(module (type $FUNCSIG$v (func)) (type $FUNCSIG$iif (func (param i32 f32) (result i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (memory $0 0) (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/new/AClass.aStaticField (mut i32) (i32.const 0)) (global $std/new/aClass (mut i32) (i32.const 0)) (global $~lib/memory/HEAP_BASE i32 (i32.const 8)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $start:~lib/allocator/arena (; 0 ;) (type $FUNCSIG$v) global.get $~lib/memory/HEAP_BASE i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset ) (func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.set $1 local.get $1 local.get $0 local.tee $2 i32.const 1 local.tee $3 local.get $2 local.get $3 i32.gt_u select i32.add i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and local.set $4 current_memory local.set $5 local.get $4 local.get $5 i32.const 16 i32.shl i32.gt_u if local.get $4 local.get $1 i32.sub i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $2 local.get $5 local.tee $3 local.get $2 local.tee $6 local.get $3 local.get $6 i32.gt_s select local.set $3 local.get $3 grow_memory i32.const 0 i32.lt_s if local.get $2 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $4 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/memory/memory.allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 call $~lib/allocator/arena/__memory_allocate return ) (func $std/new/AClass#constructor (; 3 ;) (type $FUNCSIG$iif) (param $0 i32) (param $1 f32) (result i32) local.get $0 block (result i32) local.get $0 i32.eqz if i32.const 8 call $~lib/memory/memory.allocate local.set $0 end local.get $0 i32.const 1 i32.store local.get $0 f32.const 2 f32.store offset=4 local.get $0 end i32.load i32.const 1 i32.add i32.store local.get $0 local.get $1 f32.store offset=4 local.get $0 ) (func $start:std/new (; 4 ;) (type $FUNCSIG$v) call $start:~lib/allocator/arena i32.const 0 f32.const 3 call $std/new/AClass#constructor global.set $std/new/aClass ) (func $start (; 5 ;) (type $FUNCSIG$v) call $start:std/new ) (func $null (; 6 ;) (type $FUNCSIG$v) ) )