function asmFunc(global, env, buffer) { "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var $lib_allocator_arena_startOffset = 0; var $lib_allocator_arena_offset = 0; var assembly_index_system = 0; var i64toi32_i32$HIGH_BITS = 0; function $lib_allocator_arena___memory_allocate($0) { $0 = $0 | 0; var $1 = 0, $2 = 0, $3 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0; if ($0 >>> 0 > 1073741824 >>> 0) abort(); $1 = $lib_allocator_arena_offset; $2 = (($1 + (wasm2js_i32$0 = $0, wasm2js_i32$1 = 1, wasm2js_i32$2 = $0 >>> 0 > 1 >>> 0, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0) + 7 | 0) & 4294967288 | 0; $3 = __wasm_current_memory(); if ($2 >>> 0 > ($3 << 16 | 0) >>> 0) { $0 = ((($2 - $1 | 0) + 65535 | 0) & 4294901760 | 0) >>> 16 | 0; if ((__wasm_grow_memory((wasm2js_i32$0 = $3, wasm2js_i32$1 = $0, wasm2js_i32$2 = ($3 | 0) > ($0 | 0), wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0) | 0) < (0 | 0)) if ((__wasm_grow_memory($0 | 0) | 0) < (0 | 0)) abort();; } $lib_allocator_arena_offset = $2; return $1 | 0; } function assembly_index_NBodySystem_constructor($0) { $0 = $0 | 0; var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $49 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0; $7 = HEAP32[($0 + 4 | 0) >> 2] | 0; repeat_0 : do { if (($1 | 0) < ($7 | 0)) { $2 = HEAPU32[(((HEAPU32[$0 >> 2] | 0) + ($1 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; $3 = +HEAPF64[($2 + 48 | 0) >> 3]; $4 = $4 + +HEAPF64[($2 + 24 | 0) >> 3] * $3; $5 = $5 + +HEAPF64[($2 + 32 | 0) >> 3] * $3; $6 = $6 + +HEAPF64[($2 + 40 | 0) >> 3] * $3; $1 = $1 + 1 | 0; continue repeat_0; } break repeat_0; } while (1); $1 = HEAPU32[$0 >> 2] | 0; if (0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $49 = HEAPU32[($1 + 8 | 0) >> 2] | 0; else abort(); $1 = $49; wasm2js_i32$0 = $1; wasm2js_f64$0 = -$4 / 39.47841760435743; HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $1; wasm2js_f64$0 = -$5 / 39.47841760435743; HEAPF64[(wasm2js_i32$0 + 32 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $1; wasm2js_f64$0 = -$6 / 39.47841760435743; HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0; $1 = $lib_allocator_arena___memory_allocate(4 | 0) | 0; wasm2js_i32$0 = $1; wasm2js_i32$1 = $0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; return $1 | 0; } function assembly_index_Body_constructor($0, $1, $2, $3, $4, $5, $6) { $0 = +$0; $1 = +$1; $2 = +$2; $3 = +$3; $4 = +$4; $5 = +$5; $6 = +$6; var $7 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0; $7 = $lib_allocator_arena___memory_allocate(56 | 0) | 0; wasm2js_i32$0 = $7; wasm2js_f64$0 = $0; HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $7; wasm2js_f64$0 = $1; HEAPF64[(wasm2js_i32$0 + 8 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $7; wasm2js_f64$0 = $2; HEAPF64[(wasm2js_i32$0 + 16 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $7; wasm2js_f64$0 = $3; HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $7; wasm2js_f64$0 = $4; HEAPF64[(wasm2js_i32$0 + 32 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $7; wasm2js_f64$0 = $5; HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $7; wasm2js_f64$0 = $6; HEAPF64[(wasm2js_i32$0 + 48 | 0) >> 3] = wasm2js_f64$0; return $7 | 0; } function $lib_internal_memory_memset($0, $1) { $0 = $0 | 0; $1 = $1 | 0; var $2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; if (($1 | 0) == (0 | 0)) return; wasm2js_i32$0 = $0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; wasm2js_i32$0 = ($0 + $1 | 0) - 1 | 0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; if ($1 >>> 0 <= 2 >>> 0) return; wasm2js_i32$0 = $0 + 1 | 0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; wasm2js_i32$0 = $0 + 2 | 0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; $2 = $0 + $1 | 0; wasm2js_i32$0 = $2 - 2 | 0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; wasm2js_i32$0 = $2 - 3 | 0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; if ($1 >>> 0 <= 6 >>> 0) return; wasm2js_i32$0 = $0 + 3 | 0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; wasm2js_i32$0 = ($0 + $1 | 0) - 4 | 0; wasm2js_i32$1 = 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; if ($1 >>> 0 <= 8 >>> 0) return; $2 = (0 - $0 | 0) & 3 | 0; $0 = $2 + $0 | 0; wasm2js_i32$0 = $0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; $1 = ($1 - $2 | 0) & 4294967292 | 0; wasm2js_i32$0 = ($1 + $0 | 0) - 4 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; if ($1 >>> 0 <= 8 >>> 0) return; wasm2js_i32$0 = $0 + 4 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0 + 8 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; $2 = $0 + $1 | 0; wasm2js_i32$0 = $2 - 12 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $2 - 8 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; if ($1 >>> 0 <= 24 >>> 0) return; wasm2js_i32$0 = $0 + 12 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0 + 16 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0 + 20 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0 + 24 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; $2 = $0 + $1 | 0; wasm2js_i32$0 = $2 - 28 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $2 - 24 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $2 - 20 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $2 - 16 | 0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; $2 = ($0 & 4 | 0) + 24 | 0; $0 = $2 + $0 | 0; $1 = $1 - $2 | 0; continue_0 : do { if ($1 >>> 0 >= 32 >>> 0) { i64toi32_i32$1 = $0; i64toi32_i32$0 = 0; wasm2js_i32$0 = $0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0; wasm2js_i32$1 = i64toi32_i32$0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; i64toi32_i32$1 = $0 + 8 | 0; i64toi32_i32$0 = 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = i64toi32_i32$0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; i64toi32_i32$1 = $0 + 16 | 0; i64toi32_i32$0 = 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = i64toi32_i32$0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; i64toi32_i32$1 = $0 + 24 | 0; i64toi32_i32$0 = 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = i64toi32_i32$0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; $1 = $1 - 32 | 0; $0 = $0 + 32 | 0; continue continue_0; } break continue_0; } while (1); } function $lib_array_Array_Body__constructor() { var $0 = 0, $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0; $1 = $lib_allocator_arena___memory_allocate(32 | 0) | 0; wasm2js_i32$0 = $1; wasm2js_i32$1 = 20; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; $0 = $lib_allocator_arena___memory_allocate(8 | 0) | 0; wasm2js_i32$0 = $0; wasm2js_i32$1 = 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0; wasm2js_i32$1 = 0; HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0; wasm2js_i32$1 = $1; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = $0; wasm2js_i32$1 = 5; HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1; $lib_internal_memory_memset($1 + 8 | 0 | 0, 20 | 0); return $0 | 0; } function assembly_index_init() { var $0 = 0, $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0; $1 = $lib_array_Array_Body__constructor() | 0; $0 = assembly_index_Body_constructor(+(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(39.47841760435743)) | 0; wasm2js_i32$0 = HEAPU32[$1 >> 2] | 0; wasm2js_i32$1 = $0; HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1; $0 = assembly_index_Body_constructor(+(4.841431442464721), +(-1.1603200440274284), +(-.10362204447112311), +(.606326392995832), +(2.81198684491626), +(-.02521836165988763), +(.03769367487038949)) | 0; wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 4 | 0; wasm2js_i32$1 = $0; HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1; $0 = assembly_index_Body_constructor(+(8.34336671824458), +(4.124798564124305), +(-.4035234171143214), +(-1.0107743461787924), +(1.8256623712304119), +(.008415761376584154), +(.011286326131968767)) | 0; wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 8 | 0; wasm2js_i32$1 = $0; HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1; $0 = assembly_index_Body_constructor(+(12.894369562139131), +(-15.111151401698631), +(-.22330757889265573), +(1.0827910064415354), +(.8687130181696082), +(-.010832637401363636), +(1.7237240570597112e-03)) | 0; wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 12 | 0; wasm2js_i32$1 = $0; HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1; $0 = assembly_index_Body_constructor(+(15.379697114850917), +(-25.919314609987964), +(.17925877295037118), +(.979090732243898), +(.5946989986476762), +(-.034755955504078104), +(2.0336868699246304e-03)) | 0; wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 16 | 0; wasm2js_i32$1 = $0; HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1; assembly_index_system = assembly_index_NBodySystem_constructor($1 | 0) | 0; } function assembly_index_NBodySystem_advance($0) { $0 = $0 | 0; var $1 = 0, $2 = 0.0, $8 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $9 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $18 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0; $12 = HEAPU32[$0 >> 2] | 0; $13 = HEAP32[($12 + 4 | 0) >> 2] | 0; repeat_0 : do { if ($3 >>> 0 < $13 >>> 0) { $0 = HEAPU32[(((HEAPU32[$12 >> 2] | 0) + ($3 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; $14 = +HEAPF64[$0 >> 3]; $15 = +HEAPF64[($0 + 8 | 0) >> 3]; $16 = +HEAPF64[($0 + 16 | 0) >> 3]; $4 = +HEAPF64[($0 + 24 | 0) >> 3]; $5 = +HEAPF64[($0 + 32 | 0) >> 3]; $6 = +HEAPF64[($0 + 40 | 0) >> 3]; $17 = +HEAPF64[($0 + 48 | 0) >> 3]; $7 = $3 + 1 | 0; repeat_1 : do { if ($7 >>> 0 < $13 >>> 0) { $1 = HEAPU32[(((HEAPU32[$12 >> 2] | 0) + ($7 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; $18 = $14 - +HEAPF64[$1 >> 3]; $2 = $18; $9 = $15 - +HEAPF64[($1 + 8 | 0) >> 3]; $10 = $16 - +HEAPF64[($1 + 16 | 0) >> 3]; $8 = $2 * $2 + $9 * $9 + $10 * $10; $11 = Math_sqrt($8); $11 = .01 / ($8 * $11); $8 = +HEAPF64[($1 + 48 | 0) >> 3] * $11; $4 = $4 - $2 * $8; $5 = $5 - $9 * $8; $6 = $6 - $10 * $8; $2 = $17 * $11; wasm2js_i32$0 = $1; wasm2js_f64$0 = +HEAPF64[($1 + 24 | 0) >> 3] + $18 * $2; HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $1; wasm2js_f64$0 = +HEAPF64[($1 + 32 | 0) >> 3] + $9 * $2; HEAPF64[(wasm2js_i32$0 + 32 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $1; wasm2js_f64$0 = +HEAPF64[($1 + 40 | 0) >> 3] + $10 * $2; HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0; $7 = $7 + 1 | 0; continue repeat_1; } break repeat_1; } while (1); wasm2js_i32$0 = $0; wasm2js_f64$0 = $4; HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $0; wasm2js_f64$0 = $5; HEAPF64[(wasm2js_i32$0 + 32 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $0; wasm2js_f64$0 = $6; HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $0; wasm2js_f64$0 = +HEAPF64[$0 >> 3] + .01 * $4; HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $0; wasm2js_f64$0 = +HEAPF64[($0 + 8 | 0) >> 3] + .01 * $5; HEAPF64[(wasm2js_i32$0 + 8 | 0) >> 3] = wasm2js_f64$0; wasm2js_i32$0 = $0; wasm2js_f64$0 = +HEAPF64[($0 + 16 | 0) >> 3] + .01 * $6; HEAPF64[(wasm2js_i32$0 + 16 | 0) >> 3] = wasm2js_f64$0; $3 = $3 + 1 | 0; continue repeat_0; } break repeat_0; } while (1); } function assembly_index_NBodySystem_energy($0) { $0 = $0 | 0; var $1 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $10 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $30 = 0.0, $39 = 0.0, $45 = 0.0, $69 = 0.0, $84 = 0.0; $4 = HEAPU32[$0 >> 2] | 0; $5 = HEAP32[($4 + 4 | 0) >> 2] | 0; repeat_0 : do { if ($2 >>> 0 < $5 >>> 0) { $0 = HEAPU32[(((HEAPU32[$4 >> 2] | 0) + ($2 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; $7 = +HEAPF64[$0 >> 3]; $8 = +HEAPF64[($0 + 8 | 0) >> 3]; $9 = +HEAPF64[($0 + 16 | 0) >> 3]; $30 = $1; $10 = +HEAPF64[($0 + 48 | 0) >> 3]; $1 = +HEAPF64[($0 + 24 | 0) >> 3]; $39 = $1 * $1; $1 = +HEAPF64[($0 + 32 | 0) >> 3]; $45 = $39 + $1 * $1; $1 = +HEAPF64[($0 + 40 | 0) >> 3]; $1 = $30 + .5 * $10 * ($45 + $1 * $1); $0 = $2 + 1 | 0; repeat_1 : do { if ($0 >>> 0 < $5 >>> 0) { $3 = HEAPU32[(((HEAPU32[$4 >> 2] | 0) + ($0 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; $6 = $7 - +HEAPF64[$3 >> 3]; $69 = $1; $1 = $8 - +HEAPF64[($3 + 8 | 0) >> 3]; $84 = $6 * $6 + $1 * $1; $1 = $9 - +HEAPF64[($3 + 16 | 0) >> 3]; $1 = $69 - $10 * +HEAPF64[($3 + 48 | 0) >> 3] / Math_sqrt($84 + $1 * $1); $0 = $0 + 1 | 0; continue repeat_1; } break repeat_1; } while (1); $2 = $2 + 1 | 0; continue repeat_0; } break repeat_0; } while (1); return +$1; } function assembly_index_step() { assembly_index_NBodySystem_advance(assembly_index_system | 0); return +(+assembly_index_NBodySystem_energy(assembly_index_system | 0)); } function assembly_index_bench($0) { $0 = $0 | 0; var $1 = 0; break_0 : { repeat_0 : do { if ($1 >>> 0 >= $0 >>> 0) break break_0; assembly_index_NBodySystem_advance(assembly_index_system | 0); $1 = $1 + 1 | 0; continue repeat_0; break repeat_0; } while (1); }; } function assembly_index_getBody($0) { $0 = $0 | 0; var $1 = 0, $22 = 0, $20 = 0; $1 = HEAPU32[assembly_index_system >> 2] | 0; if ($0 >>> 0 < (HEAP32[($1 + 4 | 0) >> 2] | 0) >>> 0) { $1 = HEAPU32[$1 >> 2] | 0; if ($0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $20 = HEAPU32[((($0 << 2 | 0) + $1 | 0) + 8 | 0) >> 2] | 0; else abort(); $22 = $20; } else $22 = 0; return $22 | 0; } function start() { $lib_allocator_arena_startOffset = 40; $lib_allocator_arena_offset = $lib_allocator_arena_startOffset; } function null_() { } var FUNCTION_TABLE_v = [null_]; function __wasm_grow_memory(pagesToAdd) { pagesToAdd = pagesToAdd | 0; var oldPages = __wasm_current_memory() | 0; var newPages = oldPages + pagesToAdd | 0; if ((oldPages < newPages) && (newPages < 65536)) { var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); var newHEAP8 = new global.Int8Array(newBuffer); newHEAP8.set(HEAP8); HEAP8 = newHEAP8; HEAP16 = new global.Int16Array(newBuffer); HEAP32 = new global.Int32Array(newBuffer); HEAPU8 = new global.Uint8Array(newBuffer); HEAPU16 = new global.Uint16Array(newBuffer); HEAPU32 = new global.Uint32Array(newBuffer); HEAPF32 = new global.Float32Array(newBuffer); HEAPF64 = new global.Float64Array(newBuffer); buffer = newBuffer; } return oldPages; } function __wasm_current_memory() { return buffer.byteLength / 65536 | 0; } return { memory: Object.create(Object.prototype, { grow: { value: __wasm_grow_memory }, buffer: { get: function () { return buffer; } } }), init: assembly_index_init, step: assembly_index_step, bench: assembly_index_bench, getBody: assembly_index_getBody }; } const memasmFunc = new ArrayBuffer(65536); const assignasmFunc = ( function(mem) { const _mem = new Uint8Array(mem); return function(offset, s) { if (typeof Buffer === 'undefined') { const bytes = atob(s); for (let i = 0; i < bytes.length; i++) _mem[offset + i] = bytes.charCodeAt(i); } else { const bytes = Buffer.from(s, 'base64'); for (let i = 0; i < bytes.length; i++) _mem[offset + i] = bytes[i]; } } } )(memasmFunc); assignasmFunc(8, "DQAAAH4AbABpAGIALwBhAHIAcgBhAHkALgB0AHM="); const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export const memory = retasmFunc.memory; export const init = retasmFunc.init; export const step = retasmFunc.step; export const bench = retasmFunc.bench;