(module (type $iii (func (param i32 i32) (result i32))) (type $i (func (result i32))) (type $ii (func (param i32) (result i32))) (type $iiv (func (param i32 i32))) (type $iv (func (param i32))) (type $v (func)) (memory $0 0) (table $0 1 anyfunc) (elem (i32.const 0) $null) (global $~lib/internal/allocator/AL_BITS i32 (i32.const 3)) (global $~lib/internal/allocator/AL_SIZE i32 (i32.const 8)) (global $~lib/internal/allocator/AL_MASK i32 (i32.const 7)) (global $~lib/internal/allocator/MAX_SIZE_32 i32 (i32.const 1073741824)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $exports/Animal.CAT i32 (i32.const 0)) (global $exports/Animal.DOG i32 (i32.const 1)) (global $exports/animals.Animal.CAT i32 (i32.const 0)) (global $exports/animals.Animal.DOG i32 (i32.const 1)) (global $exports/Car.TIRES i32 (i32.const 4)) (global $exports/vehicles.Car.TIRES i32 (i32.const 4)) (global $exports/outer.inner.a i32 (i32.const 42)) (global $HEAP_BASE i32 (i32.const 8)) (global $~argc (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (export "add" (func $exports/add)) (export "_setargc" (func $~setargc)) (export "subOpt" (func $exports/subOpt|trampoline)) (export "math.sub" (func $exports/math.sub)) (export "Animal.CAT" (global $exports/Animal.CAT)) (export "Animal.DOG" (global $exports/Animal.DOG)) (export "animals.Animal.CAT" (global $exports/animals.Animal.CAT)) (export "animals.Animal.DOG" (global $exports/animals.Animal.DOG)) (export "Car.TIRES" (global $exports/Car.TIRES)) (export "Car.getNumTires" (func $exports/Car.getNumTires)) (export "Car#constructor" (func $exports/Car#constructor|trampoline)) (export "Car#get:doors" (func $Car#get:doors)) (export "Car#set:doors" (func $Car#set:doors)) (export "Car#get:numDoors" (func $exports/Car#get:numDoors)) (export "Car#set:numDoors" (func $exports/Car#set:numDoors)) (export "Car#openDoors" (func $exports/Car#openDoors)) (export "vehicles.Car.TIRES" (global $exports/vehicles.Car.TIRES)) (export "vehicles.Car.getNumTires" (func $exports/vehicles.Car.getNumTires)) (export "vehicles.Car#constructor" (func $exports/vehicles.Car#constructor|trampoline)) (export "vehicles.Car#get:doors" (func $vehicles.Car#get:doors)) (export "vehicles.Car#set:doors" (func $vehicles.Car#set:doors)) (export "vehicles.Car#get:numDoors" (func $exports/vehicles.Car#get:numDoors)) (export "vehicles.Car#set:numDoors" (func $exports/vehicles.Car#set:numDoors)) (export "vehicles.Car#openDoors" (func $exports/vehicles.Car#openDoors)) (export "outer.inner.a" (global $exports/outer.inner.a)) (start $start) (func $exports/add (; 0 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) get_local $0 get_local $1 i32.add ) (func $exports/subOpt (; 1 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) get_local $0 get_local $1 i32.sub ) (func $exports/math.sub (; 2 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) get_local $0 get_local $1 i32.sub ) (func $exports/Car.getNumTires (; 3 ;) (type $i) (result i32) get_global $exports/Car.TIRES ) (func $~lib/allocator/arena/__memory_allocate (; 4 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) get_local $0 get_global $~lib/internal/allocator/MAX_SIZE_32 i32.gt_u if unreachable end get_global $~lib/allocator/arena/offset set_local $1 get_local $1 get_local $0 tee_local $2 i32.const 1 tee_local $3 get_local $2 get_local $3 i32.gt_u select i32.add get_global $~lib/internal/allocator/AL_MASK i32.add get_global $~lib/internal/allocator/AL_MASK i32.const -1 i32.xor i32.and set_local $4 current_memory set_local $5 get_local $4 get_local $5 i32.const 16 i32.shl i32.gt_u if get_local $4 get_local $1 i32.sub i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u set_local $2 get_local $5 tee_local $3 get_local $2 tee_local $6 get_local $3 get_local $6 i32.gt_s select set_local $3 get_local $3 grow_memory i32.const 0 i32.lt_s if get_local $2 grow_memory i32.const 0 i32.lt_s if unreachable end end end get_local $4 set_global $~lib/allocator/arena/offset get_local $1 ) (func $~lib/memory/memory.allocate (; 5 ;) (type $ii) (param $0 i32) (result i32) get_local $0 call $~lib/allocator/arena/__memory_allocate return ) (func $exports/Car#constructor (; 6 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) get_local $0 if (result i32) get_local $0 else block (result i32) i32.const 4 call $~lib/memory/memory.allocate set_local $2 get_local $2 get_local $1 i32.store get_local $2 end tee_local $0 end tee_local $0 get_local $1 i32.store get_local $0 ) (func $exports/Car#get:numDoors (; 7 ;) (type $ii) (param $0 i32) (result i32) get_local $0 i32.load ) (func $exports/Car#set:numDoors (; 8 ;) (type $iiv) (param $0 i32) (param $1 i32) get_local $0 get_local $1 i32.store ) (func $exports/Car#openDoors (; 9 ;) (type $iv) (param $0 i32) nop ) (func $exports/vehicles.Car.getNumTires (; 10 ;) (type $i) (result i32) get_global $exports/vehicles.Car.TIRES ) (func $exports/vehicles.Car#constructor (; 11 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) get_local $0 if (result i32) get_local $0 else block (result i32) i32.const 4 call $~lib/memory/memory.allocate set_local $2 get_local $2 get_local $1 i32.store get_local $2 end tee_local $0 end tee_local $0 get_local $1 i32.store get_local $0 ) (func $exports/vehicles.Car#get:numDoors (; 12 ;) (type $ii) (param $0 i32) (result i32) get_local $0 i32.load ) (func $exports/vehicles.Car#set:numDoors (; 13 ;) (type $iiv) (param $0 i32) (param $1 i32) get_local $0 get_local $1 i32.store ) (func $exports/vehicles.Car#openDoors (; 14 ;) (type $iv) (param $0 i32) nop ) (func $start (; 15 ;) (type $v) get_global $HEAP_BASE get_global $~lib/internal/allocator/AL_MASK i32.add get_global $~lib/internal/allocator/AL_MASK i32.const -1 i32.xor i32.and set_global $~lib/allocator/arena/startOffset get_global $~lib/allocator/arena/startOffset set_global $~lib/allocator/arena/offset ) (func $null (; 16 ;) (type $v) ) (func $exports/subOpt|trampoline (; 17 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) block $1of1 block $0of1 block $outOfRange get_global $~argc i32.const 1 i32.sub br_table $0of1 $1of1 $outOfRange end unreachable end i32.const 0 set_local $1 end get_local $0 get_local $1 call $exports/subOpt ) (func $~setargc (; 18 ;) (type $iv) (param $0 i32) get_local $0 set_global $~argc ) (func $exports/Car#constructor|trampoline (; 19 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) block $1of1 block $0of1 block $outOfRange get_global $~argc br_table $0of1 $1of1 $outOfRange end unreachable end i32.const 2 set_local $1 end get_local $0 get_local $1 call $exports/Car#constructor ) (func $Car#get:doors (; 20 ;) (type $ii) (param $0 i32) (result i32) get_local $0 i32.load ) (func $Car#set:doors (; 21 ;) (type $iiv) (param $0 i32) (param $1 i32) get_local $0 get_local $1 i32.store ) (func $exports/vehicles.Car#constructor|trampoline (; 22 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) block $1of1 block $0of1 block $outOfRange get_global $~argc br_table $0of1 $1of1 $outOfRange end unreachable end i32.const 2 set_local $1 end get_local $0 get_local $1 call $exports/vehicles.Car#constructor ) (func $vehicles.Car#get:doors (; 23 ;) (type $ii) (param $0 i32) (result i32) get_local $0 i32.load ) (func $vehicles.Car#set:doors (; 24 ;) (type $iiv) (param $0 i32) (param $1 i32) get_local $0 get_local $1 i32.store ) )