import { HEADER_SIZE, MAX_BLENGTH, allocateUnsafe } from "./internal/arraybuffer"; import { Uint8ClampedArray, Uint8Array, Int8Array, Uint16Array, Int16Array, Uint32Array, Int32Array, Uint64Array, Int64Array } from "./typedarray"; import { DataView } from "./dataview"; @sealed export class ArrayBuffer { readonly byteLength: i32; // capped to [0, MAX_LENGTH] @inline static isView<T>(value: T): bool { if (value === null) return false; if (value instanceof Uint8ClampedArray) return true; if (value instanceof Uint8Array) return true; if (value instanceof Int8Array) return true; if (value instanceof Uint16Array) return true; if (value instanceof Int16Array) return true; if (value instanceof Uint32Array) return true; if (value instanceof Int32Array) return true; if (value instanceof Uint64Array) return true; if (value instanceof Int64Array) return true; if (value instanceof DataView) return true; return false; } // @unsafe @inline get data(): usize { return changetype<usize>(this) + HEADER_SIZE; } constructor(length: i32, unsafe: bool = false) { if (<u32>length > <u32>MAX_BLENGTH) throw new RangeError("Invalid array buffer length"); var buffer = allocateUnsafe(length); if (!unsafe) memory.fill(changetype<usize>(buffer) + HEADER_SIZE, 0, <usize>length); return buffer; } slice(begin: i32 = 0, end: i32 = MAX_BLENGTH): ArrayBuffer { var len = this.byteLength; if (begin < 0) begin = max(len + begin, 0); else begin = min(begin, len); if (end < 0) end = max(len + end, 0); else end = min(end, len); var newLen = max(end - begin, 0); var buffer = allocateUnsafe(newLen); memory.copy(changetype<usize>(buffer) + HEADER_SIZE, changetype<usize>(this) + HEADER_SIZE + begin, newLen); return buffer; } toString(): string { return "[object ArrayBuffer]"; } }