(module (type $FUNCSIG$v (func)) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\01\00\00\00\0c\00\00\00\01\d87\dch\00i\00R\d8b\df") (data (i32.const 32) "\01\00\00\00\1e\00\00\00s\00t\00d\00/\00e\00n\00c\00o\00d\00i\00n\00g\00.\00t\00s") (data (i32.const 72) "\01\00\00\00 \00\00\00~\00l\00i\00b\00/\00e\00n\00c\00o\00d\00i\00n\00g\00.\00t\00s") (data (i32.const 112) "\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 152) "\01") (data (i32.const 160) "\01\00\00\00\04\00\00\00\01\d87\dc") (data (i32.const 176) "\01\00\00\00\04\00\00\00h\00i") (data (i32.const 192) "\01\00\00\00\04\00\00\00R\d8b\df") (data (i32.const 208) "\01\00\00\00\08\00\00\00h\00i\00R\d8b\df") (table $0 1 funcref) (elem (i32.const 0) $null) (global $std/encoding/str (mut i32) (i32.const 16)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/encoding/UTF8.length (; 1 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.const 1 i32.shl local.get $0 i32.add local.set $3 i32.const 1 i32.const 0 local.get $1 select local.set $1 loop $continue|0 local.get $0 local.get $3 i32.lt_u if local.get $0 i32.load16_u local.tee $2 i32.const 128 i32.lt_u if (result i32) local.get $1 i32.const 1 i32.add else local.get $2 i32.const 2048 i32.lt_u if (result i32) local.get $1 i32.const 2 i32.add else local.get $2 i32.const 64512 i32.and i32.const 55296 i32.eq local.tee $2 if (result i32) local.get $0 i32.const 2 i32.add local.get $3 i32.lt_u else local.get $2 end if local.get $0 i32.load16_u offset=2 i32.const 64512 i32.and i32.const 56320 i32.eq if local.get $0 i32.const 4 i32.add local.set $0 local.get $1 i32.const 4 i32.add local.set $1 br $continue|0 end end local.get $1 i32.const 3 i32.add end end local.set $1 local.get $0 i32.const 2 i32.add local.set $0 br $continue|0 end end local.get $1 ) (func $std/encoding/testUTF8Length (; 2 ;) (type $FUNCSIG$v) global.get $std/encoding/str i32.const 0 call $~lib/encoding/UTF8.length i32.const 10 i32.ne if i32.const 0 i32.const 40 i32.const 6 i32.const 2 call $~lib/env/abort unreachable end global.get $std/encoding/str i32.const 1 call $~lib/encoding/UTF8.length i32.const 11 i32.ne if i32.const 0 i32.const 40 i32.const 7 i32.const 2 call $~lib/env/abort unreachable end ) (func $~lib/allocator/arena/__mem_allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/runtime/allocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 7 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 8 i32.add ) (func $~lib/runtime/register (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 224 i32.le_u if i32.const 0 i32.const 120 i32.const 149 i32.const 4 call $~lib/env/abort unreachable end local.get $0 i32.const 8 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 120 i32.const 151 i32.const 4 call $~lib/env/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $~lib/encoding/UTF8.encode (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $0 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.const 1 i32.shl local.get $0 i32.add local.set $4 local.get $0 local.get $1 call $~lib/encoding/UTF8.length call $~lib/runtime/allocate local.tee $6 local.set $2 loop $continue|0 local.get $0 local.get $4 i32.lt_u if local.get $0 i32.load16_u local.tee $3 i32.const 128 i32.lt_u if (result i32) local.get $2 local.get $3 i32.store8 local.get $2 i32.const 1 i32.add else local.get $3 i32.const 2048 i32.lt_u if (result i32) local.get $2 local.get $3 i32.const 6 i32.shr_u i32.const 192 i32.or i32.store8 local.get $2 local.get $3 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $2 i32.const 2 i32.add else local.get $3 i32.const 64512 i32.and i32.const 55296 i32.eq local.tee $5 if (result i32) local.get $0 i32.const 2 i32.add local.get $4 i32.lt_u else local.get $5 end if local.get $0 i32.load16_u offset=2 local.tee $5 i32.const 64512 i32.and i32.const 56320 i32.eq if local.get $2 local.get $3 i32.const 1023 i32.and i32.const 10 i32.shl i32.const 65536 i32.add local.get $5 i32.const 1023 i32.and i32.add local.tee $3 i32.const 18 i32.shr_u i32.const 240 i32.or i32.store8 local.get $2 local.get $3 i32.const 12 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $2 local.get $3 i32.const 6 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=2 local.get $2 local.get $3 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=3 local.get $0 i32.const 4 i32.add local.set $0 local.get $2 i32.const 4 i32.add local.set $2 br $continue|0 end end local.get $2 local.get $3 i32.const 12 i32.shr_u i32.const 224 i32.or i32.store8 local.get $2 local.get $3 i32.const 6 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $2 local.get $3 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=2 local.get $2 i32.const 3 i32.add end end local.set $2 local.get $0 i32.const 2 i32.add local.set $0 br $continue|0 end end local.get $0 local.get $4 i32.ne if i32.const 0 i32.const 80 i32.const 97 i32.const 4 call $~lib/env/abort unreachable end local.get $1 if local.get $2 i32.const 0 i32.store8 end local.get $6 i32.const 2 call $~lib/runtime/register ) (func $std/encoding/testUTF8Encode (; 7 ;) (type $FUNCSIG$v) (local $0 i32) global.get $std/encoding/str i32.const 0 call $~lib/encoding/UTF8.encode local.tee $0 i32.const 8 i32.sub i32.load offset=4 i32.const 10 i32.ne if i32.const 0 i32.const 40 i32.const 14 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u i32.const 240 i32.ne if i32.const 0 i32.const 40 i32.const 15 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=1 i32.const 144 i32.ne if i32.const 0 i32.const 40 i32.const 16 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=2 i32.const 144 i32.ne if i32.const 0 i32.const 40 i32.const 17 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=3 i32.const 183 i32.ne if i32.const 0 i32.const 40 i32.const 18 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=4 i32.const 104 i32.ne if i32.const 0 i32.const 40 i32.const 19 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=5 i32.const 105 i32.ne if i32.const 0 i32.const 40 i32.const 20 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=6 i32.const 240 i32.ne if i32.const 0 i32.const 40 i32.const 21 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=7 i32.const 164 i32.ne if i32.const 0 i32.const 40 i32.const 22 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=8 i32.const 173 i32.ne if i32.const 0 i32.const 40 i32.const 23 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=9 i32.const 162 i32.ne if i32.const 0 i32.const 40 i32.const 24 i32.const 2 call $~lib/env/abort unreachable end ) (func $std/encoding/testUTF8EncodeDelimited (; 8 ;) (type $FUNCSIG$v) (local $0 i32) global.get $std/encoding/str i32.const 1 call $~lib/encoding/UTF8.encode local.tee $0 i32.const 8 i32.sub i32.load offset=4 i32.const 11 i32.ne if i32.const 0 i32.const 40 i32.const 31 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u i32.const 240 i32.ne if i32.const 0 i32.const 40 i32.const 32 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=1 i32.const 144 i32.ne if i32.const 0 i32.const 40 i32.const 33 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=2 i32.const 144 i32.ne if i32.const 0 i32.const 40 i32.const 34 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=3 i32.const 183 i32.ne if i32.const 0 i32.const 40 i32.const 35 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=4 i32.const 104 i32.ne if i32.const 0 i32.const 40 i32.const 36 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=5 i32.const 105 i32.ne if i32.const 0 i32.const 40 i32.const 37 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=6 i32.const 240 i32.ne if i32.const 0 i32.const 40 i32.const 38 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=7 i32.const 164 i32.ne if i32.const 0 i32.const 40 i32.const 39 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=8 i32.const 173 i32.ne if i32.const 0 i32.const 40 i32.const 40 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=9 i32.const 162 i32.ne if i32.const 0 i32.const 40 i32.const 41 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load8_u offset=10 if i32.const 0 i32.const 40 i32.const 42 i32.const 2 call $~lib/env/abort unreachable end ) (func $~lib/util/memory/memcpy (; 9 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 24 i32.shr_u local.get $1 i32.const 5 i32.add i32.load local.tee $3 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 16 i32.shr_u local.get $1 i32.const 6 i32.add i32.load local.tee $3 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $3 i32.const 8 i32.shr_u local.get $1 i32.const 7 i32.add i32.load local.tee $3 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $0 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 10 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq br_if $~lib/util/memory/memmove|inlined.0 local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end ) (func $~lib/memory/memory.fill (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) block $~lib/util/memory/memset|inlined.0 local.get $1 i32.eqz br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $1 i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $1 i32.sub local.set $2 local.get $0 local.get $1 i32.add local.tee $0 i32.const 0 i32.store local.get $2 i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u br_if $~lib/util/memory/memset|inlined.0 local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end end ) (func $~lib/runtime/reallocate (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $0 i32.const 8 i32.sub local.tee $3 i32.load offset=4 local.tee $2 local.get $1 i32.lt_u if i32.const 1 i32.const 32 local.get $1 i32.const 7 i32.add i32.clz i32.sub i32.shl local.tee $4 local.set $5 i32.const 1 i32.const 32 local.get $2 i32.const 7 i32.add i32.clz i32.sub i32.shl i32.const 0 local.get $0 i32.const 224 i32.gt_u select local.get $4 i32.lt_u if local.get $5 call $~lib/allocator/arena/__mem_allocate local.tee $4 local.get $3 i32.load i32.store local.get $4 i32.const 8 i32.add local.tee $5 local.get $0 local.get $2 call $~lib/memory/memory.copy local.get $2 local.get $5 i32.add local.get $1 local.get $2 i32.sub call $~lib/memory/memory.fill local.get $3 i32.load i32.const -1520547049 i32.eq if local.get $0 i32.const 224 i32.le_u if i32.const 0 i32.const 120 i32.const 113 i32.const 8 call $~lib/env/abort unreachable end end local.get $4 local.set $3 local.get $5 local.set $0 else local.get $0 local.get $2 i32.add local.get $1 local.get $2 i32.sub call $~lib/memory/memory.fill end end local.get $3 local.get $1 i32.store offset=4 local.get $0 ) (func $~lib/encoding/UTF8.decodeRawDelimited (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $0 local.get $1 i32.add local.tee $5 local.get $0 i32.le_u if i32.const 0 i32.const 80 i32.const 152 i32.const 4 call $~lib/env/abort unreachable end i32.const 16 call $~lib/runtime/allocate local.set $4 loop $continue|0 local.get $0 local.get $5 i32.lt_u if block $break|0 local.get $0 local.tee $1 i32.const 1 i32.add local.set $0 local.get $1 i32.load8_u local.tee $3 i32.const 128 i32.lt_u if local.get $3 i32.eqz br_if $break|0 local.get $2 local.get $4 local.get $2 i32.const 2 i32.add call $~lib/runtime/reallocate local.tee $4 i32.add local.get $3 i32.store16 local.get $2 i32.const 2 i32.add local.set $2 else local.get $3 i32.const 191 i32.gt_u local.tee $1 if local.get $3 i32.const 224 i32.lt_u local.set $1 end local.get $1 if local.get $0 local.get $5 i32.ge_u br_if $break|0 local.get $0 local.tee $1 i32.const 1 i32.add local.set $0 local.get $2 local.get $4 local.get $2 i32.const 2 i32.add call $~lib/runtime/reallocate local.tee $4 i32.add local.get $1 i32.load8_u i32.const 63 i32.and local.get $3 i32.const 31 i32.and i32.const 6 i32.shl i32.or i32.store16 local.get $2 i32.const 2 i32.add local.set $2 else local.get $3 i32.const 239 i32.gt_u local.tee $1 if local.get $3 i32.const 365 i32.lt_u local.set $1 end local.get $1 if (result i32) local.get $0 i32.const 3 i32.add local.get $5 i32.gt_u br_if $break|0 local.get $0 i32.load8_u offset=2 i32.const 63 i32.and local.get $3 i32.const 7 i32.and i32.const 18 i32.shl local.get $0 i32.load8_u i32.const 63 i32.and i32.const 12 i32.shl i32.or local.get $0 i32.load8_u offset=1 i32.const 63 i32.and i32.const 6 i32.shl i32.or i32.or i32.const 65536 i32.sub local.set $1 local.get $2 local.get $4 local.get $2 i32.const 4 i32.add call $~lib/runtime/reallocate local.tee $4 i32.add local.tee $3 local.get $1 i32.const 10 i32.shr_u i32.const 55296 i32.add i32.store16 local.get $3 local.get $1 i32.const 1023 i32.and i32.const 56320 i32.add i32.store16 offset=2 local.get $2 i32.const 4 i32.add local.set $2 local.get $0 i32.const 3 i32.add else local.get $0 i32.const 2 i32.add local.get $5 i32.gt_u br_if $break|0 local.get $2 local.get $4 local.get $2 i32.const 2 i32.add call $~lib/runtime/reallocate local.tee $4 i32.add local.get $0 i32.load8_u offset=1 i32.const 63 i32.and local.get $3 i32.const 15 i32.and i32.const 12 i32.shl local.get $0 i32.load8_u i32.const 63 i32.and i32.const 6 i32.shl i32.or i32.or i32.store16 local.get $2 i32.const 2 i32.add local.set $2 local.get $0 i32.const 2 i32.add end local.set $0 end end br $continue|0 end end end local.get $4 local.get $2 call $~lib/runtime/reallocate i32.const 1 call $~lib/runtime/register ) (func $~lib/encoding/UTF8.decodeRaw (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $0 local.get $1 i32.add local.set $5 local.get $1 i32.const 1 i32.shl call $~lib/runtime/allocate local.tee $4 local.set $2 loop $continue|0 local.get $0 local.get $5 i32.lt_u if local.get $0 local.tee $1 i32.const 1 i32.add local.set $0 local.get $1 i32.load8_u local.tee $3 i32.const 128 i32.lt_u if local.get $2 local.get $3 i32.store16 local.get $2 i32.const 2 i32.add local.set $2 else local.get $3 i32.const 191 i32.gt_u local.tee $1 if local.get $3 i32.const 224 i32.lt_u local.set $1 end local.get $1 if local.get $0 local.tee $1 i32.const 1 i32.add local.set $0 local.get $2 local.get $1 i32.load8_u i32.const 63 i32.and local.get $3 i32.const 31 i32.and i32.const 6 i32.shl i32.or i32.store16 local.get $2 i32.const 2 i32.add local.set $2 else local.get $3 i32.const 239 i32.gt_u local.tee $1 if local.get $3 i32.const 365 i32.lt_u local.set $1 end local.get $1 if (result i32) local.get $2 local.get $0 i32.load8_u offset=2 i32.const 63 i32.and local.get $3 i32.const 7 i32.and i32.const 18 i32.shl local.get $0 i32.load8_u i32.const 63 i32.and i32.const 12 i32.shl i32.or local.get $0 i32.load8_u offset=1 i32.const 63 i32.and i32.const 6 i32.shl i32.or i32.or i32.const 65536 i32.sub local.tee $1 i32.const 10 i32.shr_u i32.const 55296 i32.add i32.store16 local.get $2 local.get $1 i32.const 1023 i32.and i32.const 56320 i32.add i32.store16 offset=2 local.get $2 i32.const 4 i32.add local.set $2 local.get $0 i32.const 3 i32.add else local.get $2 local.get $0 i32.load8_u offset=1 i32.const 63 i32.and local.get $3 i32.const 15 i32.and i32.const 12 i32.shl local.get $0 i32.load8_u i32.const 63 i32.and i32.const 6 i32.shl i32.or i32.or i32.store16 local.get $2 i32.const 2 i32.add local.set $2 local.get $0 i32.const 2 i32.add end local.set $0 end end br $continue|0 end end local.get $4 local.get $2 local.get $4 i32.sub call $~lib/runtime/reallocate i32.const 1 call $~lib/runtime/register ) (func $~lib/encoding/UTF8.decode (; 15 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 if (result i32) local.get $0 local.get $0 i32.const 8 i32.sub i32.load offset=4 call $~lib/encoding/UTF8.decodeRawDelimited else local.get $0 local.get $0 i32.const 8 i32.sub i32.load offset=4 call $~lib/encoding/UTF8.decodeRaw end ) (func $~lib/util/string/compareImpl (; 16 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) loop $continue|0 local.get $2 if (result i32) local.get $0 i32.load16_u local.get $1 i32.load16_u i32.sub local.tee $3 i32.eqz else local.get $2 end if local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 br $continue|0 end end local.get $3 ) (func $~lib/string/String.__eq (; 17 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.eqz local.tee $2 if (result i32) local.get $2 else local.get $1 i32.eqz end if i32.const 0 return end local.get $0 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 local.get $1 i32.const 8 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.ne if i32.const 0 return end local.get $0 local.get $1 local.get $2 call $~lib/util/string/compareImpl i32.eqz ) (func $std/encoding/testUTF8Decode (; 18 ;) (type $FUNCSIG$v) global.get $std/encoding/str i32.const 0 call $~lib/encoding/UTF8.encode i32.const 0 call $~lib/encoding/UTF8.decode global.get $std/encoding/str call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 48 i32.const 2 call $~lib/env/abort unreachable end ) (func $std/encoding/testUTF8DecodeDelimited (; 19 ;) (type $FUNCSIG$v) global.get $std/encoding/str i32.const 1 call $~lib/encoding/UTF8.encode i32.const 1 call $~lib/encoding/UTF8.decode global.get $std/encoding/str call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 54 i32.const 2 call $~lib/env/abort unreachable end ) (func $std/encoding/testUTF8Raw (; 20 ;) (type $FUNCSIG$v) (local $0 i32) global.get $std/encoding/str i32.const 0 call $~lib/encoding/UTF8.encode local.tee $0 i32.const 0 call $~lib/encoding/UTF8.decodeRaw i32.const 160 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 61 i32.const 2 call $~lib/env/abort unreachable end local.get $0 global.get $std/encoding/str i32.const 0 call $~lib/encoding/UTF8.length call $~lib/encoding/UTF8.decodeRaw global.get $std/encoding/str call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 62 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 4 call $~lib/encoding/UTF8.decodeRaw i32.const 168 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 63 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 4 i32.add i32.const 2 call $~lib/encoding/UTF8.decodeRaw i32.const 184 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 64 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 6 i32.add i32.const 4 call $~lib/encoding/UTF8.decodeRaw i32.const 200 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 65 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 10 i32.add i32.const 0 call $~lib/encoding/UTF8.decodeRaw i32.const 160 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 66 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 0 i32.store8 offset=10 local.get $0 i32.const 4 i32.add i32.const 1073741816 call $~lib/encoding/UTF8.decodeRawDelimited i32.const 216 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 69 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 6 i32.add i32.const 1073741816 call $~lib/encoding/UTF8.decodeRawDelimited i32.const 200 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 70 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 10 i32.add i32.const 1073741816 call $~lib/encoding/UTF8.decodeRawDelimited i32.const 160 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 71 i32.const 2 call $~lib/env/abort unreachable end ) (func $start (; 21 ;) (type $FUNCSIG$v) call $std/encoding/testUTF8Length i32.const 224 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset call $std/encoding/testUTF8Encode call $std/encoding/testUTF8EncodeDelimited call $std/encoding/testUTF8Decode call $std/encoding/testUTF8DecodeDelimited call $std/encoding/testUTF8Raw ) (func $null (; 22 ;) (type $FUNCSIG$v) nop ) )