AssemblyScript NEXT =================== [![Build Status](https://travis-ci.org/AssemblyScript/next.svg?branch=master)](https://travis-ci.org/AssemblyScript/next) **AssemblyScript** is a new compiler targeting [WebAssembly](http://webassembly.org) while utilizing [TypeScript](http://www.typescriptlang.org)'s syntax and [node](https://nodejs.org)'s vibrant ecosystem. Instead of requiring complex toolchains to set up, you can simply `npm install` it - or run it in a browser. By compiling syntactially (not necessarily semantically) valid TypeScript to [Binaryen](https://github.com/WebAssembly/binaryen) IR, the resulting module can be validated, optimized, emitted in WebAssembly text or binary format and converted to [asm.js](http://asmjs.org) as a polyfill. The compiler itself utilizes "portable definitions" so it can be compiled to both JavaScript using `tsc` and, eventually, to WebAssembly using `asc`. Development status ------------------ This version of the compiler (0.5.0, NEXT) is relatively new and does not yet support some features a TypeScript programmer might expect, e.g., strings, arrays and classes. For now, you can see the [compiler tests](https://github.com/AssemblyScript/next/tree/master/tests/compiler) for an overview of what's supposed to be working already. A few early examples to get an idea: * **Conway's Game of Life** as seen on [dcode.io](http://dcode.io)
[source](./examples/game-of-life/assembly/game-of-life.ts) - [wast](./examples/game-of-life/assembly/game-of-life.optimized.wast) - [html](./examples/game-of-life/game-of-life.html) * **i64 polyfill** using 32-bit integers
[source](./examples/i64-polyfill/assembly/i64.ts) - [wast](./examples/i64-polyfill/assembly/i64.optimized.wast) - [js](./examples/i64-polyfill/index.js) Getting started --------------- If you'd like to try it today or even plan to contribute, this is how you do it: ``` $> git clone https://github.com/AssemblyScript/next.git $> cd next $> npm install ``` Author your module using either * the [assembly definitions](./std/assembly.d.ts) ([base config](./std/assembly.json)) if all you care about is targeting WebAssembly/asm.js or * the [portable definitions](./std/portable.d.ts) ([base config](./std/portable.json)) if you also want to compile to JavaScript using `tsc` and run: ``` $> node bin/asc yourModule.ts ``` Using the CLI ------------- ``` Syntax: asc [options] [entryFile ...] Examples: asc hello.ts asc hello.ts -b hello.wasm -t hello.wast -a hello.js asc hello.ts -b > hello.wasm Options: -v, --version Prints the compiler's version. -h, --help Prints this message. -O, --optimize Optimizes the module. -c, --validate Validates the module. -o, --outFile Specifies the output file. Format is determined by file extension. -b, --binaryFile Specifies the binary format output file (.wasm). -t, --textFile Specifies the text format output file (.wast). -a, --asmjsFile Specifies the asm.js format output file (.js). --noTreeShaking Disables tree-shaking. --noDebug Disables assertions. --trapMode Sets the trap mode to use. allow Allow trapping operations. This is the default. clamp Replace trapping operations with clamping semantics. js Replace trapping operations with JS semantics. ``` Unless a bundle has been built to `dist/`, `asc` runs the (portable) TypeScript sources on the fly via [ts-node](https://www.npmjs.com/package/ts-node). Useful for development. Building -------- Building an UMD bundle to `dist/assemblyscript.js` (does not bundle [binaryen.js](https://github.com/AssemblyScript/binaryen.js)): ``` $> npm run build ``` Running the [tests](./tests): ``` $> npm test ```