0 loop $continue|0 local.get $6 local.get $7 i32.ne i32.eqz br_if $break|0 local.get $6 local.set $9 local.get $9 i32.load offset=8 i32.const 1 i32.and i32.eqz if local.get $8 local.set $10 local.get $10 local.get $9 i32.load i32.store local.get $10 local.get $9 i32.load offset=4 i32.store offset=4 block $~lib/util/hash/HASH|inlined.1 (result i32) local.get $9 i32.load local.set $11 local.get $11 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.1 end local.get $1 i32.and local.set $11 local.get $3 local.get $11 i32.const 4 i32.mul i32.add local.set $12 local.get $10 local.get $12 i32.load i32.store offset=8 local.get $12 local.get $8 i32.store local.get $8 i32.const 12 i32.add local.set $8 end local.get $6 i32.const 12 i32.add local.set $6 br $continue|0 end unreachable end local.get $0 local.tee $9 local.get $3 local.tee $10 local.get $9 i32.load local.tee $9 i32.ne if local.get $10 call $~lib/rt/stub/__retain drop local.get $9 call $~lib/rt/stub/__release end local.get $10 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.tee $10 local.get $5 local.tee $11 local.get $10 i32.load offset=8 local.tee $10 i32.ne if local.get $11 call $~lib/rt/stub/__retain drop local.get $10 call $~lib/rt/stub/__release end local.get $11 i32.store offset=8 local.get $0 local.get $4 i32.store offset=12 local.get $0 local.get $0 i32.load offset=20 i32.store offset=16 local.get $3 call $~lib/rt/stub/__release local.get $5 call $~lib/rt/stub/__release ) (func $~lib/map/Map#set (; 23 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $2 call $~lib/rt/stub/__retain drop block $~lib/util/hash/HASH|inlined.0 (result i32) local.get $1 local.set $3 local.get $3 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.0 end local.set $4 local.get $0 local.get $1 local.get $4 call $~lib/map/Map#find local.set $5 local.get $5 if local.get $5 i32.load offset=4 local.set $3 local.get $2 local.get $3 i32.ne if local.get $5 local.get $2 call $~lib/rt/stub/__retain i32.store offset=4 local.get $3 call $~lib/rt/stub/__release end else local.get $0 i32.load offset=16 local.get $0 i32.load offset=12 i32.eq if local.get $0 local.get $0 i32.load offset=20 local.get $0 i32.load offset=12 f64.convert_i32_s f64.const 0.75 f64.mul i32.trunc_f64_s i32.lt_s if (result i32) local.get $0 i32.load offset=4 else local.get $0 i32.load offset=4 i32.const 1 i32.shl i32.const 1 i32.or end call $~lib/map/Map#rehash end local.get $0 i32.load offset=8 call $~lib/rt/stub/__retain local.set $3 local.get $3 local.get $0 local.get $0 i32.load offset=16 local.tee $6 i32.const 1 i32.add i32.store offset=16 local.get $6 i32.const 12 i32.mul i32.add local.set $5 local.get $5 local.get $1 i32.store local.get $5 local.get $2 call $~lib/rt/stub/__retain i32.store offset=4 local.get $0 local.get $0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 local.get $0 i32.load local.get $4 local.get $0 i32.load offset=4 i32.and i32.const 4 i32.mul i32.add local.set $6 local.get $5 local.get $6 i32.load i32.store offset=8 local.get $6 local.get $5 i32.store local.get $3 call $~lib/rt/stub/__release end local.get $2 call $~lib/rt/stub/__release ) (func $~lib/symbol/_Symbol.for (; 24 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) local.get $0 call $~lib/rt/stub/__retain drop global.get $~lib/symbol/stringToId i32.eqz if i32.const 0 call $~lib/map/Map<~lib/string/String,usize>#constructor local.set $1 global.get $~lib/symbol/stringToId call $~lib/rt/stub/__release local.get $1 global.set $~lib/symbol/stringToId i32.const 0 call $~lib/map/Map#constructor local.set $1 global.get $~lib/symbol/idToString call $~lib/rt/stub/__release local.get $1 global.set $~lib/symbol/idToString else global.get $~lib/symbol/stringToId local.get $0 call $~lib/map/Map<~lib/string/String,usize>#has if global.get $~lib/symbol/stringToId local.get $0 call $~lib/map/Map<~lib/string/String,usize>#get local.set $1 local.get $0 call $~lib/rt/stub/__release local.get $1 return end end global.get $~lib/symbol/nextId local.tee $1 i32.const 1 i32.add global.set $~lib/symbol/nextId local.get $1 local.set $2 local.get $2 i32.eqz if unreachable end global.get $~lib/symbol/stringToId local.get $0 local.get $2 call $~lib/map/Map<~lib/string/String,usize>#set global.get $~lib/symbol/idToString local.get $2 local.get $0 call $~lib/map/Map#set local.get $2 local.set $1 local.get $0 call $~lib/rt/stub/__release local.get $1 ) (func $~lib/map/Map#has (; 25 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 block $~lib/util/hash/HASH|inlined.2 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.2 end call $~lib/map/Map#find i32.const 0 i32.ne ) (func $~lib/map/Map#get (; 26 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 block $~lib/util/hash/HASH|inlined.3 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/util/hash/hash32 br $~lib/util/hash/HASH|inlined.3 end call $~lib/map/Map#find local.set $3 local.get $3 if (result i32) local.get $3 i32.load offset=4 call $~lib/rt/stub/__retain local.tee $2 else unreachable end call $~lib/rt/stub/__retain ) (func $~lib/symbol/_Symbol.keyFor (; 27 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) global.get $~lib/symbol/idToString i32.const 0 i32.ne if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#has else i32.const 0 end if (result i32) global.get $~lib/symbol/idToString local.get $0 call $~lib/map/Map#get else i32.const 0 call $~lib/rt/stub/__retain end ) (func $~lib/util/memory/memcpy (; 28 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $break|0 loop $continue|0 local.get $2 if (result i32) local.get $1 i32.const 3 i32.and else i32.const 0 end i32.eqz br_if $break|0 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end unreachable end local.get $0 i32.const 3 i32.and i32.const 0 i32.eq if block $break|1 loop $continue|1 local.get $2 i32.const 16 i32.ge_u i32.eqz br_if $break|1 local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end unreachable end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.set $0 local.get $1 i32.const 4 i32.add local.set $1 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 end local.get $2 i32.const 1 i32.and if local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 block $case0|2 local.get $0 i32.const 3 i32.and local.set $5 local.get $5 i32.const 1 i32.eq br_if $case0|2 local.get $5 i32.const 2 i32.eq br_if $case1|2 local.get $5 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $3 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 block $break|3 loop $continue|3 local.get $2 i32.const 17 i32.ge_u i32.eqz br_if $break|3 local.get $1 i32.const 1 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 5 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 9 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 13 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end unreachable end br $break|2 end local.get $1 i32.load local.set $3 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 block $break|4 loop $continue|4 local.get $2 i32.const 18 i32.ge_u i32.eqz br_if $break|4 local.get $1 i32.const 2 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 6 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 10 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 14 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end unreachable end br $break|2 end local.get $1 i32.load local.set $3 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 block $break|5 loop $continue|5 local.get $2 i32.const 19 i32.ge_u i32.eqz br_if $break|5 local.get $1 i32.const 3 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 7 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 11 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 15 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end unreachable end br $break|2 end end local.get $2 i32.const 16 i32.and if local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 29 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.set $5 local.get $1 local.set $4 local.get $2 local.set $3 local.get $5 local.get $4 i32.eq if br $~lib/util/memory/memmove|inlined.0 end local.get $4 local.get $3 i32.add local.get $5 i32.le_u if (result i32) i32.const 1 else local.get $5 local.get $3 i32.add local.get $4 i32.le_u end if local.get $5 local.get $4 local.get $3 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $5 local.get $4 i32.lt_u if local.get $4 i32.const 7 i32.and local.get $5 i32.const 7 i32.and i32.eq if block $break|0 loop $continue|0 local.get $5 i32.const 7 i32.and i32.eqz br_if $break|0 local.get $3 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $3 i32.const 1 i32.sub local.set $3 local.get $5 local.tee $6 i32.const 1 i32.add local.set $5 local.get $6 local.get $4 local.tee $6 i32.const 1 i32.add local.set $4 local.get $6 i32.load8_u i32.store8 br $continue|0 end unreachable end block $break|1 loop $continue|1 local.get $3 i32.const 8 i32.ge_u i32.eqz br_if $break|1 local.get $5 local.get $4 i64.load i64.store local.get $3 i32.const 8 i32.sub local.set $3 local.get $5 i32.const 8 i32.add local.set $5 local.get $4 i32.const 8 i32.add local.set $4 br $continue|1 end unreachable end end block $break|2 loop $continue|2 local.get $3 i32.eqz br_if $break|2 local.get $5 local.tee $6 i32.const 1 i32.add local.set $5 local.get $6 local.get $4 local.tee $6 i32.const 1 i32.add local.set $4 local.get $6 i32.load8_u i32.store8 local.get $3 i32.const 1 i32.sub local.set $3 br $continue|2 end unreachable end else local.get $4 i32.const 7 i32.and local.get $5 i32.const 7 i32.and i32.eq if block $break|3 loop $continue|3 local.get $5 local.get $3 i32.add i32.const 7 i32.and i32.eqz br_if $break|3 local.get $3 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $5 local.get $3 i32.const 1 i32.sub local.tee $3 i32.add local.get $4 local.get $3 i32.add i32.load8_u i32.store8 br $continue|3 end unreachable end block $break|4 loop $continue|4 local.get $3 i32.const 8 i32.ge_u i32.eqz br_if $break|4 local.get $3 i32.const 8 i32.sub local.set $3 local.get $5 local.get $3 i32.add local.get $4 local.get $3 i32.add i64.load i64.store br $continue|4 end unreachable end end block $break|5 loop $continue|5 local.get $3 i32.eqz br_if $break|5 local.get $5 local.get $3 i32.const 1 i32.sub local.tee $3 i32.add local.get $4 local.get $3 i32.add i32.load8_u i32.store8 br $continue|5 end unreachable end end end ) (func $~lib/string/String#concat (; 30 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) local.get $1 call $~lib/rt/stub/__retain drop local.get $1 i32.const 0 i32.eq if i32.const 656 local.tee $2 local.get $1 local.tee $3 i32.ne if local.get $2 call $~lib/rt/stub/__retain drop local.get $3 call $~lib/rt/stub/__release end local.get $2 local.set $1 end local.get $0 call $~lib/string/String#get:length i32.const 1 i32.shl local.set $4 local.get $1 call $~lib/string/String#get:length i32.const 1 i32.shl local.set $5 local.get $4 local.get $5 i32.add local.set $6 local.get $6 i32.const 0 i32.eq if i32.const 200 call $~lib/rt/stub/__retain local.set $2 local.get $1 call $~lib/rt/stub/__release local.get $2 return end local.get $6 i32.const 1 call $~lib/rt/stub/__alloc call $~lib/rt/stub/__retain local.set $7 local.get $7 local.get $0 local.get $4 call $~lib/memory/memory.copy local.get $7 local.get $4 i32.add local.get $1 local.get $5 call $~lib/memory/memory.copy local.get $7 local.set $2 local.get $1 call $~lib/rt/stub/__release local.get $2 ) (func $~lib/string/String.__concat (; 31 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 call $~lib/rt/stub/__retain drop local.get $1 call $~lib/rt/stub/__retain drop local.get $0 i32.const 656 local.get $0 i32.const 0 i32.ne select local.get $1 call $~lib/string/String#concat local.set $2 local.get $0 call $~lib/rt/stub/__release local.get $1 call $~lib/rt/stub/__release local.get $2 ) (func $~lib/symbol/_Symbol#toString (; 32 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $0 local.set $1 i32.const 200 call $~lib/rt/stub/__retain local.set $2 block $break|0 block $case11|0 block $case10|0 block $case9|0 block $case8|0 block $case7|0 block $case6|0 block $case5|0 block $case4|0 block $case3|0 block $case2|0 block $case1|0 block $case0|0 local.get $1 local.set $3 local.get $3 i32.const 1 i32.eq br_if $case0|0 local.get $3 i32.const 2 i32.eq br_if $case1|0 local.get $3 i32.const 3 i32.eq br_if $case2|0 local.get $3 i32.const 4 i32.eq br_if $case3|0 local.get $3 i32.const 5 i32.eq br_if $case4|0 local.get $3 i32.const 6 i32.eq br_if $case5|0 local.get $3 i32.const 7 i32.eq br_if $case6|0 local.get $3 i32.const 8 i32.eq br_if $case7|0 local.get $3 i32.const 9 i32.eq br_if $case8|0 local.get $3 i32.const 10 i32.eq br_if $case9|0 local.get $3 i32.const 11 i32.eq br_if $case10|0 br $case11|0 end i32.const 216 local.tee $3 local.get $2 local.tee $4 i32.ne if local.get $3 call $~lib/rt/stub/__retain drop local.get $4 call $~lib/rt/stub/__release end local.get $3 local.set $2 br $break|0 end i32.const 256 local.tee $4 local.get $2 local.tee $3 i32.ne if local.get $4 call $~lib/rt/stub/__retain drop local.get $3 call $~lib/rt/stub/__release end local.get $4 local.set $2 br $break|0 end i32.const 312 local.tee $3 local.get $2 local.tee $4 i32.ne if local.get $3 call $~lib/rt/stub/__retain drop local.get $4 call $~lib/rt/stub/__release end local.get $3 local.set $2 br $break|0 end i32.const 344 local.tee $4 local.get $2 local.tee $3 i32.ne if local.get $4 call $~lib/rt/stub/__retain drop local.get $3 call $~lib/rt/stub/__release end local.get $4 local.set $2 br $break|0 end i32.const 376 local.tee $3 local.get $2 local.tee $4 i32.ne if local.get $3 call $~lib/rt/stub/__retain drop local.get $4 call $~lib/rt/stub/__release end local.get $3 local.set $2 br $break|0 end i32.const 408 local.tee $4 local.get $2 local.tee $3 i32.ne if local.get $4 call $~lib/rt/stub/__retain drop local.get $3 call $~lib/rt/stub/__release end local.get $4 local.set $2 br $break|0 end i32.const 440 local.tee $3 local.get $2 local.tee $4 i32.ne if local.get $3 call $~lib/rt/stub/__retain drop local.get $4 call $~lib/rt/stub/__release end local.get $3 local.set $2 br $break|0 end i32.const 472 local.tee $4 local.get $2 local.tee $3 i32.ne if local.get $4 call $~lib/rt/stub/__retain drop local.get $3 call $~lib/rt/stub/__release end local.get $4 local.set $2 br $break|0 end i32.const 504 local.tee $3 local.get $2 local.tee $4 i32.ne if local.get $3 call $~lib/rt/stub/__retain drop local.get $4 call $~lib/rt/stub/__release end local.get $3 local.set $2 br $break|0 end i32.const 544 local.tee $4 local.get $2 local.tee $3 i32.ne if local.get $4 call $~lib/rt/stub/__retain drop local.get $3 call $~lib/rt/stub/__release end local.get $4 local.set $2 br $break|0 end i32.const 584 local.tee $3 local.get $2 local.tee $4 i32.ne if local.get $3 call $~lib/rt/stub/__retain drop local.get $4 call $~lib/rt/stub/__release end local.get $3 local.set $2 br $break|0 end global.get $~lib/symbol/idToString i32.const 0 i32.ne if (result i32) global.get $~lib/symbol/idToString local.get $1 call $~lib/map/Map#has else i32.const 0 end if global.get $~lib/symbol/idToString local.get $1 call $~lib/map/Map#get local.set $4 local.get $2 call $~lib/rt/stub/__release local.get $4 local.set $2 end br $break|0 end i32.const 624 local.get $2 call $~lib/string/String.__concat local.tee $4 i32.const 680 call $~lib/string/String.__concat local.tee $3 call $~lib/rt/stub/__retain local.set $5 local.get $4 call $~lib/rt/stub/__release local.get $3 call $~lib/rt/stub/__release local.get $2 call $~lib/rt/stub/__release local.get $5 ) (func $start:std/symbol (; 33 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) i32.const 24 call $~lib/symbol/Symbol global.set $std/symbol/sym1 i32.const 24 call $~lib/symbol/Symbol global.set $std/symbol/sym2 global.get $std/symbol/sym1 global.get $std/symbol/sym2 i32.ne i32.eqz if i32.const 0 i32.const 48 i32.const 4 i32.const 0 call $~lib/builtins/abort unreachable end global.get $~lib/heap/__heap_base i32.const 15 i32.add i32.const 15 i32.const -1 i32.xor i32.and global.set $~lib/rt/stub/startOffset global.get $~lib/rt/stub/startOffset global.set $~lib/rt/stub/offset i32.const 24 call $~lib/symbol/_Symbol.for global.set $std/symbol/sym3 i32.const 24 call $~lib/symbol/_Symbol.for global.set $std/symbol/sym4 global.get $std/symbol/sym3 global.get $std/symbol/sym4 i32.eq i32.eqz if i32.const 0 i32.const 48 i32.const 9 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/sym1 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key1 global.get $std/symbol/sym2 call $~lib/symbol/_Symbol.keyFor global.set $std/symbol/key2 global.get $std/symbol/key1 i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 48 i32.const 14 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/key2 i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 48 i32.const 15 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/_Symbol.keyFor local.tee $0 if (result i32) local.get $0 else unreachable end call $~lib/rt/stub/__retain global.set $std/symbol/key3 global.get $std/symbol/sym4 call $~lib/symbol/_Symbol.keyFor local.tee $0 if (result i32) local.get $0 else unreachable end call $~lib/rt/stub/__retain global.set $std/symbol/key4 global.get $std/symbol/key3 i32.const 24 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 20 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/key3 global.get $std/symbol/key4 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 21 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 0 call $~lib/symbol/Symbol call $~lib/symbol/_Symbol#toString local.tee $0 i32.const 704 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 23 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/sym3 call $~lib/symbol/_Symbol#toString local.tee $1 i32.const 736 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 24 i32.const 0 call $~lib/builtins/abort unreachable end global.get $~lib/symbol/_Symbol.hasInstance global.set $std/symbol/hasInstance global.get $~lib/symbol/_Symbol.isConcatSpreadable global.set $std/symbol/isConcatSpreadable global.get $std/symbol/hasInstance call $~lib/symbol/_Symbol#toString local.tee $2 i32.const 776 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 28 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/symbol/isConcatSpreadable call $~lib/symbol/_Symbol#toString local.tee $3 i32.const 832 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 48 i32.const 29 i32.const 0 call $~lib/builtins/abort unreachable end global.get $~lib/symbol/_Symbol.hasInstance drop global.get $~lib/symbol/_Symbol.isConcatSpreadable drop local.get $0 call $~lib/rt/stub/__release local.get $1 call $~lib/rt/stub/__release local.get $2 call $~lib/rt/stub/__release local.get $3 call $~lib/rt/stub/__release ) (func $start (; 34 ;) (type $FUNCSIG$v) call $start:std/symbol ) (func $null (; 35 ;) (type $FUNCSIG$v) ) )